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    Posts made by Seador

    • RE: 13L G40 PGMatt vs Eqqman (allies +9) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Purchase Units - Japanese
                  Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

      Combat Move - Japanese
                  1 infantry moved from Sikang to Szechwan
                  1 artillery moved from Kweichow to Szechwan
                  2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Szechwan
                  1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                  1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                  1 fighter moved from 37 Sea Zone to 20 Sea Zone
                  1 infantry moved from Kiangsi to Hunan
                        Japanese take Hunan from Chinese
                  1 artillery moved from Kiangsi to Kwangsi
                  1 infantry moved from Kwangtung to Kwangsi
                  1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 tactical_bomber moved from Kwangtung to 20 Sea Zone

      Combat - Japanese
                  Battle in Kwangsi
                      Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                      British defend with 1 infantry
                          Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/3 hits
                          Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in 20 Sea Zone
                      Japanese attack with 2 fighters and 3 tactical_bombers
                      Americans defend with 1 carrier and 1 fighter
                          Japanese roll dice for 2 fighters and 3 tactical_bombers in 20 Sea Zone, round 1 :  5/5 hits
                          Americans roll dice for 1 carrier and 1 fighter in 20 Sea Zone, round 1 :  1/2 hits
                          1 fighter owned by the Americans , 1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 20 Sea Zone
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                      Casualties for Japanese: 1 tactical_bomber
                      Casualties for Americans: 1 carrier and 1 fighter
                  Battle in Szechwan
                      Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                      British defend with 5 mech_infantrys
                          Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 1 :  6/8 hits
                          Chinese roll dice for 5 mech_infantrys in Szechwan, round 1 :  3/5 hits
                          1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 5 mech_infantrys owned by the British and 1 artillery owned by the Japanese lost in Szechwan
                      Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                      Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                      Casualties for British: 5 mech_infantrys

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from Szechwan to Shensi
                  2 bombers moved from Szechwan to Kwangtung
                  1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                  1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                  1 tactical_bomber moved from Kwangsi to Kwangtung
                  1 artillery and 2 infantry moved from Kiangsu to Anhwe

      Place Units - Japanese
                  1 factory_minor placed in Kwangtung
                  1 artillery and 2 infantry placed in Kiangsu
                  2 destroyers and 2 submarines placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
                  Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total

      Territory Summary for Japanese :

      Paulau Island : 1 infantry
          Kwangsi : 1 artillery and 1 infantry
          Kiangsu : 1 artillery, 1 factory_minor and 2 infantry
          Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
          Shensi : 1 flag, 2 fighters and 1 tactical_bomber
          Suiyuyan : 1 flag
          Kweichow : 1 flag
          Hunan : 1 flag, 1 infantry
          Kansu : 1 flag
          Hopei : 1 flag
          Tsinghai : 1 flag
          Chahar : 1 flag
          Sikang : 1 flag
          Anhwe : 1 flag, 1 artillery and 2 infantry
          Borneo : 1 flag
          Kwangtung : 1 flag, 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
          Philippines : 1 flag, 1 airfield and 1 harbour
          Sumatra : 1 flag
          35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
          6 Sea Zone : 2 destroyers and 2 submarines
          Novosibirsk : 1 flag

      Production/PUs Summary :

      Germans : 51 / 63
          Russians : 28 / 31
          Japanese : 49 / 48
          Americans : 52 / 73
          Chinese : 2 / 5
          British : 31 / 33
          UK_Pacific : 16 / 11
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 6 times
                  3 was rolled 8 times
                  4 was rolled 3 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.200
              Standard Deviation : 1.095
              Total rolls : 26

      Null / Other
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 5.500
              Median : 5.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Japanese Combat
                  1 was rolled 1 times
                  2 was rolled 5 times
                  3 was rolled 7 times
                  4 was rolled 2 times
                  5 was rolled 1 times
              Average roll : 2.812
              Median : 3.000
              Variance : 2.667
              Standard Deviation : 1.633
              Total rolls : 16

      Americans Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Chinese Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 3.000
              Median : 3.000
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :4

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With Russians
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

      Purchase Units - Japanese
                  Japanese buy 2 artilleries, 1 factory_minor, 3 fighters and 4 infantry; Remaining resources: 4 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  2 infantry moved from Japan to 6 Sea Zone
                  2 carriers, 2 destroyers, 2 infantry, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  2 infantry moved from 36 Sea Zone to Kwangsi
                  1 fighter and 1 tactical_bomber moved from Celebes to Dutch New Guinea
                  1 transport moved from 41 Sea Zone to 42 Sea Zone
                  1 artillery moved from Java to 42 Sea Zone
                  1 infantry moved from Java to 42 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  2 fighters moved from 20 Sea Zone to Kwangsi
                  1 tactical_bomber moved from Kwangtung to Kwangsi
                  1 armour, 5 infantry and 1 mech_infantry moved from Anhwe to Hopei
                  1 infantry moved from Suiyuyan to Kansu
                        Japanese take Kansu from Chinese
                  1 infantry moved from Suiyuyan to Shensi
                        Japanese take Shensi from Chinese

