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    Posts made by simon.tressel

    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
              1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
              1 fighter moved from France to 109 Sea Zone
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              1 infantry moved from Bessarabia to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
              2 infantry moved from Poland to Eastern Poland
      
          Combat - Germans
              British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
              Battle in Eastern Poland
                  Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in 109 Sea Zone
                  Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
                  British defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 fighter
                      Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 3/9 hits, 4.83 expected hits
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : -1.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      490157c1-2a00-400a-bcde-f18cc4c661e9-image.png

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Manual Gamesave Post: Germans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Germans
              Germans buy 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 cruiser and 1 destroyer moved from 113 Sea Zone to 109 Sea Zone
              1 bomber, 3 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
              1 fighter moved from France to 109 Sea Zone
              1 infantry moved from Finland to Vyborg
                    Germans take Vyborg from Russians
              1 infantry moved from Poland to Baltic States
                    Germans take Baltic States from Russians
              1 infantry moved from Bessarabia to Western Ukraine
                    Germans take Western Ukraine from Russians
              1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
              2 infantry moved from Poland to Eastern Poland
      
          Combat - Germans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      @Stucifer Waiting on you for China again, right? No rush, just didn’t want you to forget

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Intercept in France?

      Yes please. Out of curiosity, is there a reason why I wouldn’t? This is a new mechanic for me.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Unlucky rolls in Iraq there for you.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Manual Gamesave Post: Japanese round 2

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 4 destroyers, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 artillery and 1 infantry moved from Kwangsi to Hunan
              1 infantry moved from Siberia to Soviet Far East
                    Japanese take Soviet Far East from Russians
              1 submarine moved from 33 Sea Zone to 44 Sea Zone
              1 armour moved from Kiangsu to Hunan
              1 infantry moved from Shan State to Burma
                    Japanese take Burma from UK_Pacific
              1 infantry moved from Chahar to Hopei
                    Japanese take Hopei from Chinese
              2 artilleries and 3 infantry moved from Yunnan to Kweichow
                    Japanese take Kweichow from Chinese
              1 infantry moved from Anhwe to Kweichow
              2 artilleries and 4 infantry moved from Anhwe to Hopei
              1 fighter moved from Malaya to 43 Sea Zone
              2 destroyers moved from 17 Sea Zone to 6 Sea Zone
              1 fighter moved from Manchuria to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
              1 fighter moved from Malaya to Hunan
              1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
              1 bomber moved from Philippines to 44 Sea Zone
      
          Combat - Japanese
              Battle in 43 Sea Zone
                  Japanese attack with 1 fighter
                  British defend with 1 transport
                      1 transport owned by the British lost in 43 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for British: 1 transport
              Battle in 6 Sea Zone
                  Japanese attack with 2 destroyers, 2 fighters and 1 tactical_bomber
                  Americans defend with 1 submarine
                      Japanese roll dice for 2 destroyers, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 6 Sea Zone
                  Japanese win, taking 6 Sea Zone from Americans with 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 44 Sea Zone
                  Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                  British defend with 1 cruiser
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                      British roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the British lost in 44 Sea Zone
                  Japanese win, taking 44 Sea Zone from UK_Pacific with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for British: 1 cruiser
              Battle in Hunan
                  Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 1.67 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 battleship moved from 17 Sea Zone to 33 Sea Zone
              1 carrier moved from 17 Sea Zone to 6 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
              1 infantry moved from Guam to 21 Sea Zone
              2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              2 fighters moved from 37 Sea Zone to 33 Sea Zone
              1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
              1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
              1 artillery and 3 infantry moved from Jehol to Chahar
              1 fighter moved from Hunan to Anhwe
              1 infantry moved from Kiangsu to Anhwe
              1 bomber moved from 44 Sea Zone to Anhwe
              1 fighter moved from 43 Sea Zone to Philippines
              2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
              1 tactical_bomber moved from Japan to 6 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
      
          Place Units - Japanese
              1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
              4 destroyers and 2 transports placed in 6 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 58 PUs; end with 58 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.17
      Japanese regular : 1.83
      British regular : -0.50
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 2nd edition Q+A ( AAG40.2)

      I just edited out the bit in the middle with the example and added the emphasis. It’s from the same paragraph as above.

      posted in Axis & Allies Global 1940
      simon.tresselS
      simon.tressel
    • RE: Global 2nd edition Q+A ( AAG40.2)

      “Axis powers on the other map are also still under those restrictions regarding the Soviet Union on both maps… and may not move units into or through any original Soviet territories or Soviet-controlled territories.”

