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    Posts made by seawolf

    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 bomber and 6 infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  2 infantry moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to Northwestern Europe
                        British take Northwestern Europe from Germans
                  4 infantry moved from United Kingdom to 8 Sea Zone
                  4 infantry moved from 8 Sea Zone to France
                  2 fighters moved from 8 Sea Zone to France
                  1 infantry moved from Eastern Canada to 10 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 23 Sea Zone
                  1 infantry moved from 23 Sea Zone to French West Africa
                  1 armour moved from 23 Sea Zone to French West Africa
                  2 fighters moved from 14 Sea Zone to French West Africa
                  1 submarine moved from 15 Sea Zone to 13 Sea Zone
                  1 carrier moved from 14 Sea Zone to 23 Sea Zone
                  1 cruiser moved from 14 Sea Zone to 23 Sea Zone
                  1 infantry moved from Trans-Jordan to Persia
                  1 fighter moved from Trans-Jordan to Persia
                  1 infantry moved from Trans-Jordan to Egypt
                        British take Egypt from Germans
                  1 fighter moved from Trans-Jordan to Persia
                  1 bomber moved from Trans-Jordan to France

      Combat - British
                  Battle in Persia
                      British attack with 2 fighters and 1 infantry
                      Germans defend with 1 infantry
                          British roll dice for 2 fighters and 1 infantry in Persia, round 2 :  1/3 hits
                          Germans roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Persia
                      British win, taking Persia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in French West Africa
                      British attack with 1 armour, 2 fighters and 1 infantry
                      Germans defend with 1 armour
                          British roll dice for 1 cruiser in French West Africa, round 2 :  0/1 hits
                          British roll dice for 1 armour, 2 fighters and 1 infantry in French West Africa, round 2 :  2/4 hits
                          Germans roll dice for 1 armour in French West Africa, round 2 :  0/1 hits
                          1 armour owned by the Germans lost in French West Africa
                      British win, taking French West Africa from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in France
                      British attack with 1 bomber, 2 fighters and 4 infantry
                      Germans defend with 1 artillery and 2 infantry
                          British roll dice for 1 bomber, 2 fighters and 4 infantry in France, round 2 :  3/7 hits
                          Germans roll dice for 1 artillery and 2 infantry in France, round 2 :  0/3 hits
                          2 infantry owned by the Germans and 1 artillery owned by the Germans lost in France
                      British win, taking France from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 10
                      Casualties for Germans: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 bomber moved from France to United Kingdom
                  2 fighters moved from France to 8 Sea Zone
                  2 fighters moved from French West Africa to 23 Sea Zone
                  2 fighters moved from Persia to Trans-Jordan

      Place Units - British
                  1 bomber and 6 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 28 PUs; end with 29 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 fighters and 3 transports
          13 Sea Zone : 1 submarine
          23 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
          Egypt : 1 infantry
          France : 1 flag, 4 infantry
          French West Africa : 1 armour and 1 infantry
          Northwestern Europe : 1 flag, 2 infantry
          Persia : 1 infantry
          Trans-Jordan : 1 aaGun, 2 artilleries, 2 fighters and 3 infantry
          United Kingdom : 1 aaGun, 2 bombers, 1 factory and 6 infantry
          Western Australia : 2 infantry

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 42 / 54
          British : 28 / 29
          Japanese : 57 / 57
          Americans : 41 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Turn Complete - Russians

      Territory Summary for Russians :

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 43 / 52
          British : 27 / 31
          Japanese : 57 / 57
          Americans : 41 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 4 artilleries, 1 bomber, 2 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - Americans
                  1 armour moved from Norway to Finland
                  2 infantry moved from Norway to Finland
                  1 artillery moved from Norway to Finland
                  3 infantry moved from Eastern Canada to 10 Sea Zone
                  3 artilleries moved from Eastern Canada to 10 Sea Zone
                  3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                  3 infantry moved from 3 Sea Zone to Finland
                  3 artilleries moved from 3 Sea Zone to Finland
                  1 transport moved from 11 Sea Zone to 10 Sea Zone
                  3 transports moved from 3 Sea Zone to 10 Sea Zone
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 artilleries moved from Eastern United States to Eastern Canada
                  1 bomber moved from United Kingdom to Germany

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                      Bombing raid in Germany causes 5 damage total.
                  Battle in Finland
                      Americans attack with 1 armour, 4 artilleries and 5 infantry
                      Germans defend with 1 artillery
                          Americans roll dice for 1 battleship in Finland, round 2 :  1/1 hits
                          Germans roll dice for 1 artillery in Finland, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in Finland
                      Americans win, taking Finland from Germans with 1 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Americans
                  1 bomber moved from Germany to United Kingdom
                  2 fighters moved from Iceland to 3 Sea Zone
                  1 fighter moved from Iceland to United Kingdom

