Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Shin-Ji
    • Profile
    • Following 0
    • Followers 0
    • Topics 105
    • Posts 13,286
    • Best 24
    • Controversial 0
    • Groups 1

    Shin-Ji

    @Shin-Ji

    '15

    85
    Reputation
    358
    Profile views
    13.3k
    Posts
    0
    Followers
    0
    Following
    Joined Last Online
    Location Marietta, GA, USA Age 24

    Shin-Ji Unfollow Follow
    '15

    Best posts made by Shin-Ji

    • RE: Find League Opponents Thread

      Hello all! I’ve been gone since 2019, but I’m feeling the itch to try out Path to Victory. I was an average player (Tier 1) back in the day, but I’ve got lots of rust to shake off, and I’ve never played this mod at all before.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: G40 Balance Mod - Feedback Thread

      I’d like to second the idea of letting China buy Artillery at any point in the game. In the tiers I play, generally around Tier 1, where we ain’t nothing special but we do have some idea what we are doing, Axis seem stronger, so giving Allies just a tiny boost like that might make the difference.

      And, as regularkid mentioned, it’s not going to have a huge effect one way or another anyway.

      posted in Other Axis & Allies Variants
      Shin-JiS
      Shin-Ji
    • RE: Early take down of Sydney

      Has this ever worked for anyone?  Not the specific strat MoW proposed - though I agree that’s the best way to go - but any taking of ANZAC before India.  I’ve done it a few times, but I’ve lost the game every time.

      I think it’s a lot like Sealion.  Even when you win, you lose.

      posted in Axis & Allies Global 1940
      Shin-JiS
      Shin-Ji
    • RE: 18L Shin Ji (Axis+3) vs Aequitas et Veritas BM 3

      OK, the forums are back up. We can still sort of post by just attaching save games.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: TripleA Savegame Storage

      Realistically, you look at even the most interesting and instructive games, and you’ll never see more than 3-5 downloads of any given turn.  People don’t go back and look at them.  Deleting them after a certain period of time is fine.

      posted in Play Boardgames
      Shin-JiS
      Shin-Ji
    • RE: G40 Balance Mod - Feedback Thread

      I just had another game come through, so I’ll have to pass for now, but maybe in a week or two?

      posted in Other Axis & Allies Variants
      Shin-JiS
      Shin-Ji
    • RE: 18L Shin Ji (Axis+3) vs Aequitas et Veritas BM 3

      I have not. I’ll go ahead and get that done when I get a chance.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: 18L Shin Ji (Axis+3) vs Aequitas et Veritas BM 3

      Heh. I bet! My first win after 7 losses felt good! I’m sure you’ll get your chance soon.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: 2018L Shin-Ji (Axis, no IJ) vs AeV

      I switched out Angola to be Japanese so I wouldn’t have to remember that.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Wiz (X) vs Shin-JI (L+10) BM3 G1

      Nope! I’m a USAer! I just get to post at work, since I work from home.

      posted in League
      Shin-JiS
      Shin-Ji

    Latest posts made by Shin-Ji

    • RE: Post League Game Results Here

      Adam514 (Axis +6) over Shin Ji PtV.

      Adam just played a bad hand (in terms of die rolls) amazingly well! An amazing opponent.

      https://www.axisandallies.org/forums/topic/39950/adam514-axis-6-vs-shin-ji-allies-ptv/71

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      @adam514 I’ve decided to concede this match. You have made all the right moves throughout, despite having some of the worst dice luck I have ever seen! Well played.

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 5
      
          Combat Move - Russians
              8 infantry moved from Inner Mongolia to Honan
              1 infantry moved from Western Ukraine to Eastern Poland
                    Russians take Eastern Poland from Italians
              1 infantry moved from Novgorod to Northern Belarus
                    Russians take Northern Belarus from Germans
              4 artilleries and 24 infantry moved from Novgorod to Leningrad
      
          Combat - Russians
              Battle in Leningrad
                  Russians attack with 4 artilleries and 24 infantry
                  Germans defend with 1 airfield, 1 harbour and 1 infantry
                      Russians roll dice for 4 artilleries and 24 infantry in Leningrad, round 2 : 9/28 hits, 6.00 expected hits
                      Germans roll dice for 1 infantry in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Leningrad
                  Russians win, taking Leningrad from Germans with 4 artilleries and 24 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              4 aaGuns moved from Novgorod to Leningrad
              1 aaGun, 1 artillery and 14 infantry moved from Kursk to Ukraine
              3 armour moved from Urals to Kansu
              1 mech_infantry moved from Stalingrad to Western Sinkiang
              4 armour moved from Stalingrad to Western Sinkiang
              3 infantry moved from Stalingrad to Kazakhstan
              2 fighters and 1 tactical_bomber moved from Stalingrad to Southern Persia
              1 mech_infantry moved from Samara to Western Sinkiang
              1 armour moved from Samara to Western Sinkiang
              7 infantry moved from Samara to Urals
              1 infantry moved from Yaroslavl to Gorky
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Germans regular : -0.33
      Russians regular : 3.00
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 artillery moved from New South Wales to 64 Sea Zone
              1 artillery and 1 transport moved from 64 Sea Zone to 65 Sea Zone
              1 infantry moved from New Zealand to 65 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 65 Sea Zone to 31 Sea Zone
              1 infantry moved from 31 Sea Zone to Johnston Island
              1 artillery moved from 31 Sea Zone to Johnston Island
              2 fighters and 1 infantry moved from New South Wales to Queensland
              2 fighters moved from Queensland to Hawaiian Islands
      
