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    Posts made by simon.tressel

    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Yeah, looks like you got better than average hits / loss in round 2, so it worked out for you. But agreed, retreat would probably have been the better strategic option.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 5 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Amur to Sakha
                    Japanese take Sakha from Russians
              1 artillery and 3 infantry moved from Amur to Buryatia
                    Japanese take Buryatia from Russians
              1 armour, 1 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
              1 fighter and 1 infantry moved from Hopei to Kweichow
              1 armour moved from India to West India
                    Japanese take West India from UK_Pacific
              1 armour moved from West India to India
              1 transport moved from 36 Sea Zone to 35 Sea Zone
              2 infantry moved from Philippines to 35 Sea Zone
              2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
              2 infantry moved from 34 Sea Zone to Paulau Island
              3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Paulau Island
              1 destroyer moved from 35 Sea Zone to 34 Sea Zone
              1 destroyer moved from 6 Sea Zone to 22 Sea Zone
              3 submarines moved from 6 Sea Zone to 31 Sea Zone
              1 submarine moved from 6 Sea Zone to 32 Sea Zone
              1 bomber moved from Japan to Kweichow
      
          Combat - Japanese
              Japanese creates battle in territory 39 Sea Zone
              Battle in 22 Sea Zone
                  Japanese attack with 1 destroyer
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 22 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 34 Sea Zone
                  Japanese attack with 1 destroyer and 1 transport
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 34 Sea Zone
                  Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 32 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 32 Sea Zone
                  Japanese win with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Paulau Island
                  Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                  Americans defend with 1 infantry
                      Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Paulau Island, round 2 : 3/6 hits, 2.50 expected hits
                      Americans roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Paulau Island
                      1 infantry owned by the Americans lost in Paulau Island
                  Japanese win, taking Paulau Island from Americans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in 31 Sea Zone
                  Japanese attack with 3 submarines
                  Americans defend with 1 destroyer and 1 transport
                      Japanese roll dice for 3 submarines in 31 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Americans lost in 31 Sea Zone
                      1 transport owned by the Americans lost in 31 Sea Zone
                  Japanese win with 3 submarines remaining. Battle score for attacker is 15
                  Casualties for Americans: 1 destroyer and 1 transport
              Battle in Kweichow
                  Japanese attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 2 mech_infantrys in Kweichow, round 2 : 3/7 hits, 2.33 expected hits
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                      3 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Kweichow to Jehol
              1 fighter moved from Kweichow to Hopei
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Anhwe to Chahar
              1 transport moved from 5 Sea Zone to 6 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              2 infantry moved from 19 Sea Zone to Jehol
              1 destroyer moved from 5 Sea Zone to 17 Sea Zone
              1 destroyer moved from 35 Sea Zone to 46 Sea Zone
              2 fighters moved from Paulau Island to 35 Sea Zone
              1 fighter and 1 tactical_bomber moved from Paulau Island to 21 Sea Zone
              1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 21 Sea Zone
              1 artillery moved from Ceylon to 39 Sea Zone
              1 artillery and 1 transport moved from 39 Sea Zone to 36 Sea Zone
              1 artillery moved from 36 Sea Zone to Kwangsi
              1 transport moved from 39 Sea Zone to 37 Sea Zone
              1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
              2 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kiangsi to Anhwe
              2 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Kwangtung to Kiangsi
              1 artillery and 3 infantry moved from Shan State to Burma
              2 infantry moved from Malaya to Shan State
              1 destroyer moved from 36 Sea Zone to 19 Sea Zone
      
          Place Units - Japanese
              1 transport placed in 20 Sea Zone
              1 destroyer placed in 37 Sea Zone
              1 destroyer placed in 39 Sea Zone
              1 artillery and 1 infantry placed in India
              2 infantry placed in Malaya
              2 infantry placed in Kwangtung
              1 bomber and 1 fighter placed in Japan
              3 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
              Japanese collect 68 PUs (1 lost to blockades); end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.00
      Americans regular : 0.33
      Japanese regular : 1.17
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @FMErwinRommel said in 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.:

      It was scary exciting to watch the play-by-play history of the battle dice.