      Place Units - Americans
                  4 artilleries, 1 bomber and 2 infantry placed in Eastern United States
                  1 transport placed in 11 Sea Zone

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 44 PUs total

      Territory Summary for Americans :

      3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports
          8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
          10 Sea Zone : 4 transports
          11 Sea Zone : 1 transport
          Eastern Canada : 4 artilleries and 6 infantry
          Eastern United States : 1 aaGun, 4 artilleries, 1 bomber, 1 factory and 2 infantry
          Finland : 1 flag, 1 armour, 4 artilleries and 5 infantry
          Hawaiian Islands : 1 infantry
          Midway : 1 infantry
          Norway : 1 flag
          United Kingdom : 1 bomber and 1 fighter
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 43 / 52
          British : 27 / 31
          Japanese : 57 / 57
          Americans : 41 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  3 artilleries moved from United Kingdom to 8 Sea Zone
                  3 infantry moved from United Kingdom to 8 Sea Zone
                  3 infantry moved from 8 Sea Zone to France
                  3 artilleries moved from 8 Sea Zone to France
                  2 fighters moved from 8 Sea Zone to France
                  2 infantry moved from India to Burma
                  5 fighters moved from India to Burma
                  1 infantry moved from Trans-Jordan to Persia
                  1 armour moved from Egypt to Trans-Jordan
                  1 bomber moved from Russia to Burma

      Combat - British
                  Battle in France
                      British attack with 3 artilleries, 2 fighters and 3 infantry
                      Germans defend with 1 armour, 2 artilleries and 3 infantry
                          British roll dice for 1 cruiser in France, round 2 :  1/1 hits
                          British roll dice for 3 artilleries, 2 fighters and 3 infantry in France, round 2 :  4/8 hits
                          Germans roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 :  2/6 hits
                          3 infantry owned by the Germans, 2 infantry owned by the British and 2 artilleries owned by the Germans lost in France
                          British roll dice for 3 artilleries, 2 fighters and 1 infantry in France, round 3 :  0/6 hits
                          Germans roll dice for 1 armour in France, round 3 :  0/1 hits
                          British roll dice for 3 artilleries, 2 fighters and 1 infantry in France, round 4 :  3/6 hits
                          Germans roll dice for 1 armour in France, round 4 :  0/1 hits
                          1 armour owned by the Germans lost in France
                      British win, taking France from Germans with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 17
                      Casualties for Germans: 1 armour, 2 artilleries and 3 infantry
                      Casualties for British: 2 infantry
                  Battle in Burma
                      British attack with 1 bomber, 5 fighters and 2 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          British roll dice for 1 bomber, 5 fighters and 2 infantry in Burma, round 2 :  1/8 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                          1 infantry owned by the Japanese lost in Burma
                          British roll dice for 1 bomber, 5 fighters and 2 infantry in Burma, round 3 :  2/8 hits
                          Japanese roll dice for 1 artillery in Burma, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - British
                  5 fighters moved from Burma to India
                  1 bomber moved from Burma to India
                  2 fighters moved from France to 8 Sea Zone

      Place Units - British
                  1 armour and 2 infantry placed in India
                  3 artilleries and 3 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 35 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 3 transports
          Burma : 2 infantry
          France : 1 flag, 3 artilleries and 1 infantry
          India : 1 aaGun, 6 armour, 2 artilleries, 1 bomber, 1 factory, 5 fighters and 4 infantry
          Libya : 1 flag
          New Zealand : 1 infantry
          Persia : 1 infantry
          Russia : 5 fighters
          Trans-Jordan : 1 armour, 2 artilleries and 1 infantry
          United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 3 infantry

      Production/PUs Summary :

      Russians : 11 / 15
          Germans : 37 / 43
          British : 33 / 35
          Japanese : 45 / 48
          Americans : 42 / 46

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 7

      Purchase Units - Russians
                  Russians repair damage of 2x factory; Remaining resources: 21 PUs;
                  Russians buy 7 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Caucasus
                        Russians take Caucasus from Germans
                  1 infantry moved from Russia to Vologda
                  1 fighter moved from Russia to Vologda
                  1 infantry moved from Russia to Archangel
                  1 fighter moved from Russia to Archangel
                  1 infantry moved from Russia to Kazakh S.S.R.
                  1 artillery moved from Russia to Kazakh S.S.R.

