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    Posts made by simon.tressel

    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 artilleries, 2 carriers, 2 fighters and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 infantry moved from Sikang to Kazakhstan
                    Japanese take Kazakhstan from Russians
              1 armour, 3 artilleries, 5 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
              1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
              2 fighters moved from Japan to 37 Sea Zone
              1 bomber moved from Jehol to 45 Sea Zone
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Szechwan to Shensi
              1 infantry moved from Kweichow to Shensi
      
          Combat - Japanese
              Battle in 45 Sea Zone
                  Japanese attack with 1 bomber
                  ANZAC defend with 1 transport
                      1 transport owned by the ANZAC lost in 45 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for ANZAC: 1 transport
              Battle in 37 Sea Zone
                  Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
                  ANZAC defend with 1 submarine
                      Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the ANZAC lost in 37 Sea Zone
                  Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for ANZAC: 1 submarine
              Battle in Shensi
                  Japanese attack with 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 8 infantry and 2 mech_infantrys in Shensi, round 2 : 3/14 hits, 3.67 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                      1 infantry owned by the Russians lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Japan to 6 Sea Zone
              1 bomber moved from 45 Sea Zone to Philippines
              1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 infantry moved from Korea to Amur
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Kwangsi to Yunnan
              4 infantry moved from Burma to India
              1 infantry moved from Shan State to Burma
              3 infantry moved from Malaya to Shan State
              1 infantry moved from Anhwe to Hopei
              1 fighter moved from Chahar to Hopei
              2 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Kwangtung to Kiangsi
      
          Place Units - Japanese
              2 carriers placed in 6 Sea Zone
              2 artilleries and 1 infantry placed in India
              3 infantry placed in Malaya
              3 infantry placed in Kwangtung
              2 fighters and 1 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5
                  Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
                  Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
              Japanese collect 68 PUs (6 lost to blockades); end with 68 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.67
      Japanese regular : 0.00
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Error message encountered when launching TripleA

      To use the Play by Forum features, everyone here I believe should be using at least version 2.6

      https://github.com/triplea-game/triplea/releases/

      posted in TripleA Support
      simon.tresselS
      simon.tressel
    • RE: Newbie Looking for Game

      I assume you have TripleA already? I’d be happy to play a game of 1942 Second Edition with you. It’s the most straight-forward map that I’ve played. Let me know if that is of interest to you, and we can set up a game.

      posted in Find Online Players
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 2 PUs; 
      
          Combat Move - Italians
              1 artillery and 1 infantry moved from Yugoslavia to Albania
              2 fighters and 1 tactical_bomber moved from Southern Italy to Albania
      
          Combat - Italians
              Battle in Albania
                  Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  British defend with 2 infantry
                      Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/5 hits, 2.33 expected hits
                      British roll dice for 2 infantry in Albania, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Albania
                  Italians win, taking Albania from British with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Italians
              2 fighters and 1 tactical_bomber moved from Albania to Southern Italy
              2 armour moved from Bessarabia to Romania
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2,2
              Italians collect 4 PUs (4 lost to blockades); end with 6 PUs
      

      Combat Hit Differential Summary :

      Italians regular : 0.67
      British regular : -0.67
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      I don’t know if it’s the right call, but I’ll take 1 hit on carrier, 1 on fighter.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Germany round 5

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 5
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
                  Germany roll 5,2,5 and gets 0 hits
      
          Combat Move - Germany
              1 infantry moved from Gabon to Sea Zone 99 South Atlantic
              1 infantry moved from Congo to Sea Zone 99 South Atlantic
              2 infantry and 1 transport moved from Sea Zone 99 South Atlantic to Sea Zone 50 Mid Atlantic
              2 infantry moved from Sea Zone 50 Mid Atlantic to French Guinea
                    Germany take French Guinea from France
              1 field_gun moved from Wake Island to Sea Zone 149 Pacific Ocean
              1 field_gun and 1 transport moved from Sea Zone 149 Pacific Ocean to Sea Zone 151 Bering Sea
              1 field_gun moved from Sea Zone 151 Bering Sea to Aleutian Islands
                    Germany take Aleutian Islands from USA
              1 stormtruppen moved from Galicia to Bessarabia
              1 fighter and 2 infantry moved from Champagne to Picardy
              1 fighter and 2 infantry moved from Champagne to Franche-Comte
      