      Even more so being the one rolling the dice haha. I figured the same, it was worth the shot. Hopefully I don’t lose too much navy as a result.

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      I had to do edit mode to get my planes back to Italy. Not sure why, they should have had 3 moves left. Also I assumed you wanted to submerge the Russian sub. Anyways, let me know if something needs to be re-done.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Albania to Greece
              1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Greece
      
          Combat - Italians
              Italians creates battle in territory 97 Sea Zone
              Battle in 97 Sea Zone
                  Italians attack with 1 submarine
                  Russians defend with 1 submarine
                  1 submarine owned by the Russians submerged
              Battle in Greece
                  Italians attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Italians roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Greece, round 2 : 1/5 hits, 2.50 expected hits
                      British roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Greece
                      1 infantry owned by the British lost in Greece
                  1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 2 fighters owned by the Italians retreated
                  British winItalians winItalians win, taking 97 Sea Zone from British with 1 submarine remaining with 1 submarine remaining with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Italians
              Turning on Edit Mode
              EDIT: Turning off Edit Mode
              1 bomber moved from Greece to Southern Italy
              EDIT: 2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
              1 infantry moved from Yugoslavia to Slovakia Hungary
              2 armour moved from Northern Italy to Slovakia Hungary
              1 infantry moved from Northern Italy to Yugoslavia
      
          Place Units - Italians
              1 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,2,2,2,1,2,4,3,5,5,6
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
              Italians collect 8 PUs (2 lost to blockades); end with 9 PUs
      

      Combat Hit Differential Summary :

      Italians regular : -1.50
      British regular : 0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Germany round 3

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 3
      
          Research Technology - Germany
              Germany spend 5 on tech rolls
                  Germany roll 1,3,4 and gets 0 hits
      
          Combat Move - Germany
                  Germany loses 0 PUs for violating Mexico Citys neutrality.
              6 stormtruppens moved from Mecklenburg to Sea Zone 12 Baltic Sea
              3 battlecruisers, 2 battleships, 6 stormtruppens and 3 transports moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
              6 stormtruppens moved from Sea Zone 16 North Sea to London
              1 field_gun and 3 infantry moved from Belgium to Picardy
              1 cavalry and 1 fighter moved from Champagne to Picardy
              1 cavalry, 1 fighter and 2 infantry moved from Champagne to Burgundy
              1 infantry moved from Lithuania to Latvia
              1 fighter moved from East Prussia to Latvia
              1 cavalry moved from Eastern Poland to Latvia
              1 cavalry moved from Kamerun to Congo
                    Germany take Middle Congo from France
              1 field_gun and 1 infantry moved from Northern Rhodesia to Congo
              1 infantry moved from Rwanda to Uganda
              1 heavy_gun and 1 infantry moved from German East Africa to Uganda
              1 infantry moved from Dar es Salaam to Sea Zone 76 Indian Ocean
              1 cruiser, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 94 South Atlantic
              1 infantry moved from Sea Zone 94 South Atlantic to Natal
              1 infantry moved from Guadalahara to Mexico City
                    Germany take Mexico City from Neutral
              1 field_gun moved from Guadalahara to Sea Zone 146 Pacific Ocean
              1 field_gun and 1 transport moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
              1 field_gun moved from Sea Zone 112 Pacific Ocean to Pitcairn Island
                    Germany take Pitcairn Island from Britain
      