      Combat - Japanese
                  Battle in Hopei
                      Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
                      British defend with 2 mech_infantrys
                          Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Hopei, round 1 :  2/7 hits
                          Chinese roll dice for 2 mech_infantrys in Hopei, round 1 :  2/2 hits
                          2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Hopei
                      Japanese win, taking Hopei from Chinese with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 2
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 2 mech_infantrys
                  Battle in Dutch New Guinea
                      Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                      ANZAC defend with 2 infantry
                          Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 1 :  3/4 hits
                          ANZAC roll dice for 2 infantry in Dutch New Guinea, round 1 :  1/2 hits
                          2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 2 infantry
                  Battle in Kwangsi
                      Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                      Chinese defend with 3 infantry
                          Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 1 :  1/5 hits
                          Chinese roll dice for 3 infantry in Kwangsi, round 1 :  0/3 hits
                          1 infantry owned by the Chinese lost in Kwangsi
                          Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/5 hits
                          Chinese roll dice for 2 infantry in Kwangsi, round 2 :  2/2 hits
                          2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kwangsi
                      Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 3 infantry

      Non Combat Move - Japanese
                  2 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                  1 fighter and 2 tactical_bombers moved from Celebes to Kwangtung
                  1 carrier moved from 20 Sea Zone to 45 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                  1 aaGun moved from Jehol to Shantung
                  2 artilleries and 2 infantry moved from Kiangsi to Anhwe

      Place Units - Japanese
                  1 factory_minor placed in Kiangsu
                  2 artilleries and 1 infantry placed in Kwangtung
                  3 fighters and 3 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 46 PUs; end with 46 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Shantung : 1 aaGun
          Kiangsu : 1 factory_minor
          Kiangsi : 1 infantry
          Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
          Shensi : 1 flag, 1 infantry
          Suiyuyan : 1 flag
          Kansu : 1 flag, 1 infantry
          Hopei : 1 flag, 1 armour, 3 infantry and 1 mech_infantry
          Chahar : 1 flag
          Anhwe : 1 flag, 2 artilleries and 5 infantry
          Borneo : 1 flag, 1 artillery and 1 infantry
          Kwangtung : 1 flag, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
          Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
          Celebes : 1 flag, 1 artillery and 1 infantry
          Java : 1 flag
          Dutch New Guinea : 1 flag, 1 artillery
          45 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
          37 Sea Zone : 1 flag
          36 Sea Zone : 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport

      Production/PUs Summary :

      Germans : 44 / 48
          Russians : 39 / 42
          Japanese : 46 / 46
          Americans : 52 / 72
          Chinese : 7 / 17
          British : 29 / 27
          UK_Pacific : 13 / 13
          Italians : 16 / 23
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 5 times
                  2 was rolled 9 times
                  3 was rolled 3 times
                  4 was rolled 5 times
                  5 was rolled 3 times
                  6 was rolled 5 times
              Average roll : 3.233
              Median : 3.000
              Variance : 0.828
              Standard Deviation : 0.910
              Total rolls : 30

      Japanese Combat
                  1 was rolled 3 times
                  2 was rolled 6 times
                  3 was rolled 2 times
                  4 was rolled 5 times
                  5 was rolled 1 times
                  6 was rolled 4 times
              Average roll : 3.333
              Median : 3.000
              Variance : 0.950
              Standard Deviation : 0.975
              Total rolls : 21

      ANZAC Combat
                  1 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.000
              Median : 2.000
              Variance : 0.833
              Standard Deviation : 0.913
              Total rolls : 7

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      @Zhukov44:

      no scramble

      Why?

