I think that’s game. Didn’t notice the Soviet planes in E Persia until I started rolling but got the dice I wanted.
You’ve made it much harder for me than what I was expecting with the easy path into London early.
I think that’s game. Didn’t notice the Soviet planes in E Persia until I started rolling but got the dice I wanted.
You’ve made it much harder for me than what I was expecting with the easy path into London early.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Suiyuyan
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
2 artilleries and 2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from Iraq to Eastern Persia
1 fighter moved from Persia to Eastern Persia
13 artilleries and 11 infantry moved from West India to Eastern Persia
2 bombers moved from Shan State to Eastern Persia
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 fighter moved from 55 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 battleship, 5 fighters, 2 infantry, 5 tactical_bombers and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers moved from 62 Sea Zone to New South Wales
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in New Britain
Battle in Queensland
Battle in South Australia
Battle in New South Wales
Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers
ANZAC defend with 3 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
ANZAC roll AA dice in New South Wales : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in New South Wales, round 2 : 9/16 hits, 7.50 expected hits
ANZAC roll dice for 3 aaGuns, 1 artillery, 4 fighters and 7 infantry in New South Wales, round 2 : 6/12 hits, 5.33 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
7 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in New South Wales, round 3 : 7/10 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 4 fighters in New South Wales, round 3 : 4/5 hits, 3.00 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in New South Wales
4 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 1PU while taking ANZAC capital
Japanese win, taking New Britain from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 aaGuns, 1 artillery, 4 fighters and 7 infantry
Battle in Suiyuyan
Japanese attack with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 13 infantry
Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Suiyuyan, round 2 : 6/16 hits, 5.00 expected hits
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 5/13 hits, 4.33 expected hits
5 infantry owned by the Japanese lost in Suiyuyan
6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 5/11 hits, 4.17 expected hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
5 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Suiyuyan, round 4 : 0/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Suiyuyan, round 5 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 8 infantry
Casualties for Chinese: 13 infantry
Battle in Eastern Persia
Japanese attack with 13 artilleries, 2 bombers, 4 fighters and 11 infantry
British defend with 4 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber; Russians defend with 4 fighters
British roll AA dice in Eastern Persia : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Eastern Persia
Japanese roll dice for 13 artilleries, 2 bombers, 2 fighters and 11 infantry in Eastern Persia, round 2 : 15/28 hits, 10.33 expected hits
British roll dice for 4 aaGuns, 2 artilleries, 5 fighters, 18 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 9/26 hits, 10.50 expected hits
9 infantry owned by the Japanese lost in Eastern Persia
4 aaGuns owned by the British and 11 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 13 artilleries, 2 bombers, 2 fighters and 2 infantry in Eastern Persia, round 3 : 7/19 hits, 7.33 expected hits
British roll dice for 2 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 7/15 hits, 6.83 expected hits
2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in Eastern Persia
7 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 8 artilleries, 2 bombers and 2 fighters in Eastern Persia, round 4 : 6/12 hits, 5.00 expected hits
British roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Eastern Persia, round 4 : 4/8 hits, 4.50 expected hits
4 artilleries owned by the Japanese lost in Eastern Persia
2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in Eastern Persia
Japanese roll dice for 4 artilleries, 2 bombers and 2 fighters in Eastern Persia, round 5 : 5/8 hits, 3.67 expected hits
British roll dice for 2 fighters in Eastern Persia, round 5 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 54
Casualties for Japanese: 9 artilleries, 2 fighters and 11 infantry
Casualties for British: 4 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber
Casualties for Russians: 4 fighters
Battle in Novosibirsk
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Timguska to Kansu
3 artilleries and 3 infantry moved from Timguska to Novosibirsk
1 artillery moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from French Indo China to Shan State
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from India to Burma
2 bombers and 2 fighters moved from Eastern Persia to India
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
3 tactical_bombers moved from New South Wales to 54 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
4 carriers and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Manchuria to Jehol
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 artillery and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 90 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 109 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 114 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 2 carriers
EDIT: Removing units owned by Japanese from 54 Sea Zone: 4 fighters