          Place Units - ANZAC
              1 fighter and 2 mech_infantrys placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
      
          Combat Move - French
              2 infantry moved from Algeria to 94 Sea Zone
              1 fighter moved from 94 Sea Zone to Gibraltar
              1 destroyer moved from 82 Sea Zone to 40 Sea Zone
      
          Combat - French
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
              EDIT: Adding units owned by Americans to Western United States: 1 factory_major
              EDIT: Adding units owned by Americans to Central United States: 1 factory_major
              EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
              EDIT: Turning off Edit Mode
              Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              4 fighters moved from 27 Sea Zone to Queensland
              1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 armour and 1 mech_infantry moved from Western United States to Central United States
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Central United States
              1 destroyer and 3 transports placed in 104 Sea Zone
              1 carrier placed in 11 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 6 infantry moved from Inner Mongolia to Honan
              1 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Japanese lost in Kwangsi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Honan
                  Chinese attack with 1 artillery and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 6 infantry in Honan, round 2 : 2/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Honan
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 airfield, 2 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from Iraq to 100 Sea Zone
              1 armour and 2 infantry moved from Iraq to Syria
              1 infantry moved from Yunnan to Szechwan
              1 fighter moved from Eastern India to Szechwan
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in 100 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 100 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 transport
              Battle in Syria
                  British attack with 1 armour and 2 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Syria
                  British win, taking Syria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Szechwan
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Trans-Jordan from Italians to British
              EDIT: Turning off Edit Mode
              1 fighter moved from Szechwan to Yunnan
              2 artilleries moved from Burma to Yunnan
              3 infantry moved from Burma to Eastern India
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
              1 destroyer moved from 83 Sea Zone to 82 Sea Zone
              1 fighter moved from 100 Sea Zone to Anglo-Egyptian Sudan
              1 infantry moved from Kenya to Anglo-Egyptian Sudan
              1 armour, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
              1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 4 transports moved from 97 Sea Zone to 94 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              2 fighters moved from Scotland to Gibraltar
              1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
              1 artillery moved from 93 Sea Zone to Gibraltar
              1 infantry moved from 93 Sea Zone to Gibraltar
              1 destroyer moved from 112 Sea Zone to 93 Sea Zone
      
          Place Units - British
              1 bomber placed in United Kingdom
              2 armour and 1 mech_infantry placed in Union of South Africa
              1 airfield placed in Gibraltar
              2 infantry placed in Quebec
              1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 4 infantry
              Turning on Edit Mode
              EDIT: Removing units owned by British from Northeast Persia: 1 infantry
              EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
              EDIT: Adding units owned by British to Northwest Persia: 1 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -0.33
      Italians regular : -0.67
      Japanese regular : 1.00
      British regular : 2.50
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
              EDIT: Adding units owned by Americans to Western United States: 1 factory_major
              EDIT: Adding units owned by Americans to Central United States: 1 factory_major
              EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
              EDIT: Turning off Edit Mode
              Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              4 fighters moved from 27 Sea Zone to Queensland
              1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 armour and 1 mech_infantry moved from Western United States to Central United States
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Central United States
              1 destroyer and 3 transports placed in 104 Sea Zone
              1 carrier placed in 11 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 6 infantry moved from Inner Mongolia to Honan
              1 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Japanese lost in Kwangsi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Honan
                  Chinese attack with 1 artillery and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 6 infantry in Honan, round 2 : 2/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Honan
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      
          Purchase Units - British
              British buy 1 airfield, 2 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from Iraq to 100 Sea Zone
              1 armour and 2 infantry moved from Iraq to Syria
              1 infantry moved from Yunnan to Szechwan
              1 fighter moved from Eastern India to Szechwan
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
      
          Combat - British
              Battle in 100 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 100 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 6
                  Casualties for Italians: 1 transport
              Battle in Syria
                  British attack with 1 armour and 2 infantry
                  Italians defend with 2 infantry
                      British roll dice for 1 armour and 2 infantry in Syria, round 2 : 2/3 hits, 0.83 expected hits
                      Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians lost in Syria
                  British win, taking Syria from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                  Casualties for Italians: 2 infantry
              Battle in Szechwan
                  British attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              Turning on Edit Mode
              EDIT: Changing ownership of Trans-Jordan from Italians to British
              EDIT: Turning off Edit Mode
              1 fighter moved from Szechwan to Yunnan
              2 artilleries moved from Burma to Yunnan
              3 infantry moved from Burma to Eastern India
              1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 82 Sea Zone
              1 destroyer moved from 83 Sea Zone to 82 Sea Zone
              1 fighter moved from 100 Sea Zone to Anglo-Egyptian Sudan
              1 infantry moved from Kenya to Anglo-Egyptian Sudan
              1 armour, 3 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo-Egyptian Sudan
              1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 4 transports moved from 97 Sea Zone to 94 Sea Zone
              1 fighter moved from United Kingdom to Gibraltar
              2 fighters moved from Scotland to Gibraltar
              1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
              1 artillery moved from 93 Sea Zone to Gibraltar
              1 infantry moved from 93 Sea Zone to Gibraltar
              1 destroyer moved from 112 Sea Zone to 93 Sea Zone
      
