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    Posts made by Seador

    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      My guy says they will win…not so sure my gut says you’ll win though!

      Well, the conformist in me says wait for permision from DM or JWW, but the worst that happens is we are asked to wait, so here goes G1 with puck drop.

      Germany 1 up

      Buy w/31 IPC: Inf (x2), Arm (x5) spend 31 save 0

      Combat
      #1 vs UKR Inf (x2)
      Inf (x2) Fra via Tr z13
      Inf, Rt Bul

      Dice:
      DiceRolls: 2@1 2@2; Total Hits: 12@1: (5, 5)2@2: (2, 4)
      DiceRolls: 2@2; Total Hits: 12@2: (1, 3)

      #2 vs BST Inf (x3)
      Inf Nwy + Rt Ger via Tr z5
      CA z5 support
      Inf (x4), Arm (x2) Pol
      Arm Czk

      #3 vs e.PO Inf (x2)
      Inf (x2), Arm (x2) Bul
      Rt Pol
      Arm Czk

      #1s vs z9 DD, Tr
      Bm Ger

      #2s vs z2 BB, Tr
      SS (x2) z7
      Ft Nwy

      #3s vs z12 CA, DD
      Ft NWE
      Ft Ger

      #4s vs z6 DD
      SS z5
      Ft Pol

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      I’m not sure if I should beat you now or wait until after game 7.  It would be a really shame to beat you if the canucks lose…where as if they win at least it will soften the blow as I roll over you here…fiend friend.

      posted in Tournaments
      SeadorS
      Seador
    • RE: 2011 Tournament discussion (AA50-41)

      Yuh!  inquiring Gargs want to stomp me sooner rather than later  :cry:

      posted in Tournaments
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      looking to add one game of 1941 or 42.  tech or no tech.  PM me if available.

      Matt.

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      I’m looking for a 2011 game(s) of 41 or 42 either or both.

      posted in League
      SeadorS
      Seador
    • RE: AAG40 FAQ

      So you’re saying radar shouldn’t help one iota vs. SBR’s?  That would be even worse.  Why would a power be just as vulnerable to raiding bombers before and after getting radar??

      I would be OK with it myself, yes.  I’m not talking about the rational of it, I’m talking about the mechanics.  Right now, bombing is a marginal attack.  It can swing any given game, but on the average over the extended life of Axis and Allies it works out to be just worth it for the the attacker.  I feel that Heavy Bombers was the tech counter to Radar, but given it’s current incarnation, isn’t good enough.  Even if I had heavies I wouldn’t fly them into a Radar protected facility.  To answer your Why? then, when a technology effectively eliminates an option to the foe, and the OOB text can be interpreted in what I feel is a logical way that maintains the current slightly-worth-it position of bombing, do you need another reason?

      Now, if the game Q & A guy says no, you’re splitting hairs and Radar upgrades all AA fire and that this will be in an errata to the OOB rules, then you are correct in saying that my interpretation will stand as a house rule.  I read the FAQ posted here and I didn’t see, " Krieghund said Radar boosts all facilities as well as AA guns", but given the 35+ number of pages, I accept I could have missed it.  I am going to happly play with Radar upgrading facilities, based on Krieghunds comment, “It applies to facilities as well.  This will be in the FAQ”  It’s a much cleaner rule this way, and alot of Axis rules are deliberately clean.

      posted in Axis & Allies Global 1940
      SeadorS
      Seador
    • RE: AAG40 FAQ

      @gamerman01:

      @warwinner:

      Question Krieg, If you obtain radar, do the benefits transfer over to the air defense of ICs and bases as well, or just the actual AA pieces? In other words, if I’m being strategically bombed, and I have radar, does my anti aircraft hit on a 2? I don’t have the rulebook since it’s a friends game, so that’s why I ask.

      From page #37:
      4. Radar.  Your antiaircraft fire now hits on a 1 or 2 instead of just a 1.

      I know you didn’t have the rulebook, so there it is.  Radar improves ALL antiaircraft fire immediately.  It’s freaking awesome.

