#1 vs Alg OWLO Inf; Rt remain
NCM
Bm Alg m Gib
CV, Ft, DD z44 m z56
Ft Haw + w.us m z56
Ft e.us m z7
Inf Fuk m Kwa
Ft yun m chi
Inf c.us m w.us
Build: Inf (x2) Chi; CV z56; Bm (x2) w.us
Collect: 49 + 2 saved = 51
#1 vs Alg OWLO Inf; Rt remain
NCM
Bm Alg m Gib
CV, Ft, DD z44 m z56
Ft Haw + w.us m z56
Ft e.us m z7
Inf Fuk m Kwa
Ft yun m chi
Inf c.us m w.us
Build: Inf (x2) Chi; CV z56; Bm (x2) w.us
Collect: 49 + 2 saved = 51
USA 1
China gets Inf (x2)
USA buy w/40: Bm (x2), Cv spend 38 save 2
Combat
#1 vs Alg Inf, Ft
Inf, Rt, Bm e.us
Dice
Rolls: 2@2 1@4; Total Hits: 22@2: (6, 2)1@4: (1)
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (4)
bit of luck back there, no doubt.
#4 vs Per holds w/mutual destruction.
no NCM
Build: DD (x2), CA, Tr (x2) z7
Collect: 23
#4 vs Per arm (x2)
Inf, Rt Cau
Dice
Rolls: 2@2; Total Hits: 22@2: (2, 1)
Rolls: 2@3; Total Hits: 22@3: (3, 2)
#2 vs Indso close! mutual
#3 vs z12 Italian fleet holds wol
#4 vs Per arm (x3)
Inf (x2), Rt Cau
Dice
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (6, 5)
Rolls: 3@3; Total Hits: 13@3: (3, 6, 5)
UK
buy w/44: DD (x2), Ca, TR (x2) spend 42 save 2
Combat
#1 vs z37 Tr (x2)
DD z49
#2 vs Ind Inf
Inf Bor
dice, death
Rolls: 10@1; Total Hits: 110@1: (5, 4, 2, 1, 5, 3, 2, 2, 3, 2)
Rolls: 10@2; Total Hits: 410@2: (4, 4, 3, 2, 3, 2, 2, 2, 4, 5)
#3 vs z12 Italian fleet
Bm UK
dice
Rolls: 1@4; Total Hits: 01@4: (5)
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (2, 4)2@3: (6, 6)1@4: (2)
#4 vs Per arm (x3)
Inf (x2), Rt Cau
#2 vs Ukr lwlo inf; Inf remain
NCM
ft uk m cau
Inf, Rt bel m e.uk
Inf bst m e.po
inf (x4), Rt bst m bel
Inf (x2) kar m bel
arm (x6) bst m e.uk
arm rus m cau
Build: Inf Kar; Inf (x5) rus; Inf (x4) Cau
Collect: 35
ussr 4
Buy w/34: Inf (x10), Repair rus (x4) spend 34 save 0
Combat
#1 vs Bry
Inf Far
#2 vs Ukr Arm
inf, Ft Cau
inf e.po
Dice
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (2)
Rolls: 1@3; Total Hits: 11@3: (3)
Quick US turn.
China builds inf (x1)
Build: Ft (x2), Tr, BB spend 47 save 1.
Combat
Inf Mid + Rt w.us m Iwo
NCM
BB, CA, DD z56 m 59
Tr + Inf w.ca + Inf Haw m z45
Inf (x2) nin + inf (x3) sik m chi
Build: Inf Sik
Build: BB, Ft (x2), Tr z56
Collect: 48 + 1 saved = 49
yuh, the book really isn’t ambiguous about that. That was why I wanted both fighters on one flattop so I had a cannon fodder boat.
I dont know about huge impact, but hey, I should be able to build a UK fleet this turn too, screened by the USSR CVs, good stuff.
#1 vs FRA 5 hits to you (I took German inf), all attacking unites killed.
NCM
DD, Tr z43 m z26
Inf Fin m Nwy
Build: Inf (x3), Rt (x3) UK; CA z7
Collect: 25
sigh
#1 vs FRA Inf (x7), Rt (x3), Arm (x2), Ft (x2)
Inf (x3), Rt (x2), Ft (x2), Bm UK
BB (x3), CA (x2) z7 support
Dice
Rolls: 1@1 4@2 1@4 3@4 2@3; Total Hits: 51@1: (1)4@2: (5, 6, 4, 2)1@4: (5)3@4: (4, 5, 1)2@3: (5, 3)
Rolls: 10@2 2@3 2@4; Total Hits: 910@2: (1, 5, 1, 5, 1, 2, 1, 4, 3, 4)2@3: (2, 1)2@4: (1, 3)
UK 3
Buy w/33: Inf (x3), Rt (x3), CA spend 33 save 0
Combat
#1 vs FRA Inf (x7), Rt (x3), Arm (x2), Ft (x2)
Inf (x3), Rt (x2), Ft (x2), Bm UK
BB (x3), CA (x2) z7 support
Dice, AA
Rolls: 2@1 1@1; Total Hits: 22@1: (1, 6)1@1: (1)
#6 vs Bel LWOL; Inf remain
NCM
Bm Bel m Rus
CV (x2) z5 m z7. For sake of arguement, I don’t think it should matter before the UK turn, but I’ll have both UK Fts on one USSR Cv
Build: Inf (x2) Kar; Inf (x4) Cau; Arm Rus
Collect: 24.
ussr 6
buy w/23 Inf (x6), Arm spend 23 save 0
Combat
#1 vs BST
Inf Kar
#2 vs e.Uk
Inf Rus
#3 vs Ukr
Inf Cau
#4 vs Kaz
Inf Rus
#5 vs Nov
Arm Rus, BnB
#6 vs Bel Inf
Inf, Bm Rus
Dice
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
Gonna make an observation while I think about this move. Not really sure what i’m going to do.
I think I lost (ed.still to be determined) this game when the UK attack on the Italian fleet went tits up. Now, I’m not complaining about the dice here, both of us have gotten bent odds the whole game. My observation is this: there was some chance of the UK getting smoked in that battle, as happened. The fact that it happened has revealed that that what I thought of as strategy (take out Italy’s fleet to limit their income and effect on the game) was actually a gambit, because the UK put itself into a position where by losing that battle they eliminated themselves from the game.
This is a paradym change for my normal thinking, which is that a battle that is “good odds”, define them how you will, is worth fighting because it should hurt your enemy worse than you. This battle has revealed that a decisive battle at good odds that results in the loss of the game isn’t good enough odds.
#3 vs Bel LWLO Inf; Inf, Rt remain
#4 vs BST no inf, LWOL; Inf (x6), Rt remain
NCM
Arm (x6) Rus m Bst
Build: Inf (x2) Kar; Inf (x2), Arm, Ft Cau; Arm Rus
Collect: 34
silly dice :(
#2 vs Ukr LWOL; Inf (x6), Arm (x2) remain
#3 vs Bel Inf
Inf (x2), Rt e.UK
Dice
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (6, 1)
Rolls: 1@2; Total Hits: 11@2: (2)