          Purchase Units - Germany
              Germany buy 1 battleship, 3 cruisers, 1 fighter, 5 heavy_guns, 6 infantry, 11 stormtruppens and 3 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
      
          Combat - Germany
              Battle in Bessarabia
                  Germany attack with 1 stormtruppen
                  Russia defend with 1 conscript
                      Germany roll dice for 1 stormtruppen in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      Russia roll dice for 1 conscript in Bessarabia, round 2 : 0/1 hits, 0.17 expected hits
                      Germany roll dice for 1 stormtruppen in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                      Russia roll dice for 1 conscript in Bessarabia, round 3 : 0/1 hits, 0.17 expected hits
                      Germany roll dice for 1 stormtruppen in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                      Russia roll dice for 1 conscript in Bessarabia, round 4 : 0/1 hits, 0.17 expected hits
                      1 conscript owned by the Russia lost in Bessarabia
                  Germany win, taking Bessarabia from Russia with 1 stormtruppen remaining. Battle score for attacker is 2
                  Casualties for Russia: 1 conscript
              Battle in Picardy
                  Germany attack with 1 fighter and 2 infantry
                  Britain defend with 1 infantry
                      Germany roll dice for 1 fighter and 2 infantry in Picardy, round 2 : 2/3 hits, 0.83 expected hits
                      France roll dice for 1 infantry in Picardy, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Britain lost in Picardy
                  Germany win, taking Picardy from France with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 infantry
              Battle in Franche-Comte
                  Germany attack with 1 fighter and 2 infantry
                  France defend with 1 infantry
                      Germany roll dice for 1 fighter and 2 infantry in Franche-Comte, round 2 : 0/3 hits, 0.83 expected hits
                      France roll dice for 1 infantry in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Franche-Comte
                      Germany roll dice for 1 fighter and 1 infantry in Franche-Comte, round 3 : 0/2 hits, 0.67 expected hits
                      France roll dice for 1 infantry in Franche-Comte, round 3 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 1 fighter and 1 infantry in Franche-Comte, round 4 : 1/2 hits, 0.67 expected hits
                      France roll dice for 1 infantry in Franche-Comte, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Franche-Comte
                      1 infantry owned by the France lost in Franche-Comte
                  Germany win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Germany: 2 infantry
                  Casualties for France: 1 infantry
      
          Non Combat Move - Germany
              1 fighter moved from Franche-Comte to Champagne
              1 fighter moved from Picardy to Champagne
              2 heavy_guns moved from Belgium to Champagne
              3 stormtruppens moved from Rhine to Champagne
              1 infantry moved from Alsace to Champagne
              1 stormtruppen moved from Wurttemburg to Alsace
              1 stormtruppen moved from Munich to Carinthia
              1 stormtruppen moved from Bavaria to Munich
              1 stormtruppen moved from Nassau to Wurttemburg
              1 stormtruppen moved from Galicia to Eastern Poland
              2 heavy_guns moved from Warsaw to Eastern Poland
              2 stormtruppens moved from East Prussia to Eastern Poland
              1 stormtruppen moved from West Prussia to East Prussia
              1 stormtruppen moved from Bohemia to Galicia
              1 stormtruppen moved from Brandenburg to West Prussia
              1 stormtruppen moved from Brandenburg to Bohemia
              1 heavy_gun moved from German East Africa to Uganda
              1 cavalry and 1 field_gun moved from Northern Rhodesia to German East Africa
              1 infantry moved from German East Africa to Northern Rhodesia
              1 heavy_gun and 1 infantry moved from Dar es Salaam to German East Africa
              1 infantry moved from Papua to German New Guinea
              1 fighter moved from Holstein to Belgium
              1 battleship and 2 cruisers moved from Sea Zone 17 Norwegian Sea to Sea Zone 14 Helgoland Bight
              3 battlecruisers, 1 battleship and 3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 14 Helgoland Bight
              3 infantry moved from Oslo to Norway
              1 cruiser and 5 submarines moved from Sea Zone 12 Baltic Sea to Sea Zone 14 Helgoland Bight
              3 submarines moved from Sea Zone 50 Mid Atlantic to Sea Zone 51 Mid Atlantic
              1 cruiser and 2 submarines moved from Sea Zone 101 South Atlantic to Sea Zone 51 Mid Atlantic
              2 battlecruisers, 2 cruisers and 2 submarines moved from Sea Zone 149 Pacific Ocean to Sea Zone 151 Bering Sea
              2 stormtruppens moved from Berlin to Brandenburg
              2 stormtruppens moved from Westphalia to Rhine
              4 stormtruppens moved from Nassau to Rhine
              2 stormtruppens moved from Saxony to Westphalia
              5 stormtruppens moved from Saxony to Nassau
              4 stormtruppens moved from Hanover to Westphalia
              4 stormtruppens moved from Mecklenburg to Hanover
              3 stormtruppens moved from Berlin to Saxony
      
