Voilà le fichier joint après le tour complet.
Ca m’ a pas demandé de poster sur le forum, j’ai dû faire une erreur quelque part.
En tout cas, les dés ont bien été lancés par le serveur, j’ai reçu les emails et normalement toi aussi.
Voilà le fichier joint après le tour complet.
Ca m’ a pas demandé de poster sur le forum, j’ai dû faire une erreur quelque part.
En tout cas, les dés ont bien été lancés par le serveur, j’ai reçu les emails et normalement toi aussi.
Voilà un G1 très pacifique, enfin européen mais… enfin bref
Bonne partie !
Je suppose qu’il n’y a pas de bid ni rien, mais si tu vois quelque chose à changer dis-moi.
It was a pleasure.
As the British player, it was interesting to play London in Near and Mid East. India just disappeared too soon.
Cool game.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :12
Purchase Units - British
British buy 1 artillery, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Persia to Eastern Persia
2 infantry moved from Persia to Eastern Persia
Combat - British
Battle in 96 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Eastern Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 3 infantry
British win, taking Eastern Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to Persia
4 fighters moved from 96 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 armour, 1 artillery, 3 infantry and 2 mech_infantrys moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
Place Units - British
1 artillery and 2 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :11
Purchase Units - British
British buy 3 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 infantry moved from Persia to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 fighter moved from Egypt to 76 Sea Zone
4 fighters moved from Egypt to Ethiopia
Combat - British
Battle in 76 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ethiopia
British attack with 4 fighters
Japanese defend with 1 infantry
British win with 4 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from 76 Sea Zone to Egypt
4 fighters moved from Ethiopia to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Eastern Persia to Persia
1 armour moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Syria to Iraq
Place Units - British
3 armour placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,3,5,2,6,2,2,1
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :10
Purchase Units - British
British repair 5 damage on 5 factory_minors; Remaining resources: 25 PUs;
British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 fighters moved from Egypt to Iraq
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 4 destroyers, 4 infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
2 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - British
Battle in Iraq
British attack with 6 fighters
Germans defend with 1 infantry
British win with 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Syria
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 3 infantry
Italians defend with 1 infantry
British win, taking Syria from Italians, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
5 fighters moved from Iraq to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 armour, 1 fighter and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Belgian Congo to Egypt
Place Units - British
1 artillery and 2 infantry placed in Persia
1 airfield placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,1,4,1,5,5,5
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Don’t worry, I’ve sent for Rambo… He’ll be dropped on the Russian frontline to “fix things”
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :9
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 29 infantry moved from Eastern Persia to Persia
Combat - British
Battle in Persia
British attack with 2 artilleries and 29 infantry
Japanese defend with 1 factory_minor and 4 infantry
British win, taking Persia from Japanese with 2 artilleries and 28 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for British: 1 infantry
Non Combat Move - British
3 aaGuns moved from Eastern Persia to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 4 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour, 1 artillery, 2 destroyers and 2 transports moved from 92 Sea Zone to 96 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Egypt
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,5,3,5,1,5
British collect 30 PUs (2 lost to blockades); end with 30 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Axisplaya won’t be able to play today, so I’m going for ANZAC and France
Well if you succeed in doing a new whole regular turn, I suggest you just go with that new turn roll
if you still get the error, and in case of several decisions conflict, I think the first one rolled is the fairest solution indeed
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Purchase Units - British
British buy 1 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - British
1 fighter and 3 mech_infantrys moved from Persia to Syria
1 armour, 5 fighters and 1 mech_infantry moved from Egypt to Syria
Combat - British
Battle in Syria
British attack with 1 armour, 6 fighters and 4 mech_infantrys
Germans defend with 4 infantry; Italians defend with 1 artillery and 5 infantry
British win with 4 fighters remaining. Battle score for attacker is -11
Casualties for Germans: 4 infantry
Casualties for British: 1 armour, 2 fighters and 4 mech_infantrys
Casualties for Italians: 1 artillery and 5 infantry
Non Combat Move - British
4 fighters moved from Syria to Egypt
1 mech_infantry moved from West India to Persia
3 aaGuns, 2 artilleries and 29 infantry moved from West India to Eastern Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 factory_minor placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 30 PUs (2 lost to blockades); end with 33 PUs total
Please use this map.
EDIT done : a plane from Gibralatar NCM to Egypt
Old Colonel Trautman told Rambo Egypt was to be reinforced immediately