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - British
                  British buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by Chinese to Yunnan: 4 infantry
                  EDIT: Removing units owned by Chinese from Szechwan: 4 infantry
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                  1 infantry moved from 125 Sea Zone to Norway
                  1 fighter moved from Burma to French Indo China
                  1 fighter and 1 tactical_bomber moved from India to French Indo China
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Gibraltar to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      Combat - British
                  Battle in French Indo China
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 2 infantry
                          British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 1 :  2/3 hits
                          Japanese roll dice for 2 infantry in French Indo China, round 1 :  1/2 hits
                          1 tactical_bomber owned by the British and 2 infantry owned by the Japanese lost in French Indo China
                      British win with 2 fighters remaining. Battle score for attacker is -5
                      Casualties for Japanese: 2 infantry
                      Casualties for British: 1 tactical_bomber
                  Battle in 110 Sea Zone
                      British attack with 1 destroyer and 1 fighter
                      Germans defend with 1 submarine
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                          British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 1 :  1/2 hits
                          1 submarine owned by the Germans lost in 110 Sea Zone
                      British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 submarine
                  Battle in Norway
                  Battle in 96 Sea Zone
                      British attack with 1 cruiser
                      Italians defend with 1 destroyer and 1 transport
                          British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                          Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the Italians lost in 96 Sea Zone
                          1 transport owned by the Italians lost in 96 Sea Zone
                      British win, taking Norway from Germans with 1 cruiser remaining. Battle score for attacker is 15
                      Casualties for Italians: 1 destroyer and 1 transport
                  Battle in 37 Sea Zone
                      British attack with 1 cruiser and 1 destroyer
                      Japanese defend with 1 cruiser
                          British roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 1 :  1/2 hits
                          Japanese roll dice for 1 cruiser in 37 Sea Zone, round 1 :  0/1 hits
                          1 cruiser owned by the Japanese lost in 37 Sea Zone
                      British win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                      Casualties for Japanese: 1 cruiser
                  Battle in 97 Sea Zone
                      British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                      Italians defend with 1 battleship, 1 cruiser and 1 transport
                          British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                      Units damaged: 1 battleship owned by the Italians
                          British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/6 hits
                          Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  1/2 hits
                          1 tactical_bomber owned by the British , 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                          1 transport owned by the Italians lost in 97 Sea Zone
                          British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                      British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 28
                      Casualties for British: 1 tactical_bomber
                      Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

      Non Combat Move - British
                  1 artillery moved from Alexandria to 98 Sea Zone
                  1 armour and 1 infantry moved from Alexandria to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Egypt
                  1 infantry moved from West India to Eastern Persia
                        British take Eastern Persia from Neutral_Allies
                  2 fighters moved from French Indo China to Yunnan
                  1 infantry moved from Burma to Yunnan
                  1 infantry moved from Burma to Shan State
                  1 aaGun, 1 artillery and 6 infantry moved from India to Burma
                  1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                  2 infantry moved from Union of South Africa to Rhodesia
                  1 fighter moved from 110 Sea Zone to United Kingdom
                  1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                  1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                        British take Greece from Neutral_Allies
                  1 bomber moved from 97 Sea Zone to Greece

      Place Units - British
                  1 fighter and 2 infantry placed in United Kingdom
                  3 mech_infantrys placed in Union of South Africa

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,2
                  British collect 30 PUs (3 lost to blockades); end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  2 infantry and 1 tactical_bomber placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 10 PUs total
                  Some Units in India change ownership: 2 infantry and 1 tactical_bomber

      Territory Summary for British, UK_Pacific :

      Yunnan : 2 fighters and 1 infantry
          Shan State : 1 infantry
          Burma : 1 aaGun, 1 artillery and 6 infantry
          India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
          Malaya : 1 harbour and 3 infantry
          37 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
          39 Sea Zone : 1 transport
          Iceland : 1 airfield
          Quebec : 1 armour, 1 factory_minor and 1 infantry
          Alexandria : 1 infantry
          Gibraltar : 1 harbour
          New Brunswick Nova Scotia : 1 harbour
          Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
          Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
          Ontario : 1 artillery and 1 infantry
          Scotland : 1 aaGun, 1 airfield and 1 infantry
          Malta : 1 aaGun
          United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
          Rhodesia : 2 infantry
          Norway : 1 flag, 1 infantry
          125 Sea Zone : 1 transport
          96 Sea Zone : 1 cruiser
          Greece : 1 flag, 1 artillery, 1 bomber and 5 infantry
          97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
          Eastern Persia : 1 flag, 1 infantry
          81 Sea Zone : 1 destroyer
          110 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 36 / 68
          Russians : 37 / 37
          Japanese : 39 / 41
          Americans : 52 / 72
          Chinese : 10 / 16
          British : 33 / 35
          UK_Pacific : 10 / 10
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 7 times
                  3 was rolled 7 times
                  4 was rolled 3 times
                  5 was rolled 5 times
                  6 was rolled 2 times
              Average roll : 3.143
              Median : 3.000
              Variance : 0.889
              Standard Deviation : 0.943
              Total rolls : 28

      Null / Other
                  2 was rolled 1 times
                  3 was rolled 2 times
              Average roll : 2.667
              Median : 3.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Japanese Combat
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Germans Combat
                  2 was rolled 1 times
                  3 was rolled 2 times
              Average roll : 2.667
              Median : 3.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      British Combat
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 4 times
                  6 was rolled 1 times
              Average roll : 3.188
              Median : 3.000
              Variance : 0.667
              Standard Deviation : 0.816
              Total rolls : 16

      Italians Combat
                  1 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 4.000
              Median : 5.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      OK, I think I just need your italian scramble calls.

