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    Posts made by Sgt.Ryder

    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Purchase Units - Italians
                  Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Bulgaria to Greece
                        Italians take Greece from British
                  1 armour moved from Greece to Albania
                  1 infantry moved from Bulgaria to Albania
                  1 artillery and 1 infantry moved from Yugoslavia to Albania
                  1 armour and 1 mech_infantry moved from Denmark to Northern Italy
                  1 armour moved from Denmark to Northern Italy
                  3 fighters moved from Northern Italy to 96 Sea Zone

      Combat - Italians
                  Battle in 96 Sea Zone
                      Italians attack with 3 fighters
                      British defend with 1 destroyer
                          Italians roll dice for 3 fighters in 96 Sea Zone, round 1 :  2/3 hits
                          British roll dice for 1 destroyer in 96 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the British lost in 96 Sea Zone
                      Italians win with 3 fighters remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer

      Non Combat Move - Italians
                  3 fighters moved from 96 Sea Zone to Southern Italy

      Place Units - Italians
                  3 infantry and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs total

      Territory Summary for Italians :

      British Somaliland : 1 flag
          Albania : 1 armour, 1 artillery and 2 infantry
          Northern Italy : 2 armour, 1 factory_major, 9 infantry and 3 mech_infantrys
          Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
          Bulgaria : 1 flag
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 60 / 87
          Russians : 9 / 0
          Japanese : 50 / 58
          Americans : 68 / 86
          Chinese : 4 / 11
          British : 35 / 38
          UK_Pacific : 8 / 8
          Italians : 14 / 14
          ANZAC : 10 / 20
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      no problem :P

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Purchase Units - Japanese
                  Japanese buy 3 artilleries, 1 carrier, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Malaya to Shan State
                  3 submarines moved from 35 Sea Zone to 42 Sea Zone
                  1 bomber moved from Philippines to 42 Sea Zone
                  1 mech_infantry moved from Sikang to Kweichow
                  1 mech_infantry moved from Kiangsu to Anhwe
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                  2 mech_infantrys moved from Kiangsu to Kwangsi
                  3 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                  3 transports moved from 20 Sea Zone to 6 Sea Zone
                  1 armour moved from Philippines to 35 Sea Zone
                  1 artillery moved from Philippines to 35 Sea Zone
                  1 armour, 1 artillery and 2 transports moved from 35 Sea Zone to 20 Sea Zone
                  2 infantry moved from Kwangtung to 20 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                  1 bomber moved from Philippines to 42 Sea Zone
                  2 fighters and 2 tactical_bombers moved from Kiangsu to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Kweichow
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi
                  3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                  2 battleships, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                  1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 35 Sea Zone

      Combat - Japanese
                  Battle in Kweichow
                      Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 :  1/3 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Kweichow
                      Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Anhwe
                      Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 1 :  2/3 hits
                          Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Anhwe
                      Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                      Chinese defend with 2 artilleries and 3 infantry
                          Japanese roll dice for 3 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 1 :  4/12 hits
                          Chinese roll dice for 2 artilleries and 3 infantry in Kwangsi, round 1 :  1/5 hits
                          1 artillery owned by the Chinese , 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                          Japanese roll dice for 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Kwangsi, round 2 :  6/11 hits
                          Chinese roll dice for 1 artillery in Kwangsi, round 2 :  0/1 hits
                          1 artillery owned by the Chinese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 3 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 artilleries and 3 infantry
                  Battle in Shan State
                      Japanese attack with 1 armour, 1 artillery and 3 infantry
                      Americans defend with 3 fighters
                          Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Shan State, round 1 :  0/5 hits
                          UK_Pacific roll dice for 3 fighters in Shan State, round 1 :  1/3 hits
                          1 infantry owned by the Japanese lost in Shan State
                          Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 :  1/4 hits
                          UK_Pacific roll dice for 3 fighters in Shan State, round 2 :  1/3 hits
                          1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
                          Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Shan State, round 3 :  2/3 hits
                          UK_Pacific roll dice for 2 fighters in Shan State, round 3 :  1/2 hits
                          2 fighters owned by the Americans and 1 infantry owned by the Japanese lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 21
                      Casualties for Japanese: 3 infantry
                      Casualties for Americans: 3 fighters
                  Battle in 42 Sea Zone
                      Japanese attack with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines and 2 tactical_bombers
                      ANZAC defend with 1 battleship, 3 destroyers and 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                          Japanese roll dice for 3 submarines in 42 Sea Zone, round 1 :  0/3 hits
                          Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 1 :  6/12 hits
                      Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the ANZAC
                          Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 1 :  2/9 hits
                      Units damaged: 2 battleships owned by the Japanese
                          1 destroyer owned by the Americans and 3 destroyers owned by the ANZAC lost in 42 Sea Zone
                          Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 :  1/3 hits
                          1 carrier owned by the Americans lost in 42 Sea Zone
                          Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  6/12 hits
                          Americans roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/2 hits
                          Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 42 Sea Zone, round 2 :  1/2 hits
                          1 fighter owned by the Americans , 1 transport owned by the ANZAC , 1 cruiser owned by the Americans , 1 transport owned by the Americans , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans , 1 submarine owned by the Japanese and 1 battleship owned by the ANZAC lost in 42 Sea Zone
                      Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 101
                      Casualties for Japanese: 1 destroyer and 1 submarine
                      Casualties for ANZAC: 1 battleship, 3 destroyers and 1 transport
                      Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Manchuria: 1 artillery
                  EDIT: Adding units owned by Japanese to Amur: 1 artillery
                  EDIT: Changing ownership of Amur from Russians to Japanese
                  EDIT: Turning off Edit Mode
                  2 bombers moved from 42 Sea Zone to Philippines
                  3 fighters and 3 tactical_bombers moved from Kwangsi to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsu
                  1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone

