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    Topics created by simon33

    • S

      Simon33 (Axis) vs mrcunego (Allies) BM3

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      • • • simon33
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      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

      Game History

      Round: 1

      Politics - Germans
                  Germans takes Political Action: Political Action Germans To War With Chinese
                      Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                  1 bomber and 1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  1 tactical_bomber moved from Western Germany to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Norway to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France
                  3 armour moved from Greater Southern Germany to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  1 armour moved from Romania to Yugoslavia
                  2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Greater Southern Germany to Yugoslavia
                  1 fighter moved from Slovakia Hungary to Yugoslavia
                  1 tactical_bomber moved from Poland to Yugoslavia

      triplea_41701_Ger1.tsvg

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      Karl7 (Allies) vs Simon33 (Axis+6) BM3

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      • • • simon33
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      Karl7K

      @simon33:

      Allies win.

      I thought you were going to hit SZ113 by buying two CVs. That’s why I mobilised some of the TTs in an exposed position. I guess I haven’t gotten across the nuances of a Sea Lion then.

      oh yeah, I considered it, but thought better to make a stand.  I got lucky in the 2nd round.

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      Simon33 (Axis) vs Sovietishcat (Allies) G40 no bid

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      • • • simon33
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      SovietishcatS

      Done!

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      Odonis (Allies) vs Simon33 (Axis)

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      • • • simon33
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      O

      let’s switch sides if that’s ok?

      Can you PM me your email address I can set it up…

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      Simon33 (Axis+6) vs AetV (Allies) BM3

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      • • • simon33
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      aequitas-et-veritasA

      @simon33:

      I’ll give you 3 IPCs for Axis if you’re still up.

      I am still up :lol:

      3 ipc’s it is.
      Will set up the game in about Six hours.
      Still at work right now.

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      USN in DEI vs IJN in SZ42 (Java)

      Axis & Allies Global 1940
      • • • simon33
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      thespacemanT

      @ShadowHAwk:

      @simon33:

      @thespaceman:

      But remember any destroyers built in japans turn are attacked in the US turn. Only 3 scrambles can join battle. Destroyers must be taken as casualties because subs cant hit planes. Once no destroyers left planes cannot attack.� �

      Us can also add in planes flying out of Aleutian islands or russia in order to keep the seas clear of destroyers.

      Unless you’re talking about bombers, they can’t fly out of the Aleutians. You can fly off CVs though.

      Still, if the USA are dominant enough to pull this off, I feel like it’s a missed opportunity to not take Korea. Unless there’s tonne of units on it I suppose.

      You build the destroyers slightly out of range, now the subs stay out of the convoy zones or you just kill them.
      If you place only 1 sub in SZ6 i can ignore it if you place 2 then ill sink them at maby the cost of 1 destroyer

      1. The deal with the subs vs destroyers. Its not going to be 1 or 2. If US commits to building 2-4 per round then by turn 3-5 when the attack goes in its going to be 5,10 or even 15 subs. 1-2 subs is a minor nuisance for Japan and can easily be defeated. 10 subs is another story.

      2. If Japan is using its mainland factories to relieve its home Islands then this has already achieved the purpose of the blockade which is to shut off Japanese production of ground units and shift their focus north away from Anzac and UK Pac. It also has stopped transports shuttling troops between Japan and China.

      3. The Korea factory as opposed to taking money islands allows US + Russia working together to start to rebuild China. Once China can start to regrow its units safely in the north Japan is now under attack from 5 directions

      1. UK-Pac in Burma/Yunnan
      2. China
      3. Russia from west and north
      4. US from North East
      5. Anzac from South East.

      Japan no longer has a safe area and the mainland factories will soon be under attack.

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      Karl7 (Allies) vs Simon33 (Axis+3) BM3

      League
      • • • simon33
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      Karl7K

      ok

      game on its way

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      Desert Admiral (Allies+18) vs Simon33 (X) G40

      League
      • • • simon33
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      Desert_AdmiralD

      Yeah, I realized I made the mistake of not moving the carriers.

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      Csaw_1988 (Allies) vs Simon33 (Axis) BM3

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      • • • simon33
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      Of course I accept the surrender.

      Thanks for the game.

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      [Global 1940] Major factory on Non original soil

      House Rules
      • • • simon33
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      S

      @Ichabod:

      @simon33:

      Strikes me that the factory downgrade when you lose and regain a major is harsh and arguably unfair.

      What if factories are limited to the production value of the territory if not on original soil, but also limited by the type of factory? .

      Do you mean this restriction (of producing only the value number of the territory) only to apply for the countries that capture the major, like Japan capturing India, or the US landing on W. Germany just to reduce the factory to a minor?