      I repaired the map from the US turn forward.

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Combat Move - British
                  Turning on Edit Mode
                  EDIT: Adding units owned by Chinese to Yunnan: 4 infantry
                  EDIT: Removing units owned by Chinese from Szechwan: 4 infantry
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Scotland to 109 Sea Zone
                  1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                  1 infantry moved from 125 Sea Zone to Norway
                  1 fighter moved from Burma to French Indo China
                  1 fighter and 1 tactical_bomber moved from India to French Indo China
                  1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                  1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Malta to 97 Sea Zone
                  1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Gibraltar to 97 Sea Zone
                  1 carrier moved from 98 Sea Zone to 97 Sea Zone
                  1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                  1 fighter moved from Scotland to 110 Sea Zone
                  1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                  1 bomber moved from United Kingdom to 97 Sea Zone
                  1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Yunnan
                  1 fighter and 3 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 2 :  1/1 hits
                          1 infantry owned by the Chinese lost in Yunnan
                          Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                          Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                          1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Chinese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 fighter moved from Yunnan to Shensi
                  1 infantry moved from Kweichow to Shensi

      Place Units - Chinese
                  Turning on Edit Mode
                  EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
                  EDIT: Turning off Edit Mode
                  1 infantry placed in Szechwan
                  3 infantry placed in Shensi

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      Territory Summary for Chinese :

      Shensi : 1 fighter and 5 infantry
          Yunnan : 3 infantry
          Suiyuyan : 2 infantry
          Szechwan : 4 infantry

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 39 / 41
          Americans : 52 / 72
          Chinese : 10 / 16
          British : 28 / 28
          UK_Pacific : 10 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 3.562
              Median : 3.500
              Variance : 0.933
              Standard Deviation : 0.966
              Total rolls : 16

      Japanese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 2.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Chinese Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.750
              Median : 4.000
              Variance : 0.364
              Standard Deviation : 0.603
              Total rolls : 12

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 fighters moved from Hawaiian Islands to 6 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3,4,5
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 3,4,2
                  Battle in 6 Sea Zone
                      Americans attack with 1 cruiser, 2 fighters and 1 submarine
                      Japanese defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 3 transports
                          Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  1/1 hits
                          1 submarine owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 2 fighters in 6 Sea Zone, round 1 :  2/2 hits
                      Units damaged: 1 carrier owned by the Japanese
                          Americans roll dice for 1 cruiser in 6 Sea Zone, round 1 :  1/1 hits
                          Japanese roll dice for 1 carrier, 2 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 1 :  0/4 hits
                          1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                      1 cruiser owned by the Americans retreated to 16 Sea Zone
                      Japanese win with 1 carrier, 1 destroyer, 1 fighter and 3 transports remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer and 1 submarine
                      Casualties for Americans: 1 submarine
                      1 fighter owned by the Japanese forced to land in Japan

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 16 Sea Zone: 1 cruiser
                  EDIT: Removing units owned by Americans from 6 Sea Zone: 2 fighters
                  EDIT: Turning off Edit Mode
                  1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 bomber moved from Central United States to Western United States
                  1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                  1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery moved from Eastern United States to 101 Sea Zone
                  1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                  1 artillery moved from 86 Sea Zone to Brazil
                        Americans take Brazil from Neutral_Allies
                  1 transport moved from 26 Sea Zone to 63 Sea Zone

      Place Units - Americans
                  1 carrier and 1 submarine placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  1 infantry placed in Eastern United States
                  1 destroyer and 1 transport placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

      Territory Summary for Americans :

      Guam : 1 airfield
          Wake Island : 1 airfield
          Western United States : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
          Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
          Midway : 1 airfield
          10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
          63 Sea Zone : 1 transport
          Central United States : 1 factory_major
          Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 mech_infantrys
          86 Sea Zone : 1 transport
          101 Sea Zone : 1 destroyer and 1 transport
          Brazil : 1 flag, 1 artillery and 3 infantry
          91 Sea Zone : 1 cruiser

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 40 / 41
          Americans : 52 / 72
          Chinese : 9 / 12
          British : 28 / 28
          UK_Pacific : 10 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      I can see two workable solutions

      The easier is as you propose.  Simply use the editor to create US forces in china for “attack” and then edit them back out after.

      The other option would be to roll back to the US turn and recreate it until it looks like the map I uploaded C1.

      I’ll see how today at work goes and if I can make that happen.

