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    Posts made by seawolf

    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from West Russia to Belorussia
                  1 artillery moved from West Russia to Belorussia
                  2 fighters moved from West Russia to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 2 fighters and 1 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 :  3/4 hits
                          Germans roll dice for 2 infantry in Belorussia, round 2 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Belorussia to West Russia
                  1 infantry moved from Russia to Archangel
                  2 infantry moved from Russia to West Russia
                  1 infantry moved from Caucasus to West Russia
                  1 infantry moved from Caucasus to West Russia
                  1 infantry moved from Kazakh S.S.R. to Novosibirsk
                  2 infantry moved from Russia to Novosibirsk
                  5 infantry moved from Evenki National Okrug to Novosibirsk
                  1 infantry moved from Evenki National Okrug to Novosibirsk
                  1 artillery moved from Caucasus to Russia
                  1 infantry moved from Caucasus to West Russia

      Place Units - Russians
                  4 infantry placed in Caucasus
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 25 PUs; end with 25 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Belorussia : 1 flag, 1 artillery
          Caucasus : 1 factory and 4 infantry
          Novosibirsk : 9 infantry
          Russia : 1 artillery, 1 factory and 5 infantry
          Ukraine S.S.R. : 1 flag
          West Russia : 1 flag, 2 aaGuns, 4 armour, 2 artilleries, 2 fighters and 9 infantry

      Production/PUs Summary :

      Russians : 25 / 25
          Germans : 37 / 41
          British : 30 / 37
          Japanese : 38 / 40
          Americans : 38 / 40

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 3 bombers and 1 infantry; Remaining resources: 2 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Karelia S.S.R.

      Combat - Americans
                  Strategic bombing raid in Karelia S.S.R.
                          AA fire in Karelia S.S.R. :  0/1 hits
                      Bombing raid in Karelia S.S.R. rolls: 6 and causes: 4 damage to unit: factory
                      Bombing raid in Karelia S.S.R. causes 4 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Karelia S.S.R. to United Kingdom
                  1 infantry moved from Solomon Islands to 44 Sea Zone
                  1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                  1 artillery moved from Central United States to Eastern United States
                  2 infantry moved from Central United States to Eastern United States
                  1 submarine moved from 64 Sea Zone to 63 Sea Zone
                  1 submarine moved from 63 Sea Zone to 62 Sea Zone
                  1 submarine moved from 56 Sea Zone to 44 Sea Zone
                  1 fighter moved from 56 Sea Zone to Eastern United States
                  1 fighter moved from 56 Sea Zone to Central United States
                  2 infantry moved from Western United States to Central United States
                  1 armour moved from Western United States to Central United States
                  1 aaGun moved from Western United States to Central United States
                  1 carrier, 1 cruiser and 1 transport moved from 56 Sea Zone to 19 Sea Zone
                  1 destroyer and 1 submarine moved from 11 Sea Zone to 19 Sea Zone
                  1 fighter moved from Eastern United States to Central United States
                  1 infantry moved from Alaska to Western Canada
                  1 infantry moved from Kazakh S.S.R. to Caucasus

      Place Units - Americans
                  3 bombers and 1 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 40 PUs total

      Territory Summary for Americans :

      19 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
          41 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport
          44 Sea Zone : 1 submarine
          62 Sea Zone : 1 submarine
          Caucasus : 1 infantry
          Central United States : 1 aaGun, 1 armour, 2 fighters and 2 infantry
          Eastern United States : 1 aaGun, 1 artillery, 3 bombers, 1 factory and 3 infantry
          Midway : 1 infantry
          Solomon Islands : 1 flag
          United Kingdom : 1 bomber
          West Russia : 1 fighter
          Western Canada : 1 infantry
          Western United States : 1 factory

      Production/PUs Summary :

      Russians : 23 / 27
          Germans : 39 / 41
          British : 30 / 37
          Japanese : 38 / 40
          Americans : 38 / 40