          Purchase Units - Germany
              Germany buy 1 Factory, 3 cruisers, 1 destroyer, 1 heavy_gun, 5 infantry, 11 stormtruppens and 7 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat - Germany
              Battle in Sea Zone 94 South Atlantic
                  Germany attack with 1 cruiser, 2 submarines and 1 transport
                  Britain defend with 1 destroyer
                      Germany roll dice for 2 submarines in Sea Zone 94 South Atlantic, round 2 : 1/2 hits, 0.67 expected hits
                      Britain roll dice for 1 destroyer in Sea Zone 94 South Atlantic, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Britain lost in Sea Zone 94 South Atlantic
                  Germany win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is 9
                  Casualties for Britain: 1 destroyer
              Battle in Natal
              Battle in London
                  Germany attack with 6 stormtruppens
                  Britain defend with 1 Factory, 1 cavalry, 2 field_guns and 6 infantry
                      Germany roll dice for 3 battlecruisers and 2 battleships in London, round 2 : 1/5 hits, 3.33 expected hits
                      Germany roll dice for 6 stormtruppens in London, round 2 : 1/6 hits, 2.00 expected hits
                      Britain roll dice for 1 cavalry, 2 field_guns and 6 infantry in London, round 2 : 1/9 hits, 2.83 expected hits
                      1 stormtruppen owned by the Germany lost in London
                      1 infantry owned by the Britain and 1 cavalry owned by the Britain lost in London
                      Germany roll dice for 5 stormtruppens in London, round 3 : 1/5 hits, 1.67 expected hits
                      Britain roll dice for 2 field_guns and 5 infantry in London, round 3 : 1/7 hits, 2.33 expected hits
                      1 stormtruppen owned by the Germany lost in London
                      1 infantry owned by the Britain lost in London
                      Germany roll dice for 4 stormtruppens in London, round 4 : 3/4 hits, 1.33 expected hits
                      Britain roll dice for 2 field_guns and 4 infantry in London, round 4 : 2/6 hits, 2.00 expected hits
                      2 stormtruppens owned by the Germany lost in London
                      3 infantry owned by the Britain lost in London
                      Germany roll dice for 2 stormtruppens in London, round 5 : 1/2 hits, 0.67 expected hits
                      Britain roll dice for 2 field_guns and 1 infantry in London, round 5 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Britain lost in London
                      Germany roll dice for 2 stormtruppens in London, round 6 : 0/2 hits, 0.67 expected hits
                      Britain roll dice for 2 field_guns in London, round 6 : 2/2 hits, 0.67 expected hits
                      2 stormtruppens owned by the Germany lost in London
                  Britain win, taking Natal from Britain with 2 field_guns remaining. Battle score for attacker is 4
                  Casualties for Germany: 6 stormtruppens
                  Casualties for Britain: 1 cavalry and 6 infantry
              Battle in Picardy
                  Germany attack with 1 cavalry, 1 field_gun, 1 fighter and 3 infantry
                  France defend with 2 field_guns and 2 infantry
                      Germany roll dice for 1 cavalry, 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 3/6 hits, 1.67 expected hits
                      France roll dice for 2 field_guns and 2 infantry in Picardy, round 2 : 2/4 hits, 1.33 expected hits
                      1 infantry owned by the Germany and 1 cavalry owned by the Germany lost in Picardy
                      1 field_gun owned by the France and 2 infantry owned by the France lost in Picardy
                      Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 2/4 hits, 1.33 expected hits
                      France roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the France lost in Picardy
                  Germany win, taking Picardy from France with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
                  Casualties for Germany: 1 cavalry and 1 infantry
                  Casualties for France: 2 field_guns and 2 infantry
              Battle in Burgundy
                  Germany attack with 1 cavalry, 1 fighter and 2 infantry
                  France defend with 2 infantry
                      Germany roll dice for 1 cavalry, 1 fighter and 2 infantry in Burgundy, round 2 : 1/4 hits, 1.00 expected hits
                      France roll dice for 2 infantry in Burgundy, round 2 : 1/2 hits, 0.67 expected hits
                      1 cavalry owned by the Germany lost in Burgundy
                      1 infantry owned by the France lost in Burgundy
                      Germany roll dice for 1 fighter and 2 infantry in Burgundy, round 3 : 2/3 hits, 0.83 expected hits
                      France roll dice for 1 infantry in Burgundy, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Burgundy
                      1 infantry owned by the France lost in Burgundy
                  Germany win, taking Burgundy from France with 1 fighter and 1 infantry remaining. Battle score for attacker is -1
                  Casualties for Germany: 1 cavalry and 1 infantry
                  Casualties for France: 2 infantry
              Battle in Latvia
                  Germany attack with 1 cavalry, 1 fighter and 1 infantry
                  Russia defend with 1 conscript
                      Germany roll dice for 1 cavalry, 1 fighter and 1 infantry in Latvia, round 2 : 1/3 hits, 0.83 expected hits
                      Russia roll dice for 1 conscript in Latvia, round 2 : 0/1 hits, 0.17 expected hits
                      1 conscript owned by the Russia lost in Latvia
                  Germany win, taking Latvia from Russia with 1 cavalry, 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                  Casualties for Russia: 1 conscript
              Battle in Uganda
                  Germany attack with 1 heavy_gun and 2 infantry
                  Britain defend with 1 infantry
                      Germany roll dice for 1 heavy_gun and 2 infantry in Uganda, round 2 : 0/3 hits, 0.83 expected hits
                      Britain roll dice for 1 infantry in Uganda, round 2 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 1 heavy_gun and 2 infantry in Uganda, round 3 : 1/3 hits, 0.83 expected hits
                      Britain roll dice for 1 infantry in Uganda, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Britain lost in Uganda
                  Germany win, taking Uganda from Britain with 1 heavy_gun and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 infantry
              Battle in Congo
                  Germany attack with 1 cavalry, 1 field_gun and 1 infantry
                  Britain defend with 1 infantry
                      Germany roll dice for 1 cavalry, 1 field_gun and 1 infantry in Congo, round 2 : 0/3 hits, 0.83 expected hits
                      Britain roll dice for 1 infantry in Congo, round 2 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 1 cavalry, 1 field_gun and 1 infantry in Congo, round 3 : 2/3 hits, 0.83 expected hits
                      Britain roll dice for 1 infantry in Congo, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Britain lost in Congo
                  Germany win, taking Congo from Britain with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 infantry
      