      Combat - Russians
                  Battle in Kazakh S.S.R.
                      Russians attack with 1 artillery and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in Kazakh S.S.R.
                      Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Archangel
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Archangel
                      retreated to Archangel
                      Germans win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry
                  Battle in Vologda
                      Russians attack with 1 fighter and 1 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 :  1/2 hits
                          Japanese roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                          1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Vologda
                      Russians win with 1 fighter remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Vologda to Russia
                  1 fighter moved from Archangel to Russia

      Place Units - Russians
                  7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 15 PUs; end with 15 PUs total

      Territory Summary for Russians :

      Caucasus : 1 factory and 1 infantry
          Kazakh S.S.R. : 1 artillery and 1 infantry
          Russia : 2 aaGuns, 4 armour, 1 factory, 2 fighters and 20 infantry

      Production/PUs Summary :

      Russians : 15 / 15
          Germans : 30 / 44
          British : 32 / 35
          Japanese : 46 / 48
          Americans : 45 / 46

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 2 armour, 1 bomber, 4 infantry and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 submarine moved from 14 Sea Zone to 16 Sea Zone
                  1 destroyer moved from 14 Sea Zone to 16 Sea Zone
                  1 battleship moved from 14 Sea Zone to 16 Sea Zone
                  1 carrier moved from 14 Sea Zone to 16 Sea Zone
                  1 fighter moved from 14 Sea Zone to 16 Sea Zone
                  1 cruiser moved from 14 Sea Zone to 16 Sea Zone
                  1 artillery moved from Eastern Canada to 10 Sea Zone
                  1 artillery and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  1 artillery moved from 3 Sea Zone to Finland
                        Americans take Finland from Germans
                  1 artillery moved from Eastern Canada to 10 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  2 infantry moved from Eastern Canada to 10 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                  2 infantry moved from 3 Sea Zone to Norway
                        Americans take Norway from Germans
                  1 artillery moved from 3 Sea Zone to Norway
                  1 armour moved from 3 Sea Zone to Norway
                  4 infantry moved from Eastern United States to Eastern Canada
                  4 artilleries moved from Eastern United States to Eastern Canada
                  1 infantry moved from Western Canada to Eastern Canada
                  1 armour moved from Western United States to Eastern Canada
                  1 infantry moved from Western United States to Western Canada
                  1 submarine moved from 55 Sea Zone to 65 Sea Zone
                  1 destroyer moved from 14 Sea Zone to 8 Sea Zone
                  1 carrier moved from 8 Sea Zone to 3 Sea Zone
                  1 destroyer moved from 8 Sea Zone to 5 Sea Zone
                  1 bomber moved from United Kingdom to Germany
                  4 transports moved from 8 Sea Zone to 10 Sea Zone
                  2 fighters moved from 8 Sea Zone to 5 Sea Zone
                  1 fighter moved from Russia to 3 Sea Zone
                  1 infantry moved from Algeria to Libya
                  2 artilleries moved from Northwestern Europe to France
                  4 infantry moved from Northwestern Europe to France
                  1 bomber moved from Russia to Germany

      Combat - Americans
                  Battle in 5 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 1 submarine
                          Americans roll dice for 1 destroyer and 2 fighters in 5 Sea Zone, round 2 :  1/3 hits
                          Germans roll dice for 1 submarine in 5 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 5 Sea Zone
                      Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Strategic bombing raid in Germany
                          AA fire in Germany :  1/2 hits
                      1 bomber killed by AA
                      Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                      Bombing raid in Germany causes 3 damage total.
                  Battle in 16 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                      Germans defend with 1 battleship, 1 carrier and 1 transport
                          Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Germans
                          Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  3/5 hits
                          Germans roll dice for 1 battleship, 1 carrier and 1 transport in 16 Sea Zone, round 2 :  2/2 hits
                      Units damaged: 1 battleship owned by the Americans
                          1 carrier owned by the Germans, 1 submarine owned by the Americans, 1 battleship owned by the Germans and 1 transport owned by the Germans lost in 16 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 35
                      Casualties for Germans: 1 battleship, 1 carrier and 1 transport
                      Casualties for Americans: 1 submarine

      Non Combat Move - Americans
                  1 fighter moved from Western United States to Eastern Canada
                  1 fighter moved from 5 Sea Zone to 3 Sea Zone
                  1 fighter moved from 5 Sea Zone to 8 Sea Zone
                  1 bomber moved from Germany to United Kingdom

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  2 armour, 1 bomber and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 45 PUs; end with 46 PUs total
                  1 unit repaired.