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      Hmm, so if the transport retreats in the combat phase, you can not move the infantry off the transport in the following  non combat phase? If so I need to remove 4 inf from India :|

      I read the rulebook page 13, but it does not say anything about that situation. (unloading in the NCM phase after a retreat for transports)

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
                  1 armour moved from Caucasus to Ukraine S.S.R.
                        Russians take Ukraine S.S.R. from Germans
                  1 armour moved from Ukraine S.S.R. to Caucasus
                  1 infantry moved from West Russia to Belorussia
                  1 artillery moved from West Russia to Belorussia
                  1 fighter moved from Caucasus to Belorussia
                  1 infantry moved from Archangel to Karelia S.S.R.
                  1 infantry moved from West Russia to Karelia S.S.R.
                  1 fighter moved from Caucasus to Karelia S.S.R.
                  1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 1 fighter and 1 infantry
                      Germans defend with 2 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 2 :  1/3 hits
                          Germans roll dice for 2 infantry in Belorussia, round 2 :  0/2 hits
                          1 infantry owned by the Germans lost in Belorussia
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 :  0/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                          1 infantry owned by the Russians lost in Belorussia
                          Russians roll dice for 1 artillery and 1 fighter in Belorussia, round 4 :  1/2 hits
                          Germans roll dice for 1 infantry in Belorussia, round 4 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Karelia S.S.R.
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 factory and 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Karelia S.S.R., round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Karelia S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Karelia S.S.R.
                      Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Buryatia S.S.R.
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 :  1/3 hits
                          Japanese roll dice for 1 infantry in Buryatia S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Buryatia S.S.R.
                      Russians win, taking Buryatia S.S.R. from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Karelia S.S.R. to West Russia
                  1 fighter moved from Belorussia to West Russia
                  1 artillery moved from Caucasus to West Russia
                  1 artillery moved from Caucasus to Kazakh S.S.R.
                  1 infantry moved from Caucasus to Kazakh S.S.R.
                  1 armour moved from West Russia to Caucasus
                  1 infantry moved from Caucasus to West Russia
                  1 artillery moved from Caucasus to West Russia
                  1 artillery moved from Russia to West Russia
                  3 infantry moved from Russia to West Russia
                  1 infantry moved from Yakut S.S.R. to Evenki National Okrug

      Place Units - Russians
                  2 artilleries and 2 infantry placed in Caucasus
                  2 artilleries and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 30 PUs; end with 30 PUs total

      Territory Summary for Russians :

      Belorussia : 1 flag, 1 artillery
          Buryatia S.S.R. : 3 infantry
          Caucasus : 4 armour, 2 artilleries, 1 factory and 2 infantry
          Evenki National Okrug : 1 infantry
          Karelia S.S.R. : 1 factory and 2 infantry
          Kazakh S.S.R. : 1 artillery and 1 infantry
          Russia : 2 artilleries, 1 factory and 2 infantry
          Ukraine S.S.R. : 1 flag
          West Russia : 1 flag, 2 aaGuns, 3 artilleries, 2 fighters and 6 infantry
          Yakut S.S.R. : 2 infantry

      Production/PUs Summary :

      Russians : 30 / 30
          Germans : 35 / 41
          British : 30 / 31
          Japanese : 33 / 34
          Americans : 40 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 2 bombers and 1 carrier; Remaining resources: 4 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to 56 Sea Zone
                  1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                  1 infantry moved from Hawaiian Islands to 53 Sea Zone
                  2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Solomon Islands
                  1 fighter moved from Hawaiian Islands to Solomon Islands
                  1 fighter moved from 53 Sea Zone to Solomon Islands
                  1 submarine moved from 53 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 53 Sea Zone to 44 Sea Zone
                  1 carrier moved from 53 Sea Zone to 44 Sea Zone