          Non Combat Move - Germany
              1 infantry moved from German East Africa to Northern Rhodesia
              1 infantry moved from Dar es Salaam to German East Africa
              2 submarines moved from Sea Zone 122 Bismarck Sea to Sea Zone 112 Pacific Ocean
              2 battlecruisers and 2 cruisers moved from Sea Zone 146 Pacific Ocean to Sea Zone 112 Pacific Ocean
              1 field_gun and 5 infantry moved from Alsace to Champagne
              1 field_gun and 1 infantry moved from Franche-Comte to Champagne
              1 fighter moved from Burgundy to Champagne
              1 fighter moved from Picardy to Champagne
              1 heavy_gun and 3 infantry moved from Rhine to Belgium
              3 field_guns and 6 infantry moved from Rhine to Champagne
              1 infantry moved from Hanover to Holstein
              2 infantry moved from Westphalia to Hanover
              1 infantry moved from Tyrol to Venice
              1 infantry moved from Munich to Tyrol
              1 cavalry moved from Munich to Venice
              1 infantry moved from Nassau to Wurttemburg
              4 infantry moved from Nassau to Rhine
              2 field_guns and 6 infantry moved from Eastern Poland to Lithuania
              1 fighter moved from Latvia to Lithuania
              2 field_guns and 1 infantry moved from Warsaw to Eastern Poland
              1 cavalry moved from Galicia to Lithuania
              1 infantry moved from Galicia to Eastern Poland
              1 field_gun and 6 infantry moved from East Prussia to Lithuania
              1 infantry moved from Bohemia to Galicia
              3 cruisers and 1 submarine moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
              2 submarines moved from Sea Zone 19 North Atlantic to Sea Zone 17 Norwegian Sea
              1 submarine moved from Sea Zone 52 Mid Atlantic to Sea Zone 50 Mid Atlantic
              1 submarine moved from Sea Zone 53 Mid Atlantic to Sea Zone 50 Mid Atlantic
              1 submarine moved from Sea Zone 54 Alboran Sea to Sea Zone 51 Mid Atlantic
              1 heavy_gun moved from Papua to German New Guinea
              1 infantry moved from German New Guinea to Papua
              1 stormtruppen moved from Brandenburg to Silesia
              2 stormtruppens moved from Brandenburg to West Prussia
              4 stormtruppens moved from Berlin to Mecklenburg
              4 stormtruppens moved from Berlin to Brandenburg
              12 stormtruppens moved from Berlin to Saxony
              1 stormtruppen moved from Saxony to Bohemia
              1 stormtruppen moved from Saxony to Bavaria
              2 stormtruppens moved from Saxony to Westphalia
              2 stormtruppens moved from Saxony to Nassau
      