      Interestingly, this was the first question that popped into my head after reading the rule book, and I would beg to differ.

      p.37 under radar doesn’t say:  “Your antiaircraft fire now hits on a 1 or 2 instead of just a 1” as you quoted, it says “Your antiaircraft [GUN] fire now hits on a 1 or 2 instead of just a 1”.

      As the AA [GUN] is now a specific piece designed to defend military ground units from air attack rather than a general territory defender, and facilities are listed as having “self-defense antiaircraft ability” rather than “anti-aircraft gun” I think it is open to debate on facility AA hitting on a 1 or 2 with Radar.

      Stratigic bombing is already pretty marginal given facility automatic AA fire plus intercepters, a nation that develops Radar would become functionally immune to raiding.  I would argue against granting facility AA radar bonus myself.

      posted in Axis & Allies Global 1940
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      @mojo:

      i’m ready for another game.  41 or 42  no tech + NO.

      PGMatt vs Mojo +NO -Tech
      Even = Mojo allies
      Odd = Mojo axis

      DiceRolling 1d6:
      (4)

      posted in League
      SeadorS
      Seador
    • RE: 2011 League Discussion

      @JWW:

      I have some ideas, or changes to make for 2011, which might include the season ending & the next season begining on Nov 1st. I’d prefer the champ to be posted or acknowledged in 2010, 2011 etc…

      On 12/1/2010 I’ll post the start of the 2011 season. If you anyone has any thoughts on improvements to the league, please let me know. JWW

      I’d like to see the optional rules be made available; particularly closed Z16 with or without access to Bulgaria.

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      Looking for another 41 or 42; easy on whatever rules.

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      Looking for a game of 41 or 42, flexable on rules and side.

      posted in League
      SeadorS
      Seador
    • RE: How useful are cruisers??

      @gamerman01:

      @MrMalachiCrunch:

      Why does the screen always jump around when your post gets to a certain length?

      Sucks, doesn’t it?  At least we don’t get 50x or 404 errors all the time.  That was worse.

      This only happens to me on my Win7 box at home, not at work on XP.  Is it O/S related rather than site?

      posted in Axis & Allies Anniversary Edition
      SeadorS
      Seador
    • RE: 2011 League Rules AA50

      @DarthMaximus:

      2010 Axis and Allies AA50-41 and AA50-42 League Rules.

      2 - You may play anyone in the league, but only a max of 3 games per opponent will count in standings. League games must be declared a League game (in thread title or League forum) prior to the start of the game.

      Just because I started to play some '42…is the limit per person per League or total combined across both fields?

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      PGMatt looking for a couple '42 games. Post or PM!

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      Matt vs Journalist, Even roll = Journal Allies, Odd roll = Matt Allies.

      DiceRolling 1d10:
      (1)

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      41 game, prefer no tech.  Looking for a single game right now.

      posted in League
      SeadorS
      Seador
    • RE: G1 Question

      The Egypt battle is the one I would drop.  Africa isn’t a front that develops that quickly, and even if you leave it intact, it’s really hard for the UK to re-enforce it, so it tends to bleed out eventually all by itself.

      posted in 1941 Scenario
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      No takes for no tech for me, if you havn’t found a game yet Bardoly, I’ll take up your slow play game.

      I’ll send you a PM with particulars.

      posted in League
      SeadorS
      Seador
    • RE: 2011 Find League Opponents Here

      Looking to start one game of AA50-41 for league play.  I’ll either play a 3 game series or a one-off.
      I’ll bid +3 for the Allies, + NO - Tech.

      Matt.

      posted in League
      SeadorS
      Seador
    • RE: AA50 Rules Errata and Q+A

      I have a question that has come up in a couple games now.  It involves when a sea zone “becomes hostile”.

      If I make a combat move to engage a Tr in sea zone X, can I then move a Tr through X to get to Y in the same phase?

      This question has a black or white answer, either:
      a) The zone doesn’t become hostile until “conduct combat”, and therefore I can both invade in sea zone Y as well as destroy the TR in zone X.
      or
      b) As soon as a battle is planned in X it is hostile and therefore impassible under normal rules.

      posted in Axis & Allies Anniversary Edition
      SeadorS
      Seador
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