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    Posts made by simon.tressel

    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Turn Summary: Germany round 6

      TripleA Turn Summary for game: Domination 1914 No Man’s Land

      Game History

      Round: 6
      
          Research Technology - Germany
              Germany spend 5 on tech rolls
                  Germany roll 1,6,5,2 and gets 1 hit
              Germany removing all Technology Tokens after successful research.
              Germany discover convoys
      
          Combat Move - Germany
              4 stormtruppens moved from Holstein to Sea Zone 14 Helgoland Bight
              1 heavy_gun moved from Hanover to Sea Zone 14 Helgoland Bight
              1 heavy_gun and 4 stormtruppens moved from Sea Zone 14 Helgoland Bight to Holland
              4 stormtruppens moved from Hanover to Holland
              1 fighter, 2 infantry and 1 stormtruppen moved from Champagne to Picardy
              4 field_guns, 1 fighter, 4 heavy_guns, 10 infantry and 2 stormtruppens moved from Champagne to Franche-Comte
              1 fighter moved from Belgium to Franche-Comte
              1 stormtruppen moved from Bessarabia to Moldavia
                    Germany take Moldavia from Russia
              1 cavalry moved from German East Africa to Nyasaland
                    Germany take Nyasaland from Britain
              1 cavalry moved from Nyasaland to Northern Rhodesia
              1 infantry moved from Uganda to Congo
                    Germany take Congo from Britain
              1 infantry moved from German East Africa to British East Africa
              1 fighter moved from Dar es Salaam to British East Africa
              1 field_gun moved from Aleutian Islands to Sea Zone 151 Bering Sea
              1 field_gun and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 1 Hudson Bay
              1 field_gun moved from Sea Zone 1 Hudson Bay to Baffin Island
                    Germany take Baffin Island from Britain
              1 cruiser and 5 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 53 Mid Atlantic
              2 infantry moved from French Guinea to Ivory Coast
                    Germany take Ivory Coast from France
              1 stormtruppen moved from Alsace to Franche-Comte
      
          Purchase Units - Germany
              Germany buy 4 cruisers, 1 field_gun, 2 heavy_guns, 12 infantry, 4 stormtruppens, 2 submarines, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Germany
              Battle in Holland
                  Germany attack with 1 heavy_gun and 8 stormtruppens
                  Neutral defend with 3 infantry
                      Germany roll dice for 3 battlecruisers and 2 battleships in Holland, round 2 : 4/5 hits, 3.33 expected hits
                      Neutral roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits
                      2 stormtruppens owned by the Germany lost in Holland
                      3 infantry owned by the Neutral lost in Holland
                  Germany loses 0 PUs for violating Hollands neutrality.
                  Germany win, taking Holland from Neutral with 1 heavy_gun and 6 stormtruppens remaining. Battle score for attacker is 3
                  Casualties for Germany: 2 stormtruppens
                  Casualties for Neutral: 3 infantry
              Battle in British East Africa
                  Germany attack with 1 fighter and 1 infantry
                  Britain defend with 1 infantry
                      Germany roll dice for 1 fighter and 1 infantry in British East Africa, round 2 : 1/2 hits, 0.67 expected hits
                      Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Britain lost in British East Africa
                  Germany win, taking British East Africa from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 infantry
              Battle in Picardy
                  Germany attack with 1 fighter, 2 infantry and 1 stormtruppen
                  France defend with 1 field_gun and 1 infantry
                      Germany roll dice for 1 fighter, 2 infantry and 1 stormtruppen in Picardy, round 2 : 1/4 hits, 1.17 expected hits
                      France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germany lost in Picardy
                      1 infantry owned by the France lost in Picardy
                      Germany roll dice for 1 fighter and 1 stormtruppen in Picardy, round 3 : 2/2 hits, 0.83 expected hits
                      France roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the France lost in Picardy
                  Germany win, taking Picardy from France with 1 fighter and 1 stormtruppen remaining. Battle score for attacker is 1
                  Casualties for Germany: 2 infantry
                  Casualties for France: 1 field_gun and 1 infantry
              Battle in Franche-Comte
                  Germany attack with 4 field_guns, 2 fighters, 4 heavy_guns, 10 infantry and 3 stormtruppens
                  France defend with 1 infantry and 1 trench
                      Germany roll dice for 4 field_guns, 2 fighters, 4 heavy_guns, 10 infantry and 3 stormtruppens in Franche-Comte, round 2 : 9/23 hits, 7.67 expected hits
                      France roll dice for 1 infantry and 1 trench in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Franche-Comte
                      1 trench owned by the France and 1 infantry owned by the France lost in Franche-Comte
                  Germany win, taking Franche-Comte from France with 4 field_guns, 2 fighters, 4 heavy_guns, 9 infantry and 3 stormtruppens remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 infantry
                  Casualties for France: 1 infantry and 1 trench
              Battle in Sea Zone 53 Mid Atlantic
                  Germany attack with 1 cruiser and 5 submarines
                  USA defend with 2 destroyers, 1 submarine and 1 transport; France defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      France roll dice for 1 submarine in Sea Zone 53 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                      Germany roll dice for 5 submarines in Sea Zone 53 Mid Atlantic, round 2 : 1/5 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the France
                      Germany roll dice for 1 cruiser in Sea Zone 53 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                      France roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in Sea Zone 53 Mid Atlantic, round 2 : 3/5 hits, 2.50 expected hits
                      3 submarines owned by the Germany lost in Sea Zone 53 Mid Atlantic
                      1 submarine owned by the USA lost in Sea Zone 53 Mid Atlantic
                      Germany roll dice for 2 submarines in Sea Zone 53 Mid Atlantic, round 3 : 2/2 hits, 0.67 expected hits
                      Germany roll dice for 1 cruiser in Sea Zone 53 Mid Atlantic, round 3 : 1/1 hits, 0.50 expected hits
                      France roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in Sea Zone 53 Mid Atlantic, round 3 : 4/5 hits, 2.50 expected hits
                      2 submarines owned by the Germany and 1 cruiser owned by the Germany lost in Sea Zone 53 Mid Atlantic
                      1 destroyer owned by the USA, 1 cruiser owned by the France and 1 destroyer owned by the France lost in Sea Zone 53 Mid Atlantic
                  France win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is -10
                  Casualties for Germany: 1 cruiser and 5 submarines
                  Casualties for USA: 1 destroyer and 1 submarine
                  Casualties for France: 1 cruiser and 1 destroyer
      