      Place Units - Japanese
                  1 carrier placed in 6 Sea Zone
                  3 infantry placed in Kwangtung
                  3 mech_infantrys placed in Kiangsu
                  3 artilleries and 3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 55 PUs; end with 58 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Kwangsi : 3 artilleries and 2 mech_infantrys
          Korea : 4 aaGuns
          Kiangsu : 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
          Japan : 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
          Shensi : 1 flag
          Suiyuyan : 1 flag
          Kweichow : 1 flag, 1 mech_infantry
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag, 1 mech_infantry
          Shan State : 1 flag, 1 armour and 1 artillery
          Malaya : 1 flag, 1 harbour
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 3 tactical_bombers
          Philippines : 1 flag, 1 airfield, 2 bombers and 1 harbour
          Amur : 1 flag, 1 artillery
          Celebes : 1 flag
          Sumatra : 1 flag
          42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers
          41 Sea Zone : 1 flag
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 2 transports
          35 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
          39 Sea Zone : 1 submarine
          6 Sea Zone : 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 3 transports

      Production/PUs Summary :

      Germans : 63 / 87
          Russians : 9 / 0
          Japanese : 55 / 58
          Americans : 63 / 85
          Chinese : 3 / 11
          British : 33 / 35
          UK_Pacific : 7 / 6
          Italians : 13 / 13
          ANZAC : 10 / 20
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Combat Move - Russians

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :7

      Politics - Germans

      Research Technology - Germans
                  Germans spend 20 on tech rolls
                      Germans roll 6,1,5,5 and gets 1 hit
                  Germans removing all Technology Tokens after successful research.
                  Germans discover Rockets Advance

      Activate Technology - Germans
                  Germans activating Rockets Advance

      Purchase Units - Germans
                  Germans buy 1 airfield, 1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 4 PUs; 0 techTokens;

      Combat Move - Germans
                  Rocket attack in United Kingdom does 5 damage to factory_major owned by British
                      Rockets in France roll: 5
                  Rocket attack in Norway does 2 damage to factory_minor owned by Americans
                      Rockets in Western Germany roll: 2
                  Rocket attack in Persia does 3 damage to factory_minor owned by British
                      Rockets in Russia roll: 3
                  2 battleships, 1 cruiser, 2 destroyers, 5 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                  1 tactical_bomber moved from Western Germany to 119 Sea Zone
                  2 fighters moved from Western Germany to 112 Sea Zone
                  1 tactical_bomber moved from Western Germany to 112 Sea Zone
                  3 bombers and 2 tactical_bombers moved from Archangel to 112 Sea Zone
                  1 infantry moved from Vyborg to Novgorod
                  1 armour moved from Russia to Novosibirsk
                        Germans take Novosibirsk from Russians
                  1 infantry moved from Volgograd to Kazakhstan
                        Germans take Kazakhstan from Russians
                  6 armour moved from Russia to Archangel
                  11 armour moved from Russia to Volgograd
                  4 infantry moved from Western Germany to Denmark
                  4 infantry moved from France to Western Germany

      Combat - Germans
                  Battle in 119 Sea Zone
                      Germans attack with 1 tactical_bomber
                      Americans defend with 5 transports
                          5 transports owned by the Americans lost in 119 Sea Zone
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is 35
                      Casualties for Americans: 5 transports
                  Battle in 112 Sea Zone
                      Germans attack with 2 battleships, 3 bombers, 1 cruiser, 2 destroyers, 2 fighters, 5 submarines, 3 tactical_bombers and 1 transport
                      Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
                          Germans roll dice for 5 submarines in 112 Sea Zone, round 1 :  3/5 hits
                      Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                          Germans roll dice for 2 battleships, 3 bombers, 1 cruiser, 2 destroyers, 2 fighters, 3 tactical_bombers and 1 transport in 112 Sea Zone, round 1 :  9/16 hits
                          Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports in 112 Sea Zone, round 1 :  4/7 hits
                      Units damaged: 2 battleships owned by the Germans
                          1 battleship owned by the Americans , 2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 cruisers owned by the Americans , 2 transports owned by the Americans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
                      Germans win with 2 battleships, 3 bombers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 92
                      Casualties for Germans: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 transports

      Non Combat Move - Germans
                  1 tactical_bomber could not land in 119 Sea Zone and was removed
                  3 bombers moved from 112 Sea Zone to Western Germany
                  1 tactical_bomber moved from 112 Sea Zone to Western Germany
                  2 fighters moved from 112 Sea Zone to Western Germany
                  3 aaGuns moved from Rostov to Volgograd

      Place Units - Germans
                  1 carrier placed in 112 Sea Zone
                  1 airfield placed in Volgograd
                  3 mech_infantrys placed in Volgograd
                  3 infantry placed in Novgorod
                  2 fighters and 1 tactical_bomber placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                  Germans collect 63 PUs; end with 67 PUs total
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

      Territory Summary for Germans :

      Kazakhstan : 1 flag, 1 infantry
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
          Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 4 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
          Germany : 1 factory_major
          Denmark : 4 infantry
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag
          Rostov : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag, 6 armour
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Russia : 1 flag, 1 airfield and 1 factory_minor
          Tambov : 1 flag
          Ukraine : 1 flag, 1 factory_minor
          Western Ukraine : 1 flag
          Novosibirsk : 1 flag, 1 armour
          Vologda : 1 flag
          Volgograd : 1 flag, 3 aaGuns, 1 airfield, 12 armour, 1 factory_minor and 3 mech_infantrys
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
          Caucasus : 1 flag
          Smolensk : 1 flag
          Samara : 1 flag
          112 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines, 2 tactical_bombers and 1 transport
          125 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 63 / 87
          Russians : 10 / 0
          Japanese : 50 / 61
          Americans : 63 / 85
          Chinese : 6 / 11
          British : 33 / 35
          UK_Pacific : 8 / 6
          Italians : 13 / 13
          ANZAC : 10 / 20
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Italians
                  Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 mech_infantry moved from Northern Italy to Denmark
                  1 armour moved from Northern Italy to Denmark
                  1 infantry moved from Albania to Bulgaria
                  1 armour moved from Northern Italy to Bulgaria
                  2 fighters moved from Southern Italy to Bulgaria
                  1 armour moved from Northern Italy to Denmark
                  1 fighter moved from Southern Italy to Denmark
                  1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