          Place Units - Germany
              11 stormtruppens placed in Berlin
              1 fighter and 2 infantry placed in Dar es Salaam
              1 trench placed in Uganda
              1 trench placed in Champagne
              3 heavy_guns and 1 trench placed in Belgium
              1 battleship and 3 cruisers placed in Sea Zone 14 Helgoland Bight
              2 heavy_guns and 2 infantry placed in Mexico City
              2 infantry placed in German New Guinea
      
          Turn Complete - Germany
              Germany collect 143 PUs; end with 143 PUs
      

      Combat Hit Differential Summary :

      Germany regular : -0.00
      France regular : 0.67
      Russia regular : -0.50
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Germans round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Germans
              Germans buy 1 bomber and 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              1 infantry moved from Bessarabia to Western Ukraine
                    Germans take Western Ukraine from Russians
              2 infantry moved from Poland to Baltic States
              1 fighter moved from Romania to Baltic States
              3 infantry moved from Bessarabia to Eastern Poland
              1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
              11 armour and 8 mech_infantrys moved from Bessarabia to Bulgaria
              1 mech_infantry moved from Romania to Bulgaria
              1 artillery and 6 infantry moved from Yugoslavia to Bulgaria
      
          Combat - Germans
              Battle in Baltic States
                  Germans attack with 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 2/3 hits, 0.83 expected hits
                      Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Baltic States
                  Germans win, taking Baltic States from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 2/5 hits, 1.67 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      2 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
                  Casualties for Russians: 2 infantry
              Battle in Bulgaria
                  Germans attack with 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys
                  ANZAC defend with 1 infantry
                      Germans roll dice for 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys in Bulgaria, round 2 : 9/27 hits, 8.50 expected hits
                      ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Bulgaria
                  Germans win, taking Bulgaria from ANZAC with 11 armour, 1 artillery, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for ANZAC: 1 infantry
      
          Non Combat Move - Germans
              1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Romania
              1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania
              1 fighter moved from Baltic States to Romania
              2 infantry moved from Slovakia Hungary to Romania
              1 infantry moved from Norway to Finland
              1 infantry moved from Denmark to 112 Sea Zone
              1 infantry moved from Western Germany to 112 Sea Zone
              2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
              2 infantry moved from 123 Sea Zone to Iceland
              1 fighter moved from 125 Sea Zone to Iceland
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              1 carrier and 1 fighter moved from 125 Sea Zone to 119 Sea Zone
              1 battleship, 1 destroyer and 1 transport moved from 112 Sea Zone to 119 Sea Zone
              1 fighter moved from Western Germany to 119 Sea Zone
              2 infantry moved from Normandy Bordeaux to Southern France
              1 infantry moved from Holland Belgium to Normandy Bordeaux
              4 artilleries and 6 infantry moved from Germany to Poland
              6 infantry moved from Greater Southern Germany to Slovakia Hungary
              1 infantry moved from Northern Italy to Yugoslavia
              1 infantry moved from Western Germany to Greater Southern Germany
              3 infantry moved from Western Germany to Northern Italy
      
          Place Units - Germans
              10 infantry placed in Germany
              1 bomber and 5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 5
                  Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,6,5,2,3,1,6,6,2,3,6
              Germans collect 47 PUs (5 lost to blockades); end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      ANZAC regular : -0.33
      Russians regular : -0.67
      Germans regular : 0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      My computer crashed when I was doing my NCM and I hadn’t saved after Combat… There were no hits from the Russians during Combat, but I’ll run the combats again (and hopefully get the same results haha).