          Non Combat Move - Germany
              1 infantry moved from German East Africa to Northern Rhodesia
              1 heavy_gun moved from German East Africa to Northern Rhodesia
              1 heavy_gun moved from Uganda to German East Africa
              2 infantry moved from Dar es Salaam to German East Africa
              1 fighter moved from British East Africa to German East Africa
              1 field_gun moved from German East Africa to Northern Rhodesia
              2 battlecruisers, 2 cruisers and 2 submarines moved from Sea Zone 151 Bering Sea to Sea Zone 1 Hudson Bay
              1 stormtruppen moved from Galicia to Bessarabia
              1 infantry moved from Eastern Poland to Galicia
              1 stormtruppen moved from East Prussia to Eastern Poland
              2 cavalrys moved from Eastern Poland to Bohemia
              1 stormtruppen moved from West Prussia to East Prussia
              1 stormtruppen moved from Bohemia to Bavaria
              1 stormtruppen moved from Wurttemburg to Munich
              1 stormtruppen moved from Carinthia to Munich
              1 infantry moved from Venice to Carinthia
              5 stormtruppens moved from Nassau to Wurttemburg
              4 stormtruppens moved from Rhine to Wurttemburg
              7 infantry moved from Champagne to Alsace
              2 stormtruppens moved from Rhine to Alsace
              1 fighter moved from Franche-Comte to Munich
              1 fighter moved from Picardy to Belgium
              6 stormtruppens moved from Westphalia to Rhine
              1 stormtruppen moved from Brandenburg to West Prussia
              1 stormtruppen moved from Brandenburg to Bohemia
              2 stormtruppens moved from Berlin to Brandenburg
              1 stormtruppen moved from Saxony to Westphalia
              2 stormtruppens moved from Saxony to Nassau
              9 stormtruppens moved from Berlin to Saxony
              1 fighter moved from Franche-Comte to Alsace
      
          Place Units - Germany
              4 cruisers placed in Sea Zone 14 Helgoland Bight
              1 submarine placed in Sea Zone 76 Indian Ocean
              1 submarine and 1 transport placed in Sea Zone 122 Bismarck Sea
              1 heavy_gun and 3 infantry placed in Mexico City
              1 heavy_gun and 1 infantry placed in Dar es Salaam
              1 trench placed in Northern Rhodesia
              2 trenchs placed in Munich
              2 trenchs placed in Norway
              4 stormtruppens placed in Berlin
              1 field_gun and 2 infantry placed in Belgium
              6 infantry placed in Bavaria
      
          Activate Technology - Germany
              Germany activating convoys
      
          Turn Complete - Germany
              Germany collect 145 PUs; end with 145 PUs
              1 unit repaired.
      

