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    Posts made by Sgt.Ryder

    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  3 infantry moved from Kansu to Shensi
                        Chinese take Shensi from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 5 PUs total

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :5

      Purchase Units - Americans
                  Americans buy 2 armour, 2 artilleries, 3 infantry and 8 transports; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  1 fighter moved from Philippines to 44 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                  4 infantry moved from Brazil to 86 Sea Zone
                  4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                  4 infantry moved from 91 Sea Zone to Morocco
                  1 carrier and 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from Venezuela to 89 Sea Zone
                  2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                  2 infantry moved from 91 Sea Zone to Morocco
                  2 fighters moved from 86 Sea Zone to 91 Sea Zone
                  3 cruisers moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                  1 carrier, 1 destroyer and 2 fighters moved from 89 Sea Zone to 91 Sea Zone
                  1 transport moved from 89 Sea Zone to 101 Sea Zone
                  1 armour moved from Eastern United States to 101 Sea Zone
                  1 armour and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  1 infantry moved from Venezuela to 89 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  2 transports moved from 65 Sea Zone to 85 Sea Zone
                  2 infantry moved from Chile to 65 Sea Zone
                  2 infantry and 1 transport moved from 65 Sea Zone to 89 Sea Zone

      Combat - Americans
                  Battle in 44 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 transport
                      Americans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Morocco

      Non Combat Move - Americans
                  1 infantry moved from Chile to Argentina
                        Americans take Argentina from Neutral_True
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 fighter moved from 44 Sea Zone to 54 Sea Zone
                  1 fighter moved from 54 Sea Zone to Queensland

      Place Units - Americans
                  2 armour, 2 artilleries and 3 infantry placed in Eastern United States
                  8 transports placed in 101 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,6,4,6
                  Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :5

      Purchase Units - Russians
                  Russians repair 3 damage on 3 factory_minors; Remaining resources: 37 PUs;
                  Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Bessarabia to Romania
                        Russians take Romania from Germans
                  1 infantry moved from Novgorod to 115 Sea Zone
                  1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                  1 infantry moved from 113 Sea Zone to Norway
                  1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                  3 infantry moved from Bessarabia to Eastern Poland
                  5 artilleries and 6 infantry moved from Bessarabia to Romania
                  3 mech_infantrys moved from Ukraine to Romania
                  1 artillery and 1 infantry moved from Volgograd to Rostov
                  2 infantry moved from Rostov to Bryansk
                  3 armour, 4 infantry and 1 mech_infantry moved from Caucasus to Turkey
                  1 mech_infantry moved from Caucasus to Tsinghai
                  2 infantry moved from Kazakhstan to Tsinghai
                  1 infantry moved from Novosibirsk to Timguska

      Combat - Russians
                  Battle in Tsinghai
                      Russians attack with 2 infantry and 1 mech_infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Tsinghai from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Turkey
                      Russians attack with 3 armour, 4 infantry and 1 mech_infantry
                      Germans defend with 2 artilleries, 1 factory_minor and 1 infantry; Italians defend with 1 tactical_bomber
                      Russians win, taking Turkey from Germans with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                      Casualties for Germans: 2 artilleries and 1 infantry
                      Casualties for Russians: 2 infantry
                      Casualties for Italians: 1 tactical_bomber
                  Battle in Norway
                  Battle in Eastern Poland
                      Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Germans defend with 2 artilleries and 1 infantry
                      Russians win, taking Norway from Germans, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries and 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                  1 aaGun moved from Caucasus to Turkey
                  1 aaGun moved from Caucasus to Rostov

      Place Units - Russians
                  2 armour and 1 mech_infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  3 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Combat Move - French

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                  1 tactical_bomber moved from New South Wales to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone
                  1 fighter placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 14 PUs total
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Place Units - UK_Pacific
                  1 armour, 4 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1,1,4
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,5,4,4,5,2,2
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                  UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
                  Some Units in India change ownership: 1 armour, 4 infantry and 1 mech_infantry

