Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Seador
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 55
    • Posts 5,554
    • Best 0
    • Controversial 0
    • Groups 1

    Posts made by Seador

    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 4 bombers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  5 bombers moved from Philippines to Chahar
                  4 artilleries, 1 fighter, 18 infantry and 2 tactical_bombers moved from Jehol to Chahar
                  3 infantry moved from Buyant-Uhaa to Chahar
                  1 armour moved from Ulaanbaatar to Central Mongolia
                        Japanese take Central Mongolia from Russians
                  1 armour moved from Central Mongolia to Chahar
                  4 fighters and 1 tactical_bomber moved from Japan to Chahar
                  1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Chahar

      triplea_37288_Jap7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians

      Non Combat Move - Italians
                  3 fighters moved from Northern Italy to Western Germany
                  2 armour moved from Holland Belgium to Northern Italy
                  2 infantry moved from Northern Italy to Southern Italy

      Place Units - Italians
                  1 fighter placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2,1,3
                  Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total

      triplea_37351_Ita8.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 artilleries, 1 destroyer and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 112 Sea Zone to 109 Sea Zone
                  7 infantry moved from Bessarabia to Ukraine
                  1 infantry moved from Vyborg to Novgorod
                        Germans take Novgorod from Russians
                  4 mech_infantrys moved from Baltic States to Novgorod
                  2 bombers moved from Gibraltar to 109 Sea Zone

      Combat - Germans
                  Germans creates battle in territory 125 Sea Zone
                  Battle in 109 Sea Zone
                      Germans attack with 2 bombers and 1 submarine
                      British defend with 1 destroyer
                      Germans win, taking 109 Sea Zone from British with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Ukraine
                      Germans attack with 7 infantry
                      Russians defend with 1 factory_minor and 1 infantry
                      Germans win, taking Ukraine from Russians with 6 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 aaGun moved from Bessarabia to Ukraine
                  3 mech_infantrys moved from Baltic States to Bessarabia
                  4 mech_infantrys moved from Belarus to Bessarabia
                  6 artilleries moved from Baltic States to Belarus
                  2 bombers moved from Gibraltar to Bessarabia
                  2 bombers moved from 109 Sea Zone to Gibraltar
                  10 mech_infantrys moved from Germany to Eastern Poland
                  1 artillery moved from Southern France to France

      Place Units - Germans
                  2 artilleries and 8 infantry placed in Germany
                  1 destroyer placed in 93 Sea Zone
                  Germans undo move 2.
                  1 destroyer placed in 112 Sea Zone
                  Germans undo move 2.
                  1 destroyer placed in 93 Sea Zone
                  3 infantry placed in France
                  1 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                  Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

      triplea_37375_Ger6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 armour, 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Persia
                  1 transport moved from 77 Sea Zone to 79 Sea Zone
                  1 artillery and 1 infantry moved from West India to 79 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                  1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                  1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                  1 transport moved from 72 Sea Zone to 71 Sea Zone
                  1 transport moved from 81 Sea Zone to 72 Sea Zone
                  1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
                  1 destroyer moved from 77 Sea Zone to 76 Sea Zone

      Combat - British
                  Battle in Persia
                      British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      Italians defend with 1 infantry
                      British win, taking Persia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in French Madagascar

      Non Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Persia to 80 Sea Zone
                  1 destroyer moved from 102 Sea Zone to 89 Sea Zone

      Place Units - British
                  1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                  2 destroyers placed in 106 Sea Zone

      Turn Complete - British
                  British collect 29 PUs; end with 31 PUs total

      Place Units - UK_Pacific
                  2 artilleries placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 5 PUs; end with 5 PUs total
                  Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                  Some Units in India change ownership: 2 artilleries

      triplea_37374_UK_6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 destroyer, 2 submarines, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 destroyer moved from 89 Sea Zone to 103 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 103 Sea Zone
                  2 infantry moved from Eastern United States to 101 Sea Zone
                  2 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                  2 infantry moved from 89 Sea Zone to West Indies
                  1 bomber moved from Eastern United States to West Indies
                  3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                  2 destroyers moved from 89 Sea Zone to 65 Sea Zone