EDIT: Adding units owned by Japanese to 62 Sea Zone: 2 carriers and 4 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 3.00
Japanese regular : 9.17
British AA : 1.00
ANZAC AA : -0.50
ANZAC regular : 1.67
Russians regular : -0.33
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 artilleries, 4 fighters, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Suiyuyan
Japanese take Kansu from Chinese
2 artilleries and 2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Shensi to Suiyuyan
2 artilleries and 2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
3 fighters moved from Iraq to Eastern Persia
1 fighter moved from Persia to Eastern Persia
13 artilleries and 11 infantry moved from West India to Eastern Persia
2 bombers moved from Shan State to Eastern Persia
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 fighter moved from 55 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 battleship, 5 fighters, 2 infantry, 5 tactical_bombers and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers moved from 62 Sea Zone to New South Wales
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to South Australia
Combat - Japanese
Battle in New Britain
Battle in Queensland
Battle in South Australia
Battle in New South Wales
Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers
ANZAC defend with 3 aaGuns, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
ANZAC roll AA dice in New South Wales : 1/9 hits, 1.50 expected hits
1 fighter owned by the Japanese lost in New South Wales
Japanese roll dice for 1 battleship in New South Wales, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries, 5 fighters, 4 infantry and 5 tactical_bombers in New South Wales, round 2 : 9/16 hits, 7.50 expected hits
ANZAC roll dice for 3 aaGuns, 1 artillery, 4 fighters and 7 infantry in New South Wales, round 2 : 6/12 hits, 5.33 expected hits
1 fighter owned by the Japanese, 4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in New South Wales
7 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 1 artillery, 4 fighters and 5 tactical_bombers in New South Wales, round 3 : 7/10 hits, 5.50 expected hits
ANZAC roll dice for 1 artillery and 4 fighters in New South Wales, round 3 : 4/5 hits, 3.00 expected hits
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in New South Wales
4 fighters owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 1PU while taking ANZAC capital
Japanese win, taking New Britain from ANZAC, taking Queensland from ANZAC, taking South Australia from ANZAC, taking New South Wales from ANZAC with 1 artillery, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
Casualties for ANZAC: 3 aaGuns, 1 artillery, 4 fighters and 7 infantry
Battle in Suiyuyan
Japanese attack with 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry
Chinese defend with 13 infantry
Japanese roll dice for 3 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Suiyuyan, round 2 : 6/16 hits, 5.00 expected hits
Chinese roll dice for 13 infantry in Suiyuyan, round 2 : 5/13 hits, 4.33 expected hits
5 infantry owned by the Japanese lost in Suiyuyan
6 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Suiyuyan, round 3 : 5/11 hits, 4.17 expected hits
Chinese roll dice for 7 infantry in Suiyuyan, round 3 : 4/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Suiyuyan
5 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 3 armour, 3 artilleries and 1 mech_infantry in Suiyuyan, round 4 : 0/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
Japanese roll dice for 3 armour, 2 artilleries and 1 mech_infantry in Suiyuyan, round 5 : 2/6 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 5 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Suiyuyan
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 8 infantry
Casualties for Chinese: 13 infantry
Battle in Eastern Persia
Japanese attack with 13 artilleries, 2 bombers, 4 fighters and 11 infantry
British defend with 4 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber; Russians defend with 4 fighters
British roll AA dice in Eastern Persia : 2/6 hits, 1.00 expected hits
2 fighters owned by the Japanese lost in Eastern Persia
Japanese roll dice for 13 artilleries, 2 bombers, 2 fighters and 11 infantry in Eastern Persia, round 2 : 15/28 hits, 10.33 expected hits
British roll dice for 4 aaGuns, 2 artilleries, 5 fighters, 18 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 9/26 hits, 10.50 expected hits
9 infantry owned by the Japanese lost in Eastern Persia
4 aaGuns owned by the British and 11 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 13 artilleries, 2 bombers, 2 fighters and 2 infantry in Eastern Persia, round 3 : 7/19 hits, 7.33 expected hits
British roll dice for 2 artilleries, 5 fighters, 7 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 7/15 hits, 6.83 expected hits
2 infantry owned by the Japanese and 5 artilleries owned by the Japanese lost in Eastern Persia
7 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 8 artilleries, 2 bombers and 2 fighters in Eastern Persia, round 4 : 6/12 hits, 5.00 expected hits
British roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Eastern Persia, round 4 : 4/8 hits, 4.50 expected hits
4 artilleries owned by the Japanese lost in Eastern Persia
2 fighters owned by the Russians, 1 tactical_bomber owned by the British, 2 artilleries owned by the British and 1 fighter owned by the British lost in Eastern Persia
Japanese roll dice for 4 artilleries, 2 bombers and 2 fighters in Eastern Persia, round 5 : 5/8 hits, 3.67 expected hits
British roll dice for 2 fighters in Eastern Persia, round 5 : 0/2 hits, 1.33 expected hits
2 fighters owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 artilleries, 2 bombers and 2 fighters remaining. Battle score for attacker is 54
