Yours. Let me know your placements.
Posts made by simon33
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RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 A lot of work to KJF! Not quite there, but I’m hopeful.
If I knew you would go so hard against Japan, I should have held off until J3.
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RE: AetV (L+15) vs Simon33 (X) BMposted in League
Yeah, you have been doomed for a while. I think 15 isn’t enough for the Allies. I am going to bid 22.
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RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from Japan to Anhwe 1 bomber moved from Japan to Hopei 1 mech_infantry moved from Yunnan to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Shan State Japanese attack with 3 artilleries and 3 infantry British defend with 1 aaGun and 3 infantry; Americans defend with 1 bomber Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 bomber and 3 infantry in Shan State, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British lost in Shan State Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 bomber and 3 infantry in Shan State, round 3 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Shan State 1 bomber owned by the Americans and 1 infantry owned by the British lost in Shan State Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 4 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for Americans: 1 bomber Battle in Anhwe Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to Yunnan 1 bomber moved from Anhwe to Yunnan 1 armour and 2 artilleries moved from Szechwan to Yunnan 1 fighter moved from Hunan to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 45 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,4,6,1,2,1,6,3,6,2,5,4 Japanese collect 41 PUs (9 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 1 armour, 6 artilleries, 2 bombers, 2 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Yunnan: 1 armour, 6 artilleries, 2 bombers, 2 infantry and 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.50 UK_Pacific regular : -1.00 ANZAC regular : -0.17 -
RE: crocket36 (Allies+39) vs Simon33 (X) OOBposted in League
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 3x factory_minor; Remaining resources: 50 PUs; 0 SuicideAttackTokens; Japanese buy 3 artilleries, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 2 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Yunnan to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 42 Sea Zone 1 destroyer moved from 45 Sea Zone to 42 Sea Zone 1 cruiser moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber moved from Japan to Anhwe 1 bomber moved from Japan to Hopei 1 mech_infantry moved from Yunnan to Hopei Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hopei Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 3 : 0/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Hopei 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in Shan State Japanese attack with 3 artilleries and 3 infantry British defend with 1 aaGun and 3 infantry; Americans defend with 1 bomber Japanese roll dice for 3 artilleries and 3 infantry in Shan State, round 2 : 1/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 bomber and 3 infantry in Shan State, round 2 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Shan State 1 aaGun owned by the British lost in Shan State Japanese roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 2/5 hits, 1.67 expected hits UK_Pacific roll dice for 1 bomber and 3 infantry in Shan State, round 3 : 1/4 hits, 1.17 expected hits 1 infantry owned by the Japanese lost in Shan State 1 bomber owned by the Americans and 1 infantry owned by the British lost in Shan State Japanese roll dice for 3 artilleries and 1 infantry in Shan State, round 4 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 1 infantry remaining. Battle score for attacker is 20 Casualties for Japanese: 2 infantry Casualties for British: 1 aaGun and 3 infantry Casualties for Americans: 1 bomber Battle in Anhwe Japanese attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Anhwe, round 2 : 2/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hopei to Yunnan 1 bomber moved from Anhwe to Yunnan 1 armour and 2 artilleries moved from Szechwan to Yunnan 1 fighter moved from Hunan to 35 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to 37 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 35 Sea Zone 1 carrier moved from 45 Sea Zone to 42 Sea Zone 1 transport moved from 45 Sea Zone to 37 Sea Zone Place Units - Japanese 1 carrier and 1 destroyer placed in 37 Sea Zone 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,4,6,1,2,1,6,3,6,2,5,4 Japanese collect 41 PUs (9 lost to blockades); end with 43 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -1.50 UK_Pacific regular : -1.00 ANZAC regular : -0.17 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
I think the biggest problem was not noticing that USA could open the suez and allow more attackers to Persia.
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RE: Simon33 (Axis) vs VictoryFirst (Allies+50) G40posted in League
@VictoryFirst You don’t want to keep playing this one?
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RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
I concede. The Axis can only defend here. Will post. Bid for a rematch for the decider?
