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    Topics created by Shox

    • S

      Rules Question

      Miniatures (Original)
      • • • Shox
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      M

      He means that the US Hero can keep using the destroyed tank’s attack values turn after turn, until he leaves the hex.

      The tank is destroyed and can be removed from play (though I suppose you can get cute and lay it on it’s side with the US Hero on top just for the visual effect and as a reminder what vehicle stats to use :-D)

    • S

      Booster Draft!?!?

      Miniatures (Original)
      • • • Shox
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      i found the limited AAM rules…. its a starter and a booster or 2 boosters played with 1 army of 80 points. <<< official from wizards >>>

      my thoughts about this…

      you are getting 18 pieces totally random. appr. 9 axis and 9 allied pieces. building an 80 point army. if you pull a 30-40 point rare tank awesome… but what happens if you pull a 50-65 point tank… you almost can’t use it. and what if you get the pieces i consider “time and place pieces” that have uses, but not every day army usues… it just seems it could get too unbalanced too quickly with only 2 boosters totally random.

      however i am thinking 3 boosters drafted instead of random gives you more options… i would prolly suggest 100 point army or true tournament style with 2 different 80 point armies. with the draft you could either draft heavy axis or heavy allied with 1 army or if doing 2 armies makes you select the best piece from the box. it takes some of the randomness of opening out of the picture. then if you pull that 50+ tank you could be more inclined to take a good UNC instead and hope that you are getting passed a 30ish tank that the next player didnt need for his army.

      honestly there is so much that you could do… and withing the next 2 weeks I will be doing this… will post all rules and results after then.

      what we do know… it will be 4 players with prolly 3 (maybe 4 if we have lots of time) boosters choosing (1x reserves, 1x d-day, 1xcontested skies) or we could sub in a set II or base set as we will be doing the 10 pack to save money and give most variety.

    • S

      Convoy Route Question….. need help asap

      Axis & Allies Pacific
      • • • Shox
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      saburo sakaiS

      Yes, you get the convoy route back.  For the purpose of determining ownership of convoy routes, submerged submarines and transports do not count.

      Now, your only problem is dealing with that wayward Japanese sub and what it might do on J2!

      SS

    • S

      Sub-Stalling ? NOT answered on the site…..

      Axis & Allies Pacific
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      saburo sakaiS

      It is not my essay.  As I mentioned, it was prepared by James Redford, a former DOI member.  I don’t know how to contact him, but the best bet is to contact Rich at wargamer’s Club at this email:  info[at]wargamersclub.org… He may be able to get or give approval for publishing.

      SS

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