im getting slaughtered by your defense
#2 vs E.Po Inf
Inf bel
rt e.uk
Ft Cau
dice
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
im getting slaughtered by your defense
#2 vs E.Po Inf
Inf bel
rt e.uk
Ft Cau
dice
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
#1 vs BST Inf, Rt remain
#2 vs E.Po Inf (x2)
Inf (x2) bel
rt e.uk
Ft Cau
dice
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 6)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2)
#1 vs BST inf, rt
Inf Kar
Inf (x2), Rt Bel
dice:
Rolls: 1@1 2@2; Total Hits: 21@1: (1)2@2: (5, 1)
Rolls: 2@2; Total Hits: 12@2: (3, 1)
buy w/35: inf (x10), Arm spend 35 save 0
Combat
#1 vs BST inf, rt
Inf Kar
Inf (x2), Rt Bel
dice:
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 5)2@2: (6, 4)
Rolls: 2@2; Total Hits: 12@2: (1, 6)
#2 vs E.Po Inf (x2)
Inf (x2) bel
rt e.uk
Ft Cau
#3 vs Ukr Arm (x2)
INf, arm (6) e.uk
inf, arm (x2) cau
USA 3. I’m playing on a dicky sat. internet connection so take a turn for what it’s worth!
China builds Inf SIK, NCM inf SIK to CHI
Buy w/49: Tr, Inf (x2), CV, Ft (x2) spend 47 save 2
No Combat
Fleet z56 m z59, c Inf (x2) w.ca to Iwo
Build: Inf (x2) w.us; CV, Ft (x2), Tr z56
collect: 48 + 2 saved = 50
#4 vs z61 cwlo Ft (x2), ss remain
NCM
Ft (x2) e.us m z56
Inf (x3) e.us m e.ca
SS z56 m z59, z51, z52
CV z46, Ft z50 m z48
Build: Inf (x5) w.us; CV, DD, Tr z56; bm e.us
Collect: 43 + 1 saved = 44
US loses a fighter, all other fights CWOL
#4 vs z61 CA
Ft Bor
SS z48
If you hit on a 1 or 2 and my SS hits, I’ll assume your DD lived instead and negate the sneak attack. If you hit on a 3, and my SS hits, you’ll die without retaliation.
Dice
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
Rolls: 1@3; Total Hits: 11@3: (1)
Ooops, that was a long ago game, must have had my sort by date feild inverted. This board looks much worse. All great defensive dice resulted in this IIRC. Italy is far to strong. Right! back up to speed.
OK. USA 6.
china takes no action.
Buy w/57: Inf (x5), Bm CV, TR, DD spend 56 save 1
Combat
#1 vs N.Gu
Inf Sum, BB z46
#2 vs z50
Ft z46
#3 vs z64 TR
SS z56
#4 vs z61 DD, CA
Ft (x2) Bor
SS z48
Dice
Rolls: 1@2 2@3; Total Hits: 11@2: (1)2@3: (4, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
UK 5 up. Playing on a satalite internet that only works on a full moon when there are no clouds, but hey, a turn is a turn!
You’re right, this board is about as barren as it gets.
research, buy 2 dice
Rolling 2d6:
(5, 5)
if hit, chart 1
Rolling 1d6:
(1)
usa 2 up.
China takes no actions.
Buy w/51: Inf (x5), CV, Tr (x2), DD spend 51 save 0
Combat
NCM
Bm Gib m w.ca
Inf (x2), bm (x3) w.us m w.ca
Inf Ala m w.ca
Build: Inf (x4) w.us; Inf e.us; DD z56; CV, Tr (x2) z10
Collect: 49
i remain without any reasonable internet connection; my job is taking longer than planned; I havn’t vanished and will return to play as soon as my connection is restored
i remain without any reasonable internet connection; my job is taking longer than planned; I havn’t vanished and will return to play as soon as my connection is restored
i remain without any reasonable internet connection; my job is taking longer than planned; I havn’t vanished and will return to play as soon as my connection is restored
Thanks for the game Garg, sorry your life didn’t work out to allow you to play.
alrighty, i’ll await official word then.
right
retreat air france. lose ground + bmb
NCM
ft fra m 7
tr z45 m z56
inf (2), aa ind m per
inf (5), rt, arm tj m per
inf (2) rho m s.af
build inf (3), rt (3) uk; ft, tr z7
collect; 30 + 2 saved = 32
strong aa fire!
#1 vs fra inf (4), ft, aa
inf, rt, arm, bm uk
ft z7
dice, aa
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (3, 1)2@3: (5, 5)1@4: (6)
Rolls: 4@2 1@4; Total Hits: 44@2: (1, 2, 1, 4)1@4: (1)
i looked at the map you attached for japan and it just wasn’t a finished play.
I created a map based on your moves, and have attached it.
highlights include: 46 IPC instead of 49. CV z37 m z34 not in NCM, but shown on attached map.
anyways, check it over and make any comments, I dont think it will impact UK
UK 2
buy w/40: tr, ft, inf (3), rt (3) spend 38 save 2
combat
#1 vs fra inf (4), ft, aa
inf, rt, arm, bm uk
ft (3) z7
dice, aa
Rolls: 3@1 1@1; Total Hits: 23@1: (6, 1, 1)1@1: (6)
and that should tidy that up nicely. thats what I get for trying to rush a turn i guess. your move!
ok, so you get two more guys in round two
Rolls: 2@2; Total Hits: 02@2: (3, 6)