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RE: AetV (L+15) vs Simon33 (X) BMposted in League
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 117 PUs; Germans buy 3 armour, 6 artilleries, 7 infantry, 10 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Smolensk to Vologda Germans take Vologda from Russians 1 artillery moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 113 Sea Zone to Norway 1 armour and 1 mech_infantry moved from Vyborg to Norway 2 infantry moved from Finland to Norway 2 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Norway 1 infantry moved from Finland to Norway 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 3 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Eastern Persia 1 infantry moved from Russia to Samara Germans take Samara from Russians 40 artilleries and 10 infantry moved from Russia to Tambov Germans take Tambov from Russians 2 armour and 1 mech_infantry moved from Western Ukraine to Tambov 1 tactical_bomber moved from Western Germany to Norway 1 fighter moved from Western Germany to 113 Sea Zone Combat - Germans Battle in Norway Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 1 aaGun, 1 armour, 1 artillery, 3 fighters and 2 infantry; Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry British roll AA dice in Norway : 2/3 hits, 0.50 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Norway, round 2 : 7/13 hits, 5.50 expected hits Americans roll dice for 1 aaGun, 1 armour, 1 artillery, 3 fighters and 3 infantry in Norway, round 2 : 3/8 hits, 3.83 expected hits 3 infantry owned by the Germans lost in Norway 1 aaGun owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the British, 2 infantry owned by the British, 2 fighters owned by the British and 1 armour owned by the British lost in Norway Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Norway, round 3 : 5/10 hits, 5.00 expected hits Americans roll dice for 1 fighter in Norway, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Norway 1 fighter owned by the British lost in Norway Germans win, taking Norway from Americans with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Germans: 2 fighters and 4 infantry Casualties for British: 1 aaGun, 1 armour, 1 artillery, 3 fighters and 2 infantry Casualties for Americans: 1 infantry Battle in Eastern Persia Germans attack with 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys British defend with 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 1 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 1/8 hits, 2.00 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Persia 1 infantry owned by the British lost in Eastern Persia Germans win, taking Eastern Persia from British with 1 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 armour, 1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Caucasus to Novosibirsk 5 mech_infantrys moved from Russia to Novosibirsk 1 aaGun and 4 mech_infantrys moved from Russia to Tambov 8 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Belarus to Vyborg 2 bombers moved from Norway to Novgorod 1 fighter moved from Norway to Novgorod 1 tactical_bomber moved from Norway to Novgorod 1 tactical_bomber moved from Norway to 113 Sea Zone 1 tactical_bomber moved from Norway to Western Germany 1 armour moved from Germany to Eastern Poland 1 mech_infantry moved from France to Germany 1 infantry moved from Southern France to Northern Italy 7 artilleries moved from Caucasus to Northwest Persia Place Units - Germans 1 transport placed in 113 Sea Zone 1 transport placed in 81 Sea Zone 2 artilleries placed in Egypt 3 armour placed in Western Ukraine 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries and 7 infantry placed in Western Germany 1 artillery and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5 Germans collect 67 PUs; end with 67 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Americans regular : -0.50 British AA : 1.50 Germans regular : 0.33 British regular : 0.67 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Ukraine to Caucasus 1 bomber moved from Southern Italy to Caucasus 1 armour moved from Sikang to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Sikang Combat - Italians Battle in Caucasus Italians attack with 1 bomber and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Caucasus 1 infantry owned by the Americans lost in Caucasus Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Southern France to Greater Southern Germany 1 artillery and 2 infantry moved from Romania to Bulgaria 1 bomber moved from Caucasus to Ukraine Place Units - Italians 2 infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,3,1,4,6,2,6,5 Italians collect 7 PUs (6 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians regular : 0.17 Russians regular : 0.67 -
RE: AetV (L+15) vs Simon33 (X) BMposted in League
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Novosibirsk Italians take Kazakhstan from Russians Italians take Novosibirsk from Russians Combat - Italians Non Combat Move - Italians 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone 2 artilleries and 2 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Southern Italy to 81 Sea Zone 3 fighters moved from Southern Italy to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 bomber moved from Greece to Egypt Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