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      well, something isn’t working right now.  The American turn didn’t post, and when I tried to edit my chinese turn to NCM my fighter the game engine wouldn’t let me add it back.  Not sure if you know how to do that?  I wanted to land it in Shensi province.

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 1 infantry moved from Szechwan to Yunnan
                  1 infantry moved from Kweichow to Yunnan
                  2 infantry moved from Szechwan to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 4 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  2/5 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Burma
                  1 infantry moved from Kweichow to Shensi

      Place Units - Chinese
                  1 infantry placed in Szechwan
                  3 infantry placed in Shensi
                  Turning on Edit Mode
                  EDIT: Removing units owned by Chinese from Burma: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Chinese
                  Chinese collect 10 PUs; end with 10 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

      Territory Summary for Chinese :

      Shensi : 5 infantry
          Yunnan : 3 infantry
          Suiyuyan : 2 infantry
          Szechwan : 4 infantry

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 39 / 41
          Americans : 52 / 72
          Chinese : 10 / 16
          British : 28 / 28
          UK_Pacific : 10 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 13 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 3 times
                  2 was rolled 4 times
                  3 was rolled 8 times
                  4 was rolled 4 times
                  5 was rolled 6 times
                  6 was rolled 3 times
              Average roll : 3.536
              Median : 3.000
              Variance : 0.815
              Standard Deviation : 0.903
              Total rolls : 28

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 4 times
                  3 was rolled 4 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 2 times
              Average roll : 3.353
              Median : 3.000
              Variance : 0.562
              Standard Deviation : 0.750
              Total rolls : 17

      Chinese Combat
                  1 was rolled 1 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.200
              Median : 3.000
              Variance : 1.750
              Standard Deviation : 1.323
              Total rolls : 5

      Americans Combat
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 1 times
              Average roll : 4.333
              Median : 4.500
              Variance : 0.800
              Standard Deviation : 0.894
              Total rolls : 6

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      @Zhukov44:

      Kami orders are 3 dice each for the dd and the cruiser.  So use all of them.

      Rough OOL is sub, ac hit, dd, dd, ac, fig.  Kill the ac before the last dd if the usa sub is still alive.  Might need to revise this if my kamis don’t hit.

      OK.  Finished the battle, you lost a sub plus a tip net.  I landed your fighter in Japan, but no reason you couldn’t edit that over to Korea if you would prefer.  I think both Kama’s hit, but the battle board still had my DD in place, so not sure what happened there.  Regardless, my fighters missed round two so I dont think I got an extra hit out of it.

      Another plan that looked “not bad”, but isn’t quite good enough!

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      I’ll need kamakazi orders for z6, as well as a OOL.  I can see some different scenarios playing out in z6, so if you want to go blow by blow, that’s cool with me too.

      I’m off to bed now, so I wont be able to finish the fight tonight i’m afraid, but I get up in 6 hours so it wont be too long!

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - Americans
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

      Purchase Units - Americans
                  Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                  2 fighters moved from Hawaiian Islands to 6 Sea Zone
                  1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :4

      Politics - Germans
                  Germans takes Political Action: Political Action Axis To War With Russians
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                      Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                  Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

      Purchase Units - Germans
                  Germans buy 1 bomber, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 artilleries and 11 infantry moved from Romania to Bessarabia
                        Germans take Bessarabia from Russians
                  4 armour moved from Slovakia Hungary to Eastern Poland
                        Germans take Eastern Poland from Russians
                  4 armour moved from Eastern Poland to Bessarabia
                  1 transport moved from 115 Sea Zone to 113 Sea Zone
                  1 submarine moved from 113 Sea Zone to 125 Sea Zone
                  1 submarine moved from 113 Sea Zone to 110 Sea Zone
                  1 submarine moved from 93 Sea Zone to 98 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                  1 artillery moved from Germany to 113 Sea Zone
                  1 infantry moved from Western Germany to 113 Sea Zone

      Combat - Germans
                  Battle in 110 Sea Zone
                      Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                      British defend with 1 destroyer
                          Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                          British roll dice for 1 destroyer in 110 Sea Zone, round 1 :  0/1 hits
                          1 destroyer owned by the British lost in 110 Sea Zone
                      Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer

      Non Combat Move - Germans
                  1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                  1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  2 aaGuns and 2 infantry moved from Holland Belgium to France
                  2 aaGuns and 3 infantry moved from Slovakia Hungary to Romania
                  5 infantry moved from Germany to Slovakia Hungary
                  16 infantry moved from Germany to Poland
                  3 bombers and 2 tactical_bombers moved from Holland Belgium to Southern Italy
                  1 fighter moved from Southern Italy to Western Germany
                  1 tactical_bomber moved from Holland Belgium to Western Germany
                  6 armour moved from Western Germany to Slovakia Hungary
                  1 mech_infantry moved from Greater Southern Germany to Romania

