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    Topics created by sirjonkey

    • S

      2nd timelime E1940 2 ,Russia and Germany team up, spain and south america joins

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      • • • sirjonkey
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      National Objectives

      Germany NO
      +5 IPC’s not at war with spain 5

      +5 IPC’s atleast 1 german land unit is in egypt

      +5 IPC’s germany controls Denmark Zweden norway and finland

      +2 IPC’s germany controls Iraq

      +2 IPC’s germany controls Persia

      +2 IPC’s germany controls North west persia

      +5 No allied warships in the Mediterranean sea

      +5 if the Axis control at least 3 (Gibraltar,S-france,Greece,Egypt

      Russia
      +9 IPC’s if russia controls Novosibrisk and is no longer neutral

      +5 IPC’s SZ125 is free of allied warships and they control archangel

      +3 for every caputered territory ,Turkey,West India,Egypt, saudi arabia

      US
      when at war
      +25 IPC’s if your control all of its orignal territories

      UK
      +5 IPC’s if your control all of its orignal territories

      Italy

      ?

      Spain
      +?

    • S

      Research and Development Breakthrough Chart 3 (G40)

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      thanks for responding…

    • S

      Hammer of three Allied attack. a combined prepared full assault on berlin

      Axis & Allies Europe 1940
      • • • sirjonkey
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      Imperious LeaderI

      Germany will have nothing to worry about since all those ships don’t land and the expensive planes will be dying to fight infantry and tanks.

    • S

      Speed it up. 40G games the list of general ideas

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      • • • sirjonkey
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      T

      I would highly, highly recommend going “Three-Turns per Round”.

      Axis Powers go first.

      Then, Russia & China go.

      Finally, Allies go.

      If you have 8 players that know what they’re doing, this makes a very intense G40 game happen in about 7 or 8 hours.

      Axis and Allied forces can attack together.  Russia may not attack with Allied forces.  China also may not attack together with Allied forces.

    • S

      Global 1940, Russian movable factories

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      • • • sirjonkey
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      So here is an extra unit for Russia

      The Mobile Factory (M-F)

      The Rule

      Russia can build a M-F

      Cost
      an white truck at the cost of 12 IPC
      it funtions as a factory
      factory of 2

      Deploy
      you can deploy the M-F only next to a different Factory
      or conferd an minor factory into a Mobile factory for free

      Actions
      it can either move or deploy and build units
      you can only move controlled areas.

      you can produce up to 2 units from this factory
      or
      move your the truck up to 2 spaces trough controlled area

      Strategic and tactical bombing raids

      boming the M-F can only be done with a Stratic bombing raid
      a M-F can get a total of 4 damage
      if it gets 5 damage it is destroyed

      Not a fighting unit,
      it can not partipate in any other way in combat

      Transport
      the M-F occupy an entire Transport
      and cannot build units when its not on main land
      and there for cannot build when stationed on a island

      Conquering Territory
      if a enemy force gain control of the land area a M-F is currently in,That enemy takes control of the M-F.

      Multiple Facilitys on the same territory
      if a Mayor or Minor factoy is in the same space as the M-F you can use only 1

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