      Combat - Italians
                  Battle in Denmark
                      Italians attack with 2 armour, 1 fighter and 1 mech_infantry
                      Americans defend with 2 infantry
                          Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 1 :  0/4 hits
                          Americans roll dice for 2 infantry in Denmark, round 1 :  0/2 hits
                          Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 2 :  1/4 hits
                          Americans roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                          1 infantry owned by the Americans lost in Denmark
                          Italians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Denmark, round 3 :  2/4 hits
                          Americans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                          1 infantry owned by the Americans lost in Denmark
                      Italians win, taking Denmark from Americans with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in Bulgaria
                      Italians attack with 1 armour, 2 fighters and 1 infantry
                      British defend with 2 infantry
                          Italians roll dice for 1 armour, 2 fighters and 1 infantry in Bulgaria, round 1 :  2/4 hits
                          British roll dice for 2 infantry in Bulgaria, round 1 :  0/2 hits
                          2 infantry owned by the British lost in Bulgaria
                      Italians win, taking Bulgaria from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for British: 2 infantry

      Non Combat Move - Italians
                  2 fighters moved from Bulgaria to Northern Italy
                  1 fighter moved from Denmark to Northern Italy

      Place Units - Italians
                  3 infantry and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs total

      Territory Summary for Italians :

      British Somaliland : 1 flag
          Kenya : 1 flag, 1 artillery
          Denmark : 2 armour and 1 mech_infantry
          Northern Italy : 1 factory_major, 3 fighters, 6 infantry and 1 mech_infantry
          Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
          Bulgaria : 1 flag, 1 armour and 1 infantry
          Yugoslavia : 1 flag, 1 artillery and 1 infantry

      Production/PUs Summary :

      Germans : 61 / 107
          Russians : 12 / 0
          Japanese : 50 / 61
          Americans : 63 / 85
          Chinese : 6 / 11
          British : 33 / 35
          UK_Pacific : 8 / 6
          Italians : 13 / 13
          ANZAC : 10 / 25
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      I don’t even think I can, but no anyhow.

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 1 cruiser, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 unit repaired.
                  1 mech_infantry moved from Tsinghai to Sikang
                        Japanese take Sikang from Chinese
                  3 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers moved from Korea to Manchuria
                  3 fighters moved from Japan to Manchuria
                  2 bombers, 3 fighters and 2 tactical_bombers moved from Kiangsu to Manchuria
                  3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                  3 mech_infantrys moved from Kiangsu to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
                  1 artillery moved from Java to 42 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                  1 submarine moved from 37 Sea Zone to 35 Sea Zone
                  3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
                  3 artilleries and 3 infantry moved from 20 Sea Zone to Kwangtung
                  1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 armour moved from Celebes to 44 Sea Zone
                  1 armour, 1 artillery and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                  2 submarines moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry moved from Sumatra to 41 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 55 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  1 battleship moved from 6 Sea Zone to 35 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                  1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                  1 infantry moved from 37 Sea Zone to Malaya

      Combat - Japanese
                  Battle in Malaya
                  Battle in Kwangtung
                      Japanese attack with 3 artilleries and 3 infantry
                      British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                          Japanese roll dice for 3 artilleries and 3 infantry in Kwangtung, round 1 :  1/6 hits
                          UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 1 :  0/1 hits
                          1 mech_infantry owned by the British lost in Kwangtung
                      Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Kwangsi
                      Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kwangsi, round 1 :  2/5 hits
                          Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                          1 infantry owned by the Chinese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Manchuria
                      Japanese attack with 3 artilleries, 2 bombers, 7 fighters, 8 infantry and 4 tactical_bombers
                      Russians defend with 2 aaGuns and 18 infantry
                          AA guns fire in Manchuria :  1/6 hits
                          1 fighter owned by the Japanese lost in Manchuria
                          Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 8 infantry and 4 tactical_bombers in Manchuria, round 1 :  12/23 hits
                          Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 1 :  7/18 hits
                          10 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria
                          Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 2 :  5/16 hits
                          Chinese roll dice for 8 infantry in Manchuria, round 2 :  2/8 hits
                          5 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Manchuria
                          Japanese roll dice for 2 artilleries, 2 bombers, 6 fighters and 4 tactical_bombers in Manchuria, round 3 :  4/14 hits
                          Chinese roll dice for 3 infantry in Manchuria, round 3 :  1/3 hits
                          3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Manchuria
                      Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                      Casualties for Japanese: 2 artilleries, 1 fighter and 8 infantry
                      Casualties for Russians: 2 aaGuns and 18 infantry

      Non Combat Move - Japanese
                  2 fighters moved from Manchuria to 6 Sea Zone
                  2 bombers moved from Manchuria to Philippines
                  4 fighters and 4 tactical_bombers moved from Manchuria to Kiangsu
                  1 armour moved from 35 Sea Zone to Philippines
                  1 artillery moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu

      Place Units - Japanese
                  1 carrier, 1 cruiser and 3 submarines placed in 6 Sea Zone
                  3 mech_infantrys placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 56 PUs; end with 56 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Kwangsi : 3 mech_infantrys
          Korea : 4 aaGuns
          Kiangsu : 1 factory_minor, 5 fighters, 3 mech_infantrys and 5 tactical_bombers
          Japan : 1 airfield, 1 factory_major and 1 harbour
          Manchuria : 1 artillery
          Shensi : 1 flag
          Suiyuyan : 1 flag
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag, 1 mech_infantry
          Anhwe : 1 flag
          Malaya : 1 flag, 1 harbour and 1 infantry
          Borneo : 1 flag
          Kwangtung : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
          Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 2 bombers and 1 harbour
          Celebes : 1 flag
          Java : 1 flag
          Sumatra : 1 flag
          41 Sea Zone : 1 flag
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 1 transport
          35 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 2 tactical_bombers and 2 transports
          39 Sea Zone : 1 submarine
          20 Sea Zone : 3 transports
          6 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 submarines
          55 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 64 / 107
          Russians : 12 / 0
          Japanese : 56 / 61
          Americans : 56 / 77
          Chinese : 4 / 13
          British : 33 / 39
          UK_Pacific : 8 / 11
          Italians : 13 / 13
          ANZAC : 10 / 25
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :6