      Territory Summary for Americans :

      3 Sea Zone : 1 carrier, 2 fighters and 3 transports
          5 Sea Zone : 1 destroyer
          8 Sea Zone : 1 destroyer and 1 fighter
          10 Sea Zone : 4 transports
          11 Sea Zone : 1 transport
          16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
          65 Sea Zone : 1 submarine
          Algeria : 1 flag
          Eastern Canada : 1 aaGun, 1 armour, 4 artilleries, 1 fighter and 5 infantry
          Eastern United States : 2 armour, 1 bomber, 1 factory and 4 infantry
          Finland : 1 flag, 1 artillery
          France : 2 artilleries and 4 infantry
          Libya : 1 infantry
          Midway : 1 infantry
          Morocco : 1 flag
          Northwestern Europe : 1 flag
          Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
          Solomon Islands : 1 flag
          United Kingdom : 1 bomber
          Western Canada : 1 aaGun and 1 infantry
          Western United States : 1 factory

      Production/PUs Summary :

      Russians : 9 / 23
          Germans : 34 / 44
          British : 32 / 35
          Japanese : 48 / 48
          Americans : 45 / 46

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from Persia to Kazakh S.S.R.
                        British take Kazakh S.S.R. from Japanese
                  1 infantry moved from Persia to India
                  1 infantry moved from Persia to India
                  1 transport moved from 8 Sea Zone to 10 Sea Zone
                  1 artillery moved from United Kingdom to 8 Sea Zone
                  1 armour moved from United Kingdom to 8 Sea Zone
                  2 infantry moved from United Kingdom to 8 Sea Zone
                  1 bomber moved from United Kingdom to 15 Sea Zone
                  1 fighter moved from 8 Sea Zone to 15 Sea Zone
                  1 carrier moved from 8 Sea Zone to 14 Sea Zone
                  1 fighter moved from Persia to 15 Sea Zone
                  1 cruiser moved from 8 Sea Zone to 14 Sea Zone
                  2 fighters moved from Persia to India
                  1 armour moved from 8 Sea Zone to France
                        British take France from Germans
                  1 artillery moved from 8 Sea Zone to Northwestern Europe
                        British take Northwestern Europe from Germans
                  1 infantry moved from 8 Sea Zone to Northwestern Europe
                  1 infantry moved from 8 Sea Zone to France

      Combat - British
                  Battle in 15 Sea Zone
                      British attack with 1 bomber, 2 fighters and 1 submarine
                      Germans defend with 1 battleship and 1 transport
                          British roll dice for 1 submarine in 15 Sea Zone, round 2 :  1/1 hits
                      Units damaged: 1 battleship owned by the Germans
                          British roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 :  0/1 hits
                          1 battleship owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone
                      British win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
                      Casualties for Germans: 1 battleship and 1 transport
                  Battle in India
                      British attack with 2 fighters and 2 infantry
                      Japanese defend with 1 artillery, 1 factory and 1 infantry
                          British roll dice for 2 fighters and 2 infantry in India, round 2 :  1/4 hits
                          Japanese roll dice for 1 artillery and 1 infantry in India, round 2 :  2/2 hits
                          1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                      retreated to India
                      Japanese win with 1 artillery remaining. Battle score for attacker is -3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters moved from India to Persia
                  2 fighters moved from 15 Sea Zone to 14 Sea Zone
                  1 bomber moved from 15 Sea Zone to Trans-Jordan
                  1 fighter moved from Persia to Trans-Jordan
                  1 fighter moved from Persia to Trans-Jordan
                  5 infantry moved from Persia to Trans-Jordan
                  2 artilleries moved from Persia to Trans-Jordan
                  1 aaGun moved from Persia to Trans-Jordan

      Place Units - British
                  6 infantry placed in United Kingdom
                  1 fighter and 1 transport placed in 8 Sea Zone

      Turn Complete - British
                  British collect 31 PUs; end with 31 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 fighters and 3 transports
          10 Sea Zone : 1 transport
          14 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
          15 Sea Zone : 1 submarine
          Eastern Canada : 1 armour and 1 infantry
          France : 1 flag, 1 armour and 1 infantry
          Kazakh S.S.R. : 1 flag, 1 infantry
          Northwestern Europe : 1 flag, 1 artillery and 1 infantry
          Trans-Jordan : 1 aaGun, 2 artilleries, 1 bomber, 2 fighters and 5 infantry
          United Kingdom : 1 aaGun, 1 factory and 6 infantry
          Western Australia : 2 infantry

      Production/PUs Summary :

      Russians : 0 / 0
          Germans : 44 / 52
          British : 31 / 31
          Japanese : 53 / 74
          Americans : 40 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 5

      Research Technology - Russians

      Combat Move - Russians
                  1 infantry moved from Archangel to Russia

