Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Seador
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 55
    • Posts 5,554
    • Best 0
    • Controversial 0
    • Groups 1

    Posts made by Seador

    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - British
                  British buy 1 artillery, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

      Politics - British
                  Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - British
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                  1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                  1 armour moved from Anglo Egyptian Sudan to Egypt
                  1 mech_infantry moved from Belgian Congo to Egypt
                  1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
                  1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                  1 transport moved from 81 Sea Zone to 72 Sea Zone
                  1 artillery and 1 infantry moved from India to West India
                  1 transport moved from 81 Sea Zone to 77 Sea Zone

      Combat - British
                  Battle in Egypt
                      British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                      Italians defend with 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
                      British win, taking Egypt from Italians with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
                  1 destroyer moved from 39 Sea Zone to 77 Sea Zone
                  1 armour, 1 artillery and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
                  2 transports moved from 101 Sea Zone to 106 Sea Zone
                  2 infantry moved from Scotland to United Kingdom

      Place Units - British
                  1 artillery and 1 infantry placed in Union of South Africa
                  1 transport placed in 71 Sea Zone
                  2 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  British collect 30 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  2 artilleries placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                  Some Units in India change ownership: 2 artilleries

      triplea_37374_UK_5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

      Politics - Americans
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans
                  1 bomber moved from United Kingdom to 89 Sea Zone
                  4 destroyers moved from 101 Sea Zone to 89 Sea Zone
                  1 fighter moved from Eastern United States to 89 Sea Zone

      Combat - Americans
                  Battle in 89 Sea Zone
                      Americans attack with 1 bomber, 4 destroyers and 1 fighter
                      Germans defend with 1 cruiser and 2 submarines
                      Americans win, taking 89 Sea Zone from Germans with 1 bomber, 4 destroyers and 1 fighter remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 cruiser and 2 submarines

      Non Combat Move - Americans
                  1 bomber moved from 89 Sea Zone to Eastern United States
                  1 infantry moved from Central United States to Western United States
                  1 armour, 1 artillery, 4 infantry and 1 marine moved from Southeast Mexico to Central United States
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter moved from 89 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                  1 destroyer placed in 10 Sea Zone
                  1 tactical_bomber placed in 101 Sea Zone
                  1 fighter and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

      triplea_37374_Ame5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      it’s cool.  I dont take it at all personally :)

      Feel free to vent my way anytime!

      posted in League
      SeadorS
      Seador
    • RE: Triple A G40 - Comprehensive list of currently unresolved issues

      A minor bug that came up that I thought was squashed already.

      When attacking an AAA gun alone with just air, the AA gun should not get to defend.

      No Combat Value: Even though an AAA unit can defend, either alone or with other units, it has a combat value of 0. This means that an AAA unit cannot fire in the defending units fire step. It can, however, be taken as a casualty. If a territory containing AAA units and no combat units is attacked, the AAA units are automatically destroyed. AAA units may never attack.

      and

      Air Defense: An AAA unit can fire at an air unit only when that unit attacks land and/or air units in the territory containing that AAA unit.

      posted in TripleA Support
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      for your FYI, i ran into a bug in AAA today where your Malta AA gun got a shot at my bomber.

      No Combat Value: Even though an AAA unit can defend, either alone or with other units, it has a combat value of 0. This means that an AAA unit cannot fire in the defending units fire step. It can, however, be taken as a casualty. If a territory containing AAA units and no combat units is attacked, the AAA units are automatically destroyed. AAA units may never attack.

      and

      Air Defense: An AAA unit can fire at an air unit only when that unit attacks land and/or air units in the territory containing that AAA unit.