      Combat - Americans
                  Battle in Solomon Islands
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Solomon Islands
                      Americans win, taking Solomon Islands from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 fighters moved from Solomon Islands to 44 Sea Zone
                  1 cruiser moved from 19 Sea Zone to 11 Sea Zone
                  1 fighter moved from Eastern United States to 11 Sea Zone
                  1 fighter moved from Western United States to 11 Sea Zone
                  1 battleship moved from 56 Sea Zone to 19 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 19 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 infantry moved from Alaska to Western Canada
                  1 infantry moved from Western United States to Western Canada
                  1 infantry moved from Central United States to Eastern United States
                  1 fighter moved from Szechwan to West Russia

      Place Units - Americans
                  1 carrier placed in 11 Sea Zone
                  2 bombers placed in Western United States

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 44 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
          19 Sea Zone : 1 battleship and 1 destroyer
          44 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
          Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 3 infantry
          Midway : 1 infantry
          Solomon Islands : 1 flag, 2 infantry
          United Kingdom : 1 bomber
          West Russia : 1 fighter
          Western Canada : 2 infantry
          Western United States : 1 aaGun, 2 bombers and 1 factory

      Production/PUs Summary :

      Russians : 23 / 28
          Germans : 41 / 41
          British : 30 / 31
          Japanese : 34 / 34
          Americans : 40 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      Since the troops never got to start the fight against the East Indies, it was the transports that retreated.

      But if I started a battle in East Indies you are correct that I could not have retreated.

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      That SZ37 attack went horrible!

      I edited a retreat, I kep attacking with my transports in rage :-D :evil: :oops:

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from India to 35 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                  1 infantry moved from Burma to 36 Sea Zone
                  2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 fighter moved from Egypt to 37 Sea Zone
                  1 fighter moved from 35 Sea Zone to 37 Sea Zone
                  1 carrier moved from 35 Sea Zone to 37 Sea Zone
                  1 submarine moved from 35 Sea Zone to 37 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                  2 infantry moved from Eastern Australia to 39 Sea Zone
                  1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  4 infantry moved from 37 Sea Zone to East Indies
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 bomber moved from United Kingdom to 7 Sea Zone
                  1 fighter moved from United Kingdom to 7 Sea Zone

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 5 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 7 Sea Zone
                      British attack with 1 bomber and 1 fighter
                      Germans defend with 1 cruiser
                          British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 :  1/1 hits
                          1 fighter owned by the British and 1 cruiser owned by the Germans lost in 7 Sea Zone
                      British win with 1 bomber remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 cruiser
                      Casualties for British: 1 fighter
                  Battle in 37 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 2 transports
                      Japanese defend with 1 battleship, 1 carrier and 2 fighters
                          British roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the Japanese
                          British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 2 :  1/5 hits
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  2/2 hits
                          Japanese roll dice for 1 battleship and 1 carrier in 37 Sea Zone, round 2 :  1/2 hits
                          1 submarine owned by the British, 2 cruisers owned by the British and 1 carrier owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 submarine in 37 Sea Zone, round 3 :  1/1 hits
                          1 battleship owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 carrier, 2 fighters and 2 transports in 37 Sea Zone, round 3 :  0/3 hits
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 3 :  2/2 hits
                          1 carrier owned by the British and 1 fighter owned by the British lost in 37 Sea Zone
                      1 submarine owned by the British Submerged
                          British roll dice for 1 fighter and 2 transports in 37 Sea Zone, round 4 :  1/1 hits
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 4 :  0/2 hits
                          1 fighter owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 fighter and 2 transports in 37 Sea Zone, round 5 :  0/1 hits
                          Japanese roll dice for 1 fighter in 37 Sea Zone, round 5 :  1/1 hits
                          1 fighter owned by the British lost in 37 Sea Zone
                          Japanese roll dice for 1 fighter in 37 Sea Zone, round 6 :  1/1 hits
                          1 transport owned by the British lost in 37 Sea Zone
                          2 infantry owned by the British lost in East Indies
                          Japanese roll dice for 1 fighter in 37 Sea Zone, round 7 :  0/1 hits
                          Japanese roll dice for 1 fighter in 37 Sea Zone, round 8 :  1/1 hits
                          1 transport owned by the British lost in 37 Sea Zone
                          2 infantry owned by the British lost in East Indies
                      Japanese win with 1 fighter remaining. Battle score for attacker is -34
                      Casualties for British: 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports
                      Casualties for Japanese: 1 battleship, 1 carrier and 1 fighter
                      1 fighter owned by the Japanese forced to land in East Indies