      Combat - Russians
                  Battle in Russia
                      Russians attack with 1 infantry
                      Japanese defend with 1 armour and 1 factory
                          Russians roll dice for 1 infantry in Russia, round 2 :  0/1 hits
                          Japanese roll dice for 1 armour in Russia, round 2 :  1/1 hits
                          1 infantry owned by the Russians lost in Russia
                      Japanese win with 1 armour remaining. Battle score for attacker is -3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians

      Turn Complete - Russians

      Territory Summary for Russians :

      Production/PUs Summary :

      Russians : 1 / 0
          Germans : 41 / 50
          British : 30 / 35
          Japanese : 55 / 74
          Americans : 41 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 3 PUs;

      Combat Move - Americans
                  2 infantry moved from Eastern Canada to 10 Sea Zone
                  2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                  2 infantry moved from 3 Sea Zone to Finland
                  2 infantry moved from Eastern Canada to 10 Sea Zone
                  1 artillery moved from Eastern Canada to 10 Sea Zone
                  1 armour moved from Eastern Canada to 10 Sea Zone
                  1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                  2 infantry moved from 3 Sea Zone to Norway
                  1 artillery moved from 3 Sea Zone to Norway
                  1 armour moved from 3 Sea Zone to Norway
                  1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                  1 carrier moved from 10 Sea Zone to 3 Sea Zone
                  1 carrier moved from 10 Sea Zone to 8 Sea Zone
                  1 battleship moved from 10 Sea Zone to 3 Sea Zone
                  1 bomber moved from United Kingdom to Germany
                  1 cruiser moved from 13 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 13 Sea Zone to 8 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                  3 transports moved from 11 Sea Zone to 10 Sea Zone
                  3 infantry moved from Eastern United States to Eastern Canada
                  2 artilleries moved from Eastern United States to Eastern Canada

      Combat - Americans
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                      Bombing raid in Germany causes 5 damage total.
                  Battle in 3 Sea Zone
                      Americans attack with 1 battleship, 1 carrier, 1 destroyer and 3 transports
                      Germans defend with 1 submarine
                          Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 3 transports in 3 Sea Zone, round 2 :  2/3 hits
                          Germans roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                          1 submarine owned by the Germans lost in 3 Sea Zone
                      Americans win with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Norway
                  Battle in Finland

      Non Combat Move - Americans
                  1 bomber moved from Germany to United Kingdom

      Place Units - Americans
                  1 transport placed in 11 Sea Zone
                  4 artilleries and 4 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 41 PUs; end with 44 PUs total

      Territory Summary for Americans :

      3 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 3 transports
          8 Sea Zone : 1 carrier, 1 cruiser and 2 destroyers
          10 Sea Zone : 3 transports
          11 Sea Zone : 1 transport
          Eastern Canada : 3 artilleries and 5 infantry
          Eastern United States : 1 aaGun, 4 artilleries, 1 factory and 4 infantry
          Finland : 1 flag, 2 infantry
          Hawaiian Islands : 1 infantry
          Iceland : 3 fighters
          Midway : 1 infantry
          Norway : 1 flag, 1 armour, 1 artillery and 2 infantry
          United Kingdom : 1 bomber
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 1 / 0
          Germans : 41 / 50
          British : 30 / 35
          Japanese : 55 / 74
          Americans : 41 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - British
                  British buy 1 carrier and 2 transports; Remaining resources: 1 PUs;

      Combat Move - British
                  2 infantry moved from Gibraltar to 13 Sea Zone
                  2 infantry and 1 transport moved from 13 Sea Zone to 8 Sea Zone
                  2 infantry moved from 8 Sea Zone to France
                        British take France from Germans
                  1 cruiser moved from 13 Sea Zone to 8 Sea Zone
                  1 submarine moved from 13 Sea Zone to 15 Sea Zone
                  3 fighters moved from Russia to Persia
                  2 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  8 infantry moved from India to Persia
                  2 artilleries moved from India to Persia
                  1 fighter moved from Iceland to 8 Sea Zone
                  1 fighter moved from United Kingdom to 8 Sea Zone
                  1 bomber moved from United Kingdom to Germany

      Combat - British
                  Strategic bombing raid in Germany
                          AA fire in Germany :  0/1 hits
                      Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory
                      Bombing raid in Germany causes 4 damage total.
                  Battle in Burma
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 2 infantry
                          British roll dice for 1 artillery and 2 infantry in Burma, round 2 :  0/3 hits
                          Japanese roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                          British roll dice for 1 artillery and 2 infantry in Burma, round 3 :  1/3 hits
                          Japanese roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                          1 infantry owned by the Japanese lost in Burma
                          British roll dice for 1 artillery and 2 infantry in Burma, round 4 :  1/3 hits
                          Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                          1 infantry owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 2 infantry