      posted in Axis & Allies Global 1940
      simon.tresselS
      simon.tressel
    • RE: Global 2nd edition Q+A ( AAG40.2)

      “Due to its separate treaties with Germany and Japan, the Soviet Union is in a unique position in its relationship with the Axis powers. As a result, if the Soviet Union is at war with Axis powers on only one map, it is still under the restrictions of being a neutral power (see “Powers Not at War with One Another,” page 14) on the other map, and Axis powers on the other map are also still under those restrictions regarding the Soviet Union on both maps. For example, a state of war with only Japan lifts the neutrality restrictions from the Soviet Union on the Pacific map only, and allows Japanese units to attack or fly over Soviet-controlled territories on either map. However, the Soviet Union is still restricted on the Europe map, and Germany and Italy must still treat the entire Soviet Union as a neutral power, and may not move units into or through any original Soviet territories or Soviet-controlled territories. At the same time, Allied powers may move units into or through Pacific original Soviet territories and Soviet-controlled territories, but not European ones.”

      posted in Axis & Allies Global 1940
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Yeah, I’ll try to remember if I need to edit again to also do that in PBEM or PBF. Thanks!

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      You didn’t use pbem. We always want that.

      Ahh, I see. I used the play by forum instead. I can switch to PBE if that’s better. The original game save from my post has the email and forum things filled out I think.

      Since no one else has volunteered to receive Marti dice emails besides Witt, I will add my email address when I take France/Serb turn.

      I believe it did send the dice emails to @Witt and @dawgoneit as I filled those in (Dawg consented to receiving the emails again somewhere).

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Usually, G sinks both Canadian fleets, but it was due for G to finally lose one of those battles.

      Yeah, A bit unlucky on that one, but that’s why we roll the dice!

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      I tried to edit it here, let me know if this is allowed and the correct way to do this. Otherwise, just use the save game posted. Thanks!

      NML 17 - G1 (edited).tsvg

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      I made a mistake in SZ112 and forgot to land units into Tuamotu in the combat move phase. I haven’t edited a game file before though. Not a big deal, but maybe if @FMErwinRommel wants to edit that in before making his move? I’m fine to leave it as is too if that is more fair. Good luck to all (especially my allies)!

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Manual Gamesave Post: Germany round 1

      TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land

      Game History

      Round: 1
      
          Research Technology - Germany
              Germany spend 5 on tech rolls
                  Germany rolls : 0/1 hits, 0.00 expected hits
      
          Combat Move - Germany
              2 battlecruisers, 1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
              1 battlecruiser, 1 battleship and 1 cruiser moved from Sea Zone 11 Baltic Sea to Sea Zone 9 Gulf of Bothnia
              1 submarine moved from Sea Zone 5 Arctic Ocean to Sea Zone 16 North Sea
              1 submarine moved from Sea Zone 4 Greenland Sea to Sea Zone 20 Labrador Sea
              1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 20 Labrador Sea
              1 submarine moved from Sea Zone 23 Mid Atlantic to Sea Zone 21 Gulf of St. Lawrence
              1 submarine moved from Sea Zone 28 Sargasso Sea to Sea Zone 21 Gulf of St. Lawrence
              1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 42 Caribbean Sea
              1 submarine moved from Sea Zone 48 Mid Atlantic to Sea Zone 50 Mid Atlantic
              1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic
              2 submarines moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
              1 infantry moved from German New Guinea to Sea Zone 122 Bismarck Sea
              1 field_gun moved from Caroline Islands to Sea Zone 122 Bismarck Sea
              1 battlecruiser, 1 cruiser, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
              1 submarine moved from Sea Zone 113 Pacific Ocean to Sea Zone 112 Pacific Ocean
              1 submarine moved from Sea Zone 132 Pacific Ocean to Sea Zone 112 Pacific Ocean
              1 battlecruiser and 1 cruiser moved from Sea Zone 106 Pacific Ocean to Sea Zone 112 Pacific Ocean
              1 heavy_gun and 6 infantry moved from Alsace to Champagne
              2 field_guns and 5 infantry moved from Rhine to Champagne
              2 cavalrys and 2 fighters moved from Wurttemburg to Champagne
              2 cavalrys moved from Westphalia to Champagne
              1 cavalry moved from Togo to Upper Volta
                    Germany take Upper Volta from France
              1 cavalry moved from Upper Volta to Togo
              1 cavalry moved from Kamerun to Chad
                    Germany take Chad from France
              1 cavalry moved from Chad to Kamerun
              1 cavalry moved from German East Africa to British East Africa
                    Germany take British East Africa from Britain
              1 cavalry moved from British East Africa to German East Africa
              2 field_guns and 3 infantry moved from East Prussia to Western Poland
              2 heavy_guns and 4 infantry moved from West Prussia to Western Poland
              2 field_guns and 4 infantry moved from Posen to Western Poland
              3 cavalrys and 5 infantry moved from Silesia to Western Poland
              1 infantry moved from German Southwest Africa to Pretoria
                    Germany take Pretoria from Britain
      