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RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Purchase Units - Japanese Japanese buy 4 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Mozambique to Rhodesia Japanese take Rhodesia from British 1 artillery and 2 infantry moved from Mozambique to Union of South Africa 1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 fighter and 1 tactical_bomber moved from 75 Sea Zone to Union of South Africa 2 bombers moved from India to Union of South Africa 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 19 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to Guam 7 fighters moved from 35 Sea Zone to Guam 1 artillery moved from India to 39 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 5 fighters moved from 35 Sea Zone to 20 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Tsinghai to Kazakhstan 1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 armour Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 armour in Java, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour in Java, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Japanese lost in Java 1 armour owned by the ANZAC lost in Java ANZAC win with no units remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 1 armour Battle in Union of South Africa Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry; Americans defend with 2 fighters Japanese roll dice for 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 5/9 hits, 4.00 expected hits British roll dice for 1 artillery, 4 fighters and 2 infantry in Union of South Africa, round 2 : 4/7 hits, 3.67 expected hits 3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Union of South Africa 1 artillery owned by the British, 2 infantry owned by the British and 2 fighters owned by the British lost in Union of South Africa Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Union of South Africa, round 3 : 3/5 hits, 2.83 expected hits British roll dice for 2 fighters in Union of South Africa, round 3 : 1/2 hits, 1.33 expected hits 1 bomber owned by the Japanese lost in Union of South Africa 2 fighters owned by the Americans lost in Union of South Africa Japanese win, taking Union of South Africa from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for Japanese: 1 artillery, 1 bomber and 3 infantry Casualties for British: 1 artillery, 2 fighters and 2 infantry Casualties for Americans: 2 fighters Battle in 20 Sea Zone Japanese attack with 1 destroyer and 5 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 5 fighters in 20 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Guam Japanese attack with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers in Guam, round 2 : 6/12 hits, 6.00 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery, 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kazakhstan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan 1 artillery owned by the Russians lost in Kazakhstan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Russians: 1 artillery Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter could not land in 35 Sea Zone and was removed 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 5 fighters moved from 20 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 battleship moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Shensi to Tsinghai 2 infantry moved from Kweichow to Shensi 1 infantry moved from Szechwan to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Szechwan 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kiangsu to Anhwe 1 fighter moved from Kiangsu to Szechwan 8 fighters and 2 tactical_bombers moved from Guam to 35 Sea Zone 1 bomber moved from Union of South Africa to Mozambique 1 fighter and 1 tactical_bomber moved from Union of South Africa to 71 Sea Zone 1 carrier and 1 destroyer moved from 75 Sea Zone to 71 Sea Zone 1 fighter moved from India to Eastern Persia 1 artillery and 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Yunnan 1 fighter moved from India to Szechwan Place Units - Japanese 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India 1 carrier and 2 destroyers placed in 37 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 2.33 ANZAC regular : 0.83 Russians regular : 0.67 British regular : 0.00 -
RE: Karl7 (Allies+18) vs Simon33 (Axis) BM rematchposted in League
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 73 PUs; Germans buy 1 armour, 1 fighter, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Turkmenistan to Volgograd 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 2 bombers moved from Novgorod to Volgograd 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians 59 artilleries, 26 infantry and 6 mech_infantrys moved from Bryansk to Rostov Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans lost in Volgograd 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys in Rostov, round 2 : 24/92 hits, 30.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 59 artilleries, 26 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Volgograd to Ukraine 6 artilleries and 5 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Rostov 5 mech_infantrys moved from Western Ukraine to Ukraine 3 mech_infantrys moved from Poland to Novgorod 1 bomber moved from Western Germany to Ukraine 1 fighter moved from Southern Italy to Western Ukraine 1 submarine moved from 112 Sea Zone to 124 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 aaGun, 4 artilleries and 3 infantry moved from France to Southern France 4 mech_infantrys moved from Western Germany to Southern France 1 fighter moved from Southern France to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 1 armour, 1 fighter and 1 mech_infantry placed in Novgorod 3 infantry placed in Western Ukraine 9 infantry and 1 mech_infantry placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,5,6,5,4,6,5,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -6.50