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Combat Move - British
                  2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 battleship moved from 98 Sea Zone to 94 Sea Zone
                  4 infantry moved from Eastern Persia to Persia
                        British take Persia from Germans
                  1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                  2 mech_infantrys moved from India to Yunnan
                  2 mech_infantrys moved from India to Shan State
                  2 fighters moved from India to Shan State
                  1 fighter and 1 tactical_bomber moved from India to Yunnan
                  7 infantry and 3 mech_infantrys moved from India to Burma
                  3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone
                  1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                  1 tactical_bomber moved from United Kingdom to 91 Sea Zone

      Combat - British
                  Germans scrambles 3 units out of Spain to defend against the attack in 91 Sea Zone
                  Battle in 91 Sea Zone
                      British attack with 2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 2 tactical_bombers
                      Germans defend with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 1 transport
                      Units damaged: 1 battleship owned by the British
                      Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                      Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                      British win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 4 submarines, 2 tactical_bombers and 1 transport
                      Casualties for British: 2 battleships, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
                  Battle in Yunnan
                      British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 2 artilleries
                      British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Japanese: 2 artilleries
                      Casualties for British: 1 mech_infantry
                  Battle in Shan State
                      British attack with 2 fighters and 2 mech_infantrys
                      Japanese defend with 2 infantry
                      British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  2 fighters moved from Shan State to India
                  1 fighter and 1 tactical_bomber moved from Yunnan to India
                  1 fighter and 2 tactical_bombers moved from 91 Sea Zone to French Guiana
                  1 armour moved from 109 Sea Zone to United Kingdom
                  1 infantry moved from 109 Sea Zone to United Kingdom

      Place Units - British
                  1 cruiser and 1 destroyer placed in 109 Sea Zone
                  1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      haha, thanks, finally :)

      germany_casualties.tsvg

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      The problem is that I don’t know how to post it in the thread…

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      yeah, thats what I did. I can’t quit the battle either in any case (because it nees to select casualties), so what now?

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      okey, so I’ve rolled for UK, but a couple of things.

      You said when “japan select casualties”: I began with the sea battle and couldn’t cancel it mid-battle.

      How do I post the game without having the actual option after I’ve done my full round?

      Or do I just continue after I’ve saved or something

      Would be nice to know, got superlucky first round so I hope I don’t have to throw again xD

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      Fuck. Thought I was going to be smart xD Mind if I add the tacs in spain to the naval battle insted? If so, still scramble I guess?

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      intercept in spain?

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Combat Move - British
                  2 battleships, 1 carrier, 3 cruisers, 1 destroyer and 1 fighter moved from 109 Sea Zone to 91 Sea Zone
                  1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                  1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                  1 battleship moved from 98 Sea Zone to 94 Sea Zone
                  4 infantry moved from Eastern Persia to Persia
                        British take Persia from Germans
                  1 fighter and 1 tactical_bomber moved from Eastern Persia to India
                  2 mech_infantrys moved from India to Yunnan
                  2 mech_infantrys moved from India to Shan State
                  2 fighters moved from India to Shan State
                  1 fighter and 1 tactical_bomber moved from India to Yunnan
                  7 infantry and 3 mech_infantrys moved from India to Burma
                  3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  3 infantry moved from Tanganyika Territory to Kenya
                        British take Kenya from Italians
                  1 tactical_bomber moved from United Kingdom to Spain
                  1 tactical_bomber moved from 109 Sea Zone to Spain
                  1 fighter moved from United Kingdom to 91 Sea Zone
                  1 fighter moved from New Brunswick Nova Scotia to 91 Sea Zone

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  3 infantry placed in Kansu

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 4 PUs total

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Politics - Americans
                  Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Research Technology - Americans
                  Americans spend 15 on tech rolls
                  Americans removing all Technology Tokens after successful research.
                  Americans discover Increased Factory Production

      Activate Technology - Americans
                  Americans activating Increased Factory Production