      Non Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 35 Sea Zone: 4 infantry and 2 transports
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 37 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 35 Sea Zone: 1 submarine
                  EDIT: Turning off Edit Mode
                  4 infantry moved from 35 Sea Zone to India
                  1 infantry moved from Persia to India
                  1 armour moved from Egypt to Trans-Jordan
                  2 infantry moved from Egypt to Trans-Jordan
                  1 artillery moved from Egypt to Trans-Jordan
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 fighter moved from 5 Sea Zone to West Russia
                  1 bomber moved from 7 Sea Zone to United Kingdom
                  1 transport moved from 10 Sea Zone to 11 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 11 Sea Zone
                  1 infantry moved from Western Canada to Eastern Canada
                  1 armour moved from Eastern Canada to Eastern United States
                  1 bomber moved from United Kingdom to West Russia

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Territory Summary for British :

      11 Sea Zone : 1 destroyer and 1 transport
          35 Sea Zone : 1 submarine and 2 transports
          Eastern Canada : 1 infantry
          Eastern United States : 1 armour
          India : 1 aaGun, 2 artilleries, 1 factory and 8 infantry
          New Zealand : 1 infantry
          Rhodesia : 1 infantry
          Trans-Jordan : 1 armour, 1 artillery and 3 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
          West Russia : 1 bomber and 1 fighter
          Western Australia : 1 infantry

      Production/PUs Summary :

      Russians : 24 / 28
          Germans : 41 / 41
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      Wow, thats a strong ship indeed
      8-) Let’s see if I can take advantage of it!

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      Forgot to post bids again!

      inf in Egypt
      inf in Caucasus
      Sub in Indian Ocean

      Good luck!!

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 armour, 1 artillery and 4 infantry moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Belorussia
                  2 infantry moved from Karelia S.S.R. to Belorussia
                  1 artillery moved from Karelia S.S.R. to Belorussia
                  2 infantry moved from Karelia S.S.R. to West Russia
                  1 armour and 1 infantry moved from Archangel to West Russia
                  1 artillery and 4 infantry moved from Russia to West Russia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 :  2/4 hits
                          Germans roll dice for 3 infantry in Belorussia, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 :  2/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 infantry
                  Battle in West Russia
                      Russians attack with 1 armour, 1 artillery and 7 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery and 7 infantry in West Russia, round 2 :  3/9 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  3/5 hits
                          3 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 :  2/6 hits
                          Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 :  0/2 hits
                          1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 3 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 1 fighter and 4 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery, 1 fighter and 4 infantry in Ukraine S.S.R., round 2 :  5/9 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  4/6 hits
                          4 infantry owned by the Russians, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Ukraine S.S.R.
                      1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
                      Germans win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 4 infantry

      Non Combat Move - Russians
                  1 fighter moved from Belorussia to Caucasus
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 aaGun moved from Russia to West Russia
                  1 aaGun moved from Caucasus to West Russia
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  1 infantry moved from Evenki National Okrug to Archangel
                  1 submarine moved from 4 Sea Zone to 7 Sea Zone
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  1 infantry moved from Novosibirsk to Russia

      Place Units - Russians
                  2 artilleries and 2 infantry placed in Caucasus
                  1 artillery and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total

      Territory Summary for Russians :