      Non Combat Move - British
                  1 aaGun moved from India to Persia
                  1 bomber moved from Germany to United Kingdom

      Place Units - British
                  1 carrier and 2 transports placed in 8 Sea Zone

      Turn Complete - British
                  British collect 34 PUs; end with 35 PUs total

      Territory Summary for British :

      8 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
          15 Sea Zone : 1 submarine
          Burma : 1 artillery and 2 infantry
          Eastern Canada : 1 armour and 1 infantry
          France : 1 flag, 2 infantry
          India : 1 factory
          Persia : 1 aaGun, 2 artilleries, 3 fighters and 8 infantry
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory and 2 infantry
          Western Australia : 2 infantry

      Production/PUs Summary :

      Russians : 13 / 17
          Germans : 44 / 50
          British : 34 / 35
          Japanese : 39 / 42
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      Save the British! :)

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      Did the russian AA score any hit?  :|

      Lose the aa and inf, save british british bomber and fighters for last.

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      Yeah, This has not been my game regarding the dice:(

      After you took West Russia and Caucasus even without losing a single fighter the game was kind of done  :?

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Evenki National Okrug to Archangel
                        Russians take Archangel from Germans
                  3 infantry moved from Evenki National Okrug to Novosibirsk
                  1 infantry moved from Russia to Caucasus
                  1 artillery moved from Russia to Caucasus
                  1 infantry moved from Russia to Caucasus

      Combat - Russians
                  Battle in Novosibirsk
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                          Russians roll dice for 3 infantry in Novosibirsk, round 2 :  0/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                          Russians roll dice for 3 infantry in Novosibirsk, round 3 :  1/3 hits
                          Japanese roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                          1 infantry owned by the Japanese lost in Novosibirsk
                      Russians win, taking Novosibirsk from Japanese with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Caucasus
                      Russians attack with 1 artillery and 2 infantry
                      Germans defend with 1 factory and 2 infantry
                          Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 :  0/3 hits
                          Germans roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                          Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 3 :  2/3 hits
                          Germans roll dice for 2 infantry in Caucasus, round 3 :  1/2 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                      Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  1 aaGun and 5 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 17 PUs; end with 17 PUs total

      Territory Summary for Russians :

      Archangel : 1 infantry
          Caucasus : 1 artillery, 1 factory and 1 infantry
          Novosibirsk : 3 infantry
          Russia : 1 aaGun, 2 artilleries, 1 factory and 10 infantry

      Production/PUs Summary :

      Russians : 17 / 17
          Germans : 45 / 50
          British : 28 / 29
          Japanese : 40 / 42
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Americans
                  Americans buy 2 artilleries, 3 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from Russia to Karelia S.S.R.
                  2 carriers moved from 11 Sea Zone to 10 Sea Zone
                  3 fighters moved from 11 Sea Zone to Iceland
                  2 fighters moved from Iceland to Russia
                  1 armour, 2 artilleries and 3 infantry moved from Eastern United States to Eastern Canada
                  1 destroyer moved from 11 Sea Zone to 13 Sea Zone
                  1 cruiser moved from 11 Sea Zone to 13 Sea Zone
                  1 battleship moved from 11 Sea Zone to 10 Sea Zone
                  1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                  1 destroyer moved from 11 Sea Zone to 10 Sea Zone
                  3 transports moved from 11 Sea Zone to 10 Sea Zone
                  2 infantry moved from Western Canada to Eastern Canada
                  1 infantry moved from Western Canada to Eastern Canada
                  2 bombers moved from United Kingdom to Germany

      Combat - Americans
                  Strategic bombing raid in Karelia S.S.R.
                          AA fire in Karelia S.S.R. :  1/1 hits
                      1 bomber killed by AA
                      Bombing raid in Karelia S.S.R. causes 0 damage total.
                  Strategic bombing raid in Germany
                          AA fire in Germany :  1/2 hits
                      1 bomber killed by AA
                      Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory
                      Bombing raid in Germany causes 5 damage total.