          Place Units - Germany
              1 Factory placed in Hanover
              1 trench placed in Holstein
              3 trenchs placed in Belgium
              3 cruisers placed in Sea Zone 15 English Channel
              1 destroyer placed in Sea Zone 76 Indian Ocean
              3 trenchs placed in Eastern Poland
              11 stormtruppens placed in Berlin
              1 heavy_gun and 1 infantry placed in Warsaw
              2 infantry placed in Dar es Salaam
              2 infantry placed in German New Guinea
      
          Turn Complete - Germany
              Germany collect 141 PUs; end with 141 PUs
      

      Combat Hit Differential Summary :

      Germany regular : 0.67
      France regular : 1.33
      Russia regular : -0.17
      Britain regular : -4.50
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Germans
              Germans buy 2 armour, 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 fighter and 1 infantry moved from Novgorod to Baltic States
              2 fighters moved from Western Germany to Baltic States
              1 infantry moved from Western Germany to 112 Sea Zone
              1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
              1 infantry moved from 123 Sea Zone to Iceland
      
          Combat - Germans
              Battle in Iceland
              Battle in Baltic States
                  Germans attack with 3 fighters and 1 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 fighters and 1 infantry in Baltic States, round 2 : 3/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Iceland from British, taking Baltic States from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              3 fighters moved from Baltic States to Novgorod
              1 submarine moved from 112 Sea Zone to 119 Sea Zone
              2 infantry moved from Western Germany to 112 Sea Zone
              1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Slovakia Hungary
              1 battleship, 1 carrier, 2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Novgorod
              1 infantry moved from Finland to Vyborg
              3 infantry moved from Poland to Slovakia Hungary
              1 infantry moved from Slovakia Hungary to Romania
              1 armour moved from Romania to Slovakia Hungary
              1 aaGun, 1 artillery and 7 infantry moved from Germany to Slovakia Hungary
              2 armour moved from Western Germany to Slovakia Hungary
              1 artillery and 3 infantry moved from France to Northern Italy
              3 infantry moved from Southern France to Northern Italy
              3 infantry moved from Normandy Bordeaux to Southern France
              3 infantry moved from Holland Belgium to Western Germany
              1 aaGun moved from Normandy Bordeaux to Holland Belgium
              1 infantry moved from Greece to Bulgaria
              1 armour moved from Libya to Tobruk
      