Casualties for Japanese: 9 artilleries, 2 fighters and 11 infantry
Casualties for British: 4 aaGuns, 2 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber
Casualties for Russians: 4 fighters
Battle in Novosibirsk
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Novosibirsk, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
Non Combat Move - Japanese
1 infantry moved from Timguska to Kansu
3 artilleries and 3 infantry moved from Timguska to Novosibirsk
1 artillery moved from Szechwan to Sikang
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Chahar
1 aaGun moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from French Indo China to Shan State
2 transports moved from 56 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from India to Burma
2 bombers and 2 fighters moved from Eastern Persia to India
2 submarines moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
3 tactical_bombers moved from New South Wales to 54 Sea Zone
1 carrier and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
4 carriers and 2 destroyers moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to 54 Sea Zone
3 carriers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 55 Sea Zone to 54 Sea Zone
2 infantry moved from Manchuria to Jehol
1 submarine moved from 50 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
5 submarines moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Shantung
1 artillery and 4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 90 PUs; end with 91 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 94 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 99 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 109 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 114 PUs
Combat Hit Differential Summary :
Chinese regular : 3.00
Japanese regular : 9.17
British AA : 1.00
ANZAC AA : -0.50
ANZAC regular : 1.67
Russians regular : -0.33
British regular : -3.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 4 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
2 bombers moved from Novgorod to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/1 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
3 artilleries and 3 infantry moved from Ukraine to Bessarabia
3 artilleries and 4 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 18 artilleries, 13 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
10 mech_infantrys moved from Archangel to Eastern Poland
1 aaGun and 10 infantry moved from Archangel to Novgorod
2 bombers moved from Novosibirsk to Yakut S.S.R.
5 mech_infantrys moved from Yenisey to Yakut S.S.R.
4 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Volgograd
3 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
3 artilleries placed in Volgograd
3 artilleries placed in Novgorod
3 infantry and 2 mech_infantrys placed in Western Germany
1 artillery, 1 infantry and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Persia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 2 artilleries
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
EDIT: Adding units owned by Germans to Persia: 2 infantry
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x airfield; Remaining resources: 62 PUs;
Germans buy 9 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Rostov to Bryansk
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Rostov to Caucasus
5 fighters and 4 tactical_bombers moved from Persia to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Caucasus, round 2 : 5/11 hits, 5.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 armour and 3 infantry moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 aaGun moved from Rostov to Ukraine
3 infantry moved from Ukraine to Bryansk
1 fighter moved from Caucasus to Ukraine
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
1 aaGun, 12 armour, 41 artilleries and 46 infantry moved from Rostov to Bryansk
1 artillery and 2 infantry moved from Belarus to Bryansk
5 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to Western Germany
5 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 mech_infantrys placed in Persia
2 artilleries and 6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5,4,5
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Novgorod to Kazakhstan
1 fighter and 1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/1 hits, 1.17 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Kazakhstan to Volgograd
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Western Germany
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : 0.67
British regular : -0.33
No intercept. Kind of obvious, I thought. Think I shouldn’t have repaired that IC.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Italians
Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
3 fighters moved from Southern Italy to 97 Sea Zone
2 fighters moved from Western Germany to Southern Italy
1 artillery moved from Denmark to Western Germany
2 aaGuns and 2 infantry moved from Western Germany to Northern Italy
4 artilleries, 4 infantry and 1 mech_infantry moved from Persia to Iraq
1 aaGun and 2 infantry moved from Western Germany to Germany
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Kweichow to Shensi
Place Units - Italians
3 artilleries placed in Iraq
3 infantry placed in Southern Italy
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 fighters
EDIT: Adding units owned by Japanese to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 infantry
EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit Mode
No move over the weekend then.
@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 Officially the craziest game I’ve ever played. Unfortunately, for me, Japan should have it wrapped up in a few rounds.