      Politics - Germans

      Research Technology - Germans
                  Germans spend 15 on tech rolls
                      Germans roll 6,4,6 and gets 2 hits
                  Germans removing all Technology Tokens after successful research.
                  Germans discover Heavy Bomber

      Activate Technology - Germans
                  Germans activating Heavy Bomber

      Purchase Units - Germans
                  Germans buy 1 battleship, 1 destroyer and 4 submarines; Remaining resources: 2 PUs; 0 techTokens;

      Combat Move - Germans
                  1 armour moved from Tambov to Samara
                        Germans take Samara from Russians
                  1 armour moved from Samara to Russia
                  1 infantry moved from Vologda to Russia
                  1 infantry moved from Smolensk to Russia
                  3 infantry moved from Belarus to Novgorod
                  1 infantry moved from Novgorod to Vyborg
                        Germans take Vyborg from Russians
                  3 tactical_bombers moved from Novgorod to Russia
                  1 bomber moved from Belarus to Russia
                  2 bombers moved from Novgorod to Russia
                  3 mech_infantrys moved from Ukraine to Russia
                  1 infantry moved from Rostov to Volgograd
                        Germans take Volgograd from Russians
                  1 armour moved from Rostov to Caucasus
                        Germans take Caucasus from Russians
                  1 armour moved from Caucasus to Volgograd
                  17 armour, 9 artilleries, 23 infantry and 9 mech_infantrys moved from Bryansk to Russia

      Combat - Germans
                  Battle in Russia
                      Germans attack with 18 armour, 9 artilleries, 3 bombers, 25 infantry, 12 mech_infantrys and 3 tactical_bombers
                      Russians defend with 2 aaGuns, 1 airfield, 9 armour, 2 artilleries, 1 factory_major, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomber
                          AA guns fire in Russia :  1/6 hits
                          1 tactical_bomber owned by the Germans lost in Russia
                          Germans roll dice for 18 armour, 9 artilleries, 3 bombers, 25 infantry, 12 mech_infantrys and 2 tactical_bombers in Russia, round 1 :  23/72 hits
                          Russians roll dice for 2 aaGuns, 9 armour, 2 artilleries, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 1 :  29/56 hits
                          21 infantry owned by the Russians , 25 infantry owned by the Germans , 4 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                          Germans roll dice for 18 armour, 9 artilleries, 3 bombers, 8 mech_infantrys and 2 tactical_bombers in Russia, round 2 :  18/43 hits
                          Russians roll dice for 9 armour, 2 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 2 :  12/35 hits
                          18 infantry owned by the Russians , 4 artilleries owned by the Germans and 8 mech_infantrys owned by the Germans lost in Russia
                          Germans roll dice for 18 armour, 5 artilleries, 3 bombers and 2 tactical_bombers in Russia, round 3 :  12/31 hits
                          Russians roll dice for 9 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Russia, round 3 :  4/17 hits
                          3 infantry owned by the Russians , 6 armour owned by the Russians , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                          Germans roll dice for 18 armour, 1 artillery, 3 bombers and 2 tactical_bombers in Russia, round 4 :  15/27 hits
                          Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Russia, round 4 :  1/5 hits
                          1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
                      Germans captures 21PUs while taking Russians capital
                      Germans converts factory_major into different units
                      Germans win, taking Russia from Russians with 18 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is 53
                      Casualties for Germans: 9 artilleries, 25 infantry, 12 mech_infantrys and 1 tactical_bomber
                      Casualties for Russians: 2 aaGuns, 9 armour, 2 artilleries, 1 fighter, 42 infantry, 1 mech_infantry and 1 tactical_bomber

      Non Combat Move - Germans
                  3 bombers and 2 tactical_bombers moved from Russia to Archangel
                  3 aaGuns moved from Bryansk to Rostov

      Place Units - Germans
                  1 battleship, 1 destroyer and 4 submarines placed in 113 Sea Zone

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 87 PUs total
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
          Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
          Germany : 1 factory_major
          Belarus : 1 flag
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag
          Rostov : 1 flag, 3 aaGuns
          Vyborg : 1 flag, 1 infantry
          Archangel : 1 flag, 3 bombers and 2 tactical_bombers
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Russia : 1 flag, 1 airfield, 18 armour and 1 factory_minor
          Tambov : 1 flag
          Ukraine : 1 flag, 1 factory_minor
          Western Ukraine : 1 flag
          Vologda : 1 flag
          Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 infantry
          Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
          Caucasus : 1 flag
          Smolensk : 1 flag
          Samara : 1 flag
          125 Sea Zone : 1 flag
          113 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 5 submarines and 1 transport
          Bulgaria : 1 flag
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 64 / 107
          Russians : 12 / 0
          Japanese : 48 / 58
          Americans : 56 / 77
          Chinese : 6 / 13
          British : 33 / 39
          UK_Pacific : 14 / 11
          Italians : 13 / 13
          ANZAC : 10 / 25
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Purchase Units - Italians
                  Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 fighter moved from Southern Italy to 99 Sea Zone
                  1 artillery and 2 infantry moved from Ethiopia to Kenya
                        Italians take Kenya from British
                  1 armour and 1 artillery moved from Libya to Tobruk
                  1 infantry moved from Yugoslavia to Albania
                  3 armour moved from Southern Italy to Northern Italy
                  1 artillery moved from Southern Italy to Northern Italy

      Combat - Italians
                  Battle in 99 Sea Zone
                      Italians attack with 1 fighter
                      British defend with 1 transport
                          1 transport owned by the British lost in 99 Sea Zone
                      Italians win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport
                  Battle in Tobruk
                      Italians attack with 1 armour and 1 artillery
                      British defend with 1 armour and 1 artillery
                          Italians roll dice for 1 armour and 1 artillery in Tobruk, round 1 :  1/2 hits
                          British roll dice for 1 armour and 1 artillery in Tobruk, round 1 :  0/2 hits
                          1 artillery owned by the British lost in Tobruk
                          Italians roll dice for 1 armour and 1 artillery in Tobruk, round 2 :  0/2 hits
                          British roll dice for 1 armour in Tobruk, round 2 :  1/1 hits
                          1 artillery owned by the Italians lost in Tobruk
                          Italians roll dice for 1 armour in Tobruk, round 3 :  1/1 hits
                          British roll dice for 1 armour in Tobruk, round 3 :  1/1 hits
                          1 armour owned by the British and 1 armour owned by the Italians lost in Tobruk
                      British win with no units remaining. Battle score for attacker is 0
                      Casualties for British: 1 armour and 1 artillery
                      Casualties for Italians: 1 armour and 1 artillery