      The AA gun missed anyways, but it’s something maybe you can use in another game somewhere.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 3 fighters; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Western Germany to Holland Belgium
                  1 bomber moved from Southern Italy to Malta

      Combat - Italians
                  Battle in Malta
                      Italians attack with 1 bomber
                      British defend with 1 aaGun
                      Italians win with 1 bomber remaining. Battle score for attacker is 5
                      Casualties for British: 1 aaGun
                  Battle in Holland Belgium
                      Italians attack with 2 armour
                      British defend with 1 infantry
                      Italians win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Malta to Southern Italy
                  2 artilleries and 6 infantry moved from Southern Italy to Northern Italy
                  1 aaGun moved from Southern Italy to Northern Italy

      Place Units - Italians
                  3 fighters placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6
                  Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total

      triplea_37351_Ita7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 18 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 fighter, 2 infantry and 2 tactical_bombers moved from Jehol to Shantung
                  1 artillery and 1 infantry moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                  2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                  1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                  1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                  1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                  1 destroyer moved from 42 Sea Zone to 46 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
                  1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                  1 submarine moved from 35 Sea Zone to 46 Sea Zone
                  1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                  2 infantry moved from 20 Sea Zone to Kiangsi
                  1 armour moved from Jehol to Ulaanbaatar
                        Japanese take Ulaanbaatar from Russians

      Combat - Japanese
                  Battle in 46 Sea Zone
                      Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                      Americans defend with 2 submarines and 1 transport
                      Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Americans: 2 submarines and 1 transport
                      Casualties for Japanese: 1 submarine
                  Battle in French Indo China
                  Battle in Malaya
                  Battle in Kiangsi
                      Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                      Japanese win, taking French Indo China from French, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangtung
                  Battle in Shantung
                      Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                      Japanese win, taking Kwangtung from UK_Pacific, taking Shantung from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 fighter and 2 tactical_bombers moved from Shantung to Jehol
                  3 infantry moved from Manchuria to Buyant-Uhaa
                  1 artillery and 6 infantry moved from Manchuria to Jehol
                  3 infantry moved from Korea to Amur
                  7 infantry moved from Korea to Manchuria
                  2 infantry moved from Japan to 6 Sea Zone
                  4 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  2 infantry moved from 35 Sea Zone to Philippines
                  5 bombers moved from Japan to Philippines
                  1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone

      Place Units - Japanese
                  10 infantry placed in Korea
                  8 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 52 PUs; end with 52 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

      triplea_37288_Jap6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                  2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 2 armour, 17 artilleries, 2 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
                      Germans defend with 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns and 2 infantry
                      Russians win, taking Eastern Poland from Italians with 2 armour, 10 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
                      Casualties for Germans: 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers
                      Casualties for Italians: 3 aaGuns and 2 infantry
                      Casualties for Russians: 7 artilleries and 29 infantry

      Non Combat Move - Russians
                  2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
                  2 aaGuns and 18 infantry moved from Timguska to Novosibirsk

      Place Units - Russians
                  2 armour and 8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 26 PUs; end with 28 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                  Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                  Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

      triplea_37374_Rus5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                  2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                  1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                  3 fighters moved from Japan to 16 Sea Zone
                  2 bombers moved from Philippines to Shensi
                  1 mech_infantry moved from Sikang to Shensi
                  1 mech_infantry moved from Szechwan to Shensi
                  1 armour and 3 mech_infantrys moved from Yunnan to Shensi
                  1 artillery and 1 infantry moved from Hopei to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Suiyuyan to Shensi
                  3 mech_infantrys moved from Chahar to Shensi
                  2 submarines moved from 37 Sea Zone to 74 Sea Zone
                  1 infantry moved from Yunnan to Burma
                        Japanese take Burma from UK_Pacific

      Combat - Japanese
                  Battle in 16 Sea Zone
                      Japanese attack with 1 destroyer, 6 fighters and 3 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 destroyer
                  Battle in 74 Sea Zone
                      Japanese attack with 2 submarines
                      British defend with 1 destroyer
                      Japanese win with 2 submarines remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Sumatra
                      Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                      British defend with 2 infantry
                      Japanese win, taking Sumatra from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 2 infantry
                  Battle in Shensi
                      Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 infantry and 8 mech_infantrys
                      Chinese defend with 10 infantry
                      Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 2 bombers and 7 mech_infantrys remaining. Battle score for attacker is 14
                      Casualties for Chinese: 10 infantry
                      Casualties for Japanese: 4 infantry and 1 mech_infantry