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 8

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 8
      
          Purchase Units - Japanese
              Japanese buy 1 carrier, 4 fighters and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Chahar to Suiyuyan
                    Japanese take Suiyuyan from Chinese
              1 infantry moved from Szechwan to Sikang
                    Japanese take Sikang from Chinese
              1 fighter, 1 infantry and 1 tactical_bomber moved from India to West India
      
          Combat - Japanese
              Battle in West India
                  Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 mech_infantry
                      Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1.33 expected hits
                      Russians roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in West India
                  Japanese win, taking West India from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 mech_infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Japan to Yakut S.S.R.
              1 infantry moved from Buryatia to Yakut S.S.R.
              2 fighters moved from Japan to 6 Sea Zone
              1 destroyer and 1 transport moved from 37 Sea Zone to 19 Sea Zone
              1 infantry moved from Japan to 6 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 fighter and 1 tactical_bomber moved from West India to India
              1 infantry moved from Burma to India
              4 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Shensi to Suiyuyan
              1 armour, 3 artilleries, 1 fighter and 2 mech_infantrys moved from Hopei to Suiyuyan
              1 infantry moved from Kweichow to Shensi
              1 infantry moved from Yunnan to Szechwan
              4 infantry moved from Shan State to Burma
              1 infantry moved from Malaya to Shan State
              1 infantry moved from Anhwe to Hopei
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Yunnan to Szechwan
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kiangsi to Anhwe
              1 infantry moved from Kwangtung to Kwangsi
              1 fighter moved from Suiyuyan to Chahar
      
          Place Units - Japanese
              1 carrier placed in 6 Sea Zone
              3 infantry placed in India
              3 infantry placed in Malaya
              3 infantry placed in Kwangtung
              4 fighters placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 74 PUs; end with 74 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
      

      Combat Hit Differential Summary :

      Japanese regular : 0.67
      Russians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @dawgoneit

      Ahh I see. Thanks for clarifying, I’m fine to leave it as is.

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      @dawgoneit

      I believe that 2 conscripts moved twice (from Moscow to Smolensk then from Smolensk to to Belarus) with your edit. If they could have gotten there another way, maybe I missed something.

      Thanks

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Lucky Camels :(

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 7

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Italians
              Italians buy nothing; Remaining resources: 1 PUs; 
      
          Combat Move - Italians
      
          Non Combat Move - Italians
              2 armour moved from Yugoslavia to Bessarabia
              1 infantry moved from Yugoslavia to Romania
              1 infantry moved from Yugoslavia to Romania
              1 infantry moved from Northern Italy to Yugoslavia
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,3,3,2,4,6,4,4,4,1,1,2
              Italians collect 1 PU (8 lost to blockades); end with 2 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Germany round 4

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 4
      
          Research Technology - Germany
              Germany spend 0 on tech rolls
                  Germany roll 3,1,4 and gets 0 hits
      
          Combat Move - Germany
              3 transports moved from Sea Zone 16 North Sea to Sea Zone 14 Helgoland Bight
              3 infantry moved from Hanover to Sea Zone 14 Helgoland Bight
              3 infantry moved from Holstein to Sea Zone 14 Helgoland Bight
              6 infantry and 3 transports moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
              2 infantry moved from Sea Zone 13 Skagerrak to Oslo
              2 infantry moved from Sea Zone 13 Skagerrak to Norway
                    Germany take Norway from Russia
              2 infantry moved from Sea Zone 13 Skagerrak to Oslo
              3 battlecruisers, 2 battleships, 2 cruisers and 1 submarine moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
              1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 13 Skagerrak to Sea Zone 17 Norwegian Sea
              1 cavalry, 1 fighter and 1 infantry moved from Champagne to Burgundy
              1 cavalry, 1 field_gun, 1 fighter and 2 infantry moved from Champagne to Picardy
              1 infantry moved from Latvia to Estonia
                    Germany take Estonia from Russia
              1 infantry moved from Natal to Sea Zone 94 South Atlantic
              1 infantry and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 99 South Atlantic
              1 infantry moved from Sea Zone 99 South Atlantic to Gabon
                    Germany take Gabon from France
              1 field_gun moved from Pitcairn Island to Sea Zone 112 Pacific Ocean
              1 field_gun and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 149 Pacific Ocean
              1 field_gun moved from Sea Zone 149 Pacific Ocean to Wake Island
                    Germany take Wake Island from USA
      