      7 Sea Zone : 1 submarine
          Archangel : 1 infantry
          Belorussia : 1 flag, 1 artillery
          Caucasus : 3 armour, 3 artilleries, 1 factory, 2 fighters and 2 infantry
          Karelia S.S.R. : 1 factory
          Russia : 1 artillery, 1 factory and 3 infantry
          Szechwan : 1 infantry
          West Russia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 4 infantry
          Yakut S.S.R. : 6 infantry

      Production/PUs Summary :

      Russians : 28 / 28
          Germans : 37 / 41
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      seawolfS
      seawolf
    • Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 07

      :mrgreen:

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from India to Burma
                  2 fighters moved from 37 Sea Zone to Burma
                  1 armour, 1 artillery and 3 infantry moved from Trans-Jordan to Egypt
                        British take Egypt from Germans
                  1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
                  3 infantry moved from East Indies to 37 Sea Zone
                  1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                  1 artillery moved from India to 35 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                  3 infantry moved from 34 Sea Zone to Egypt
                  1 artillery moved from 34 Sea Zone to Egypt
                  1 bomber moved from West Russia to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 bomber, 2 fighters and 1 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 bomber, 2 fighters and 1 infantry in Burma, round 2 :  2/4 hits
                          Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter moved from West Russia to 34 Sea Zone
                  1 fighter moved from Burma to Persia
                  1 fighter moved from Burma to Persia
                  1 bomber moved from Burma to Persia
                  1 transport moved from 11 Sea Zone to 19 Sea Zone
                  1 armour moved from Western Canada to Eastern United States
                  1 infantry moved from Western Canada to Western United States
                  3 fighters moved from United Kingdom to West Russia

      Place Units - British
                  1 armour, 1 artillery and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 37 PUs total

      Territory Summary for British :

      19 Sea Zone : 1 transport
          34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
          Anglo-Egyptian Sudan : 1 infantry
          Burma : 1 infantry
          East Indies : 1 flag
          Eastern United States : 1 armour
          Egypt : 1 armour, 2 artilleries and 6 infantry
          India : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 4 infantry
          New Zealand : 1 infantry
          Persia : 1 bomber and 2 fighters
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
          West Russia : 3 fighters
          Western Australia : 1 infantry
          Western United States : 1 infantry

      Production/PUs Summary :

      Russians : 25 / 27
          Germans : 39 / 41
          British : 35 / 37
          Japanese : 29 / 30
          Americans : 40 / 41

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 infantry moved from West Russia to Belorussia
                  1 artillery moved from West Russia to Belorussia
                  1 infantry moved from West Russia to Belorussia
                  2 fighters moved from Caucasus to Belorussia

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 2 fighters and 2 infantry
                      Germans defend with 1 armour, 1 artillery and 1 infantry
                          Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Belorussia, round 2 :  4/5 hits
                          Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belorussia, round 2 :  2/3 hits
                          2 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 :  2/2 hits
                          Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 fighters moved from Belorussia to West Russia
                  3 infantry moved from Russia to West Russia
                  1 artillery moved from Russia to West Russia
                  3 armour moved from Caucasus to West Russia
                  1 infantry moved from Caucasus to West Russia
                  2 artilleries moved from Caucasus to West Russia
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                  6 infantry moved from Yakut S.S.R. to Evenki National Okrug

      Place Units - Russians
                  1 artillery and 3 infantry placed in Caucasus
                  5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Belorussia : 1 flag, 1 artillery
          Caucasus : 1 artillery, 1 factory and 3 infantry
          Evenki National Okrug : 6 infantry
          Kazakh S.S.R. : 1 infantry
          Russia : 1 factory and 5 infantry
          Ukraine S.S.R. : 1 flag, 1 artillery and 1 infantry
          West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 5 infantry

      Production/PUs Summary :

      Russians : 27 / 27
          Germans : 37 / 41
          British : 34 / 35
          Japanese : 30 / 30
          Americans : 40 / 41

