View | Edit Map Font and Color
Best posts made by simon33
-
RE: L22 Martin (X) vs. Simon33 (L+20) BM4 #1
Game History
Round: 4 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 mech_infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Samara to Vologda 1 fighter moved from Russia to Vologda Combat - Russians Battle in Rostov Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 infantry moved from Samara to Russia 1 mech_infantry moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.00
Oh sorry, thought it was your turn.
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
Still pretty worried about the Allies’ economic edge. I think I will take some of that off this German and Japanese turns. Still will probably exist though.
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
I’m crying that China lived too long while you are crying they are dead!
-
RE: L22 Martin (X) vs. Simon33 (L+20) BM4 #1
I think your Japan play has room for improvement. Not sure what specifically though, I guess one or two points you could have defended your ships better.
-
RE: L22 Martin (X) vs. Simon33 (L+20) BM4 #1
Thanks for the game.
I think your g1 opening has room for improvement. Sbr on Ukraine is not advised.
Not enough units were killed.
Still, i think in general the strat has something going for it. It is similar to the cobra kai idea of siredblood i think.
-
RE: Post League Game Results Here
@pacifiersboard said in Post League Game Results Here:
@simon33 said in Post League Game Results Here:
Well, that puts me out of the main playoff then!
Good to see a full bracket for OOB.
uh, what does that mean? I have not intended to take someone else’s place!! I am also fine with playing only either BM or OOB
No trouble.
You have just played that much better than me and earned a higher place.
-
RE: League General Discussion Thread
@hengst I don’t understand why you would want #3. Like going back to when you didn’t need as many offloading units as bombardment shots.
For #1 that means you can have a factory which is limited in how many units it can produce and is also limited by the territory value? If I am guessing right. Could be nice, but surely you can live without it.
#4, I think that can be tracked by the players.
#5. interesting idea, moves you way up the complexity chain.
-
RE: League General Discussion Thread
If you are so keen to speed up the game in a play by forum context why not make the Italians move after France. Also making ussr after Japan but that might require some setup changes at least.
-
RE: League General Discussion Thread
@gamerman01 said in Find League Opponents Thread:
OK, looking it over again really fast, France is eliminated as a playable power. It wasn’t about speed, it was about AA50 style 3 on 3, alternating turns. Eliminates the Italy to Germany cheese and the US/UK power move. Turn order is basically AA50, playing 1 power at a time and alternating.
I don’t see what is so good about that. You seem really keen to rewind back to AA50, interesting. Have you looked at Ozteas’ 1941 setup? Haven’t played it myself but I understand it effectively advances politics by 2 turns so everything gets going much more quickly I presume.
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
no misclick. There was nothing better to do with them than get them out of the way of the rampaging Russians.
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
This is a very interesting game.
Game History
Round: 20 Purchase Units - Japanese Japanese buy 5 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 19 Sea Zone 4 carriers, 1 destroyer, 10 fighters and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from Philippines to 20 Sea Zone 24 fighters and 6 tactical_bombers moved from Japan to 19 Sea Zone 1 destroyer moved from 37 Sea Zone to 19 Sea Zone 2 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy Japanese take Urals from Russians Japanese take Evenkiyskiy from Russians 1 infantry moved from Timguska to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Novosibirsk to Samara 13 artilleries and 8 infantry moved from Novosibirsk to Kazakhstan 1 armour, 2 artilleries and 4 infantry moved from Tsinghai to Kazakhstan 5 artilleries and 5 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 bomber moved from Suiyuyan to Samara Combat - Japanese Battle in Samara Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Samara, round 3 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 infantry in Samara, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 19 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 24 fighters and 6 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 carrier, 1 destroyer, 24 fighters and 6 tactical_bombers in 19 Sea Zone, round 2 : 17/31 hits, 16.33 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win with 1 carrier, 1 destroyer, 24 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kazakhstan Japanese attack with 1 armour, 20 artilleries and 18 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 20 artilleries and 18 infantry in Kazakhstan, round 2 : 20/39 hits, 13.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 armour, 20 artilleries and 17 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 bomber, 4 carriers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber, 4 carriers, 1 destroyer, 14 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 11/18 hits, 9.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 bomber, 4 carriers, 1 destroyer, 14 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 10 fighters moved from 19 Sea Zone to 6 Sea Zone 12 fighters and 6 tactical_bombers moved from 19 Sea Zone to Japan 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 2 artilleries and 4 infantry moved from Szechwan to Sikang 3 infantry moved from Persia to Iraq 1 artillery and 2 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Hopei to Shensi 1 artillery moved from Yunnan to Shan State 2 fighters moved from 20 Sea Zone to Shan State 2 fighters moved from 20 Sea Zone to Shan State 2 tactical_bombers moved from 20 Sea Zone to Shan State 1 bomber moved from 20 Sea Zone to Shan State 2 fighters moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 19 Sea Zone to Japan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Kweichow to Shensi 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hopei 1 aaGun moved from Novosibirsk to Kazakhstan 1 bomber moved from Samara to Sikang Place Units - Japanese 5 carriers and 1 destroyer placed in 6 Sea Zone 1 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2 Japanese collect 66 PUs (11 lost to blockades); end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : 7.33 ANZAC regular : -0.17 Russians regular : -0.33
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
Fair enough mate. Been an interesting game. Think it could have been over faster if I hadn’t have dithered on going into the middle east.
-
RE: Post League Game Results Here
Ghostglider (Allies+16) over Simon33 (Axis) Bm3 https://www.axisandallies.org/forums/topic/39628/ghostglider-allies-16-vs-simon33-axis-bm4/139?page=6
Great game here. France killed the axis.
-
Oysteilo (Allies+16) vs Simon33 (Axis) PR
Bid: fighter scotland and sub 106
hf
Forecast is allied victory here. Doh!
-
RE: Giallo (allies+15) vs Simon33 (X) BM4
Actually can I add an attack on the SZ25 DD? Forgot that.
ftr [dice 1d6]
tac [dice 1d6]DD [dice 1d6]
-
RE: Oysteilo (Allies+16) vs Simon33 (Axis) PR
Game History
Round: 26 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 43 artilleries and 20 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 2 armour and 2 mech_infantrys moved from Karelia to Novgorod 3 bombers moved from Baltic States to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 fighter and 1 tactical_bomber moved from Greece to Bessarabia 20 infantry moved from Baltic States to Novgorod Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 3.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 submarine moved from 119 Sea Zone to 125 Sea Zone 3 aaGuns, 24 artilleries and 15 infantry moved from Baltic States to Novgorod 1 aaGun, 3 armour and 32 mech_infantrys moved from Karelia to Novgorod 1 armour moved from Baltic States to Novgorod 1 aaGun and 4 artilleries moved from Eastern Poland to Poland 3 bombers, 1 fighter and 1 tactical_bomber moved from Bessarabia to Germany 3 bombers moved from Germany to Western Germany 3 artilleries and 2 infantry moved from Germany to Poland 5 artilleries and 7 infantry moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 110 Sea Zone 1 fighter and 3 mech_infantrys placed in Western Germany 2 artilleries and 3 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -0.50
More tactical screw ups. Thought I was winning this game but I may have gotten over confident. You are playing really well.
-
RE: crockett36 - Allies need bigger bids in all versions
@dawgoneit said in crockett36 - Allies need bigger bids in all versions:
any one want to give me 60?
Yes. Send me your email and placements.
-
RE: crockett36 - Allies need bigger bids in all versions
@oysteilo The Scottish fighter is great but I think if you have 16+ left, the SZ98 sub and Malta fighter for a CV-less Taranto is a great move.