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    shadowhooch

    @shadowhooch

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    Latest posts made by shadowhooch

    • RE: Can US upgrade Japanese Factory after capture

      @surfer Thank you!

      posted in Axis & Allies Global 1940
      S
      shadowhooch
    • Can US upgrade Japanese Factory after capture

      Tried this on TripleA but didn’t seem to work. US took over Japan. Following turn tried to upgrade the now minor factory into a major one but wouldn’t allow its placement. Is it not allowed?

      posted in Axis & Allies Global 1940
      S
      shadowhooch
    • RE: Dice Roller

      test

      DiceRolls: 2@3 1@4; Total Hits: 12@3: (4, 5)1@4: (1)

      DiceRolling 3d6:
      (1, 1, 3)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Any players in St. Louis?

      I play and am in Fenton.  However, I mostly play by forum due to time constraints.

      posted in Player Locator
      S
      shadowhooch
    • RE: The Official "Looking for AA50 Opponents" Thread

      Looking to join a 6 player 1941 with NOs and Tech.  Lemme know if you got one happenin’.

      posted in Find Online Players
      S
      shadowhooch
    • RE: Dice Roller

      test

      DiceRolls: 1@1, 2@2; Total Hits: 11@1,: (6)2@2: (5, 2)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Are Boats useless against planes?

      I used to think the same thing and neglected to build a navy with the US thinking I could just bomb the Japanese navy out of the water.  Boy was I wrong when my 7 bombers faced 2 carriers (with 4 fighters) and a battleship.  I got toasted.

      Best sea defenders are 2 fighters and a carrier which will be able to hold off an air attack just fine.

      Destroyers are also a good bargain and can hold their own.

      Battleships are best for attacking and are lethal when you combine them with other cheaper sea units.  That “free hit” is a great deal.

      Every sea unit has its purpose.

      posted in Axis & Allies Anniversary Edition
      S
      shadowhooch
    • RE: Dice Roller

      Test

      Attacker
      DiceRolls: 2@1 3@2 1@4; Total Hits: 12@1: (5, 6)3@2: (3, 3, 3)1@4: (2)

      Defender
      DiceRolls: 4@1 2@2; Total Hits: 04@1: (4, 3, 5, 6)2@2: (4, 6)

      posted in Find Online Players
      S
      shadowhooch
    • RE: Dice Roller

      Test:
      A
      DiceRolls: 3@1 1@3; Total Hits: 33@1: (1, 2, 1)1@3: (1)

      posted in Find Online Players
      S
      shadowhooch
    • RE: The Official "Looking for AA50 Opponents" Thread

      @bongaroo:

      How about a multi AA50 1941 game, NOs and techs?

      All interested please PM me.  We’ll start and thread to get our teams together and use it for the game afterward.

      :-D

      PM sent.

      posted in Find Online Players
      S
      shadowhooch