      Combat - Americans
                  Battle in 103 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 submarine
                      Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in West Indies
                      Americans attack with 1 bomber and 2 infantry
                      Germans defend with 1 marine
                      Americans win, taking West Indies from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 marine
                      Casualties for Americans: 1 infantry
                  Battle in 25 Sea Zone
                      Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                      Japanese defend with 1 destroyer
                      Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 marine moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 1 marine, 1 submarine and 3 transports moved from 26 Sea Zone to 10 Sea Zone
                  3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 10 Sea Zone
                  1 fighter moved from Western United States to 10 Sea Zone
                  1 marine moved from 10 Sea Zone to Western United States
                  1 infantry and 1 marine moved from Central United States to Western United States
                  1 mech_infantry moved from Eastern United States to Southeast Mexico
                  1 infantry moved from Central United States to Western United States
                  2 infantry moved from Central United States to Western United States
                  1 bomber moved from West Indies to Eastern United States
                  1 fighter and 1 tactical_bomber moved from 103 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  2 transports placed in 101 Sea Zone
                  1 destroyer, 2 submarines and 3 tactical_bombers placed in 10 Sea Zone

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
                  Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      triplea_37374_Ame6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 bombers moved from Western Germany to Russia
                  1 fighter moved from Bryansk to Russia
                  1 mech_infantry moved from Ukraine to Caucasus
                        Germans take Caucasus from Russians
                  1 mech_infantry moved from Ukraine to Volgograd
                        Germans take Volgograd from Russians
                  2 infantry moved from Bryansk to Tambov
                        Germans take Tambov from Russians
                  3 infantry moved from Belarus to Smolensk
                  3 tactical_bombers moved from Bryansk to Smolensk
                  1 submarine moved from 124 Sea Zone to 125 Sea Zone
                  1 infantry moved from Karelia to Vyborg
                        Germans take Vyborg from Russians
                  8 infantry moved from Western Germany to Holland Belgium
                  2 fighters moved from Western Germany to 125 Sea Zone
                  1 artillery moved from France to Holland Belgium

      Combat - Germans
                  Battle in 125 Sea Zone
                      Germans attack with 2 fighters and 1 submarine
                      Americans defend with 1 destroyer
                      Germans win, taking 125 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in Holland Belgium
                      Germans attack with 1 artillery and 8 infantry
                      British defend with 2 infantry
                      Germans win, taking Holland Belgium from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for British: 2 infantry
                  Air Battle in Russia
                      Germans attacks with 4 units heading to Russia
                      Air Battle is over, the remaining bombers go on to their targets
                  Strategic bombing raid in Russia
                      Bombing raid in Russia rolls: 6,3,5 and causes: 14 damage to unit: factory_major
                      Bombing raid in Russia causes 14 damage total.
                  Battle in Smolensk
                      Germans attack with 3 infantry and 3 tactical_bombers
                      Russians defend with 1 infantry
                      Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Cleaning up after air battles

      Non Combat Move - Germans
                  3 tactical_bombers moved from Smolensk to Bryansk
                  3 bombers and 1 fighter moved from Russia to Bryansk
                  9 mech_infantrys moved from Eastern Poland to Bryansk
                  10 mech_infantrys moved from Germany to Eastern Poland
                  1 aaGun moved from Western Germany to Holland Belgium
                  1 aaGun moved from Germany to Western Germany
                  1 aaGun moved from Eastern Poland to Poland
                  1 aaGun moved from Belarus to Eastern Poland
                  3 infantry moved from Belarus to Bryansk
                  2 fighters moved from 125 Sea Zone to Western Germany