      Place Units - Germans
                  2 submarines placed in 113 Sea Zone
                  1 bomber placed in Western Germany
                  10 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                  Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
          Slovakia Hungary : 6 armour and 5 infantry
          Western Germany : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
          Romania : 2 aaGuns, 3 infantry and 1 mech_infantry
          Poland : 1 aaGun, 3 artilleries and 29 infantry
          Germany : 1 factory_major and 10 infantry
          Norway : 1 artillery and 1 infantry
          Southern Italy : 3 bombers, 2 fighters and 2 tactical_bombers
          Eastern Poland : 1 flag
          Bessarabia : 1 flag, 4 armour, 2 artilleries and 11 infantry
          125 Sea Zone : 1 submarine
          113 Sea Zone : 2 submarines and 1 transport
          Bulgaria : 1 flag
          Greece : 1 infantry
          Yugoslavia : 1 flag
          98 Sea Zone : 1 submarine
          Finland : 1 flag, 1 artillery and 10 infantry
          110 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 45 / 48
          Russians : 36 / 37
          Japanese : 43 / 62
          Americans : 52 / 72
          Chinese : 10 / 17
          British : 29 / 27
          UK_Pacific : 13 / 13
          Italians : 16 / 23
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  2 was rolled 1 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  6 was rolled 1 times
              Average roll : 3.750
              Median : 3.500
              Variance : 1.333
              Standard Deviation : 1.155
              Total rolls : 4

      Null / Other
                  3 was rolled 1 times
                  4 was rolled 1 times
              Average roll : 3.500
              Median : 3.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 2

      Germans Combat
                  2 was rolled 1 times
              Average roll : 2.000
              Median : 2.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      British Combat
                  6 was rolled 1 times
              Average roll : 6.000
              Median : 6.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs Eqqman (allies +9) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :6

      Politics - Germans

      Purchase Units - Germans
                  Germans repair 3 damage on 3 factory_minors; Remaining resources: 55 PUs;
                  Germans buy 1 armour, 1 fighter, 9 infantry and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 109 Sea Zone to 119 Sea Zone
                  1 submarine moved from 93 Sea Zone to 87 Sea Zone
                  1 armour moved from Nenetsia to Evenkiyskiy
                        Germans take Urals from Russians
                        Germans take Evenkiyskiy from Russians
                  1 infantry moved from Vologda to Novosibirsk
                  1 infantry moved from Archangel to Vologda
                  1 infantry moved from Novgorod to Archangel
                  1 armour moved from Eastern Poland to Western Ukraine
                        Germans take Western Ukraine from Russians
                  1 armour moved from Western Ukraine to Eastern Poland
                  2 infantry moved from Baltic States to Belarus
                  1 tactical_bomber moved from Novgorod to Belarus
                  1 infantry moved from Novgorod to Archangel
                  1 submarine moved from 93 Sea Zone to 98 Sea Zone
                  1 submarine moved from 93 Sea Zone to 88 Sea Zone

      Combat - Germans
                  Battle in Belarus
                      Germans attack with 2 infantry and 1 tactical_bomber
                      Russians defend with 1 infantry
                          Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/3 hits
                          Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                          1 infantry owned by the Russians lost in Belarus
                      Germans win, taking Belarus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Belarus to Novgorod
                  2 infantry moved from Poland to Baltic States
                  5 infantry moved from Poland to Eastern Poland
                  1 artillery and 7 infantry moved from Germany to Poland
                  1 aaGun, 1 artillery and 3 infantry moved from France to Western Germany
                  1 aaGun moved from Holland Belgium to Western Germany
                  3 tactical_bombers moved from Morocco to Tobruk

      Place Units - Germans
                  2 submarines placed in 113 Sea Zone
                  1 armour and 6 infantry placed in Germany
                  1 fighter placed in Western Germany
                  3 infantry placed in Novgorod

      Turn Complete - Germans
                  Germans collect 53 PUs; end with 53 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

      Territory Summary for Germans :

      Evenkiyskiy : 1 flag, 1 armour
          Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
          Southern France : 1 flag, 1 factory_minor and 1 harbour
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
          Poland : 1 artillery and 7 infantry
          Germany : 1 armour, 1 factory_major and 6 infantry
          Tobruk : 3 tactical_bombers
          Belarus : 1 flag, 2 infantry
          Karelia : 1 flag
          Baltic States : 1 flag, 2 infantry
          Nenetsia : 1 flag
          Urals : 1 flag
          Vyborg : 1 flag
          Archangel : 1 flag, 2 infantry
          Eastern Poland : 1 flag, 1 aaGun, 5 armour, 4 artilleries, 15 infantry and 5 mech_infantrys
          Western Ukraine : 1 flag
          Novosibirsk : 1 infantry
          Vologda : 1 flag, 1 infantry
          Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 tactical_bomber
          119 Sea Zone : 1 submarine
          113 Sea Zone : 2 submarines
          87 Sea Zone : 1 submarine
          89 Sea Zone : 1 submarine
          98 Sea Zone : 1 submarine
          Finland : 1 flag
          88 Sea Zone : 1 submarine

