@SuperbattleshipYamato said in [Global 1940] Changing AA in the game:
@shadowhawk
Simplest step would be to simply decrease its cost to 1-2 IPCs. Make it a “super fodder” unit.
To be historically accurate:
When defending, the participate in special combat like the out of box version, but they each shoot 1 shot that hits at 2 or 3 (haven’t decided). Have this happen every turn.
When there are no air units, it participates in regular combat and hits at 2 or 3.
Lower the cost to 4 or 3 IPCs.
I’m fine with it not being able to attack. Anti-aircraft guns that the unit represents are the super heavy and large types that can’t move easily (i.e not the mobile, field anti-aircraft weapons but the large complexes that defend cities). Ground units that are attacking being able to destroy air units represent the field anti-aircraft weapons.
Large complexes are already handled differently, these are the special mobile AA divisions. Although mobile is a relative term. Like the Flak 88, yes it can be moved but takes time to setup and stuff.
Most divisions also had some smaller caliber AA guns that could shoot down planes but not that well.
Its like the arty from the game, every infantry division did have its own small caliber arty guns. But the unit represents the bigger concentration of heavier guns.
But currenty they can cause whole games to chance due to luck, which i dont like.
Imagine attacking moscow with germany, normally you got your airforce there to help out. Now you have to do it without your airforce because the defender rolled all 1s on defence. Or just losing like half your airforce. It changes the odds drastic. It chances the game because suddenly you lose @moscow and germany cannot win anymore. Just because of 1 lucky roll of the dice.
It would be better if they didnt shoot pre-combat but during the defence step but every round, but still targetting only air. That would make chosing them as casualties also somewhat interesting.
Or maby give them 1 pre-combat shot each round.
This makes them stronger and weaker at the same time. They are still good, they still hit planes only but they shoot only @1, but every round.
Now they are a shoot and destroy unit, Free extra hps basically.