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 cruisers and 1 destroyer; Remaining resources: 2 PUs; 0 techTokens;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  3 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 65 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 transport moved from 101 Sea Zone to 89 Sea Zone
                  2 transports moved from 101 Sea Zone to 65 Sea Zone
                  1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 armour moved from Western United States to Eastern United States
                  1 infantry moved from Central United States to Eastern United States
                  1 bomber moved from Eastern United States to United Kingdom
                  1 infantry moved from Eastern United States to 101 Sea Zone
                  1 infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
                  1 infantry moved from 104 Sea Zone to Portugal
                  1 carrier and 2 fighters moved from 101 Sea Zone to 104 Sea Zone
                  1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                  1 carrier and 1 fighter moved from 101 Sea Zone to 88 Sea Zone
                  1 fighter moved from Western United States to 101 Sea Zone
                  1 fighter moved from Western United States to 88 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 88 Sea Zone
                  1 fighter moved from Philippines to 43 Sea Zone

      Combat - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from Portugal: 1 infantry
                  EDIT: Removing units owned by Americans from 104 Sea Zone: 1 transport
                  EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                  EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
                  EDIT: Removing units owned by Americans from 104 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                  EDIT: Adding units owned by Americans to 86 Sea Zone: 1 carrier, 1 cruiser and 2 fighters
                  EDIT: Turning off Edit Mode
                  Battle in Portugal
                  Battle in 43 Sea Zone
                      Americans attack with 1 fighter
                      Japanese defend with 1 destroyer and 2 submarines
                      2 submarines owned by the Japanese Submerged
                      Americans win with 1 fighter remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter moved from 43 Sea Zone to Philippines
                  1 infantry moved from 65 Sea Zone to Chile
                        Americans take Chile from Neutral_True
                  1 infantry moved from 89 Sea Zone to Venezuela
                        Americans take Venezuela from Neutral_True
                  1 infantry moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 carrier, 1 destroyer and 2 fighters moved from 88 Sea Zone to 89 Sea Zone

      Place Units - Americans
                  1 carrier, 3 cruisers and 1 destroyer placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 58 PUs; end with 60 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      never mind

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      scramble SZ 104? I sent a carrier, two fighters, a cruiser and a transport carrying one infantry (about to capture portugal)

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :4

      Politics - Russians
                  Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                  Russians takes Political Action: Political Action Russians To War With Italians
                      Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

      Purchase Units - Russians
                  Russians buy 1 artillery, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                  5 artilleries and 11 infantry moved from Western Ukraine to Bessarabia
                  5 infantry moved from Rostov to Caucasus
                  2 mech_infantrys moved from Ukraine to Caucasus
                  2 infantry moved from Bryansk to Rostov
                  2 fighters moved from Ukraine to Novgorod
                  5 artilleries and 17 infantry moved from Baltic States to Poland
                        Russians take Poland from Germans
                  3 armour moved from Volgograd to Caucasus
                  1 infantry moved from Timguska to Novosibirsk
                  2 infantry moved from Novosibirsk to Kazakhstan
                  19 infantry moved from Yenisey to Timguska
                  1 tactical_bomber moved from Ukraine to Novgorod

      Combat - Russians
                  Battle in Bessarabia
                      Russians attack with 5 artilleries and 11 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Bessarabia from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Russians attack with 3 armour, 5 infantry and 2 mech_infantrys
                      Germans defend with 1 armour
                      Russians win, taking Caucasus from Germans with 3 armour, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns moved from Rostov to Caucasus
                  2 aaGuns moved from Baltic States to Poland
                  2 aaGuns moved from Yenisey to Timguska

      Place Units - Russians
                  1 transport placed in 115 Sea Zone
                  2 infantry placed in Novgorod
                  3 mech_infantrys placed in Ukraine
                  1 artillery and 1 infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 32 PUs; end with 32 PUs total
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

      posted in Play Boardgames
      S
      Sgt.Ryder
    • RE: Whackamatt (Axis) vs. Sgt. Ryder (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

      Game History

      Round :3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  1 fighter moved from Scotland to United Kingdom

      Combat - French
                  Battle in Anglo Egyptian Sudan
                      French attack with 1 infantry
                      Italians defend with 1 fighter
                          French roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                          Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 1 :  0/1 hits
                          1 fighter owned by the Italians lost in Anglo Egyptian Sudan
                      French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 10
                      Casualties for Italians: 1 fighter

      Non Combat Move - French

      Turn Complete - French

      posted in Play Boardgames
      S
      Sgt.Ryder
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