      I would think this would be another way to add some balance. Forward factories next to Russia only producing 2 units for Germany…ect.

      Yeah, that’s what I’m saying.

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      AetV (L) vs Simon33 (X) BM3

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      • • • simon33
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      I’m happy to go again in 2018.

      I actually think that Allies will significantly have the advantage in BM if Allied play can improve like I think it can, not just a slight advantage. I just haven’t proved it yet.

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      Innohub (Axis) vs simon33 (Allies) 42.3 Game III

      Play Boardgames
      • • • simon33
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      I

      TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;

      Combat Move - Russians
                  1 infantry moved from Archangel to Karelia S.S.R.
                  1 infantry moved from West Russia to Karelia S.S.R.
                  1 fighter moved from West Russia to Karelia S.S.R.
                  1 armour moved from West Russia to Belorussia
                        Russians take Belorussia from Germans
                  1 armour moved from Belorussia to Baltic States
                        Russians take Baltic States from Germans
                  1 infantry moved from West Russia to Belorussia
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  1 fighter moved from West Russia to Szechwan
                  1 infantry moved from Russia to Caucasus
                        Russians take Caucasus from Germans
                  1 artillery moved from West Russia to Karelia S.S.R.

      Combat - Russians
                  Battle in Szechwan
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Szechwan
                      retreated to Szechwan
                      Japanese win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 1 factory and 2 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  2/4 hits
                          Germans roll dice for 2 infantry in Karelia S.S.R., round 2 :  1/2 hits
                          2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Karelia S.S.R. to West Russia
                  4 infantry moved from Evenki National Okrug to Archangel
                  1 fighter moved from Szechwan to Kazakh S.S.R.
                  1 armour moved from Russia to Kazakh S.S.R.
                  2 armour moved from West Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to Kazakh S.S.R.
                  3 artilleries moved from Russia to West Russia
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 infantry moved from Russia to West Russia
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 submarine moved from 5 Sea Zone to 8 Sea Zone

      Place Units - Russians
                  1 armour and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 29 PUs

      Territory Summary for Russians :

      8 Sea Zone : 1 submarine
          Archangel : 4 infantry
          Baltic States : 1 flag, 1 armour
          Belorussia : 1 flag, 1 infantry
          Caucasus : 1 factory and 1 infantry
          Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
          Kazakh S.S.R. : 3 armour, 1 fighter and 3 infantry
          Russia : 1 armour, 1 factory and 7 infantry
          West Russia : 1 flag, 2 aaGuns, 6 artilleries, 1 fighter and 11 infantry

      Production/PUs Summary :

      Russians : 28 / 29
          Germans : 33 / 53
          British : 31 / 32
          Japanese : 36 / 38
          Americans : 40 / 40

      triplea_40986_Rus3.tsvg

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      Question: How to minimise the damage from Germany swinging to the Middle East?

      Axis & Allies Global 1940
      • • • simon33
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      S

      Not only that, but 10 inf + planes is normally nowhere near enough to defend Moscow from Germany’s mobile force.

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      Giallo (Allies) vs simon33 (Axis) BM3

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      • • • simon33
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      G

      that’s it, well played ill post it!

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      Innohub (Axis) vs simon33 (Alies) 42.3

      Play Boardgames
      • • • simon33
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      https://www.axisandallies.org/forums/index.php?topic=40986.0

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      Mallery29 (Allies) vs Simon33 (Axis) BM3

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      • • • simon33
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      S

      A second unit to SZ96 is normally wise. You want to sink that transport.

      Also, that tank would have been more useful reinforcing Egypt UK2 rather than attacking TransJordan. Attacking TJ is something I probably would have done, but with 1 inf only and take the 1 in 9 risk that the defenders roll 2 hits on the first round.

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      Re: Mallery29 (Allies+20) vs Simon33 (Axis) G40

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      • • • simon33
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      Mallery29M

      That works…will start this weekend!  Good game!

    • S

      Giallo (Allies) vs simon33 (Axis) BM3 Game V

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      • • • simon33
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      Thanks for the game. I was wondering what the Allies were planning for the last couple of turns or perhaps just hoping that I’d throw away my winning position?

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      Mallery29 (Axis) vs Simon33 (Allies+20) G40

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      • • • simon33
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      Game is up: http://www.axisandallies.org/forums/index.php?topic=40762.0

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      G40 Simon33(Axis) vs Ichabod (Allies+16)

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      • • • simon33
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      Thanks for the game.

      That’s the problem with the Spanish beachhead. Japan goes wild! You need a huge amount of USA’s income to keep it going.

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