          Purchase Units - Germany
              Germany buy 2 heavy_guns, 3 infantry, 15 stormtruppens and 10 trenchs; Remaining resources: 1 PUs; 1 techTokens; 
      
          Combat - Germany
              Battle in Sea Zone 42 Caribbean Sea
                  Germany attack with 1 submarine
                  Britain defend with 1 transport
                      1 transport owned by the Britain lost in Sea Zone 42 Caribbean Sea
                  Germany win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Britain: 1 transport
              Battle in Sea Zone 16 North Sea
                  Germany attack with 2 battlecruisers, 1 battleship, 2 cruisers and 2 submarines
                  Britain defend with 2 battlecruisers, 2 cruisers and 1 transport
                      Germany roll dice for 2 submarines in Sea Zone 16 North Sea, round 2 : 0/2 hits, 0.67 expected hits
                      Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 16 North Sea, round 2 : 2/5 hits, 3.00 expected hits
                      Britain roll dice for 2 battlecruisers, 2 cruisers and 1 transport in Sea Zone 16 North Sea, round 2 : 2/4 hits, 2.33 expected hits
                  Units damaged: 1 battleship owned by the Germany
                      1 submarine owned by the Germany lost in Sea Zone 16 North Sea
                      2 cruisers owned by the Britain lost in Sea Zone 16 North Sea
                      Germany roll dice for 1 submarine in Sea Zone 16 North Sea, round 3 : 1/1 hits, 0.33 expected hits
                      1 battlecruiser owned by the Britain lost in Sea Zone 16 North Sea
                      Germany roll dice for 2 battlecruisers, 1 battleship and 2 cruisers in Sea Zone 16 North Sea, round 3 : 4/5 hits, 3.00 expected hits
                      Britain roll dice for 1 battlecruiser and 1 transport in Sea Zone 16 North Sea, round 3 : 1/1 hits, 0.67 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 16 North Sea
                      1 transport owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 16 North Sea
                  Germany win with 2 battlecruisers, 1 battleship and 2 cruisers remaining. Battle score for attacker is 45
                  Casualties for Germany: 2 submarines
                  Casualties for Britain: 2 battlecruisers, 2 cruisers and 1 transport
              Battle in Sea Zone 9 Gulf of Bothnia
                  Germany attack with 1 battlecruiser, 1 battleship and 1 cruiser
                  Russia defend with 1 battlecruiser, 1 cruiser and 1 transport
                      Germany roll dice for 1 battlecruiser, 1 battleship and 1 cruiser in Sea Zone 9 Gulf of Bothnia, round 2 : 3/3 hits, 1.83 expected hits
                      Russia roll dice for 1 battlecruiser, 1 cruiser and 1 transport in Sea Zone 9 Gulf of Bothnia, round 2 : 1/2 hits, 1.17 expected hits
                  Units damaged: 1 battleship owned by the Germany
                      1 transport owned by the Russia, 1 cruiser owned by the Russia and 1 battlecruiser owned by the Russia lost in Sea Zone 9 Gulf of Bothnia
                  Germany win with 1 battlecruiser, 1 battleship and 1 cruiser remaining. Battle score for attacker is 33
                  Casualties for Russia: 1 battlecruiser, 1 cruiser and 1 transport
              Battle in Sea Zone 20 Labrador Sea
                  Germany attack with 2 submarines
                  Britain defend with 1 cruiser and 2 transports
                      Germany roll dice for 2 submarines in Sea Zone 20 Labrador Sea, round 2 : 0/2 hits, 0.67 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 20 Labrador Sea, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 20 Labrador Sea
                      Germany roll dice for 1 submarine in Sea Zone 20 Labrador Sea, round 3 : 0/1 hits, 0.33 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 20 Labrador Sea, round 3 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 1 submarine in Sea Zone 20 Labrador Sea, round 4 : 0/1 hits, 0.33 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 20 Labrador Sea, round 4 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 20 Labrador Sea
                  Britain win with 1 cruiser and 2 transports remaining. Battle score for attacker is -14
                  Casualties for Germany: 2 submarines
              Battle in Sea Zone 21 Gulf of St. Lawrence
                  Germany attack with 2 submarines
                  Britain defend with 1 cruiser and 2 transports
                      Germany roll dice for 2 submarines in Sea Zone 21 Gulf of St. Lawrence, round 2 : 0/2 hits, 0.67 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 21 Gulf of St. Lawrence, round 2 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 2 submarines in Sea Zone 21 Gulf of St. Lawrence, round 3 : 0/2 hits, 0.67 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 21 Gulf of St. Lawrence, round 3 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 2 submarines in Sea Zone 21 Gulf of St. Lawrence, round 4 : 0/2 hits, 0.67 expected hits
                      Britain roll dice for 1 cruiser and 2 transports in Sea Zone 21 Gulf of St. Lawrence, round 4 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 2 submarines in Sea Zone 21 Gulf of St. Lawrence, round 5 : 2/2 hits, 0.67 expected hits
                      1 transport owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 21 Gulf of St. Lawrence
                      Britain roll dice for 1 transport in Sea Zone 21 Gulf of St. Lawrence, round 5 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Britain lost in Sea Zone 21 Gulf of St. Lawrence