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 infantry moved from Western United States to 56 Sea Zone
                  1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
                  1 infantry moved from Hawaiian Islands to 53 Sea Zone
                  2 infantry and 1 transport moved from 53 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Solomon Islands
                  1 fighter moved from Hawaiian Islands to Solomon Islands
                  1 fighter moved from 53 Sea Zone to Solomon Islands
                  1 submarine moved from 53 Sea Zone to 64 Sea Zone
                  1 destroyer moved from 53 Sea Zone to 44 Sea Zone
                  1 carrier moved from 53 Sea Zone to 44 Sea Zone
                  1 battleship moved from 56 Sea Zone to 44 Sea Zone
                  1 destroyer moved from 56 Sea Zone to 44 Sea Zone
                  1 cruiser moved from 19 Sea Zone to 56 Sea Zone
                  1 infantry moved from Central United States to Western United States
                  1 fighter moved from Western United States to 56 Sea Zone
                  1 fighter moved from Eastern United States to 56 Sea Zone
                  1 bomber moved from Eastern United States to United Kingdom
                  1 armour moved from Eastern United States to Western United States
                  1 artillery moved from Eastern United States to Central United States
                  2 infantry moved from Eastern United States to Central United States
                  1 infantry moved from Szechwan to Kazakh S.S.R.
                  1 fighter moved from Szechwan to West Russia

      Combat - Americans
                  Battle in Solomon Islands
                      Americans attack with 2 fighters and 2 infantry
                      Japanese defend with 1 infantry
                          Americans roll dice for 1 battleship in Solomon Islands, round 2 :  0/1 hits
                          Americans roll dice for 2 fighters and 2 infantry in Solomon Islands, round 2 :  1/4 hits
                          Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                      Americans win, taking Solomon Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Americans
                  2 fighters moved from Solomon Islands to 44 Sea Zone

      Place Units - Americans
                  1 carrier, 1 submarine and 1 transport placed in 56 Sea Zone
                  1 destroyer and 1 submarine placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 40 PUs; end with 41 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 destroyer and 1 submarine
          44 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 transport
          56 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
          64 Sea Zone : 1 submarine
          Alaska : 1 infantry
          Central United States : 1 artillery and 2 infantry
          Eastern United States : 1 aaGun and 1 factory
          Kazakh S.S.R. : 1 infantry
          Midway : 1 infantry
          Solomon Islands : 1 flag, 1 infantry
          United Kingdom : 1 bomber
          West Russia : 1 fighter
          Western United States : 1 aaGun, 1 armour, 1 factory and 2 infantry

      Production/PUs Summary :

      Russians : 23 / 28
          Germans : 41 / 41
          British : 34 / 35
          Japanese : 30 / 30
          Americans : 40 / 41

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Allies + 12 Bids) vs. Seawolf (Axis) Game 06

      Yes, it is done now:)

      Great game, and well played :wink:

      I would like to try the allies now, I will set the game up! :)

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Allies + 12 Bids) vs. Seawolf (Axis) Game 06

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 11

      Purchase Units - Japanese
                  Japanese buy 2 bombers and 2 fighters; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  2 fighters moved from 34 Sea Zone to Germany
                  2 fighters moved from Japan to 35 Sea Zone
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                  1 fighter moved from Japan to Yakut S.S.R.

      Non Combat Move - Japanese

      Place Units - Japanese
                  2 bombers and 2 fighters placed in Japan

      Turn Complete - Japanese
                  Japanese collect 38 PUs; end with 38 PUs total

      Territory Summary for Japanese :

      35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
          Anhwei : 1 flag
          Borneo : 1 infantry
          Burma : 1 flag
          Buryatia S.S.R. : 1 flag
          Caroline Islands : 1 infantry
          Germany : 2 fighters
          Hawaiian Islands : 1 flag, 1 infantry
          Iwo Jima : 1 infantry
          Japan : 1 aaGun, 3 artilleries, 2 bombers, 1 factory, 2 fighters and 3 infantry
          New Guinea : 1 infantry
          New Zealand : 1 flag
          Okinawa : 1 infantry
          Solomon Islands : 1 infantry
          Soviet Far East : 1 flag
          Wake Island : 1 infantry
          Yakut S.S.R. : 1 flag, 1 fighter and 1 infantry
          Yunnan : 1 flag

