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    Posts made by Seador

    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      tragic
      I’ll go another round and try for a CA I guess.

      Bm UK vs z14 CA (x2), BBd, Tr

      Dice:
      DiceRolls: 1@4; Total Hits: 01@4: (6)
      DiceRolls: 1@4 2@3; Total Hits: 21@4: (3)2@3: (1, 6)

      posted in League
      SeadorS
      Seador
    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      Ft (x2) Egy + Bm UK vs z14 CA (x2), BBd, Tr

      Dice:
      DiceRolls: 2@3 1@4; Total Hits: 02@3: (4, 4)1@4: (6)
      DiceRolls: 1@4 2@3; Total Hits: 21@4: (2)2@3: (5, 2)

      posted in League
      SeadorS
      Seador
    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      forgot my bomber
      DiceRolls: 1@4; Total Hits: 01@4: (6)

      posted in League
      SeadorS
      Seador
    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      Well, needless to say I didn’t actually mean Algeria, I ment Gib.

      Inf UK + Arm E.Ca vs Alg Gib; LWOL Inf, Arm remain

      DD, CA z12 + Ft (x2) Egy + Bm UK vs z14 CA (x2), BB, Tr

      Dice:
      DiceRolls: 1@2 3@3; Total Hits: 11@2: (4)3@3: (3, 6, 5)
      DiceRolls: 1@4 2@3; Total Hits: 21@4: (2)2@3: (4, 2)

      DD z9 vs z13 Tr;  CWOL, DD remain

      posted in League
      SeadorS
      Seador
    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      UK 1

      Interesting position I’m in, and I can see a couple ideas how to play it out.  I think I’m going to show three options to you, I’ll play out the first one though, the others are just discusion points.

      Option A is try to make the German fleet build irrelavent by building air power.  This (should) force the issue in the Atlantic, either build more ships G2 or abandon your build entirely at a fairly minimal cost of one CV, assuming you’ll save the fighters.

      Buy w/43: Ft (x4), Inf spend 43 save 0

      CM:
      Inf UK + Arm E.Ca vs Alg Inf

      Dice
      DiceRolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
      DiceRolls: 1@2; Total Hits: 01@2: (6)

      DD, CA z12 + Ft (x2) Egy + Bm UK vs z14 CA (x2), BB, Tr
      DD z9 vs z13 Tr

      Option B is turtle up; the UK can’t do it all, so build ground forces and save half the money for a fleet build next turn.  Downside is no offense at all in UK 2, their entire fleet will be pretty much sunk, and air power out of position.  Germany gets a free pass G2.  UK doesn’t have to worry about losing capitol

      Option C is “play it safe”, secure a fleet in the south and build enough in the UK to prevent an all-or-nothing attack on the UK.  The downside is no transport capacity, giving the German’s a free ride in G2.

      posted in League
      SeadorS
      Seador
    • RE: 11L '41 PGMatt(10) v. Gamerman01(x) no tech, Game 3

      I’m glad you went with the navel build again, I don’t see it often enough.  I debated between Egypt for the fleet threat and India to try to keep SUM for an extra turn or so but at the end of the day, I felt that holding Egypt all by itself was worth it.

      Russia.  Buy Inf (x5), Arm (x3) spend 30 save 0

      Combat
      Inf ukr vs Bul
      Inf Kar vs Fin

      NCM
      Inf cau m e.uk
      inf e.uk m bel
      inf (x2) bel m arc
      Inf (x4), Rt, AA kar m arc
      inf (x3), Rt Rus m arc
      Inf (x2) nov m Rus
      Inf (x2) kaz m Per
      Inf Eve m Nov
      Inf Yak m stc
      inf (x2) Far m Stc
      Inf (x2) bry m Stc
      SS 4 m 6

      Build: INf (x4) cau; Inf, Arm (x3) Rus

      Collect: 37

      11L3_PGMatt(10)_v_Gamerman01(x)_1941_01b.AAM

      posted in League
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      the whole WORLD or at least the AnA part of it, await your turn breathlessly.

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      He lives in the lower mainland.  I live Northern BC.  It might as well be two different countries!

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      Her I sit on a Sunday…yet no move from Gargantua.

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      okkie dokkie.  Like I said, textbook dice.

      Nucks tonight and I"m leaving for PG tomorrow about 1 PM PST, so regardless of my good intentions I doubt I"ll have PC time until Sunday evening anyways.