          Place Units - British
              1 bomber placed in United Kingdom
              2 armour and 1 mech_infantry placed in Union of South Africa
              1 airfield placed in Gibraltar
              2 infantry placed in Quebec
              1 transport placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 32 PUs; end with 32 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
      
          Place Units - UK_Pacific
              4 infantry placed in Eastern India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 8 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in Eastern India change ownership: 4 infantry
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Americans regular : -0.33
      Italians regular : -0.67
      Japanese regular : 1.00
      British regular : 2.50
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 artillery and 6 infantry moved from Inner Mongolia to Honan
              1 infantry moved from Yunnan to Kwangsi
              1 fighter moved from Yunnan to Kwangsi
      
          Combat - Chinese
              Battle in Kwangsi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Kwangsi
                      1 artillery owned by the Japanese lost in Kwangsi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
              Battle in Honan
                  Chinese attack with 1 artillery and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 6 infantry in Honan, round 2 : 2/7 hits, 1.50 expected hits
                      Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Honan
                      1 infantry owned by the Japanese lost in Honan
                  Chinese win, taking Honan from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kwangsi to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Honan
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 9 PUs
      

      Combat Hit Differential Summary :

      Chinese regular : 0.17
      Japanese regular : 1.00
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Americans
              Turning on Edit Mode
              EDIT: Removing units owned by Americans from Western United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Central United States: 1 factory_minor
              EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor
              EDIT: Adding units owned by Americans to Western United States: 1 factory_major
              EDIT: Adding units owned by Americans to Central United States: 1 factory_major
              EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major
              EDIT: Turning off Edit Mode
              Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
              1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
              4 fighters moved from 27 Sea Zone to Queensland
              1 artillery, 1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 marines, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 34 Sea Zone
              1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands
      
          Combat - Americans
              Battle in Caroline Islands
                  Americans attack with 1 artillery, 3 infantry and 2 marines
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits, 1.67 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Americans lost in Caroline Islands
                      2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
      
          Non Combat Move - Americans
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
              1 armour, 1 artillery, 1 cruiser, 1 destroyer, 5 infantry, 1 mech_infantry and 4 transports moved from 104 Sea Zone to 93 Sea Zone
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
              1 carrier moved from 11 Sea Zone to 27 Sea Zone
              1 armour and 1 mech_infantry moved from Western United States to Central United States
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Central United States
              1 destroyer and 3 transports placed in 104 Sea Zone
              1 carrier placed in 11 Sea Zone
              2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans regular : -0.33
      Japanese regular : 0.33
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: WW2 Path to Victory

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 6 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 infantry moved from Ukraine to Bessarabia
              1 fighter moved from Ukraine to Bessarabia
              1 infantry moved from Leningrad to Baltic States
                    Russians take Baltic States from Germans
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              3 infantry moved from Stalingrad to Samara
              3 infantry moved from Rostov to Stalingrad
              1 mech_infantry moved from Ukraine to Stalingrad
              1 armour moved from Ukraine to Stalingrad
              1 fighter moved from Ukraine to Stalingrad
              1 tactical_bomber moved from Ukraine to Stalingrad
              1 fighter moved from Bessarabia to Stalingrad
              1 armour and 1 mech_infantry moved from Bryansk to Samara
              4 infantry moved from Russia to Samara
              1 infantry moved from Novgorod to Yaroslavl
              4 aaGuns, 4 artilleries and 25 infantry moved from Leningrad to Novgorod
              1 infantry moved from Ukraine to Western Ukraine
              1 aaGun, 1 artillery and 14 infantry moved from Ukraine to Kursk
      
          Place Units - Russians
              3 armour placed in Stalingrad
              3 armour placed in Urals
              1 artillery and 1 infantry placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 33 PUs; end with 33 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
              Turning on Edit Mode
              EDIT: Removing units owned by Russians from Central Mongolia: 8 infantry
              EDIT: Adding units owned by Russians to Inner Mongolia: 8 infantry
              EDIT: Turning off Edit Mode
      

      Combat Hit Differential Summary :

      Italians regular : -0.33
      Russians regular : 0.33
      

      Savegame

      posted in League
      Shin-JiS
      Shin-Ji
    • RE: Adam514 (Axis+6) vs Shin-Ji (Allies) PTV

      @Adam514 sorry for the slow response. Getting ready to send my kid on a solo international flight!

      posted in League
      Shin-JiS
      Shin-Ji