      Non Combat Move - Italians
                  1 fighter moved from 99 Sea Zone to Southern Italy

      Place Units - Italians
                  4 infantry and 1 mech_infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs total

      Territory Summary for Italians :

      British Somaliland : 1 flag
          Kenya : 1 flag, 1 artillery and 2 infantry
          Albania : 1 infantry
          Northern Italy : 3 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
          Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 56 / 69
          Russians : 20 / 21
          Japanese : 48 / 58
          Americans : 56 / 77
          Chinese : 6 / 13
          British : 33 / 39
          UK_Pacific : 14 / 11
          Italians : 13 / 13
          ANZAC : 10 / 28
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      an obvious no from Göring xD

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Purchase Units - Japanese
                  Japanese buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 armour moved from Philippines to 35 Sea Zone
                  1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                  1 infantry moved from Paulau Island to 34 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                  1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                  1 transport moved from 35 Sea Zone to 43 Sea Zone
                  1 infantry moved from Borneo to 43 Sea Zone
                  1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                  1 infantry moved from 41 Sea Zone to Sumatra
                  1 submarine moved from 41 Sea Zone to 39 Sea Zone
                  1 submarine moved from 43 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 37 Sea Zone to 56 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
                  1 transport moved from 20 Sea Zone to 43 Sea Zone
                  1 artillery moved from Borneo to 43 Sea Zone
                  1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                  1 artillery moved from 42 Sea Zone to Java
                  1 carrier moved from 35 Sea Zone to 55 Sea Zone
                  2 carriers and 1 cruiser moved from 37 Sea Zone to 55 Sea Zone
                  1 battleship moved from 37 Sea Zone to 35 Sea Zone
                  1 mech_infantry moved from Kiangsu to Hunan
                  1 infantry moved from Shensi to Kweichow
                  1 mech_infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
                  1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                  1 mech_infantry moved from Kiangsu to Hunan
                  1 mech_infantry moved from Kiangsu to Hunan
                  1 infantry and 1 mech_infantry moved from Kwangsi to Hunan
                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 tactical_bomber moved from Japan to Korea
                  2 fighters moved from Korea to Japan
                  1 fighter and 1 tactical_bomber moved from Suiyuyan to Hunan
                  1 fighter moved from Suiyuyan to Kweichow

      Combat - Japanese
                  Battle in 54 Sea Zone
                      Japanese attack with 3 fighters and 3 tactical_bombers
                      ANZAC defend with 1 carrier, 2 fighters and 1 transport; Americans defend with 1 transport
                          Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 1 :  4/6 hits
                          ANZAC roll dice for 1 carrier, 2 fighters and 2 transports in 54 Sea Zone, round 1 :  1/3 hits
                          1 tactical_bomber owned by the Japanese , 1 carrier owned by the ANZAC and 2 fighters owned by the ANZAC lost in 54 Sea Zone
                          1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                      Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
                      Casualties for Japanese: 1 tactical_bomber
                      Casualties for ANZAC: 1 carrier, 2 fighters and 1 transport
                      Casualties for Americans: 1 transport
                  Battle in Celebes
                      Japanese attack with 1 armour and 1 infantry
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 armour and 1 infantry in Celebes, round 1 :  1/2 hits
                          ANZAC roll dice for 1 infantry in Celebes, round 1 :  1/1 hits
                          1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                      Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in Sumatra
                  Battle in Java
                  Battle in Kweichow
                      Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 1 :  1/4 hits
                          Chinese roll dice for 1 infantry in Kweichow, round 1 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                      Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Hunan
                      Japanese attack with 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers
                      British defend with 1 artillery, 1 infantry and 1 mech_infantry
                          Japanese roll dice for 2 bombers, 2 fighters, 1 infantry, 4 mech_infantrys and 2 tactical_bombers in Hunan, round 1 :  5/11 hits
                          Chinese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Hunan, round 1 :  2/3 hits
                          1 infantry owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 mech_infantry owned by the Japanese lost in Hunan
                      Japanese win, taking Hunan from Chinese with 2 bombers, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry and 1 mech_infantry
                      Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry

      Non Combat Move - Japanese
                  1 aaGun moved from Japan to 6 Sea Zone
                  1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                  3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                  2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
                  1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi

      Place Units - Japanese
                  3 infantry placed in Kwangtung
                  3 mech_infantrys placed in Kiangsu
                  3 artilleries and 3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 53 PUs; end with 53 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Korea : 4 aaGuns, 3 artilleries, 1 fighter, 8 infantry and 2 tactical_bombers
          Kiangsu : 2 bombers, 1 factory_minor, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
          Kiangsi : 1 fighter and 1 tactical_bomber
          Japan : 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
          Shensi : 1 flag
          Suiyuyan : 1 flag
          Hunan : 1 flag, 3 mech_infantrys
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag, 1 mech_infantry
          Chahar : 1 flag
          Anhwe : 1 flag
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
          Philippines : 1 flag, 1 airfield and 1 harbour
          Celebes : 1 flag, 1 armour
          Java : 1 flag, 1 artillery
          Sumatra : 1 flag, 1 infantry
          42 Sea Zone : 1 transport
          41 Sea Zone : 1 flag, 1 transport
          44 Sea Zone : 1 transport
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 1 submarine
          35 Sea Zone : 1 battleship
          39 Sea Zone : 1 submarine
          6 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 3 transports
          56 Sea Zone : 1 destroyer
          55 Sea Zone : 3 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers

      Production/PUs Summary :