      Combat Hit Differential Summary :

      Germany regular : 5.00
      France regular : 3.50
      Neutral regular : 1.00
      Britain regular : -0.33
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      Need OOL for Sea Zone 53 battle (2 sub hits). I assumed a hit on the Battleship and American sub in the first round. If that was incorrect, let me know and we can reroll and edit the battle.

      97914908-3297-4d14-82af-7249fe5125b8-image.png

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: 1914 Game 17: Simon as Germany, PP as Austria and nasty Witt as Turkey.

      TripleA Manual Gamesave Post: Germany round 6

      TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land

      Game History

      Round: 6
      
          Research Technology - Germany
              Germany spend 5 on tech rolls
                  Germany roll 1,6,5,2 and gets 1 hit
              Germany removing all Technology Tokens after successful research.
              Germany discover convoys
      
          Combat Move - Germany
              4 stormtruppens moved from Holstein to Sea Zone 14 Helgoland Bight
              1 heavy_gun moved from Hanover to Sea Zone 14 Helgoland Bight
              1 heavy_gun and 4 stormtruppens moved from Sea Zone 14 Helgoland Bight to Holland
              4 stormtruppens moved from Hanover to Holland
              1 fighter, 2 infantry and 1 stormtruppen moved from Champagne to Picardy
              4 field_guns, 1 fighter, 4 heavy_guns, 10 infantry and 2 stormtruppens moved from Champagne to Franche-Comte
              1 fighter moved from Belgium to Franche-Comte
              1 stormtruppen moved from Bessarabia to Moldavia
                    Germany take Moldavia from Russia
              1 cavalry moved from German East Africa to Nyasaland
                    Germany take Nyasaland from Britain
              1 cavalry moved from Nyasaland to Northern Rhodesia
              1 infantry moved from Uganda to Congo
                    Germany take Congo from Britain
              1 infantry moved from German East Africa to British East Africa
              1 fighter moved from Dar es Salaam to British East Africa
              1 field_gun moved from Aleutian Islands to Sea Zone 151 Bering Sea
              1 field_gun and 1 transport moved from Sea Zone 151 Bering Sea to Sea Zone 1 Hudson Bay
              1 field_gun moved from Sea Zone 1 Hudson Bay to Baffin Island
                    Germany take Baffin Island from Britain
              1 cruiser and 5 submarines moved from Sea Zone 51 Mid Atlantic to Sea Zone 53 Mid Atlantic
              2 infantry moved from French Guinea to Ivory Coast
                    Germany take Ivory Coast from France
              1 stormtruppen moved from Alsace to Franche-Comte
      