      Production/PUs Summary :

      Russians : 23 / 26
          Germans : 17 / 17
          British : 40 / 40
          Japanese : 38 / 38
          Americans : 50 / 49

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - British
                  British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from Egypt to 37 Sea Zone
                  2 infantry moved from India to 35 Sea Zone
                  1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                  2 infantry moved from Eastern Australia to 39 Sea Zone
                  1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  4 infantry moved from 37 Sea Zone to East Indies
                  1 fighter moved from United Kingdom to 5 Sea Zone
                  1 fighter moved from United Kingdom to 7 Sea Zone
                  1 bomber moved from United Kingdom to 7 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 7 Sea Zone

      Combat - British
                  Battle in 5 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 transport
                          1 transport owned by the Germans lost in 5 Sea Zone
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 transport
                  Battle in 7 Sea Zone
                      British attack with 1 bomber, 1 destroyer and 1 fighter
                      Germans defend with 1 cruiser and 1 submarine
                          British roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                          Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
                          British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 :  1/2 hits
                          Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 :  0/1 hits
                          1 cruiser owned by the Germans lost in 7 Sea Zone
                      British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 cruiser and 1 submarine
                      Casualties for British: 1 destroyer
                  Battle in 37 Sea Zone
                      British attack with 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 2 transports
                      Japanese defend with 1 battleship, 1 carrier and 2 fighters
                          British roll dice for 2 submarines in 37 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 1 battleship owned by the Japanese
                          1 carrier owned by the Japanese lost in 37 Sea Zone
                          British roll dice for 1 carrier, 2 cruisers, 2 fighters and 2 transports in 37 Sea Zone, round 2 :  3/5 hits
                          Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                          Japanese roll dice for 1 battleship in 37 Sea Zone, round 2 :  1/1 hits
                          2 fighters owned by the Japanese, 1 submarine owned by the British, 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
                      British win with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 36
                      Casualties for British: 1 cruiser and 1 submarine
                      Casualties for Japanese: 1 battleship, 1 carrier and 2 fighters
                  Battle in East Indies
                      British attack with 4 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 4 infantry in East Indies, round 2 :  0/4 hits
                          Japanese roll dice for 2 infantry in East Indies, round 2 :  0/2 hits
                          British roll dice for 4 infantry in East Indies, round 3 :  1/4 hits
                          Japanese roll dice for 2 infantry in East Indies, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in East Indies
                          British roll dice for 4 infantry in East Indies, round 4 :  1/4 hits
                          Japanese roll dice for 1 infantry in East Indies, round 4 :  1/1 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in East Indies
                      British win, taking East Indies from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  1 infantry moved from Burma to India
                  1 infantry moved from Persia to India
                  1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                  1 infantry moved from Union of South Africa to Rhodesia
                  1 armour moved from Eastern Canada to Western Canada
                  1 transport moved from 10 Sea Zone to 11 Sea Zone
                  1 fighter moved from 5 Sea Zone to West Russia
                  1 bomber moved from 7 Sea Zone to West Russia
                  1 fighter moved from 7 Sea Zone to United Kingdom

      Place Units - British
                  2 artilleries and 1 infantry placed in India
                  2 fighters placed in United Kingdom

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Territory Summary for British :

      11 Sea Zone : 1 transport
          37 Sea Zone : 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports
          East Indies : 1 flag, 3 infantry
          India : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
          New Zealand : 1 infantry
          Rhodesia : 1 infantry
          Trans-Jordan : 1 armour, 1 artillery and 3 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 3 fighters and 2 infantry
          West Russia : 1 bomber and 1 fighter
          Western Australia : 1 infantry
          Western Canada : 1 armour and 1 infantry