                  Germany win with 2 submarines remaining. Battle score for attacker is 24
                  Casualties for Britain: 1 cruiser and 2 transports
              Battle in Sea Zone 50 Mid Atlantic
                  Germany attack with 2 submarines
                  France defend with 1 cruiser and 1 transport
                      Germany roll dice for 2 submarines in Sea Zone 50 Mid Atlantic, round 2 : 0/2 hits, 0.67 expected hits
                      France roll dice for 1 cruiser and 1 transport in Sea Zone 50 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                      1 submarine owned by the Germany lost in Sea Zone 50 Mid Atlantic
                      Germany roll dice for 1 submarine in Sea Zone 50 Mid Atlantic, round 3 : 0/1 hits, 0.33 expected hits
                      France roll dice for 1 cruiser and 1 transport in Sea Zone 50 Mid Atlantic, round 3 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 1 submarine in Sea Zone 50 Mid Atlantic, round 4 : 0/1 hits, 0.33 expected hits
                      France roll dice for 1 cruiser and 1 transport in Sea Zone 50 Mid Atlantic, round 4 : 0/1 hits, 0.50 expected hits
                      Germany roll dice for 1 submarine in Sea Zone 50 Mid Atlantic, round 5 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the France lost in Sea Zone 50 Mid Atlantic
                      France roll dice for 1 transport in Sea Zone 50 Mid Atlantic, round 5 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the France lost in Sea Zone 50 Mid Atlantic
                  Germany win with 1 submarine remaining. Battle score for attacker is 10
                  Casualties for Germany: 1 submarine
                  Casualties for France: 1 cruiser and 1 transport
              Battle in Sea Zone 94 South Atlantic
                  Germany attack with 2 submarines
                  Britain defend with 1 cruiser and 1 transport
                      Germany roll dice for 2 submarines in Sea Zone 94 South Atlantic, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the Britain lost in Sea Zone 94 South Atlantic
                      Britain roll dice for 1 transport in Sea Zone 94 South Atlantic, round 2 : 0/0 hits, 0.00 expected hits
                      1 transport owned by the Britain lost in Sea Zone 94 South Atlantic
                  Germany win with 2 submarines remaining. Battle score for attacker is 17
                  Casualties for Britain: 1 cruiser and 1 transport
              Battle in Sea Zone 112 Pacific Ocean
                  Germany attack with 2 battlecruisers, 2 cruisers, 1 field_gun, 1 infantry, 2 submarines and 1 transport
                  France defend with 2 cruisers and 1 transport
                      Germany roll dice for 2 submarines in Sea Zone 112 Pacific Ocean, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the France lost in Sea Zone 112 Pacific Ocean
                      Germany roll dice for 2 battlecruisers, 2 cruisers and 1 transport in Sea Zone 112 Pacific Ocean, round 2 : 2/4 hits, 2.33 expected hits
                      France roll dice for 1 cruiser and 1 transport in Sea Zone 112 Pacific Ocean, round 2 : 0/1 hits, 0.50 expected hits
                      1 transport owned by the France and 1 cruiser owned by the France lost in Sea Zone 112 Pacific Ocean
                  Germany win with 2 battlecruisers, 2 cruisers, 2 submarines and 1 transport remaining. Battle score for attacker is 27
                  Casualties for France: 2 cruisers and 1 transport
              Battle in Western Poland
                  Germany attack with 3 cavalrys, 4 field_guns, 2 heavy_guns and 16 infantry
                  Russia defend with 2 field_guns and 5 infantry
                      Germany roll dice for 3 cavalrys, 4 field_guns, 2 heavy_guns and 16 infantry in Western Poland, round 2 : 10/25 hits, 6.17 expected hits
                      Russia roll dice for 2 field_guns and 5 infantry in Western Poland, round 2 : 2/7 hits, 2.33 expected hits
                      2 infantry owned by the Germany lost in Western Poland
                      2 field_guns owned by the Russia and 5 infantry owned by the Russia lost in Western Poland
                  Germany win, taking Western Poland from Russia with 3 cavalrys, 4 field_guns, 2 heavy_guns and 14 infantry remaining. Battle score for attacker is 17
                  Casualties for Germany: 2 infantry
                  Casualties for Russia: 2 field_guns and 5 infantry
              Battle in Champagne
                  Germany attack with 4 cavalrys, 2 field_guns, 2 fighters, 1 heavy_gun and 11 infantry
                  France defend with 2 field_guns, 1 heavy_gun and 2 infantry
                      Germany roll dice for 4 cavalrys, 2 field_guns, 2 fighters, 1 heavy_gun and 11 infantry in Champagne, round 2 : 5/20 hits, 5.00 expected hits
                      France roll dice for 2 field_guns, 1 heavy_gun and 2 infantry in Champagne, round 2 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the Germany lost in Champagne
                      1 heavy_gun owned by the France, 2 field_guns owned by the France and 2 infantry owned by the France lost in Champagne
                  Germany win, taking Champagne from France with 4 cavalrys, 2 field_guns, 2 fighters, 1 heavy_gun and 9 infantry remaining. Battle score for attacker is 13
                  Casualties for Germany: 2 infantry
                  Casualties for France: 2 field_guns, 1 heavy_gun and 2 infantry
      
