TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Japanese
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to Western Australia
1 artillery moved from 46 Sea Zone to Western Australia
1 battleship moved from 37 Sea Zone to 46 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 artillery moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
2 fighters moved from 36 Sea Zone to India
2 bombers moved from Burma to India
2 armour, 3 artilleries and 5 infantry moved from Burma to India
3 bombers moved from Japan to India
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 62 Sea Zone
2 fighters moved from Sinkiang to India
1 infantry moved from Vologda to Evenki National Okrug
Combat - Japanese
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Western Australia, round 2 : 1/1 hits
British roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits
1 infantry owned by the British lost in Western Australia
Japanese win, taking Western Australia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 5 bombers, 4 fighters and 6 infantry
British defend with 1 aaGun, 1 artillery, 1 factory, 3 fighters and 10 infantry
AA fire in India : 0/3 hits
Japanese roll dice for 2 armour, 4 artilleries, 5 bombers, 4 fighters and 6 infantry in India, round 2 : 11/21 hits
British roll dice for 1 aaGun, 1 artillery, 3 fighters and 10 infantry in India, round 2 : 9/14 hits
10 infantry owned by the British, 6 infantry owned by the Japanese, 1 aaGun owned by the British and 3 artilleries owned by the Japanese lost in India
Japanese roll dice for 2 armour, 1 artillery, 5 bombers and 4 fighters in India, round 3 : 7/12 hits
British roll dice for 1 artillery and 3 fighters in India, round 3 : 4/4 hits
1 armour owned by the Japanese, 1 artillery owned by the British, 3 fighters owned by the British, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in India
Japanese win, taking India from British with 1 armour, 5 bombers and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 4 artilleries, 2 fighters and 6 infantry
Casualties for British: 1 aaGun, 1 artillery, 3 fighters and 10 infantry
Non Combat Move - Japanese
5 bombers moved from India to Burma
2 fighters moved from India to Burma
Place Units - Japanese
2 artilleries, 2 bombers and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 47 PUs; end with 51 PUs total
Production/PUs Summary :
Russians : 13 / 20
Germans : 50 / 56
British : 22 / 26
Japanese : 47 / 51
Americans : 36 / 44