      Place Units - Germans
                  10 infantry placed in Western Germany
                  Germans undo move 1.
                  10 infantry placed in Germany
                  1 artillery and 6 infantry placed in Western Germany
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Western Germany: 10 mech_infantrys
                  EDIT: Removing units owned by Germans from Eastern Poland: 10 mech_infantrys
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Denmark: 10 mech_infantrys
                  EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
                  EDIT: Removing units owned by Germans from Western Germany: 9 mech_infantrys
                  EDIT: Turning off Edit Mode
                  Germans undo move 2.
                  Germans undo move 1.
                  10 infantry placed in Western Germany
                  1 artillery and 2 infantry placed in France
                  3 infantry placed in Novgorod
                  1 infantry placed in Ukraine
                  Germans undo move 2.
                  Germans undo move 1.
                  1 artillery and 9 infantry placed in Western Germany
                  3 infantry placed in France

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 4
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,1,4,5,2,5,2
                  Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

      triplea_37288_Ger7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      No thanks.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Bryansk to Rostov
                        Italians take Rostov from Russians
                  1 bomber moved from Southern Italy to Russia

      Combat - Italians
                  Air Battle in Russia
                      Italians attacks with 1 units heading to Russia
                      Russians launches 2 interceptors out of Russia
                      Air Battle is over, the attackers have all died
                  Cleaning up after air battles

      Non Combat Move - Italians
                  1 infantry moved from Bessarabia to Ukraine
                  5 infantry moved from Northern Italy to Southern France
                  2 artilleries and 2 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  3 infantry placed in Southern France
                  3 infantry placed in Southern Italy
                  3 infantry placed in Northern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 11
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,3
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,3,2,5,4,5,5
                  Italians collect 9 PUs (11 lost to blockades); end with 9 PUs total

      triplea_37288_Ita6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      intercept in Russia?  you have 2 fighters vs 1 bomber.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Bryansk to Rostov
                        Italians take Rostov from Russians
                  1 bomber moved from Southern Italy to Russia

      Combat - Italians
                  Air Battle in Russia

      triplea_37288_Ita6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 2 destroyers, 2 infantry, 6 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 mech_infantrys moved from Chahar to Suiyuyan
                  1 mech_infantry moved from Szechwan to Sikang
                  1 mech_infantry moved from Yunnan to Sikang
                  1 artillery moved from Shensi to Suiyuyan
                  1 armour and 4 mech_infantrys moved from Shensi to Tsinghai
                  1 mech_infantry moved from Kweichow to Tsinghai
                  1 bomber moved from Kweichow to Sikang
                  1 submarine moved from 35 Sea Zone to 41 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                  1 artillery, 1 infantry and 1 marine moved from Shan State to 37 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                  1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
                  2 infantry moved from Philippines to 35 Sea Zone
                  2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                  2 infantry moved from 42 Sea Zone to Java
                  1 bomber moved from Japan to Kansu
                  2 mech_infantrys moved from Shensi to Kansu
                  1 bomber moved from Kweichow to Tsinghai

      Combat - Japanese
                  Battle in 41 Sea Zone
                      Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 destroyer
                      Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for British: 1 destroyer
                      Casualties for Japanese: 1 submarine
                  Battle in 42 Sea Zone
                      Japanese attack with 1 carrier, 1 cruiser, 1 destroyer and 2 transports
                      ANZAC defend with 1 transport
                      Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Java
                      Japanese attack with 1 artillery, 3 infantry and 1 marine
                      ANZAC defend with 2 infantry
                      Japanese win, taking Java from ANZAC with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
                      Casualties for ANZAC: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Suiyuyan
                      Japanese attack with 1 artillery and 2 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry remaining. Battle score for attacker is -5
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                  Battle in Kansu
                      Japanese attack with 1 bomber and 2 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Kansu from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Tsinghai
                      Japanese attack with 1 armour, 1 bomber and 5 mech_infantrys
                      Chinese defend with 1 fighter and 1 infantry
                      Japanese win, taking Tsinghai from Chinese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Chinese: 1 fighter and 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Sikang
                      Japanese attack with 1 bomber and 2 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Sikang from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 bomber moved from Sikang to Shensi
                  1 bomber moved from Tsinghai to Shensi
                  1 bomber moved from Kansu to Shensi
                  2 submarines moved from 6 Sea Zone to 35 Sea Zone
                  2 battleships moved from 35 Sea Zone to 6 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                  1 mech_infantry moved from Manchuria to Chahar
                  1 infantry moved from Hunan to Yunnan
                  1 mech_infantry moved from French Indo China to Kweichow
                  1 mech_infantry moved from French Indo China to Hunan
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 mech_infantry moved from Anhwe to Shensi
                  1 mech_infantry moved from French Indo China to Szechwan