          Place Units - Germans
              3 infantry placed in Novgorod
              2 fighters placed in Western Germany
              2 armour and 5 mech_infantrys placed in Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,5,5,6,4,1
              Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 1.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Phew… lots of thinking and calculating on that turn. Probably should have spent that time on J1, but I’ll know for next time.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
                  Japanese captures 8PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
              2 fighters and 1 tactical_bomber moved from Philippines to 55 Sea Zone
              1 transport moved from 38 Sea Zone to 41 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              1 carrier and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 artillery moved from Burma to 38 Sea Zone
              1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 artillery moved from 39 Sea Zone to Ceylon
              1 artillery moved from Burma to India
                    Japanese take India from UK_Pacific
              1 infantry moved from Hopei to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Siberia to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Manchuria to Amur
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from 5 Sea Zone to Amur
              3 infantry moved from Malaya to Shan State
              1 artillery moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
      
          Combat - Japanese
              Battle in 39 Sea Zone
                  Japanese attack with 1 carrier, 1 cruiser and 2 transports
                  British defend with 1 submarine
                  1 submarine owned by the British submerged
              Battle in Ceylon
              Battle in India
              Battle in Shan State
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 1/6 hits, 2.17 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Shan State
                  Japanese winJapanese winJapanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 transports remaining with 1 carrier, 1 cruiser and 2 transports remaining, taking Ceylon from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in 55 Sea Zone
                  Japanese attack with 2 fighters and 1 tactical_bomber
                  French defend with 1 destroyer
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                      French roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      French roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the French lost in 55 Sea Zone
                  Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for French: 1 destroyer
      
          Non Combat Move - Japanese
              2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
              1 destroyer moved from 6 Sea Zone to 5 Sea Zone
              1 destroyer moved from 6 Sea Zone to 21 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 9 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
              2 fighters moved from 35 Sea Zone to Philippines
              1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 transport moved from 38 Sea Zone to 36 Sea Zone
              2 fighters and 1 tactical_bomber moved from Japan to Guam
              1 infantry moved from Kweichow to Hopei
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Kwangsi to Yunnan
              1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
              1 armour moved from Burma to India
              1 armour and 2 mech_infantrys moved from Burma to Yunnan
              2 infantry moved from Kiangsi to Anhwe
              1 bomber moved from Kwangtung to Japan
              1 infantry moved from Kwangtung to Kiangsi
              2 infantry moved from Kwangtung to Kwangsi
      
          Place Units - Japanese
              1 submarine placed in 37 Sea Zone
              2 infantry placed in Malaya
              3 infantry placed in Kwangtung
              1 infantry placed in Japan
              7 submarines placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
              Japanese collect 64 PUs (2 lost to blockades); end with 72 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      French regular : -0.67
      Japanese regular : -2.50
      UK_Pacific regular : -0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      b760130d-9b97-4ef1-a076-8dc04eb864b1-image.png

      Submerge submarine?

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Manual Gamesave Post: Japanese round 5

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 6 infantry and 8 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
                  Japanese captures 8PUs while taking UK_Pacific capital
                  Japanese converts factory_major into different units
              2 fighters and 1 tactical_bomber moved from Philippines to 55 Sea Zone
              1 transport moved from 38 Sea Zone to 41 Sea Zone
              2 infantry moved from Sumatra to 41 Sea Zone
              1 carrier and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
              2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
              2 infantry moved from 39 Sea Zone to India
              1 artillery moved from Burma to 38 Sea Zone
              1 artillery and 1 transport moved from 38 Sea Zone to 39 Sea Zone
              1 artillery moved from 39 Sea Zone to Ceylon
              1 artillery moved from Burma to India
                    Japanese take India from UK_Pacific
              1 infantry moved from Hopei to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              2 infantry moved from Siberia to Amur
                    Japanese take Amur from Russians
              1 infantry moved from Manchuria to Amur
              1 artillery and 1 infantry moved from Japan to 6 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
              1 artillery and 1 infantry moved from 5 Sea Zone to Amur
              3 infantry moved from Malaya to Shan State
              1 artillery moved from Burma to Shan State
              1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Shan State
      
          Combat - Japanese
              Battle in 39 Sea Zone
                  Japanese attack with 1 carrier, 1 cruiser and 2 transports
                  British defend with 1 submarine
      

      Combat Hit Differential Summary :