      Non Combat Move - Americans
                  1 bomber moved from Germany to United Kingdom

      Place Units - Americans
                  3 transports placed in 11 Sea Zone
                  2 artilleries and 3 infantry placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Territory Summary for Americans :

      10 Sea Zone : 1 battleship, 2 carriers, 2 destroyers and 3 transports
          11 Sea Zone : 3 transports
          13 Sea Zone : 1 cruiser and 1 destroyer
          Eastern Canada : 1 armour, 2 artilleries and 6 infantry
          Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
          Hawaiian Islands : 1 infantry
          Iceland : 3 fighters
          Midway : 1 infantry
          Russia : 2 fighters
          United Kingdom : 1 bomber
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 11 / 20
          Germans : 50 / 50
          British : 28 / 29
          Japanese : 41 / 42
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - British
                  British buy 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 bomber moved from United Kingdom to 6 Sea Zone
                  1 fighter moved from United Kingdom to 6 Sea Zone
                  3 fighters moved from Iceland to Archangel
                  1 artillery moved from Burma to India
                  2 infantry moved from Brazil to 22 Sea Zone
                  1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 13 Sea Zone
                  2 infantry moved from 13 Sea Zone to Gibraltar

      Combat - British
                  Battle in 6 Sea Zone
                      British attack with 1 bomber and 1 fighter
                      Germans defend with 1 cruiser
                          British roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 2 :  1/2 hits
                          Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 :  0/1 hits
                          1 cruiser owned by the Germans lost in 6 Sea Zone
                      British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                      Casualties for Germans: 1 cruiser
                  Battle in Gibraltar
                      British attack with 2 infantry
                      Germans defend with 1 infantry
                          British roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                          Germans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Gibraltar
                      British win, taking Gibraltar from Germans with 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Archangel
                      British attack with 3 fighters
                      Germans defend with 1 infantry
                          British roll dice for 3 fighters in Archangel, round 2 :  3/3 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      British win with 3 fighters remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - British
                  3 fighters moved from Archangel to Russia
                  1 bomber moved from 6 Sea Zone to Russia
                  1 fighter moved from 6 Sea Zone to Iceland

      Place Units - British
                  3 infantry placed in India
                  1 bomber and 1 fighter placed in United Kingdom

      Turn Complete - British
                  British collect 29 PUs; end with 29 PUs total

      Territory Summary for British :

      13 Sea Zone : 1 cruiser, 1 submarine and 1 transport
          Eastern Canada : 1 armour and 1 infantry
          Gibraltar : 2 infantry
          Iceland : 1 fighter
          India : 1 aaGun, 3 artilleries, 1 factory and 10 infantry
          Russia : 1 bomber and 3 fighters
          United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 2 infantry
          Western Australia : 2 infantry

      Production/PUs Summary :

      Russians : 15 / 20
          Germans : 50 / 50
          British : 29 / 29
          Japanese : 36 / 36
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Evenki National Okrug to Archangel
                  1 artillery moved from Russia to Archangel
                  1 artillery moved from Russia to West Russia
                  1 infantry moved from Kazakh S.S.R. to Russia
                  3 infantry moved from Yakut S.S.R. to Evenki National Okrug

      Combat - Russians
                  Battle in West Russia
                      Russians attack with 1 artillery
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery in West Russia, round 2 :  1/1 hits
                          Germans roll dice for 1 infantry in West Russia, round 2 :  1/1 hits
                          1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
                      Germans win with no units remaining. Battle score for attacker is -1
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 artillery
                  Battle in Archangel
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                          Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  1/2 hits
                          Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                          1 infantry owned by the Germans lost in Archangel
                      Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians

      Place Units - Russians
                  1 artillery and 6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 20 PUs; end with 20 PUs total

      Territory Summary for Russians :

      Archangel : 1 artillery and 1 infantry
          Caucasus : 1 factory
          Evenki National Okrug : 4 infantry
          Russia : 3 artilleries, 1 factory and 7 infantry

      Production/PUs Summary :

      Russians : 20 / 20
          Germans : 43 / 48
          British : 31 / 31
          Japanese : 36 / 36
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Inno (Axis) vs. Seawolf (Allies + 12 Bids) Game 08

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2

      Purchase Units - Americans
                  Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 bomber moved from United Kingdom to Caucasus
                  1 infantry moved from Kazakh S.S.R. to Caucasus
                  1 infantry moved from Kazakh S.S.R. to Caucasus
                  2 bombers moved from Western United States to United Kingdom
                  2 fighters moved from Eastern Canada to Iceland
                  2 fighters moved from Western Canada to 11 Sea Zone
                  1 battleship, 1 destroyer and 1 transport moved from 19 Sea Zone to 11 Sea Zone

      Combat - Americans
                  Battle in Caucasus
                      Americans attack with 1 bomber and 2 infantry
                      Germans defend with 1 armour and 1 factory
                          Americans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 :  1/3 hits
                          Germans roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                          1 infantry owned by the Americans and 1 armour owned by the Germans lost in Caucasus
                      Americans win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 armour
                      Casualties for Americans: 1 infantry