Probably for me too. Looks like J16 or maybe J17 I will have Sydney. I think you can make it ill advised to attack next round.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Persia: 2 fighters
EDIT: Adding units owned by Japanese to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 14
Purchase Units - Japanese
Japanese repair damage of 2x factory_minor; Remaining resources: 87 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 4 artilleries, 7 infantry, 5 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Timguska
Japanese take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Chahar to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour, 2 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Szechwan to Sikang
2 bombers moved from Shan State to Sikang
13 artilleries and 11 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from Malaya to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 56 Sea Zone to Western Australia
1 fighter moved from 42 Sea Zone to 61 Sea Zone
2 infantry moved from Solomon Islands to 49 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 63 Sea Zone
2 infantry moved from 63 Sea Zone to New Zealand
2 fighters, 1 submarine and 2 tactical_bombers moved from 49 Sea Zone to 50 Sea Zone
3 fighters and 3 tactical_bombers moved from 49 Sea Zone to 30 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Western Australia
Battle in 61 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 61 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Zealand
Battle in Dutch New Guinea
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win, taking New Zealand from ANZAC, taking Dutch New Guinea from ANZAC, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northern Territory
Battle in 50 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 50 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sikang
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Sikang, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
5 artilleries and 6 infantry moved from Urals to Timguska
1 aaGun and 1 artillery moved from Chahar to Hopei
2 bombers moved from Sikang to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 fighters moved from Chahar to Japan
3 fighters moved from Japan to Caroline Islands
2 infantry moved from Korea to Manchuria
1 carrier, 1 destroyer and 1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 61 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 63 Sea Zone
3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 63 Sea Zone
1 battleship, 5 carriers and 3 destroyers moved from 49 Sea Zone to 63 Sea Zone
1 carrier moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 4 fighters, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
Place Units - Japanese
2 transports placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in French Indo China
5 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.67
Japanese regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 49 PUs; 6 SuicideAttackTokens;
Japanese buy 4 artilleries, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Siberia
2 fighters and 2 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 bomber and 2 infantry moved from Yunnan to Szechwan
2 fighters moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Szechwan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Szechwan, round 2 : 1/0 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Java from Americans, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Burma, round 2 : 1/1 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
1 infantry owned by the British lost in Burma
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/1 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
2 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Anhwe to Kiangsu
2 artilleries and 2 infantry moved from Kiangsi to Hunan
1 aaGun, 10 artilleries and 10 infantry moved from Yunnan to Kweichow
1 armour and 1 mech_infantry moved from Yunnan to Sikang
1 fighter moved from French Indo China to Sikang
2 tactical_bombers moved from Anhwe to 35 Sea Zone
2 tactical_bombers moved from Siberia to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Siberia to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 bomber moved from Szechwan to Malaya
1 bomber moved from Kiangsu to Malaya
3 artilleries and 4 infantry moved from Kiangsu to Shantung
1 fighter moved from Kiangsu to 35 Sea Zone
1 fighter moved from Kiangsu to French Indo China
1 fighter moved from Burma to Malaya
1 fighter moved from Burma to French Indo China
Place Units - Japanese
1 destroyer and 1 fighter placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 0.33
UK_Pacific regular : 0.67
@BombsAway just a reminder that it is your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 8 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour and 9 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Novosibirsk to Volgograd
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from Russians
1 infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to Bryansk
1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Kansu
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novosibirsk to Tsinghai
1 armour moved from Rostov to Volgograd
1 armour moved from Novosibirsk to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/1 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Germans attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 0/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kansu
1 infantry owned by the Chinese lost in Kansu
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/1 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Volgograd
Germans attack with 3 armour and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 9 mech_infantrys in Volgograd, round 2 : 3/0 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 tactical_bomber moved from Kansu to Caucasus
2 armour and 2 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Rostov to Volgograd
5 mech_infantrys moved from Novosibirsk to Yenisey
10 infantry moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
8 mech_infantrys moved from Eastern Poland to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 bombers moved from Bryansk to Novgorod
4 artilleries and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
3 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Belarus to Archangel
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
2 artilleries and 1 infantry placed in Novgorod
1 infantry and 1 mech_infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Russians regular : -0.67
Germans regular : -0.17
Edit if it isn’t too late to undo the attack on Caucasus.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
Italians take 97 Sea Zone from British
1 armour moved from Novosibirsk to Evenkiyskiy
Italians take Urals from Russians
Italians take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Caucasus from Russians
Italians take Northwest Persia from Russians
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Southern France, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians lost in 99 Sea Zone
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Non Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Yenisey
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Northern Italy to Western Germany
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northwest Persia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Caucasus: 1 armour and 1 mech_infantry
EDIT: Changing ownership of Northwest Persia from Italians to Russians
EDIT: Changing PUs for Italians from 30 to 28
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : -0.33
British regular : 0.00