      Place Units - Japanese
                  3 mech_infantrys placed in French Indo China
                  2 infantry and 1 mech_infantry placed in Manchuria
                  Japanese undo move 2.
                  3 mech_infantrys placed in Manchuria
                  2 infantry placed in Japan
                  2 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 64 PUs; end with 64 PUs total
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                  Turning on Edit Mode
                  EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to Philippines: 1 artillery and 1 infantry
                  EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                  EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      triplea_37351_Jap8.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Russians
                  Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                  1 armour, 10 artilleries and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
                  1 armour moved from Eastern Poland to Bessarabia
                        Russians take Bessarabia from Germans
                  1 armour moved from Bessarabia to Western Ukraine
                  1 armour moved from Russia to Vologda
                        Russians take Vologda from Germans
                  1 armour moved from Vologda to Russia
                  2 artilleries and 5 infantry moved from Russia to Tambov
                  2 infantry moved from Olgiy to Timguska
                  1 infantry moved from Novosibirsk to Timguska
                  2 artilleries moved from Russia to Tambov

      Combat - Russians
                  Battle in Timguska
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 2 armour, 10 artilleries and 9 mech_infantrys
                      Germans defend with 3 armour and 2 mech_infantrys
                      Russians win, taking Western Ukraine from Germans with 2 armour, 8 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 18
                      Casualties for Germans: 3 armour and 2 mech_infantrys
                      Casualties for Russians: 2 artilleries
                  Battle in Tambov
                      Russians attack with 4 artilleries and 5 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Tambov from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  2 aaGuns and 17 infantry moved from Novosibirsk to Samara
                  2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                  1 infantry moved from Dzavhan to Ulaanbaatar

      Place Units - Russians
                  1 artillery, 1 fighter and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 21 PUs total
                  Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs

      triplea_37374_Rus6.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians

      Non Combat Move - Italians
                  1 armour moved from Northern Italy to Slovakia Hungary
                  1 artillery and 4 infantry moved from Morocco to Algeria
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia

      Place Units - Italians
                  1 destroyer, 2 submarines and 1 transport placed in 95 Sea Zone

      Turn Complete - Italians
                  Italians collect 15 PUs; end with 15 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

      triplea_37375_Ita5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      lets go wild and crazy and use one.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 artillery, 2 fighters and 13 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  3 infantry moved from France to Normandy Bordeaux
                  2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                  1 bomber moved from Western Germany to Caucasus
                  1 infantry moved from Rostov to Volgograd
                        Germans take Volgograd from Russians
                  1 artillery and 3 infantry moved from Rostov to Caucasus
                  1 artillery and 2 infantry moved from Novgorod to Archangel

      Combat - Germans
                  Battle in Normandy Bordeaux
                      Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                      Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 artillery and 1 infantry
                  Battle in Archangel
                      Germans attack with 1 artillery and 2 infantry
                      Russians defend with 1 infantry
                      Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Caucasus
                      Germans attack with 1 artillery, 1 bomber and 3 infantry
                      British defend with 1 infantry and 1 mech_infantry
                      Germans win, taking Caucasus from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry and 1 mech_infantry