      Germans : 59 / 69
          Russians : 20 / 21
          Japanese : 53 / 58
          Americans : 51 / 71
          Chinese : 4 / 12
          British : 30 / 32
          UK_Pacific : 11 / 9
          Italians : 16 / 16
          ANZAC : 10 / 28
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 6 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Western Ukraine to Bryansk
                        Germans take Bryansk from Russians
                  1 armour moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  1 armour moved from Smolensk to Bryansk
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 infantry moved from Archangel to Smolensk
                  1 infantry moved from Karelia to Novgorod
                  1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                  1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                  3 bombers moved from Novgorod to Russia
                  9 artilleries moved from Belarus to Bryansk
                  16 infantry moved from Belarus to Bryansk
                  5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                  1 armour moved from Ukraine to Tambov
                        Germans take Tambov from Russians
                  1 infantry moved from Ukraine to Rostov
                  1 armour moved from Ukraine to Rostov
                  5 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                  11 armour moved from Belarus to Bryansk
                  3 infantry moved from Novgorod to Belarus
                  1 bomber moved from Germany to Rostov
                  2 infantry moved from Western Germany to France
                  5 mech_infantrys moved from Germany to Western Germany
                  2 fighters and 2 tactical_bombers moved from France to Western Germany
                  1 mech_infantry moved from France to Western Germany
                  1 submarine moved from 125 Sea Zone to 113 Sea Zone

      Combat - Germans
                  Battle in Rostov
                      Germans attack with 1 armour, 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 armour, 1 bomber and 1 infantry in Rostov, round 1 :  2/3 hits
                          Russians roll dice for 1 infantry in Rostov, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Rostov
                      Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Air Battle in Russia
                      Germans attacks with 3 units heading to Russia
                      Air Battle is over, the remaining Bombers go on to their targets
                  Strategic bombing raid in Russia
                          AA guns fire in Russia :  1/3 hits
                      1 bomber killed by AA guns
                      Bombing raid in Russia rolls: 7,5 and causes: 12 damage to unit: factory_major
                      Bombing raid in Russia causes 12 damage total.
                  Cleaning up after air battles

      Non Combat Move - Germans
                  2 bombers moved from Russia to Novgorod
                  1 bomber moved from Rostov to Belarus
                  3 aaGuns moved from Belarus to Bryansk

      Place Units - Germans
                  3 mech_infantrys placed in Ukraine
                  3 tactical_bombers placed in Novgorod
                  6 infantry placed in Western Germany
                  Germans undo move 3.
                  3 infantry placed in France
                  3 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 59 PUs; end with 59 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
          Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 6 mech_infantrys and 2 tactical_bombers
          Germany : 1 factory_major
          Belarus : 1 flag, 1 bomber and 3 infantry
          Karelia : 1 flag
          Baltic States : 1 flag
          Bryansk : 1 flag, 3 aaGuns, 17 armour, 9 artilleries, 23 infantry and 9 mech_infantrys
          Rostov : 1 flag, 1 armour and 1 infantry
          Archangel : 1 flag
          Eastern Poland : 1 flag
          Bessarabia : 1 flag
          Tambov : 1 flag, 1 armour
          Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
          Western Ukraine : 1 flag
          Vologda : 1 flag, 1 infantry
          Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 3 tactical_bombers
          Smolensk : 1 flag, 1 infantry
          125 Sea Zone : 1 flag
          113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
          Bulgaria : 1 flag
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 59 / 69
          Russians : 20 / 27
          Japanese : 40 / 42
          Americans : 51 / 71
          Chinese : 6 / 12
          British : 30 / 32
          UK_Pacific : 15 / 9
          Italians : 16 / 16
          ANZAC : 17 / 28
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      do you send interceptor in Russia?

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :5

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 6 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 infantry moved from Western Ukraine to Bryansk
                        Germans take Bryansk from Russians
                  1 armour moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  1 armour moved from Smolensk to Bryansk
                  1 infantry moved from Archangel to Vologda
                        Germans take Vologda from Russians
                  1 infantry moved from Archangel to Smolensk
                  1 infantry moved from Karelia to Novgorod
                  1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                  1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                  3 bombers moved from Novgorod to Russia
                  9 artilleries moved from Belarus to Bryansk
                  16 infantry moved from Belarus to Bryansk
                  5 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                  1 armour moved from Ukraine to Tambov
                        Germans take Tambov from Russians
                  1 infantry moved from Ukraine to Rostov
                  1 armour moved from Ukraine to Rostov
                  5 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                  11 armour moved from Belarus to Bryansk
                  3 infantry moved from Novgorod to Belarus
                  1 bomber moved from Germany to Rostov
                  2 infantry moved from Western Germany to France
                  5 mech_infantrys moved from Germany to Western Germany
                  2 fighters and 2 tactical_bombers moved from France to Western Germany
                  1 mech_infantry moved from France to Western Germany
                  1 submarine moved from 125 Sea Zone to 113 Sea Zone

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Italians
                  Italians buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Algeria to Libya
                  1 artillery moved from Tunisia to Libya
                  1 infantry moved from Albania to Yugoslavia
                  1 armour, 1 artillery and 3 infantry moved from Northern Italy to Southern Italy

      Non Combat Move - Italians

      Place Units - Italians
                  2 armour and 1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs total

      Territory Summary for Italians :

      British Somaliland : 1 flag
          Algeria : 1 flag
          Tunisia : 1 flag
          Northern Italy : 1 factory_major
          Libya : 1 armour and 1 artillery
          Southern Italy : 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 11 infantry
          Ethiopia : 1 artillery and 2 infantry
          Greece : 1 flag
          Yugoslavia : 1 flag, 1 infantry

      Production/PUs Summary :

      Germans : 53 / 63
          Russians : 26 / 27
          Japanese : 40 / 42
          Americans : 51 / 71
          Chinese : 6 / 12
          British : 30 / 32
          UK_Pacific : 15 / 9
          Italians : 16 / 16
          ANZAC : 17 / 29
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      I assumed you didn’t scramble outside of Philip. which I hope you found okay, I sent some planes just in case anyways