          Purchase Units - Germany
              Germany buy 1 cruiser, 2 destroyers, 7 heavy_guns, 5 infantry, 5 stormtruppens, 5 submarines and 4 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
      
          Combat - Germany
              Battle in Oslo
                  Germany attack with 4 infantry
                  Russia defend with 2 field_guns and 2 infantry
                      Germany roll dice for 3 battlecruisers and 1 battleship in Oslo, round 2 : 2/4 hits, 2.67 expected hits
                      Germany roll dice for 4 infantry in Oslo, round 2 : 1/4 hits, 0.67 expected hits
                      Russia roll dice for 2 field_guns and 2 infantry in Oslo, round 2 : 1/4 hits, 1.33 expected hits
                      1 infantry owned by the Germany lost in Oslo
                      1 field_gun owned by the Russia and 2 infantry owned by the Russia lost in Oslo
                      Germany roll dice for 3 infantry in Oslo, round 3 : 1/3 hits, 0.50 expected hits
                      Russia roll dice for 1 field_gun in Oslo, round 3 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the Russia lost in Oslo
                  Germany win, taking Oslo from Russia with 3 infantry remaining. Battle score for attacker is 11
                  Casualties for Germany: 1 infantry
                  Casualties for Russia: 2 field_guns and 2 infantry
              Battle in Sea Zone 17 Norwegian Sea
                  Germany attack with 1 battleship, 2 cruisers and 1 submarine
                  Britain defend with 2 cruisers and 1 destroyer
                      Germany roll dice for 1 submarine in Sea Zone 17 Norwegian Sea, round 2 : 0/1 hits, 0.33 expected hits
                      Germany roll dice for 1 battleship and 2 cruisers in Sea Zone 17 Norwegian Sea, round 2 : 2/3 hits, 1.67 expected hits
                      Britain roll dice for 2 cruisers and 1 destroyer in Sea Zone 17 Norwegian Sea, round 2 : 2/3 hits, 1.33 expected hits
                  Units damaged: 1 battleship owned by the Germany
                      1 submarine owned by the Germany lost in Sea Zone 17 Norwegian Sea
                      1 destroyer owned by the Britain and 1 cruiser owned by the Britain lost in Sea Zone 17 Norwegian Sea
                      Germany roll dice for 1 battleship and 2 cruisers in Sea Zone 17 Norwegian Sea, round 3 : 2/3 hits, 1.67 expected hits
                      Britain roll dice for 1 cruiser in Sea Zone 17 Norwegian Sea, round 3 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Britain lost in Sea Zone 17 Norwegian Sea
                  Germany win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 22
                  Casualties for Germany: 1 submarine
                  Casualties for Britain: 2 cruisers and 1 destroyer
              Battle in Burgundy
                  Germany attack with 1 cavalry, 1 fighter and 1 infantry
                  France defend with 1 field_gun
                      Germany roll dice for 1 cavalry, 1 fighter and 1 infantry in Burgundy, round 2 : 0/3 hits, 0.83 expected hits
                      France roll dice for 1 field_gun in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                      1 cavalry owned by the Germany lost in Burgundy
                      Germany roll dice for 1 fighter and 1 infantry in Burgundy, round 3 : 1/2 hits, 0.67 expected hits
                      France roll dice for 1 field_gun in Burgundy, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Burgundy
                      1 field_gun owned by the France lost in Burgundy
                  Germany win with 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Germany: 1 cavalry and 1 infantry
                  Casualties for France: 1 field_gun
              Battle in Picardy
                  Germany attack with 1 cavalry, 1 field_gun, 1 fighter and 2 infantry
                  Britain defend with 2 colonials and 1 field_gun
                      Germany roll dice for 1 cavalry, 1 field_gun, 1 fighter and 2 infantry in Picardy, round 2 : 1/5 hits, 1.50 expected hits
                      France roll dice for 2 colonials and 1 field_gun in Picardy, round 2 : 0/3 hits, 1.00 expected hits
                      1 colonial owned by the Britain lost in Picardy
                      Germany roll dice for 1 cavalry, 1 field_gun, 1 fighter and 2 infantry in Picardy, round 3 : 1/5 hits, 1.50 expected hits
                      France roll dice for 1 colonial and 1 field_gun in Picardy, round 3 : 1/2 hits, 0.67 expected hits
                      1 cavalry owned by the Germany lost in Picardy
                      1 colonial owned by the Britain lost in Picardy
                      Germany roll dice for 1 field_gun, 1 fighter and 2 infantry in Picardy, round 4 : 2/4 hits, 1.33 expected hits
                      France roll dice for 1 field_gun in Picardy, round 4 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the Britain lost in Picardy
                  Germany win, taking Picardy from France with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Britain: 2 colonials and 1 field_gun
                  Casualties for Germany: 1 cavalry
      