          Purchase Units - Germany
              Germany buy 4 cruisers, 1 field_gun, 2 heavy_guns, 12 infantry, 4 stormtruppens, 2 submarines, 1 transport and 5 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat - Germany
              Battle in Holland
                  Germany attack with 1 heavy_gun and 8 stormtruppens
                  Neutral defend with 3 infantry
                      Germany roll dice for 3 battlecruisers and 2 battleships in Holland, round 2 : 4/5 hits, 3.33 expected hits
                      Neutral roll dice for 3 infantry in Holland, round 2 : 2/3 hits, 1.00 expected hits
                      2 stormtruppens owned by the Germany lost in Holland
                      3 infantry owned by the Neutral lost in Holland
                  Germany loses 0 PUs for violating Hollands neutrality.
                  Germany win, taking Holland from Neutral with 1 heavy_gun and 6 stormtruppens remaining. Battle score for attacker is 3
                  Casualties for Germany: 2 stormtruppens
                  Casualties for Neutral: 3 infantry
              Battle in British East Africa
                  Germany attack with 1 fighter and 1 infantry
                  Britain defend with 1 infantry
                      Germany roll dice for 1 fighter and 1 infantry in British East Africa, round 2 : 1/2 hits, 0.67 expected hits
                      Britain roll dice for 1 infantry in British East Africa, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Britain lost in British East Africa
                  Germany win, taking British East Africa from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Britain: 1 infantry
              Battle in Picardy
                  Germany attack with 1 fighter, 2 infantry and 1 stormtruppen
                  France defend with 1 field_gun and 1 infantry
                      Germany roll dice for 1 fighter, 2 infantry and 1 stormtruppen in Picardy, round 2 : 1/4 hits, 1.17 expected hits
                      France roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Germany lost in Picardy
                      1 infantry owned by the France lost in Picardy
                      Germany roll dice for 1 fighter and 1 stormtruppen in Picardy, round 3 : 2/2 hits, 0.83 expected hits
                      France roll dice for 1 field_gun in Picardy, round 3 : 0/1 hits, 0.33 expected hits
                      1 field_gun owned by the France lost in Picardy
                  Germany win, taking Picardy from France with 1 fighter and 1 stormtruppen remaining. Battle score for attacker is 1
                  Casualties for Germany: 2 infantry
                  Casualties for France: 1 field_gun and 1 infantry
              Battle in Franche-Comte
                  Germany attack with 4 field_guns, 2 fighters, 4 heavy_guns, 10 infantry and 3 stormtruppens
                  France defend with 1 infantry and 1 trench
                      Germany roll dice for 4 field_guns, 2 fighters, 4 heavy_guns, 10 infantry and 3 stormtruppens in Franche-Comte, round 2 : 9/23 hits, 7.67 expected hits
                      France roll dice for 1 infantry and 1 trench in Franche-Comte, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germany lost in Franche-Comte
                      1 trench owned by the France and 1 infantry owned by the France lost in Franche-Comte
                  Germany win, taking Franche-Comte from France with 4 field_guns, 2 fighters, 4 heavy_guns, 9 infantry and 3 stormtruppens remaining. Battle score for attacker is 3
                  Casualties for Germany: 1 infantry
                  Casualties for France: 1 infantry and 1 trench
              Battle in Sea Zone 53 Mid Atlantic
                  Germany attack with 1 cruiser and 5 submarines
                  USA defend with 2 destroyers, 1 submarine and 1 transport; France defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                      France roll dice for 1 submarine in Sea Zone 53 Mid Atlantic, round 2 : 0/1 hits, 0.17 expected hits
                      Germany roll dice for 5 submarines in Sea Zone 53 Mid Atlantic, round 2 : 1/5 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the France
                      Germany roll dice for 1 cruiser in Sea Zone 53 Mid Atlantic, round 2 : 1/1 hits, 0.50 expected hits
                      France roll dice for 1 battleship, 1 cruiser, 3 destroyers and 2 transports in Sea Zone 53 Mid Atlantic, round 2 : 3/5 hits, 2.50 expected hits
                      3 submarines owned by the Germany lost in Sea Zone 53 Mid Atlantic
                      1 submarine owned by the USA lost in Sea Zone 53 Mid Atlantic
                      Germany roll dice for 2 submarines in Sea Zone 53 Mid Atlantic, round 3 : 2/2 hits, 0.67 expected hits
      

      Combat Hit Differential Summary :

      Germany regular : 4.50
      France regular : 2.00
      Neutral regular : 1.00
      Britain regular : -0.33
      

      Savegame

      posted in Team Games
      simon.tresselS
      simon.tressel
    • RE: Error message encountered when launching TripleA

      https://github.com/triplea-game/triplea/releases/tag/2.6.14748

      posted in TripleA Support
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      https://github.com/triplea-game/triplea/releases/tag/2.6.14748

      You should be able to see a macos.dmg file to download there. The forum requires at least version 2.6 to use the play by forum or play by email.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: L24 PTV Max334 (Axis +12) vs Nikola

      You can roll a dice with the dicebot like this:

      [dice 1d6]

      posted in League
      simon.tresselS
      simon.tressel
    • RE: Post League Game Results Here

      I don’t know how many players play games in real-time. I believe most players here do either Play by Forum or Play by Email. I don’t think players hang out in a lobby looking for games either. If people want to play in real-time, they would probably arrange a time to meet with another player.

