On a G2 DOW I will claim Persia as the USSR. They can use the income and troops.
Posts made by simon33
-
RE: 16L Adam514 (Axis) vs oysteilo(Allies) BMposted in League
-
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Shensi to Tsinghai
1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber moved from Bessarabia to Romania
1 armour moved from Novgorod to Poland
Russians take Baltic States from Germans
Russians take Poland from GermansCombat - Russians
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Romania to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Rostov to Caucasus
3 infantry moved from Volgograd to Caucasus
5 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
2 artilleries and 5 infantry moved from Russia to Tambov
3 artilleries and 7 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to ArchangelPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
4 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - British
British spend 5 on tech rolls
British removing all Technology Tokens after successful research.
British discover Heavy BomberActivate Technology - British
British activating Heavy Bomber
British giving technology to UK_Pacific: Heavy BomberPurchase Units - British
British buy 2 bombers; Remaining resources: 0 techTokens; 2 PUs;Combat Move - British
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber and 1 fighter moved from Eastern Persia to 39 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 2 fighters and 2 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in 39 Sea Zone
British attack with 1 bomber and 1 fighter
Japanese defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier and 1 transport remaining. Battle score for attacker is -1
Casualties for British: 1 bomber and 1 fighter
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 armour moved from Persia to Trans-Jordan
1 artillery and 1 infantry moved from Eastern Persia to West India
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to British Guiana
2 fighters moved from Normandy Bordeaux to 112 Sea ZonePlace Units - British
2 bombers placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 33 PUs total -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Chinese takes Shantung from Japanese
EDIT: Chinese takes Kiangsu from Japanese
EDIT: Chinese takes Kiangsi from Japanese
EDIT: Chinese takes Chahar from Japanese
EDIT: 2 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
EDIT: 1 infantry moved from Anhwe to Shantung
EDIT: 1 infantry moved from Anhwe to Kiangsu
EDIT: 1 infantry moved from Anhwe to Kiangsi
EDIT: 1 infantry moved from Anhwe to Chahar
EDIT: 1 infantry moved from Hopei to ShensiCombat - Chinese
EDIT: Recording Battle Statistics
EDIT: Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Anhwe to Chahar
1 fighter moved from Sikang to ShensiPlace Units - Chinese
1 infantry placed in Chahar
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 22 PUs; end with 23 PUs total -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to KwangtungCombat - Americans
Battle in Norway
Americans attack with 1 armour, 1 bomber and 1 infantry
Germans defend with 2 infantry
Americans win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 2 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in KwangtungNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Chinese
EDIT: Turning off Edit Mode
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from Philippines to Kwangsi
1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to Tunisia
2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 factory_minor placed in Korea
3 artilleries, 2 bombers, 1 fighter and 1 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
Ok, given that I think a scramble would be ridiculous here, I’m going to assume no scramble.
-
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
-
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Shan State to Siam
1 bomber moved from Java to Siam
1 submarine moved from 35 Sea Zone to 6 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 artillery, 2 battleships, 1 cruiser, 1 infantry and 1 transport
Japanese win with 2 battleships, 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Siam
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery
ANZAC win with 1 bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in French Indo ChinaNon Combat Move - ANZAC
1 bomber moved from Siam to Yunnan
1 carrier and 1 fighter moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
RE: 16L Adam514 (Axis) vs oysteilo(Allies) BMposted in League
I’ve had a look at this and I’ve got a few comments which differ from Adam’s. Not 100% sure if they apply because I don’t play BM, but I’ll pass on my opinion anyway.
You had Egypt navally secure UK1 but didn’t attack Ethiopia. Killing those units mean more to you than 2IPC from taking Persia UK1 rather than UK2. The inf in West India can walk there by UK2. Even getting the IC earlier and extra troop I’m not convinced of. Perhaps I’m wrong? It’s a 79% attack on Ethiopia with 2inf 1art 1mec and a bombardment IIRC. Well worth while. Normally the Mec lives to return to Egypt before it can be assaulted. In the odds calculator, taking out the 2inf 1art from both sides holds the odds and TUV swing about the same, FWIW.
