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    Posts made by Slackaveli

    • RE: What do you make of the new Strategic Bombing rules?

      so they took out the +2 at least.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Pearl Harbor attack feasible?

      in ALL 4 2nd Ed games i’ve played, fleet consolidation plus an extra battleship means naval supremacy for Japan starting round 2.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: What do you make of the new Strategic Bombing rules?

      I’m gonna give these rules a day in court to see how they play out. i love the idea as a defender to discourage a SBR  with a pack of lufftwaffe.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Copy of Anniversary Edition for Sale

      @Gargantua:

      It’s my prized possession now!

      My other version just SOLD!

      Having ANY copy of anniversary edition is a prized possession. Getting a signed one for $300?? That’s a definite TREASURE, my friend.

      posted in Marketplace
      SlackaveliS
      Slackaveli
    • RE: What do you make of the new Strategic Bombing rules?

      @knp7765:

      If I don’t have escort fighters available, and I see my enemy has 2 or more interceptors, I usually won’t do an SBR for fear of losing bombers.

      On the other hand, if my enemy comes at me with some escorts (or even just a large amount of bombers) and I only have 1 or 2 fighters, I won’t bother sending up interceptors. That’s a good way to bleed your enemy of fighter strength, perhaps for a later invasion.
      For example: It would be worth risking losing a bomber or two in an SBR (or maybe even just an escort fighter) for the chance to possibly kill 1 or 2 interceptor fighters if I am planning on attacking that territory next round. That would be 1 or 2 less strong “4” defenders to deal with in the actual invasion.

      so, u can choose not to intercept. could be interesting. a nice strategy to finish a cap.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: What do you make of the new Strategic Bombing rules?

      @Der:

      Well I’m using the Interception rules on Larry Harris’ website where both attackers and interceptors have to roll ones to hit. Using mathematical odds, you would have to have 4 fighters posted there to have a 51.77% chance of rolling a one and shooting something down. This is not much of a deterent to approaching bombers as not many can afford to keep that many fighters sitting around. Fighters defending at 2 might keep the bombers out, though.

      they DO defend @ 2, thus making attacking fighters fodder @ 10ipc/ea just to barely damage a factory. makes SBR a stupid move unless you have an opponent w/ 0 fighters.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Using the new 1941 and 1942 pieces in Global 40 or 1942 2nd edition

      @lnmajor:

      Advanced Fighter Design. Great Idea in air combat, but your making a fighter stronger than your med. bomber in ground attack and as strong as a regular bomber in ground attack. Fighters should not have the same ability to inflict damage to ground and naval targets as a strat bomber or tac bomber, IMO

      yep. make them 3-4-5-14 w/ the special escort/intercept. or 3-4-4-12.

      posted in House Rules
      SlackaveliS
      Slackaveli
    • RE: What do you make of the new Strategic Bombing rules?

      i personally don’t like the intercept rule. those fighters have jobs to do besides dying in an escort role. nobody would even try to SBR under those rules in our games. we do, however, play w/ HR allowing AAAs to fire at any planes flying over AAAs. this not only seems more realistic, it can allow someone who keeps getting SBR (aka Russia) to put up an AAA screen. We don’t allow any AAAs in factory cities to fire, just the ones getting flown over since factories get their own shots.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Unofficial 1942SE Game Inconsistencies Thread

      yeah, that diagram is correct if the fighter left from the carrier and wrong if it came from the island.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: National Advantages, National Objectives, and Technology in '42 2e

      sounds very promising!

      posted in House Rules
      SlackaveliS
      Slackaveli
    • RE: Impressions after 2 plays….

      @Mallery29:

      If you go so quick with the Allies, you will fail…quick victories are for the Axis, long games favor the Allies…

      i certainly agree with that but KGF lets nips go beastmode!

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Allied Atlantic naval strategy

      UK sending fighters to Caucasus seemed quite helpful to me!

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Impressions after 2 plays….

      i have to see the board at this point lol. it’s at least a threat to u so u must buy more navy J2, precisely when u need to buy more asia army. it helps russia by keeping nips outta their arses and keeps alot of fighters that can rush to russia in 1 turn. and britain’s $$ is good still, no africa for germany.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: Impressions after 2 plays….

      i like it. then on us2, on to the philippines with the jap fleet pinched or running north.

      posted in Axis & Allies 1942 2nd Edition
      SlackaveliS
      Slackaveli
    • RE: National Advantages, National Objectives, and Technology in '42 2e

      thanks Oz. and i agree it should be optional perhaps, but isn’t EVERY rule optional really lol?

      posted in House Rules
      SlackaveliS
      Slackaveli
    • National Advantages, National Objectives, and Technology in '42 2e

      How can we best incorporate these rules in '42 2e??

      posted in House Rules
      SlackaveliS
      Slackaveli
    • RE: Copy of Anniversary Edition for Sale

      @Gargantua:

      IL know’s it!

      Inside info must be going around… ;)

      Wait, wut??? from LARRY?? I want one!!

      posted in Marketplace
      SlackaveliS
      Slackaveli
    • RE: Tomorrow we are going to play our first Anniversary Game

      what are “the strait rules from G40?”

      posted in Axis & Allies Anniversary Edition
      SlackaveliS
      Slackaveli
    • RE: Was this the best game?

      @GoSanchez6:

      The gap keeps getting bigger. Even if they don’t redo this game. I wish Larry would take some of these ideas like the tech rules and the multiple start dates and incorporate them into Global 40. It would be awesome if we had a 42 setup for global. I also wish each country had their national advantages like they had in Revised.

      i wish i had 50 but alas must make do with 42 2e. i am thinking of adding NA and Tech to our games, i just don’t want it to ofset the balance to badly. i am wondering what the national goals are that kick the NAs in, though? Also, what is the Tech system now? i just know original rules on that.

      posted in Axis & Allies Anniversary Edition
      SlackaveliS
      Slackaveli
    • RE: Was this the best game?

      @wittman:

      I always thought so. Wanted it to be Global, because of its scale and scope, but have a problem with the Major Factory building of 10 units regardless of IPC value over 3  and a few other things.
      Anniversary’s inclusion of Italy makes it special for me as do the  2 start dates.
      Was also a wedding present.

      a WEDDING present??! Oh, the irony!

      posted in Axis & Allies Anniversary Edition
      SlackaveliS
      Slackaveli
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