      Non Combat Move - Germans
                  1 bomber moved from Caucasus to Rostov
                  2 tactical_bombers moved from Poland to Rostov
                  9 mech_infantrys moved from Poland to Western Ukraine
                  1 aaGun moved from Poland to Germany
                  1 aaGun and 4 infantry moved from Western Germany to Holland Belgium
                  2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                  1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                  3 infantry moved from Western Germany to Denmark
                  2 infantry moved from Novgorod to Vyborg
                  10 infantry moved from Germany to Western Germany
                  9 mech_infantrys moved from Ukraine to Rostov

      Place Units - Germans
                  2 fighters and 8 infantry placed in Germany
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Southern France
                  Germans undo move 1.
                  3 infantry placed in Novgorod
                  2 fighters and 5 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,1
                  Germans collect 52 PUs (6 lost to blockades); end with 52 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

      triplea_37351_Ger8.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 1 artillery and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 marine moved from Japan to 6 Sea Zone
                  1 cruiser and 1 marine moved from 6 Sea Zone to 31 Sea Zone
                  1 marine moved from 31 Sea Zone to Wake Island
                  1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                  1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 25 Sea Zone
                  1 artillery and 3 infantry moved from 25 Sea Zone to Midway
                  1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                  1 battleship and 1 carrier moved from 6 Sea Zone to 25 Sea Zone
                  4 mech_infantrys moved from Jehol to Chahar
                  1 infantry moved from Anhwe to Chahar
                  4 mech_infantrys moved from Jehol to Hopei
                  1 infantry moved from Kweichow to Hopei
                  5 fighters and 5 tactical_bombers moved from Kwangsi to Hopei
                  3 bombers moved from Kwangsi to Chahar
                  1 infantry moved from Shensi to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 21 Sea Zone

      Combat - Japanese
                  Battle in Chahar
                      Japanese attack with 3 bombers, 1 infantry and 4 mech_infantrys
                      Chinese defend with 2 infantry
                      Japanese win, taking Chahar from Chinese with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Hopei
                      Japanese attack with 5 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers
                      Chinese defend with 2 infantry
                      Japanese win, taking Hopei from Chinese with 5 fighters, 4 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 25 Sea Zone
                      Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                      Americans defend with 1 destroyer
                      Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 21 Sea Zone
                      Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                      Americans defend with 1 submarine
                      Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                      Casualties for Americans: 1 submarine
                  Battle in Midway
                  Battle in Wake Island

      Non Combat Move - Japanese
                  1 battleship and 2 carriers moved from 20 Sea Zone to 6 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
                  5 fighters and 5 tactical_bombers moved from Hopei to Anhwe
                  3 bombers moved from Chahar to Anhwe
                  1 mech_infantry moved from Jehol to Kweichow
                  1 mech_infantry moved from Jehol to Anhwe
                  10 infantry moved from Korea to Manchuria
                  1 infantry moved from Shensi to Sikang
                  1 infantry moved from Shensi to Szechwan
                  1 armour and 1 mech_infantry moved from Sikang to Shensi
                  4 artilleries and 2 infantry moved from Kwangsi to Kwangtung

      Place Units - Japanese
                  1 artillery and 9 infantry placed in Korea
                  4 infantry placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2
                  Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
                  Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 42 PUs

      triplea_37375_Jap5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French

      Non Combat Move - French
                  1 destroyer moved from 39 Sea Zone to 77 Sea Zone

      Turn Complete - French

      triplea_37374_Fre5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: Triple A G40 - Comprehensive list of currently unresolved issues

      works for me.

      posted in TripleA Support
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 bombers moved from Western Germany to 87 Sea Zone
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  2 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  8 mech_infantrys moved from Germany to Baltic States
                  6 artilleries moved from Eastern Poland to Baltic States
                  9 artilleries moved from Eastern Poland to Belarus
                  9 armour, 22 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
                  2 infantry moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  5 infantry moved from Eastern Poland to Bessarabia