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                  2 submarines moved from 6 Sea Zone to 23 Sea Zone
                  2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
                  2 transports moved from 19 Sea Zone to 6 Sea Zone
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  5 infantry moved from Manchuria to Korea
                  1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                  3 fighters and 1 tactical_bomber moved from Manchuria to Korea
                  2 infantry moved from Kansu to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 mech_infantry moved from Kweichow to Shensi
                  3 fighters and 2 tactical_bombers moved from Kiangsu to Shensi
                  1 artillery and 4 infantry moved from Kweichow to Hunan
                  3 mech_infantrys moved from Kiangsu to Hunan
                  1 infantry moved from Kwangtung to Kwangsi
                  1 mech_infantry moved from Kiangsi to Kwangsi
                  1 mech_infantry moved from Kiangsi to Hunan
                  1 mech_infantry moved from Kiangsi to Hunan
                  1 tactical_bomber moved from Hainan to Kwangsi
                  1 submarine moved from 35 Sea Zone to 43 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                  1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                  2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                  2 armour and 2 infantry moved from 35 Sea Zone to Philippines
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                  1 bomber and 1 fighter moved from Hainan to 35 Sea Zone
                  1 bomber moved from Hainan to 35 Sea Zone
                  1 carrier moved from 37 Sea Zone to 35 Sea Zone
                  2 transports moved from 37 Sea Zone to 20 Sea Zone
                  1 submarine moved from 37 Sea Zone to 41 Sea Zone
                  1 battleship moved from 19 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan

      Combat - Japanese
                  Battle in Philippines
                      Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                      ANZAC defend with 2 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
                          Japanese roll dice for 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 1 :  3/6 hits
                          Americans roll dice for 2 fighters and 2 infantry in Philippines, round 1 :  2/4 hits
                          2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
                          Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Philippines, round 2 :  3/4 hits
                          Americans roll dice for 1 fighter in Philippines, round 2 :  1/1 hits
                          1 armour owned by the Japanese and 1 fighter owned by the ANZAC lost in Philippines
                      Japanese win, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 armour and 2 infantry
                      Casualties for ANZAC: 2 fighters
                      Casualties for Americans: 2 infantry
                  Battle in 43 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 battleship and 1 destroyer
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 1 :  1/2 hits
                          British roll dice for 1 battleship and 1 destroyer in 43 Sea Zone, round 1 :  0/2 hits
                          1 destroyer owned by the British lost in 43 Sea Zone
                          Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                          1 battleship owned by the British lost in 43 Sea Zone
                      Japanese win, taking 43 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28
                      Casualties for British: 1 battleship and 1 destroyer
                  Battle in 41 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                      French defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  1/1 hits
                          Americans roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 1 :  1/3 hits
                          Americans roll dice for 2 destroyers in 41 Sea Zone, round 1 :  0/2 hits
                          1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 41 Sea Zone
                          Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                          Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                          1 destroyer owned by the Japanese and 1 destroyer owned by the French lost in 41 Sea Zone
                      Japanese win, taking 41 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                      Casualties for Japanese: 1 destroyer
                      Casualties for French: 1 destroyer
                      Casualties for Americans: 1 destroyer and 1 submarine
                  Battle in 23 Sea Zone
                      Japanese attack with 2 submarines
                      ANZAC defend with 1 cruiser
                          Japanese roll dice for 2 submarines in 23 Sea Zone, round 1 :  0/2 hits
                          ANZAC roll dice for 1 cruiser in 23 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Japanese lost in 23 Sea Zone
                          Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 cruiser in 23 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 submarine in 23 Sea Zone, round 3 :  1/1 hits
                          1 cruiser owned by the ANZAC lost in 23 Sea Zone
                      Japanese win with 1 submarine remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 submarine
                      Casualties for ANZAC: 1 cruiser
                  Battle in Shensi
                      Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                      Chinese defend with 5 infantry
                          Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 1 :  3/9 hits
                          Chinese roll dice for 5 infantry in Shensi, round 1 :  1/5 hits
                          1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                          Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Shensi, round 2 :  3/8 hits
                          Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 5 infantry
                  Battle in Kwangsi
                      Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/3 hits
                          Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 4 infantry and 5 mech_infantrys
                      British defend with 1 infantry
                          Japanese roll dice for 1 artillery, 4 infantry and 5 mech_infantrys in Hunan, round 1 :  4/10 hits
                          Chinese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Hunan
                      Japanese win, taking Hunan from Chinese with 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Japanese
                  1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                  1 tactical_bomber moved from Kwangsi to Kwangtung
                  3 aaGuns moved from Manchuria to Korea
                  3 fighters and 2 tactical_bombers moved from Shensi to Suiyuyan
                  2 bombers moved from 35 Sea Zone to Kiangsi
                  1 fighter moved from 35 Sea Zone to Kiangsi
                  1 tactical_bomber moved from Kwangtung to Kiangsi
                  2 artilleries and 2 infantry moved from 6 Sea Zone to Korea

      Place Units - Japanese
                  3 mech_infantrys placed in Kiangsu
                  1 factory_minor placed in Kwangtung
                  2 destroyers and 2 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 42 PUs; end with 42 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Paulau Island : 1 infantry
          Kwangsi : 1 infantry and 1 mech_infantry
          Korea : 3 aaGuns, 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
          Kiangsu : 1 factory_minor and 3 mech_infantrys
          Kiangsi : 2 bombers, 1 fighter and 1 tactical_bomber
          Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
          Shensi : 1 flag, 1 infantry and 1 mech_infantry
          Suiyuyan : 1 flag, 3 fighters and 2 tactical_bombers
          Kweichow : 1 flag
          Hunan : 1 flag, 1 artillery, 4 infantry and 5 mech_infantrys
          Kansu : 1 flag
          Hopei : 1 flag
          Chahar : 1 flag
          Anhwe : 1 flag
          Borneo : 1 flag, 1 artillery and 1 infantry
          Kwangtung : 1 flag, 1 factory_minor and 1 harbour
          Philippines : 1 flag, 1 airfield, 1 armour and 1 harbour
          41 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 flag, 1 submarine
          37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
          35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
          23 Sea Zone : 1 submarine
          20 Sea Zone : 2 transports
          6 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 2 transports

      Production/PUs Summary :

      Germans : 53 / 63
          Russians : 26 / 27
          Japanese : 42 / 42
          Americans : 50 / 76
          Chinese : 4 / 11
          British : 30 / 31
          UK_Pacific : 15 / 10
          Italians : 17 / 22
          ANZAC : 17 / 29
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :4