      Production/PUs Summary :

      Germans : 53 / 63
          Russians : 25 / 34
          Japanese : 48 / 50
          Americans : 52 / 73
          Chinese : 4 / 5
          British : 31 / 33
          UK_Pacific : 16 / 11
          Italians : 17 / 27
          ANZAC : 14 / 26
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.250
              Median : 4.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Germans Combat
                  3 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.333
              Median : 5.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      Russians Combat
                  4 was rolled 1 times
              Average roll : 4.000
              Median : 4.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      @Zhukov44:

      I lucked out this time with your ill dice in 110.  The only upside for Allies was in France.

      the game is still afoot!

      Thankfully, I think I can go into this game with a more unified plan if nothing else.
      sorry for the delay in posting, I had kid issues and spent most of today brooding about what the soviets would do.

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs. Zhukov4 (Allies +9)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

      Game History

      Round :1

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

      Purchase Units - Russians
                  Russians buy 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians

      Combat - Russians

      Non Combat Move - Russians
                  2 infantry moved from Baltic States to Belarus
                  2 infantry moved from Eastern Poland to Bessarabia
                  1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
                  3 infantry moved from Ukraine to Bessarabia
                  1 infantry moved from Caucasus to Rostov
                  1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                  1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                  2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                  3 infantry moved from Vyborg to Novgorod
                  2 infantry moved from Karelia to Novgorod
                  1 infantry moved from Archangel to Belarus
                  1 fighter moved from Novgorod to Belarus
                  1 fighter and 1 tactical_bomber moved from Russia to Belarus
                  2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                  1 submarine moved from 127 Sea Zone to 112 Sea Zone
                  2 aaGuns and 6 infantry moved from Sakha to Amur
                  6 infantry moved from Buryatia to Amur

      Place Units - Russians
                  3 mech_infantrys placed in Volgograd
                  1 artillery and 2 infantry placed in Ukraine
                  3 infantry placed in Novgorod
                  2 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 37 PUs total

      Territory Summary for Russians :

      Amur : 2 aaGuns and 18 infantry
          Kazakhstan : 1 armour and 1 mech_infantry
          Belarus : 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
          Baltic States : 1 infantry
          Bryansk : 2 aaGuns, 1 artillery and 1 infantry
          Rostov : 1 infantry
          Bessarabia : 1 artillery and 8 infantry
          Russia : 1 airfield, 1 factory_major and 2 infantry
          Ukraine : 1 artillery, 1 factory_minor and 2 infantry
          Volgograd : 1 factory_minor and 3 mech_infantrys
          Turkmenistan : 1 armour and 1 mech_infantry
          Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
          Caucasus : 1 infantry
          112 Sea Zone : 1 submarine
          115 Sea Zone : 1 cruiser and 1 submarine

      Production/PUs Summary :

      Germans : 39 / 68
          Russians : 37 / 37
          Japanese : 26 / 26
          Americans : 52 / 52
          Chinese : 12 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 6 / 0
          Neutral_True : 18 / 0

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt (axis) vs Jeff28 (allies +9) game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :3

      Purchase Units - Italians
                  Italians buy 1 bomber and 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Italians
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Northern Italy to 97 Sea Zone
                  1 armour moved from Greece to 97 Sea Zone
                  1 armour, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                  2 cruisers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                  2 infantry moved from 99 Sea Zone to Cyprus
                  1 armour and 1 infantry moved from 99 Sea Zone to Syria

      Combat - Italians
                  Battle in Syria
                  Battle in Cyprus

      Non Combat Move - Italians
                  3 infantry moved from Northern Italy to Yugoslavia
                  2 armour moved from Northern Italy to Yugoslavia
                  1 aaGun moved from Northern Italy to Yugoslavia
                  1 aaGun moved from France to Northern Italy

      Place Units - Italians
                  1 bomber and 2 infantry placed in Southern Italy
                  Italians undo move 1.
                  2 infantry placed in Northern Italy
                  1 bomber placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 18 PUs total
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

      Territory Summary for Italians :