          Non Combat Move - Germany
              1 fighter moved from Burgundy to Champagne
              1 fighter moved from Picardy to Champagne
              4 infantry moved from Rhine to Champagne
              2 heavy_guns moved from Belgium to Champagne
              2 infantry moved from Belgium to Champagne
              1 cavalry moved from Venice to Munich
              1 gas moved from Alsace to Rhine
              1 infantry moved from Wurttemburg to Alsace
              1 fighter moved from Lithuania to Holstein
              4 stormtruppens moved from Mecklenburg to Holstein
              4 stormtruppens moved from Saxony to Hanover
              1 stormtruppen moved from Bavaria to Munich
              2 stormtruppens moved from Westphalia to Rhine
              1 stormtruppen moved from Nassau to Wurttemburg
              1 stormtruppen moved from Nassau to Rhine
              1 infantry moved from Galicia to Eastern Poland
              1 stormtruppen moved from Bohemia to Galicia
              1 stormtruppen moved from Silesia to Galicia
              1 heavy_gun and 1 infantry moved from Warsaw to Eastern Poland
              1 infantry moved from Lithuania to Latvia
              1 cavalry moved from Latvia to Eastern Poland
              1 cavalry, 3 field_guns and 10 infantry moved from Lithuania to Eastern Poland
              2 stormtruppens moved from West Prussia to East Prussia
              1 stormtruppen moved from Brandenburg to West Prussia
              1 stormtruppen moved from Brandenburg to Bohemia
              2 stormtruppens moved from Brandenburg to Mecklenburg
              1 stormtruppen moved from Saxony to Bavaria
              2 stormtruppens moved from Saxony to Westphalia
              5 stormtruppens moved from Saxony to Nassau
              2 stormtruppens moved from Berlin to Brandenburg
              2 stormtruppens moved from Berlin to Mecklenburg
              7 stormtruppens moved from Berlin to Saxony
              2 battlecruisers, 2 cruisers and 2 submarines moved from Sea Zone 112 Pacific Ocean to Sea Zone 149 Pacific Ocean
              2 infantry moved from Dar es Salaam to German East Africa
              1 heavy_gun moved from Uganda to German East Africa
              1 infantry moved from German East Africa to Uganda
              1 cavalry and 1 field_gun moved from Congo to Northern Rhodesia
              1 cruiser and 2 submarines moved from Sea Zone 94 South Atlantic to Sea Zone 101 South Atlantic
              1 submarine moved from Sea Zone 51 Mid Atlantic to Sea Zone 50 Mid Atlantic
      
          Place Units - Germany
              3 trenchs placed in Champagne
              5 stormtruppens placed in Berlin
              1 heavy_gun and 2 infantry placed in Dar es Salaam
              1 heavy_gun, 3 infantry and 1 trench placed in Mexico City
              1 destroyer placed in Sea Zone 15 English Channel
              1 destroyer placed in Sea Zone 14 Helgoland Bight
              1 cruiser and 5 submarines placed in Sea Zone 12 Baltic Sea
              1 heavy_gun placed in Hanover
              2 heavy_guns placed in Belgium
              2 heavy_guns placed in Warsaw
      
          Turn Complete - Germany
              Germany collect 145 PUs; end with 146 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germany regular : -0.33
      France regular : 0.33
      Russia regular : -0.67
      Britain regular : 0.17
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Germans
              Germans buy 4 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              1 submarine moved from 109 Sea Zone to 112 Sea Zone
              1 infantry moved from Karelia to Novgorod
              2 fighters and 1 infantry moved from Baltic States to Novgorod
              2 fighters, 2 infantry and 1 tactical_bomber moved from Baltic States to Eastern Poland
              1 infantry moved from Poland to Eastern Poland
              1 infantry moved from Romania to Bessarabia
                    Germans take Bessarabia from Russians
      