      posted in League
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      By the way, if you open this game up in Play by Email or Play by Forum, you can replace one of the emails (I just filled mine in for both so it would work) with yours so you can receive dice MARTI emails.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 submarines moved from 9 Sea Zone to 11 Sea Zone
              2 submarines moved from 5 Sea Zone to 7 Sea Zone
              1 bomber moved from Germany to 7 Sea Zone
              1 infantry moved from Finland to Karelia S.S.R.
                    Germans take Karelia S.S.R. from Russians
              1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
              1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
              1 fighter moved from Bulgaria Romania to Caucasus
              1 fighter moved from Poland to Caucasus
              2 infantry moved from Belorussia to Ukraine S.S.R.
              2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              1 fighter moved from Germany to Ukraine S.S.R.
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 7 Sea Zone
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 aaGun, 1 factory and 2 fighters
                      Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 aaGun and 2 fighters in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                      1 fighter owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                      Germans roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in Caucasus
                      1 fighter owned by the Russians lost in Caucasus
                  Germans win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Russians: 1 aaGun and 2 fighters
              Battle in 7 Sea Zone
                  Germans attack with 1 bomber, 2 fighters and 2 submarines
                  British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 7 Sea Zone
                      Germans roll dice for 1 bomber and 2 fighters in 7 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                      British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 transport owned by the British and 1 battleship owned by the British lost in 7 Sea Zone
                  1 bomber owned by the Germans and 2 fighters owned by the Germans retreated
                  1 submarine owned by the Germans retreated to 6 Sea Zone
                  British win with 1 submarine remaining. Battle score for attacker is 21
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship and 1 transport
              Battle in 11 Sea Zone
                  Germans attack with 2 submarines
                  Americans defend with 1 destroyer and 2 transports
                      Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 11 Sea Zone
                      1 destroyer owned by the Americans lost in 11 Sea Zone
                      2 transports owned by the Americans lost in 11 Sea Zone
                  Germans win with 1 submarine remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 submarine
                  Casualties for Americans: 1 destroyer and 2 transports
              Battle in Ukraine S.S.R.
                  Germans attack with 1 fighter and 4 infantry
                  Russians defend with 2 armour
                      Germans roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1.17 expected hits
                      Russians roll dice for 2 armour in Ukraine S.S.R., round 2 : 0/2 hits, 1.00 expected hits
                      1 armour owned by the Russians lost in Ukraine S.S.R.
                      Germans roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 3 : 0/5 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Ukraine S.S.R., round 3 : 0/1 hits, 0.50 expected hits
                      Germans roll dice for 1 fighter and 4 infantry in Ukraine S.S.R., round 4 : 0/5 hits, 1.17 expected hits
                      Russians roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans roll dice for 1 fighter and 3 infantry in Ukraine S.S.R., round 5 : 1/4 hits, 1.00 expected hits
                      Russians roll dice for 1 armour in Ukraine S.S.R., round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Russians lost in Ukraine S.S.R.
                  Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                  Casualties for Russians: 2 armour
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Germans
              2 fighters moved from 7 Sea Zone to 5 Sea Zone
              1 bomber moved from 7 Sea Zone to Germany
              1 infantry moved from Morocco to Algeria
              1 artillery and 1 infantry moved from Algeria to Libya
              1 armour moved from Baltic States to Poland
              1 armour moved from Bulgaria Romania to Poland
              1 armour moved from Italy to Poland
              2 armour moved from France to Poland
              1 armour moved from Northwestern Europe to Poland
              2 armour moved from Germany to Poland
              1 infantry moved from Italy to France
              1 infantry moved from Norway to Finland
              1 infantry moved from Germany to Baltic States
              2 infantry moved from Germany to Poland
              1 fighter moved from Caucasus to Poland
              1 fighter moved from Ukraine S.S.R. to Germany
      
          Place Units - Germans
              1 carrier placed in 5 Sea Zone
              9 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 41 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans regular : 0.67
      Russians regular : -0.50
      Germans regular : -1.83
      British regular : 0.17
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Post League Game Results Here

      @ManuC23 also Panther has said this on one of those threads:

      “Current stable is 2.6.14748”

      https://github.com/triplea-game/triplea/releases/tag/2.6.14748

      posted in League
      simon.tresselS
      simon.tressel
    • RE: League General Discussion Thread

      Yikes. Looks like odds of that is about 1.25% Hopefully your other units fared better!

      posted in League
      simon.tresselS
      simon.tressel
    • RE: Russia naval movement

      Manual page 15:

      "Powers Not at War with One Another

      When two powers on opposite sides are not yet
      at war with one another, they are not yet enemies,
      and they operate under some special conditions
      and restrictions.