      Savegame

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      simon.tresselS
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    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      I mean, with all of the turns the Allies get on this map, it’s reasonable to forget that Axis gets turns once in a while too haha.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      I got such good hits the first time around too haha. That Malta plane is resilient yet again

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 infantry moved from Syria to Iraq
                    Italians take Iraq from Russians
              1 artillery and 2 infantry moved from Syria to 99 Sea Zone
              1 artillery, 2 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
              1 artillery and 2 infantry moved from 96 Sea Zone to Malta
              3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Slovakia Hungary to 96 Sea Zone
      
          Combat - Italians
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports
                  British defend with 1 battleship and 1 transport
                      Italians roll dice for 1 bomber, 3 fighters, 1 tactical_bomber and 2 transports in 96 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 17
                  Casualties for Italians: 1 fighter
                  Casualties for British: 1 battleship and 1 transport
              Battle in Malta
                  Italians attack with 1 artillery and 2 infantry
                  British defend with 1 fighter and 1 tactical_bomber
                      Italians roll dice for 1 artillery and 2 infantry in Malta, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in Malta, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Italians lost in Malta
                      1 tactical_bomber owned by the British lost in Malta
                      Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 fighter in Malta, round 3 : 1/1 hits, 0.67 expected hits
                      1 infantry owned by the Italians lost in Malta
                      Italians roll dice for 1 artillery in Malta, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter in Malta, round 4 : 1/1 hits, 0.67 expected hits
                      1 artillery owned by the Italians lost in Malta
                  British win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Italians: 1 artillery and 2 infantry
                  Casualties for British: 1 tactical_bomber
      
          Non Combat Move - Italians
              1 bomber, 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
              1 infantry moved from Yugoslavia to Albania
      
          Place Units - Italians
              1 infantry placed in Northern Italy
              1 submarine placed in 97 Sea Zone
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,3
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,4,6,2,5
              Italians collect 7 PUs (5 lost to blockades); end with 8 PUs
              Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 1.33
      British regular : 0.83
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Ahh, I see I didn’t use the latest one. I’ll redo Italy with those changes.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Oh, I didn’t see the latest posts. Let me check if I used the one you wanted to.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 1 infantry and 1 submarine; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
              1 artillery and 3 infantry moved from Syria to 99 Sea Zone
              1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
              3 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
              1 bomber moved from Slovakia Hungary to 96 Sea Zone
      
          Combat - Italians
              Battle in Cyprus
                  Italians attack with 1 artillery and 3 infantry
                  British defend with 1 fighter and 1 tactical_bomber
                      Italians roll dice for 1 artillery and 3 infantry in Cyprus, round 2 : 2/4 hits, 1.00 expected hits
                      British roll dice for 1 fighter and 1 tactical_bomber in Cyprus, round 2 : 1/2 hits, 1.17 expected hits
                      1 infantry owned by the Italians lost in Cyprus
                      1 tactical_bomber owned by the British and 1 fighter owned by the British lost in Cyprus
                  Italians win, taking Cyprus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 18
                  Casualties for Italians: 1 infantry
                  Casualties for British: 1 fighter and 1 tactical_bomber
              Battle in 96 Sea Zone
                  Italians attack with 1 bomber, 3 fighters and 1 tactical_bomber
                  British defend with 1 battleship and 1 transport
                      Italians roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                      British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the British and 1 battleship owned by the British lost in 96 Sea Zone
                  Italians win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for British: 1 battleship and 1 transport
      
          Non Combat Move - Italians
              1 bomber, 3 fighters and 1 tactical_bomber moved from 96 Sea Zone to Southern Italy
              1 infantry moved from Yugoslavia to Albania
      
          Place Units - Italians
              1 submarine placed in 97 Sea Zone
              1 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,6,2
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,2,6
              Italians collect 6 PUs (4 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 2.17
      British regular : -0.83
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Scramble 97?