      British Somaliland : 1 flag, 1 infantry
          Cyprus : 1 flag, 2 infantry
          Kenya : 1 flag, 1 artillery
          Algeria : 1 flag, 1 artillery and 1 infantry
          Syria : 1 flag, 1 armour and 1 infantry
          France : 1 aaGun
          Tunisia : 1 flag
          Northern Italy : 1 aaGun, 1 factory_major and 2 infantry
          Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
          93 Sea Zone : 1 flag
          Greece : 1 flag, 2 artilleries and 1 infantry
          99 Sea Zone : 2 cruisers, 2 destroyers and 2 transports
          Yugoslavia : 1 aaGun, 2 armour and 3 infantry
          98 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 44 / 54
          Russians : 37 / 37
          Japanese : 47 / 62
          Americans : 52 / 72
          Chinese : 10 / 17
          British : 29 / 27
          UK_Pacific : 13 / 13
          Italians : 16 / 23
          ANZAC : 10 / 26
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in League
      SeadorS
      Seador
    • RE: 13L G40 PGMatt vs Eqqman (allies +9) Game 1

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

      Game History

      Round :5

      Purchase Units - Italians
                  Italians buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 unit repaired.
                  1 armour moved from Libya to Alexandria
                        Italians take Alexandria from British
                  2 infantry moved from Romania to Bessarabia
                  1 infantry moved from Romania to Bessarabia
                  1 bomber moved from Southern Italy to Bessarabia
                  2 infantry moved from Southern Italy to 97 Sea Zone
                  1 battleship, 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  2 infantry moved from 99 Sea Zone to Cyprus

      Combat - Italians
                  Battle in Cyprus
                  Battle in Bessarabia
                      Italians attack with 1 bomber and 3 infantry
                      Russians defend with 2 infantry
                          Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 1 :  1/4 hits
                          Russians roll dice for 2 infantry in Bessarabia, round 1 :  0/2 hits
                          1 infantry owned by the Russians lost in Bessarabia
                          Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 2 :  0/4 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                          Italians roll dice for 1 bomber and 3 infantry in Bessarabia, round 3 :  1/4 hits
                          Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                          1 infantry owned by the Russians lost in Bessarabia
                      Italians win, taking Cyprus from British, taking Bessarabia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry

      Non Combat Move - Italians
                  1 bomber moved from Bessarabia to Greece
                  1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                  1 artillery moved from Romania to Yugoslavia
                  1 artillery moved from Romania to Bulgaria
                  1 armour moved from Southern Italy to Yugoslavia
                  1 artillery and 3 infantry moved from Libya to Tobruk
                  1 armour and 1 mech_infantry moved from Morocco to Tunisia

      Place Units - Italians
                  1 transport placed in 97 Sea Zone
                  1 artillery and 2 infantry placed in Northern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 17 PUs total
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

      Territory Summary for Italians :

      Alexandria : 1 flag, 1 armour
          Cyprus : 1 flag, 2 infantry
          Morocco : 1 flag, 1 infantry
          Algeria : 1 flag
          Southern France : 1 aaGun
          Tunisia : 1 flag, 1 armour and 1 mech_infantry
          Romania : 1 aaGun, 1 artillery and 1 infantry
          Tobruk : 1 artillery and 3 infantry
          Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
          Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
          Bessarabia : 1 flag, 3 infantry
          Bulgaria : 1 flag, 1 artillery
          Greece : 1 flag, 1 bomber and 4 infantry
          99 Sea Zone : 1 battleship and 1 transport
          97 Sea Zone : 1 flag, 1 transport
          Yugoslavia : 1 flag, 1 armour, 2 artilleries and 3 infantry

      Production/PUs Summary :

      Germans : 48 / 58
          Russians : 30 / 34
          Japanese : 48 / 50
          Americans : 52 / 73
          Chinese : 4 / 5
          British : 31 / 33
          UK_Pacific : 16 / 11
          Italians : 17 / 27
          ANZAC : 14 / 24
          French : 5 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 2 times
                  4 was rolled 4 times
                  5 was rolled 5 times
                  6 was rolled 1 times
              Average roll : 3.750
              Median : 4.000
              Variance : 1.067
              Standard Deviation : 1.033
              Total rolls : 16

      Russians Combat
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 2 times
              Average roll : 4.250
              Median : 4.500
              Variance : 2.000
              Standard Deviation : 1.414
              Total rolls : 4

      Italians Combat
                  1 was rolled 1 times
                  2 was rolled 3 times
                  3 was rolled 1 times
                  4 was rolled 3 times
                  5 was rolled 3 times
                  6 was rolled 1 times
              Average roll : 3.583
              Median : 4.000
              Variance : 0.545
              Standard Deviation : 0.739
              Total rolls : 12

      posted in League
      SeadorS
      Seador
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