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    Smarties

    @Smarties

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    Latest posts made by Smarties

    • RE: Winter/Seasonal House Rules

      Not every winter is terrible, so at the beginning of a winter round (R3, R7, R11, etc…), someone should roll a die to see if the winter is going to be bad. If the roll is 1-3, then there is a heavy winter that lasts the entire round. Here is what I think that the winter should do:

      1. Axis units may not make any combat movements (including amphibious assaults) into or through original Russian territories with their ground units. The same applies to Alaska, the Aleutians, and British territory in North America.

      2. Allied units may not make any combat movements (including amphibious assaults) into or through Norway, Finland, Sweden, and Denmark with their ground units.

      3. Air units starting in any of the above mentioned territories are grounded, and they cannot make any kind of movement.

      As you can see, winter can be really nasty! At least it only has a one in two chance of happening once every four rounds. :wink:

      posted in House Rules
      S
      Smarties
    • United States political rules

      Me and my group recently came up with a new rule for the US concerning their entering the war round three. It makes the game more historically accurate, and could potentially make the war in the pacific easier for Japan. So here it is:

      If the US has not been declared war on by an axis power by the collect income phase of its third turn, Congress must vote to decide if they should enter the war. The US player rolls six dice and at least 2/3 must be four or less for the US to declare war on any or all axis powers. If this fails, the US can try again during the combat move phase of any of its consecutive turns. However, the US can vote to enter the war early if an axis power captures London or any territory in North America, or Japan makes an unprovoked declaration of war against the UK or ANZAC. If an axis power declares war on the US, they do not have to vote to go to war the following turn.

      This is just a idea and could prove disastrous, but it is fun to try!

      posted in House Rules
      S
      Smarties
    • RE: ANZACS in European theater

      ANZAC should definitely send boats over to Africa. They can take some money islands on the way, but other than that, they aren’t that useful against the Japanese navy.

      As for building an IC in Persia, that is a very creative idea, and I can see ANZAC becoming a real threat to Japan from the west. Also, the have the option to build boats to aid the UK in Egypt. Overall this seems like a sound plan and I can’t wait to test it out!

      posted in Axis & Allies Global 1940
      S
      Smarties