      No scramble, thanks.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Germans round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Germans
              Germans buy 1 aaGun, 1 artillery, 13 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Eastern Poland
              1 infantry moved from Romania to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Germans
              1 artillery and 3 infantry moved from Baltic States to Novgorod
              1 armour moved from Vyborg to Novgorod
              1 fighter moved from Eastern Poland to Novgorod
              1 armour and 1 mech_infantry moved from Poland to Novgorod
              2 infantry moved from Germany to Slovakia Hungary
              4 infantry moved from Germany to Poland
              1 armour moved from Northern Italy to Romania
              1 infantry moved from Northern Italy to Southern France
              1 infantry moved from France to Southern France
              1 artillery moved from Southern France to France
              2 armour moved from Southern France to Western Germany
              2 infantry moved from France to Normandy Bordeaux
              2 infantry moved from Holland Belgium to Normandy Bordeaux
              6 infantry moved from Western Germany to Holland Belgium
              1 infantry moved from Denmark to Western Germany
              1 infantry moved from Norway to Finland
              1 transport moved from 115 Sea Zone to 112 Sea Zone
              1 aaGun moved from France to Normandy Bordeaux
              1 aaGun moved from Western Germany to Germany
              1 artillery moved from Western Germany to Germany
      
          Place Units - Germans
              1 aaGun, 1 artillery and 1 infantry placed in Novgorod
              3 infantry placed in France
              2 infantry placed in Western Germany
              1 submarine and 1 transport placed in 112 Sea Zone
              7 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 51 PUs; end with 51 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.33
      Germans regular : 0.17
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
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    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 6 infantry, 7 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Hopei to Shensi
                    Japanese take Shensi from Chinese
              2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
              1 fighter and 1 mech_infantry moved from French Indo China to Burma
              1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
              1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
              1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
              1 artillery and 1 infantry moved from 38 Sea Zone to Burma
              1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
              1 artillery and 3 infantry moved from 38 Sea Zone to Burma
              1 fighter moved from Hopei to Burma
      
          Combat - Japanese
              Battle in Burma
                  Japanese attack with 2 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
                  British defend with 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 1 fighter
                      British roll AA dice in Burma : 2/6 hits, 1.00 expected hits
                      2 fighters owned by the Japanese lost in Burma
                      Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 8/21 hits, 7.50 expected hits
                      UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 5/14 hits, 5.50 expected hits
                      5 infantry owned by the Japanese lost in Burma
                      2 aaGuns owned by the British and 7 infantry owned by the British lost in Burma
                      Japanese roll dice for 2 armour, 5 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 8/16 hits, 6.67 expected hits
                      UK_Pacific roll dice for 2 artilleries, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 : 5/7 hits, 3.17 expected hits
                      3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Burma
                      1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 artilleries owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
                  Casualties for Japanese: 2 artilleries, 2 fighters and 8 infantry
                  Casualties for British: 2 aaGuns, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                  Casualties for Chinese: 1 fighter
      
          Non Combat Move - Japanese
              1 fighter moved from Burma to Hopei
              1 infantry moved from Kweichow to Yunnan
              1 infantry moved from Hopei to Kweichow
              1 infantry moved from Hopei to Chahar
              1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
              1 carrier moved from 36 Sea Zone to 38 Sea Zone
              2 battleships, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
              2 fighters and 1 tactical_bomber moved from Caroline Islands to Philippines
              1 submarine moved from 35 Sea Zone to 6 Sea Zone
              1 bomber moved from Burma to Kwangtung
              1 infantry moved from Kwangtung to Kwangsi
              2 infantry moved from Kwangtung to Kiangsi
      
          Place Units - Japanese
              3 infantry placed in Malaya
              3 infantry placed in Kwangtung
              7 submarines and 1 transport placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 61 PUs; end with 61 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 2.33
      British AA : 1.00
      UK_Pacific regular : 1.33
      

      Savegame

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