      Production/PUs Summary :

      Russians : 24 / 28
          Germans : 41 / 41
          British : 35 / 35
          Japanese : 26 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1

      Purchase Units - Russians
                  Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Caucasus to Ukraine S.S.R.
                  1 artillery moved from Caucasus to Ukraine S.S.R.
                  1 armour moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  1 artillery moved from Russia to West Russia
                  4 infantry moved from Russia to West Russia
                  1 infantry moved from Archangel to West Russia
                  1 armour moved from Archangel to West Russia
                  2 infantry moved from Karelia S.S.R. to Belorussia
                  1 artillery moved from Karelia S.S.R. to Belorussia
                  1 fighter moved from Karelia S.S.R. to Belorussia
                  2 infantry moved from Karelia S.S.R. to West Russia
                  1 submarine moved from 4 Sea Zone to 7 Sea Zone

      Combat - Russians
                  Battle in Belorussia
                      Russians attack with 1 artillery, 1 fighter and 2 infantry
                      Germans defend with 3 infantry
                          Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Belorussia, round 2 :  2/4 hits
                          Germans roll dice for 3 infantry in Belorussia, round 2 :  1/3 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
                          Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belorussia, round 3 :  1/3 hits
                          Germans roll dice for 1 infantry in Belorussia, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Belorussia
                      Russians win, taking Belorussia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 1 infantry
                  Battle in West Russia
                      Russians attack with 1 armour, 1 artillery and 7 infantry
                      Germans defend with 1 armour, 1 artillery and 3 infantry
                          Russians roll dice for 1 armour, 1 artillery and 7 infantry in West Russia, round 2 :  3/9 hits
                          Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 :  3/5 hits
                          3 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
                          Russians roll dice for 1 armour, 1 artillery and 4 infantry in West Russia, round 3 :  3/6 hits
                          Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 :  1/2 hits
                          1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
                      Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                      Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                      Casualties for Russians: 4 infantry
                  Battle in Ukraine S.S.R.
                      Russians attack with 3 armour, 1 artillery, 1 fighter and 3 infantry
                      Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
                          Russians roll dice for 3 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  3/8 hits
                          Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 :  3/6 hits
                          3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine S.S.R.
                      1 artillery owned by the Russians and 3 armour owned by the Russians retreated to Caucasus
                      Germans win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 3 infantry

      Non Combat Move - Russians
                  1 fighter moved from Ukraine S.S.R. to Caucasus
                  1 fighter moved from Belorussia to Caucasus
                  1 aaGun moved from Russia to West Russia
                  1 aaGun moved from Caucasus to West Russia
                  1 infantry moved from Kazakh S.S.R. to Szechwan
                  2 infantry moved from Soviet Far East to Yakut S.S.R.
                  2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
                  1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                  1 infantry moved from Evenki National Okrug to Archangel
                  1 infantry moved from Novosibirsk to Russia

      Place Units - Russians
                  2 artilleries and 2 infantry placed in Caucasus
                  1 artillery and 2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 28 PUs total

      Territory Summary for Russians :

      7 Sea Zone : 1 submarine
          Archangel : 1 infantry
          Belorussia : 1 flag, 1 artillery and 1 infantry
          Caucasus : 3 armour, 3 artilleries, 1 factory, 2 fighters and 2 infantry
          Karelia S.S.R. : 1 factory
          Russia : 1 artillery, 1 factory and 3 infantry
          Szechwan : 1 infantry
          West Russia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 3 infantry
          Yakut S.S.R. : 6 infantry

      Production/PUs Summary :

      Russians : 28 / 28
          Germans : 37 / 41
          British : 31 / 31
          Japanese : 30 / 30
          Americans : 42 / 42

      posted in Play Boardgames
      seawolfS
      seawolf
    • Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      New game.

      I will keep the bid afor allies.

      Inf in Egypt and Sub outside India :evil:

      posted in Play Boardgames
      seawolfS
      seawolf
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