This would have greatly helped in securing Egypt for longer.
The other difference this makes is it frees you up to attack Alexandria if the Italians move in, unless the Luftwaffe reinforces it like Adam did. However, another problem with losing Sudan is you can’t fly the Tac + fighter from Malta to a safe landing site in Africa. Probably a big factor in your decision to stand and fight.
I’m also a fan of keeping the CV out of the Taranto raid although that works very much better with a sub bid.
I’m personally not a fan of removing fighters from India unless its safe from SBR.
Why didn’t you land on Korea US3? The sub is a minor obstacle, although only having one DD means if it’s Kamikaze’d and hit then there is trouble. Soviet troops should reinforce this landing (doesn’t nullify the Mongolian rule if they NCM into Korea) although I guess they weren’t nearby.
HTH.
-
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries, 3 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 armour, 1 artillery, 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 3 fighters moved from Yunnan to French Indo China
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to KwangtungCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Kwangtung
Battle in Egypt
British attack with 2 armour, 2 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 5 fighters; Italians defend with 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
1 armour retreated to Anglo Egyptian Sudan
Italians win, taking Kwangtung from Japanese with 5 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 fighters
Casualties for British: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in French Indo China
British attack with 2 artilleries and 3 fighters
Japanese defend with 1 artillery, 1 factory_minor and 3 infantry
British win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - British
3 fighters moved from French Indo China to Yunnan
2 artilleries and 2 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to West India
1 artillery and 2 infantry moved from India to Burma
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 bomber and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 transport moved from 73 Sea Zone to 71 Sea Zone
2 destroyers moved from 113 Sea Zone to 110 Sea Zone
3 fighters moved from Norway to Denmark
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to DenmarkPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 artillery moved from Sikang to Szechwan
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Suiyuyan
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor and 4 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Amur to Korea
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber and 1 fighter moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
1 bomber owned by the Americans and 1 fighter owned by the Americans retreated
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun
Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Italians from 96 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 battleship and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
4 fighters moved from Soviet Far East to Buyant-Uhaa
1 fighter moved from Normandy Bordeaux to Denmark
1 bomber moved from Normandy Bordeaux to United Kingdom
1 cruiser and 2 destroyers moved from 92 Sea Zone to 96 Sea ZonePlace Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
3 destroyers placed in 10 Sea Zone
1 factory_minor placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,5
Americans collect 57 PUs (3 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
RE: ktylu (Axis) vs. simon33 (Allies +18) rematchposted in League
Forgot the attack on SZ96. Let’s roll it here:
DDs
Rolling 2d6:
(2, 5)C
Rolling 1d6:
(5) -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
But what about the scramble in SZ112?
-
RE: 16L G40 Simon33 (Axis) vs variance (Allies + 6techs) +tech +Sierra Leone as UKposted in League
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese removing all Technology Tokens after successful research.
Japanese discover Improved_Mech_InfActivate Technology - Japanese
Japanese activating Improved_Mech_Inf
Trigger Japanese Improved Mech Inf: Japanese is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from Kwangsi to India
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hunan to Yunnan
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
1 mech_infantry moved from Chahar to Kansu
Japanese take Suiyuyan from Chinese
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
3 artilleries and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Kweichow
1 armour moved from Kiangsu to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 bomber moved from Japan to 30 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to SiberiaCombat - Japanese
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in 30 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine; ANZAC defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 79
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Siberia
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to Siam
2 bombers moved from India to Kwangsi
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Anhwe
1 bomber, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Marshall IslandsPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 2 transports; Remaining resources: 6 techTokens; 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to Norway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung -
RE: G40L variance vs simon33 (allies + technologically superior Soviet Union)posted in League
Ok bummer.
You get your 4 planes back. Should have taken your offer. I don’t think I saw how generous it was.