      Politics - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  1 transport moved from 115 Sea Zone to 113 Sea Zone
                  1 battleship and 1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                  1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                  1 infantry moved from Novgorod to Archangel
                  2 fighters and 2 tactical_bombers moved from Southern France to France
                  1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                  1 bomber moved from Poland to Archangel
                  5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                  1 bomber moved from Poland to Western Ukraine
                  2 infantry moved from Bessarabia to Western Ukraine
                  6 infantry moved from Bessarabia to Ukraine
                  6 artilleries and 5 infantry moved from Eastern Poland to Belarus
                  2 mech_infantrys moved from Eastern Poland to Ukraine
                  2 armour moved from Eastern Poland to Ukraine
                  7 armour moved from Eastern Poland to Belarus
                  1 bomber moved from Poland to 115 Sea Zone
                  3 mech_infantrys moved from Eastern Poland to Ukraine
                  1 infantry moved from Novgorod to Archangel
                  5 armour, 3 artilleries and 11 infantry moved from Novgorod to Belarus

      Combat - Germans
                  Battle in 115 Sea Zone
                      Germans attack with 1 bomber and 1 destroyer
                      Russians defend with 1 submarine
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                          Germans roll dice for 1 bomber and 1 destroyer in 115 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Russians lost in 115 Sea Zone
                      Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                      Casualties for Russians: 1 submarine
                  Battle in Archangel
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Archangel, round 1 :  3/3 hits
                          Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 1 bomber and 2 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Belarus
                      Germans attack with 12 armour, 9 artilleries and 16 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 12 armour, 9 artilleries and 16 infantry in Belarus, round 1 :  15/37 hits
                          Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 12 armour, 9 artilleries and 16 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Ukraine
                      Germans attack with 2 armour, 6 infantry and 5 mech_infantrys
                      Russians defend with 1 factory_minor and 1 infantry
                          Germans roll dice for 2 armour, 6 infantry and 5 mech_infantrys in Ukraine, round 1 :  4/13 hits
                          Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Ukraine
                      Germans win, taking Ukraine from Russians with 2 armour, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  3 aaGuns moved from Baltic States to Belarus
                  1 bomber moved from 115 Sea Zone to Novgorod
                  1 bomber moved from Archangel to Novgorod
                  1 bomber moved from Western Ukraine to Novgorod
                  1 transport moved from 113 Sea Zone to 112 Sea Zone

      Place Units - Germans
                  1 bomber and 2 infantry placed in Novgorod
                  Germans undo move 1.
                  3 infantry placed in Novgorod
                  1 bomber and 5 mech_infantrys placed in Germany
                  5 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 53 PUs; end with 53 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
          Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
          Germany : 1 bomber, 1 factory_major and 5 mech_infantrys
          Belarus : 1 flag, 3 aaGuns, 12 armour, 9 artilleries and 16 infantry
          Karelia : 1 flag, 1 infantry
          Baltic States : 1 flag
          Archangel : 1 flag, 2 infantry
          Eastern Poland : 1 flag, 5 armour and 4 mech_infantrys
          Bessarabia : 1 flag
          Ukraine : 1 flag, 2 armour, 1 factory_minor, 6 infantry and 5 mech_infantrys
          Western Ukraine : 1 flag, 2 infantry
          Novgorod : 1 flag, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
          112 Sea Zone : 1 battleship, 1 cruiser and 1 transport
          125 Sea Zone : 1 flag, 1 submarine
          Bulgaria : 1 flag
          115 Sea Zone : 1 destroyer
          Finland : 1 flag

      Production/PUs Summary :

      Germans : 53 / 63
          Russians : 26 / 34
          Japanese : 37 / 52
          Americans : 52 / 76
          Chinese : 7 / 11
          British : 30 / 31
          UK_Pacific : 15 / 10
          Italians : 17 / 22
          ANZAC : 17 / 29
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Sgt. Ryder (Axis) vs. Whackamatt (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 armour moved from Algeria to Morocco
                        Italians take Morocco from French
                  1 armour moved from Morocco to Algeria
                  1 artillery moved from Algeria to Tunisia
                  1 fighter moved from Libya to Southern Italy
                  1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                  1 armour moved from Yugoslavia to Northern Italy
                  1 artillery and 3 infantry moved from British Somaliland to Ethiopia

      Combat - Italians
                  Battle in Ethiopia
                      Italians attack with 1 artillery and 3 infantry
                      British defend with 2 infantry
                          Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 1 :  1/4 hits
                          British roll dice for 2 infantry in Ethiopia, round 1 :  1/2 hits
                          1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 :  0/3 hits
                          British roll dice for 1 infantry in Ethiopia, round 2 :  0/1 hits
                          Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 :  1/3 hits
                          British roll dice for 1 infantry in Ethiopia, round 3 :  0/1 hits
                          1 infantry owned by the British lost in Ethiopia
                      Italians win, taking Ethiopia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 2 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Alexandria
                      Italians attack with 1 armour, 1 artillery and 3 infantry
                      British defend with 1 infantry
                          Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 1 :  2/5 hits
                          British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Alexandria
                      Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians

      Place Units - Italians
                  3 infantry placed in Southern Italy
                  1 artillery and 1 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs

      Territory Summary for Italians :

      British Somaliland : 1 flag
          Alexandria : 1 flag, 1 armour, 1 artillery and 3 infantry
          Morocco : 1 flag
          Algeria : 1 flag, 1 armour
          Tunisia : 1 flag, 1 artillery
          Albania : 1 infantry
          Northern Italy : 1 armour, 1 artillery, 1 factory_major and 3 infantry
          Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 8 infantry
          Ethiopia : 1 artillery and 2 infantry
          Greece : 1 flag
          Yugoslavia : 1 flag

      Production/PUs Summary :

      Germans : 46 / 56
          Russians : 33 / 34
          Japanese : 37 / 52
          Americans : 52 / 76
          Chinese : 7 / 11
          British : 30 / 31
          UK_Pacific : 15 / 10
          Italians : 17 / 22
          ANZAC : 17 / 35
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      posted in Play Boardgames
      S
      Sgt.Ryder
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