      Movement: A power’s ships don’t block the naval
      movements of other powers with which it’s not at war,
      and vice versa. They can occupy the same sea zones."

      posted in Axis & Allies Europe 1940
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      Cool. For what it’s worth, I’m willing to keep playing this game if you want to, but I’m also fine calling it here if you want to focus on other things. Either way, thank you for the game; I learned a lot.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      5f3d09be-ea71-4fb2-bf39-4437cc0ccb75-image.png

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      Submerge the Russian submarine in Sea Zone 7?

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      TripleA Manual Gamesave Post: Germans round 1

      TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 1 carrier and 9 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 submarines moved from 9 Sea Zone to 11 Sea Zone
              2 submarines moved from 5 Sea Zone to 7 Sea Zone
              1 bomber moved from Germany to 7 Sea Zone
              1 infantry moved from Finland to Karelia S.S.R.
                    Germans take Karelia S.S.R. from Russians
              1 artillery and 1 infantry moved from Southern Europe to 15 Sea Zone
              1 artillery, 1 battleship, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
              1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
              1 fighter moved from Bulgaria Romania to Caucasus
              1 fighter moved from Poland to Caucasus
              2 infantry moved from Belorussia to Ukraine S.S.R.
              2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
              1 fighter moved from Germany to Ukraine S.S.R.
              1 fighter moved from Norway to 7 Sea Zone
              1 fighter moved from Northwestern Europe to 7 Sea Zone
      
          Combat - Germans
              Battle in Caucasus
                  Germans attack with 1 artillery, 2 fighters and 1 infantry
                  Russians defend with 1 aaGun, 1 factory and 2 fighters
                      Russians roll AA dice in Caucasus : 0/2 hits, 0.33 expected hits
                      Germans roll dice for 1 battleship in Caucasus, round 2 : 1/1 hits, 0.67 expected hits
                      Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 aaGun and 2 fighters in Caucasus, round 2 : 2/2 hits, 1.33 expected hits
                      1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus
                      1 fighter owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
                      Germans roll dice for 2 fighters in Caucasus, round 3 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 fighter in Caucasus, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Germans lost in Caucasus
                      1 fighter owned by the Russians lost in Caucasus
                  Germans win with 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                  Casualties for Russians: 1 aaGun and 2 fighters
              Battle in 7 Sea Zone
                  Germans attack with 1 bomber, 2 fighters and 2 submarines
                  British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
      

      Combat Hit Differential Summary :

      Russians regular : 1.00
      Germans regular : -0.33
      Russians AA : -0.33
      

      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: simon-tressel (Axis) vs pburns1587 (Allies), 1942.2

      Testing Forum poster

      Test summary from TripleA, engine version: 2.6.14748, time: 5:03:57 PM
      Savegame

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      No, I’m not complaining at all, sneaky is a compliment haha. I think it’s great to see what’s possible. Gotta play the rules to squeeze out whatever bonuses you can. I didn’t understand at first why you weren’t moving the other Allies through North Africa for a turn or two. Then I saw the bonus income going to Russia and it made sense. It’s cool to see how the blockades and NOs affect the strategy and tactics of the game. A lot of new mechanics to get used to!

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
    • RE: Newbie Looking for Game

      Nice. Do you have a preference for which side you want to play? I’m happy with either (no bid). As with most maps, I think Axis is probably harder to play and needs to be pretty aggressive to overcome the economic disadvantage, but the game is very balanced overall.

      posted in Find Online Players
      simon.tresselS
      simon.tressel
    • RE: Global 1942 GenCon setup - Stu (L) v Simon (X+7)

      It’s a slow death for me I think at this point… Only a matter of time before the blockades and NOs make the economic gap even wider. Those Russians in Africa are pretty sneaky haha.

      posted in Play Boardgames
      simon.tresselS
      simon.tressel
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