          Combat - Germans
              Battle in Novgorod
                  Germans attack with 2 fighters and 2 infantry
                  Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 2 : 0/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 fighters and 2 infantry in Novgorod, round 3 : 2/4 hits, 1.33 expected hits
                      Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novgorod
                  Germans win, taking Novgorod from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Eastern Poland
                  Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/6 hits, 2.17 expected hits
                      Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                      Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 1/6 hits, 2.17 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Germans
              1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
              1 carrier moved from 113 Sea Zone to 125 Sea Zone
              2 fighters moved from Novgorod to 125 Sea Zone
              1 battleship and 1 transport moved from 113 Sea Zone to 112 Sea Zone
              2 fighters moved from Baltic States to Western Germany
              1 infantry moved from Finland to Karelia
              1 infantry moved from Finland to Vyborg
              11 armour and 8 mech_infantrys moved from Baltic States to Bessarabia
              1 aaGun, 1 artillery and 5 infantry moved from Romania to Bessarabia
              1 infantry moved from Yugoslavia to Albania
              1 infantry moved from Northern Italy to Southern Italy
              2 infantry moved from Western Germany to Northern Italy
              2 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Western Germany to Northern Italy
              2 infantry moved from Greater Southern Germany to Yugoslavia
              2 infantry moved from Poland to Slovakia Hungary
              1 aaGun, 2 artilleries and 9 infantry moved from Baltic States to Poland
              1 mech_infantry moved from Germany to Romania
              1 artillery and 8 infantry moved from Germany to Poland
              6 infantry moved from Western Germany to Greater Southern Germany
              1 aaGun moved from Holland Belgium to Western Germany
              2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
      
          Place Units - Germans
              4 artilleries and 6 infantry placed in Germany
              1 fighter and 5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,4,3,2,3,3,6,5,4,6,3,6,1,4
              Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -0.67
      Germans regular : -3.00
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Buryatia to Yakut S.S.R.
                    Japanese take Yakut S.S.R. from Russians
              1 infantry moved from Yunnan to Szechwan
                    Japanese take Szechwan from Chinese
              1 infantry moved from Kweichow to Shensi
              1 fighter moved from Hopei to Shensi
              1 bomber moved from Jehol to Shensi
              1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
              1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              1 tactical_bomber moved from Philippines to 22 Sea Zone
              1 destroyer and 2 fighters moved from 35 Sea Zone to 22 Sea Zone
              2 fighters moved from Philippines to 22 Sea Zone
              2 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
              1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
              1 bomber moved from Japan to 22 Sea Zone
      
          Combat - Japanese
              Battle in Dutch New Guinea
                  Japanese attack with 1 artillery and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Dutch New Guinea
                  Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
              Battle in 22 Sea Zone
                  Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/12 hits, 6.50 expected hits
                      Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Americans lost in 22 Sea Zone
                  Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Shensi
                  Japanese attack with 1 bomber, 1 fighter and 1 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 22 Sea Zone to Japan
              1 bomber moved from Shensi to Jehol
              2 infantry moved from Jehol to Chahar
              1 infantry moved from Anhwe to Chahar
              1 infantry moved from Hopei to Chahar
              1 fighter moved from Shensi to Hopei
              1 armour and 2 mech_infantrys moved from Kweichow to Hopei
              1 infantry moved from Yunnan to Kweichow
              1 infantry moved from Kiangsi to Anhwe
              1 infantry moved from Kwangsi to Yunnan
              1 infantry moved from Kwangtung to Kwangsi
              1 infantry moved from Kwangtung to Kiangsi
              1 battleship, 1 carrier, 1 destroyer and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
              1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              1 submarine moved from 37 Sea Zone to 39 Sea Zone
              1 transport moved from 37 Sea Zone to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
              1 infantry moved from Shan State to Yunnan
              1 infantry moved from Shan State to Burma
              2 infantry moved from 37 Sea Zone to Shan State
              2 infantry moved from Malaya to Shan State
              1 infantry moved from Burma to Yunnan
              1 artillery and 2 infantry moved from Burma to India
              7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
              1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
              1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
              1 infantry moved from Sakha to Buryatia
      
          Place Units - Japanese
              3 carriers placed in 6 Sea Zone
              2 fighters placed in Japan
              1 infantry placed in India
              1 infantry placed in Kwangtung
              1 infantry placed in Malaya
      