      Non Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 bombers moved from Shensi to Kweichow
                  1 mech_infantry moved from French Indo China to Szechwan
                  1 mech_infantry moved from French Indo China to Yunnan
                  1 mech_infantry moved from French Indo China to Kweichow
                  1 infantry moved from Anhwe to Hopei
                  2 mech_infantrys moved from Manchuria to Chahar
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
                  1 submarine moved from 35 Sea Zone to 41 Sea Zone
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                  1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                  2 infantry moved from 35 Sea Zone to Philippines
                  6 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  1 submarine moved from 6 Sea Zone to 35 Sea Zone
                  3 fighters moved from 6 Sea Zone to Japan

      Place Units - Japanese
                  3 mech_infantrys placed in Manchuria
                  3 mech_infantrys placed in French Indo China
                  1 artillery, 1 bomber and 2 infantry placed in Japan
                  1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from 41 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 64 PUs; end with 66 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

      triplea_37351_Jap7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

      Combat Move - Japanese
                  2 artilleries and 2 infantry moved from Shan State to 37 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                  2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                  1 destroyer, 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                  3 fighters moved from Japan to 16 Sea Zone
                  2 bombers moved from Philippines to Shensi
                  1 mech_infantry moved from Sikang to Shensi
                  1 mech_infantry moved from Szechwan to Shensi
                  1 armour and 3 mech_infantrys moved from Yunnan to Shensi
                  1 artillery and 1 infantry moved from Hopei to Shensi
                  1 infantry moved from Kweichow to Shensi
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Suiyuyan to Shensi
                  3 mech_infantrys moved from Chahar to Shensi
                  2 submarines moved from 37 Sea Zone to 74 Sea Zone
                  1 infantry moved from Yunnan to Burma
                        Japanese take Burma from UK_Pacific

      triplea_37351_Jap7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Italians
                  Italians buy 1 infantry and 3 submarines; Remaining resources: 0 PUs;

      Politics - Italians
                  Italians takes Political Action: Political Action Italians To War With Chinese
                      Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

      Combat Move - Italians
                  1 armour moved from Eastern Poland to Western Ukraine
                        Italians take Western Ukraine from Russians
                  1 armour moved from Western Ukraine to Eastern Poland

      Combat - Italians

      Non Combat Move - Italians
                  1 artillery and 3 infantry moved from Algeria to Morocco
                        Italians take Morocco from Neutral_Axis
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya

      Place Units - Italians
                  3 submarines placed in 95 Sea Zone
                  1 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_37375_Ita4.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      Nope :(  you only got 11 hits back.

      I see this battle as the only hope I have too so it’s fitting that it’s a large battle on the Eastern front.

      I got 15 hits in round 2, right on par.  Really the only question is if you save the bomber again?

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      I got 18 hits in the first round.  not sure how you want to do your casualties with regards to the bomber specifically.

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                  2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland

      Combat - Russians
                  Battle in Eastern Poland
                      Russians attack with 2 armour, 17 artilleries, 2 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
                      Germans defend with 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns and 2 infantry

      triplea_37374_Rus5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                  2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland

      triplea_37374_Rus5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  10 mech_infantrys moved from Eastern Poland to Ukraine
                  2 tactical_bombers moved from Bryansk to Ukraine
                  11 armour, 15 artilleries, 24 infantry and 22 mech_infantrys moved from Bryansk to Rostov
                  2 infantry moved from France to Normandy Bordeaux
                  2 infantry moved from Western Germany to Holland Belgium
                  1 bomber and 1 tactical_bomber moved from Western Germany to Holland Belgium
                  2 fighters moved from Western Germany to Normandy Bordeaux
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 114 Sea Zone