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      @Boldfresh:

      @Gargantua:

      A: It would help if you attached a map.

      B: I don’t understand a damn thing you are writing in your turn description, please just make it simple,  plan out your attacks on abattlemap, attach the file, and then go through them :)  It will save you alot of typing.

      I think he is copying and pasting…

      Maps are overrated.  :-P  Sorry I was fairly distracted last night

      yeah, I copy all my attack moves and just keep pasting them.  I normally batch roll for trivial battles to speed things up and cut n paste makes it simple.  I’m also fundementally a sloppy player.

      G1 map attached.

      As for turn format,  I list my battles by number with the defenders, indicate where my attacking pcs come from and adjust for casualties for each round.
      order format comes from Diplomacy, m = move, c = convoy.

      PGMatt_vs_Gargantua_01aG.AAM

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      regardless, with the game still at 1 nothing, that was a quick whistle

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      you speak words that could make me come visit and find you a nice 7 x 4 x 6 hole.

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      #3s vs z12 CWOL
      #4s vs z6 CWOL; SS remain

      Text book dice rolling.  8-)

      NCM
      Ft z2 m Nwy
      Ft (x2) z12 m Alg
      Bm z9 m Alg
      Ft z6 m Nwy
      Inf (x2) Ger m Pol
      Inf Ger m Blk
      Arm Fra m Blk
      Inf NWE m Ger
      Inf, Rt, Arm Lib m Alg

      Build: Inf (x2), Arm (x5) Ger

      Collect: 45

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      #3s vs z12 CWOL ?
      Ft NWE
      Ft Ger

      Dice, defender death knell only
      DiceRolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)

      #4s vs z6 DD
      SS z5
      Ft Pol

      Dice,
      DiceRolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
      DiceRolls: 1@2; Total Hits: 01@2: (5)

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      #1s vs z9 CWOL
      #2s vs z2 CWOL; SS (x2) remain

      #3s vs z12 CA, DD
      Ft NWE
      Ft Ger

      Dice, attacker only pending OOL
      DiceRolls: 2@3; Total Hits: 22@3: (1, 1)

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      ha!  take that.

      #3 vs e.PO OWOL; Inf (x2),Rt, Arm (x3) remain

      Time to get wet…for you’re miserable excuse for a navy

      #1s vs z9 DD, Tr
      Bm Ger

      Dice, death
      DiceRolls: 10@4; Total Hits: 810@4: (2, 6, 1, 3, 4, 4, 1, 5, 3, 1)
      DiceRolls: 10@2; Total Hits: 410@2: (3, 1, 2, 4, 2, 5, 5, 2, 6, 3)

      #2s vs z2 BB, Tr
      SS (x2) z7
      Ft Nwy

      Dice, surprise
      DiceRolls: 2@2; Total Hits: 12@2: (3, 1)
      Dice, attacker
      DiceRolls: 1@3; Total Hits: 11@3: (1)
      Dice, defender
      DiceRolls: 1@4; Total Hits: 01@4: (5)

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      Vodka swillers…

      #2 vs BST OWLO Inf; Inf (x4), Rt, Arm (x3) remain

      #3 vs e.PO Inf (x2)
      Inf (x2), Arm (x2) Bul
      Rt Pol
      Arm Czk

      Dice:
      DiceRolls: 1@1 2@2 3@3; Total Hits: 21@1: (2)2@2: (4, 2)3@3: (6, 6, 1)
      DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      #1 vs UKR OWLO Inf (x2); Inf, Rt remain

      That is all the hits you get on the Eastern Front boyo!

      #2 vs BST Inf (x3)
      Inf Nwy + Rt Ger via Tr z5
      CA z5 support
      Inf (x4), Arm (x2) Pol
      Arm Czk

      Dice:
      DiceRolls: 4@1 2@2 3@3 1@3; Total Hits: 34@1: (6, 4, 6, 6)2@2: (4, 1)3@3: (1, 4, 4)1@3: (3)
      DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 5)

      posted in Tournaments
      SeadorS
      Seador
    • RE: S02 - SUPER GARGANTUA + 5 IPC bid vs Pansy General Matt(Axis) 11T

      #1 vs UKR Inf
      Inf (x2), Rt Bul

      Dice:
      DiceRolls: 1@1 2@2; Total Hits: 21@1: (4)2@2: (1, 2)
      DiceRolls: 1@2; Total Hits: 11@2: (1)

      posted in Tournaments
      SeadorS
      Seador
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