          Turn Complete - Japanese
              Japanese collect 72 PUs; end with 73 PUs
              Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
              Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : -0.33
      Americans regular : -0.50
      Japanese regular : -3.50
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      $1 left for Italy… I may be able to afford an infantry in a few turns! Haha

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 99 Sea Zone
      
          Combat - Italians
              Battle in 99 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 1 tactical_bomber
                  French defend with 1 cruiser; Americans defend with 2 transports
                      Italians roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                      Americans roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      1 bomber owned by the Italians lost in 99 Sea Zone
                      1 cruiser owned by the French and 1 transport owned by the Americans lost in 99 Sea Zone
                      1 transport owned by the Americans lost in 99 Sea Zone
                  Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Italians: 1 bomber
                  Casualties for French: 1 cruiser
                  Casualties for Americans: 2 transports
      
          Non Combat Move - Italians
              2 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy
              1 artillery moved from Northern Italy to Yugoslavia
              2 armour and 1 infantry moved from Slovakia Hungary to Yugoslavia
      
          Place Units - Italians
              1 infantry placed in Southern Italy
              2 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Total Cost from Convoy Blockades: 8
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,1,2,5,4,1,3,5,1
              Italians collect 1 PU (8 lost to blockades); end with 1 PU
      

      Combat Hit Differential Summary :

      Americans regular : 0.50
      Italians regular : -0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      skipped scramble in 97 due to odds

      Yes, thank you.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      TripleA Turn Summary: Germans round 6

      TripleA Turn Summary for game: World War II Global 1942 2nd Edition

      Game History

      Round: 6
      
          Purchase Units - Germans
              Germans buy 1 artillery, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Slovakia Hungary to Poland
              2 infantry moved from Slovakia Hungary to Eastern Poland
              1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Slovakia Hungary to Romania
              3 fighters moved from Novgorod to Eastern Poland
              2 fighters moved from Western Germany to Poland
              1 infantry moved from Slovakia Hungary to Poland
              3 infantry moved from Slovakia Hungary to Romania
      
          Combat - Germans
              Battle in Eastern Poland
                  Germans attack with 3 fighters and 2 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 : 1/5 hits, 1.83 expected hits
                      Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Eastern Poland
                  Germans win, taking Eastern Poland from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Poland
                  Germans attack with 2 fighters and 3 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 2 fighters and 3 infantry in Poland, round 2 : 2/5 hits, 1.50 expected hits
                      Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Poland
                  Germans win, taking Poland from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Romania
                  Germans attack with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                  Russians defend with 2 infantry
                      Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 2 : 1/9 hits, 2.67 expected hits
                      Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians lost in Romania
                      Germans roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Romania, round 3 : 3/9 hits, 2.67 expected hits
                      Russians roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Romania
                  Germans win, taking Romania from Russians with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              1 aaGun, 6 armour, 2 artilleries, 12 infantry and 3 mech_infantrys moved from Novgorod to Baltic States
              3 fighters moved from Eastern Poland to Baltic States
              2 fighters moved from Poland to Baltic States
              2 armour and 5 mech_infantrys moved from Germany to Baltic States
              3 armour moved from Slovakia Hungary to Baltic States
              1 fighter and 1 tactical_bomber moved from Romania to Baltic States
              1 aaGun moved from Slovakia Hungary to Romania
              1 infantry moved from Vyborg to Karelia
              1 infantry moved from Norway to Finland
              1 battleship, 1 carrier and 1 transport moved from 115 Sea Zone to 113 Sea Zone
              1 infantry moved from Western Germany to 113 Sea Zone
              1 infantry moved from 113 Sea Zone to Norway
              1 infantry moved from Iceland to 123 Sea Zone
              1 infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
              1 infantry moved from 125 Sea Zone to Norway
              1 infantry moved from Norway to Finland
              1 submarine moved from 119 Sea Zone to 109 Sea Zone
              1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
              2 infantry moved from Western Germany to Greater Southern Germany
              2 infantry moved from Holland Belgium to Western Germany
              1 infantry moved from Normandy Bordeaux to Holland Belgium
      
          Place Units - Germans
              1 infantry placed in Novgorod
              1 artillery, 8 infantry and 1 mech_infantry placed in Germany
              8 infantry placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
              Germans collect 49 PUs; end with 49 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Russians regular : -1.67
      Germans regular : -1.67
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
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