      Combat - Germans
                  Germans creates battle in territory 125 Sea Zone
                  Battle in 87 Sea Zone
                      Germans attack with 4 bombers
                      Americans defend with 1 carrier, 1 fighter and 1 transport
                      Germans win with 4 bombers remaining. Battle score for attacker is 33
                      Casualties for Americans: 1 carrier, 1 fighter and 1 transport
                  Battle in Baltic States
                      Germans attack with 6 artilleries and 8 mech_infantrys
                      Russians defend with 5 infantry
                      Germans win, taking Baltic States from Russians with 6 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 5 infantry
                  Battle in Belarus
                      Germans attack with 9 armour, 9 artilleries, 22 infantry and 14 mech_infantrys
                      Russians defend with 5 infantry
                      Germans win, taking Belarus from Russians with 9 armour, 9 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 5 infantry

      Non Combat Move - Germans
                  Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                  Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                  Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                  2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 aaGun moved from Romania to Bessarabia
                  1 infantry moved from France to Southern France
                        Germans take Southern France from Neutral_Axis
                  1 transport moved from 91 Sea Zone to 95 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Western Germany to Gibraltar
                  4 bombers moved from 87 Sea Zone to Gibraltar

      Place Units - Germans
                  10 mech_infantrys placed in Germany
                  4 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                  Germans collect 47 PUs; end with 47 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                  Turning on Edit Mode
                  EDIT: Adding units owned by Germans to Northern Italy: 1 artillery and 1 infantry
                  EDIT: Removing units owned by Germans from France: 2 artilleries
                  EDIT: Adding units owned by Germans to Southern France: 1 artillery
                  EDIT: Removing units owned by Germans from Southern France: 1 infantry
                  EDIT: Turning off Edit Mode

      triplea_37375_Ger5.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Germans
                  4 bombers moved from Western Germany to 87 Sea Zone
                  1 infantry moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  2 infantry moved from Finland to Karelia
                        Germans take Karelia from Russians
                  8 mech_infantrys moved from Germany to Baltic States
                  6 artilleries moved from Eastern Poland to Baltic States
                  9 artilleries moved from Eastern Poland to Belarus
                  9 armour, 22 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
                  2 infantry moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  5 infantry moved from Eastern Poland to Bessarabia

      Combat - Germans
                  Germans creates battle in territory 125 Sea Zone
                  Battle in 87 Sea Zone
                      Germans attack with 4 bombers
                      Americans defend with 1 carrier, 1 fighter and 1 transport
                      Germans win with 4 bombers remaining. Battle score for attacker is 33
                      Casualties for Americans: 1 carrier, 1 fighter and 1 transport
                  Battle in Baltic States
                      Germans attack with 6 artilleries and 8 mech_infantrys
                      Russians defend with 5 infantry
                      Germans win, taking Baltic States from Russians with 6 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 mech_infantry
                      Casualties for Russians: 5 infantry
                  Battle in Belarus
                      Germans attack with 9 armour, 9 artilleries, 22 infantry and 14 mech_infantrys
                      Russians defend with 5 infantry
                      Germans win, taking Belarus from Russians with 9 armour, 9 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 9
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 5 infantry

      Non Combat Move - Germans
                  Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                  Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                  Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                  2 aaGuns and 1 infantry moved from Eastern Poland to Belarus
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 aaGun moved from Romania to Bessarabia
                  1 infantry moved from France to Southern France
                        Germans take Southern France from Neutral_Axis
                  1 transport moved from 91 Sea Zone to 95 Sea Zone
                  3 fighters and 3 tactical_bombers moved from Western Germany to Gibraltar
                  4 bombers moved from 87 Sea Zone to Gibraltar

      Place Units - Germans
                  10 mech_infantrys placed in Germany
                  4 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                  Germans collect 47 PUs; end with 47 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

      triplea_37375_Ger5.tsvg

      posted in League
      SeadorS
      Seador
    • 1 / 1