      Non Combat Move - Americans
                  1 bomber moved from Caucasus to Russia

      Place Units - Americans
                  2 carriers placed in 11 Sea Zone
                  1 fighter placed in 11 Sea Zone
                  1 artillery placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 38 PUs; end with 38 PUs total

      Territory Summary for Americans :

      11 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 transports
          Caucasus : 1 infantry
          Eastern United States : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 3 infantry
          Hawaiian Islands : 1 infantry
          Iceland : 2 fighters
          Midway : 1 infantry
          Russia : 1 bomber
          United Kingdom : 2 bombers
          Western Canada : 3 infantry
          Western United States : 1 aaGun and 1 factory

      Production/PUs Summary :

      Russians : 19 / 22
          Germans : 44 / 48
          British : 31 / 31
          Japanese : 36 / 36
          Americans : 38 / 38

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 6

      Purchase Units - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to West Russia: 2 infantry
                  EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 infantry
                  EDIT: Turning off Edit Mode
                  British buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Trans-Jordan to Caucasus
                  1 armour moved from Egypt to Libya
                        British take Libya from Germans
                  1 armour moved from Libya to Egypt
                  1 infantry moved from India to Burma
                  1 artillery moved from India to Burma
                  5 fighters moved from Trans-Jordan to Caucasus
                  5 fighters moved from India to Burma
                  1 bomber moved from Trans-Jordan to Karelia S.S.R.
                  1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 12 Sea Zone to 8 Sea Zone
                  3 infantry moved from United Kingdom to 8 Sea Zone
                  1 armour moved from United Kingdom to 8 Sea Zone
                  1 artillery moved from United Kingdom to 8 Sea Zone
                  2 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to France
                  2 fighters moved from 8 Sea Zone to France
                  2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                  1 armour moved from Trans-Jordan to India

      Combat - British
                  Battle in France
                      British attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                      Germans defend with 1 artillery
                          British roll dice for 1 cruiser in France, round 2 :  1/1 hits
                          Germans roll dice for 1 artillery in France, round 2 :  0/1 hits
                          1 artillery owned by the Germans lost in France
                      British win, taking France from Germans with 2 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Strategic bombing raid in Karelia S.S.R.
                          AA fire in Karelia S.S.R. :  0/1 hits
                      Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory
                      Bombing raid in Karelia S.S.R. causes 4 damage total.
                  Battle in Burma
                      British attack with 1 artillery, 5 fighters and 1 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          British roll dice for 1 artillery, 5 fighters and 1 infantry in Burma, round 2 :  2/7 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  0/2 hits
                          1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                      British win, taking Burma from Japanese with 1 artillery, 5 fighters and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Caucasus
                      British attack with 1 armour and 5 fighters
                      Germans defend with 1 factory and 1 infantry
                          British roll dice for 1 armour and 5 fighters in Caucasus, round 2 :  5/6 hits
                          Germans roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                          1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
                      British win with 5 fighters remaining. Battle score for attacker is -3
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 armour

      Non Combat Move - British
                  5 fighters moved from Caucasus to Russia
                  5 fighters moved from Burma to India
                  2 fighters moved from France to 8 Sea Zone
                  1 bomber moved from Karelia S.S.R. to Russia

      Place Units - British
                  3 artilleries and 3 infantry placed in United Kingdom
                  2 armour and 1 infantry placed in India

      Turn Complete - British
                  British collect 35 PUs; end with 35 PUs total

      Territory Summary for British :

      8 Sea Zone : 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 3 transports
          Burma : 1 artillery and 1 infantry
          Egypt : 1 armour
          France : 1 flag, 2 armour, 1 artillery and 3 infantry
          India : 1 aaGun, 5 armour, 2 artilleries, 1 factory, 5 fighters and 4 infantry
          Libya : 1 flag
          New Zealand : 1 infantry
          Russia : 1 bomber and 5 fighters
          Trans-Jordan : 2 artilleries and 2 infantry
          United Kingdom : 1 aaGun, 3 artilleries, 1 factory and 3 infantry

      Production/PUs Summary :

      Russians : 13 / 23
          Germans : 37 / 44
          British : 35 / 35
          Japanese : 41 / 45
          Americans : 42 / 44

      posted in Play Boardgames
      seawolfS
      seawolf
    • RE: Geograph (Axis) vs seawolf (Allies +9) 42 2E. Game 03

      Yeah, my planes are garbage, and your troops are having trouble on the ground!

      I move those inf, no problem.

      posted in Play Boardgames
      seawolfS
      seawolf
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