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 2 fighters and 2 infantry
                      Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                      Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 artillery
                  Battle in 114 Sea Zone
                      Germans attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Russians defend with 1 cruiser
                      Germans win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
                      Casualties for Russians: 1 cruiser
                  Battle in Holland Belgium
                      Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                      Americans defend with 1 infantry
                      Germans win, taking Holland Belgium from Americans with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Ukraine
                      Germans attack with 10 mech_infantrys and 2 tactical_bombers
                      Russians defend with 1 factory_minor and 1 mech_infantry
                      Germans win, taking Ukraine from Russians with 9 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 1 mech_infantry
                  Battle in Rostov
                      Germans attack with 11 armour, 15 artilleries, 24 infantry and 22 mech_infantrys
                      Russians defend with 1 mech_infantry
                      Germans win, taking Rostov from Russians with 11 armour, 15 artilleries, 24 infantry and 22 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Germans
                  2 tactical_bombers moved from Ukraine to Poland
                  1 aaGun moved from Eastern Poland to Poland
                  1 aaGun moved from Bryansk to Rostov
                  9 mech_infantrys moved from Western Germany to Poland
                  5 infantry moved from Western Germany to France
                  2 fighters moved from Normandy Bordeaux to Western Germany
                  1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany
                  2 infantry moved from Norway to Finland

      Place Units - Germans
                  1 artillery and 2 infantry placed in Novgorod
                  10 infantry placed in Germany
                  7 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 53 PUs; end with 53 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

      triplea_37351_Ger7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      the part that I hate is that the bad luck always seems to strike in a battle that matters.  Over the game, the dice are going ot average out into their buckets neatly, but damn it sucks when you need the extra hit here and get all hits there

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      @Infrastructure:

      im getting a little tired of the bad luck…
      time to sacrifice a chicken to the dice gods i guess. maybe a goat…

      sometimes it feels like you can’t win, I know the feeling.  My last batch is in a game I am going to lose anyways, so it didn’t upset me too bad, but I attacked 1 INF with 2 INF, 2 fighters and a bomber and went oh for five in the first round, oh for 4 in the second round and finally killing him in the third.  He got 2 hits and I ended up losing a plane and an INF to take the ground.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 16 PUs;

      Combat Move - Italians
                  1 bomber moved from Eastern Poland to 99 Sea Zone

      Combat - Italians
                  Battle in 99 Sea Zone
                      Italians attack with 1 bomber
                      British defend with 1 transport
                      Italians win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for British: 1 transport

      Non Combat Move - Italians
                  1 bomber moved from 99 Sea Zone to Southern Italy
                  1 infantry moved from Western Ukraine to Bryansk
                  2 armour moved from Greater Southern Germany to Western Germany

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 30 PUs total

      triplea_37351_Ita6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from Baltic States to Novgorod
                        Germans take Novgorod from Russians
                  1 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  5 mech_infantrys moved from Eastern Poland to Ukraine
                        Germans take Ukraine from Russians
                  2 infantry moved from France to Normandy Bordeaux
                  2 fighters and 2 infantry moved from Western Germany to Holland Belgium
                  1 bomber moved from Western Germany to Holland Belgium
                  2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
                  1 submarine moved from 112 Sea Zone to 124 Sea Zone

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 2 bombers, 1 fighter and 2 infantry
                      British defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry
                  Battle in Holland Belgium
                      Germans attack with 1 bomber, 2 fighters and 2 infantry
                      British defend with 1 infantry
                      Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
                      Casualties for Germans: 1 fighter and 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  1 bomber and 1 fighter moved from Holland Belgium to Western Germany
                  2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
                  1 aaGun and 6 infantry moved from Baltic States to Belarus
                  9 armour and 10 mech_infantrys moved from Archangel to Bryansk
                  1 aaGun, 15 artilleries, 1 fighter, 25 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
                  4 mech_infantrys moved from Eastern Poland to Bryansk
                  9 mech_infantrys moved from Germany to Eastern Poland

      Place Units - Germans
                  10 mech_infantrys placed in Germany
                  3 infantry placed in France

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,4,2,6,4
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                  Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

      triplea_37288_Ger6.tsvg

      posted in League
      SeadorS
      Seador
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 277
    • 278
    • 4 / 278