          Non Combat Move - Germany
              1 cruiser moved from Sea Zone 76 Indian Ocean to Sea Zone 92 Mozambique Channel
              1 infantry moved from Munich to Tyrol
              4 infantry moved from Wurttemburg to Alsace
              4 infantry moved from Westphalia to Rhine
              1 heavy_gun and 3 infantry moved from Nassau to Rhine
              2 infantry moved from Wurttemburg to Rhine
              1 field_gun and 2 infantry moved from Munich to Wurttemburg
              1 cavalry moved from Bavaria to Rhine
              4 infantry moved from Bavaria to Wurttemburg
              1 infantry moved from Brandenburg to Silesia
              1 field_gun and 3 infantry moved from Brandenburg to West Prussia
              2 field_guns and 5 infantry moved from Hanover to Westphalia
              2 infantry moved from Mecklenburg to Hanover
              1 gas moved from Saxony to Wurttemburg
              1 field_gun, 1 heavy_gun and 4 infantry moved from Saxony to Nassau
              1 fighter moved from Berlin to West Prussia
              4 infantry moved from Berlin to Saxony
              1 cavalry moved from Rwanda to German East Africa
              1 infantry moved from German East Africa to Rwanda
              1 field_gun and 1 infantry moved from Dar es Salaam to German East Africa
              3 infantry moved from Pomerania to West Prussia
              2 infantry moved from Mecklenburg to Saxony
              1 infantry moved from Shanghai 2 to Shanghai 1
              2 fighters moved from Champagne to Rhine
              1 submarine moved from Sea Zone 34 Mid Atlantic to Sea Zone 27 Mid Atlantic
      
          Place Units - Germany
              1 heavy_gun, 1 infantry and 3 trenchs placed in German New Guinea
              3 trenchs placed in German East Africa
              1 heavy_gun, 2 infantry and 2 trenchs placed in Dar es Salaam
              1 trench placed in Kamerun
              1 trench placed in Togo
              15 stormtruppens placed in Berlin
      
          Turn Complete - Germany
              Germany collect 124 PUs; end with 125 PUs
              2 units repaired.
      

      Combat Hit Differential Summary :

      Germany regular : 2.67
      France regular : -1.00
      Germany rolls : 0.00
      Russia regular : -0.50
      Britain regular : -1.00
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14748, time: 10:34:57 AM
      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      nml-default.png

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Default game options (when we get there)?

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: NML 1914 team game 16

      Could someone else please start the forum post though? I don’t want to put it in the wrong spot or something. How do you all manage the emails in TripleA for the PBF MARTI section? Just one email for each side or?

      posted in Team Games
      simon.tresselS
      simon.tressel
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