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    PGMatt

    @Seador

    '16

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    '16

    Latest posts made by Seador

    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 11x factory_major; Remaining resources: 36 PUs;
                  Germans buy 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  5 artilleries and 2 infantry moved from Finland to Norway
                  3 infantry moved from Southern France to Normandy Bordeaux
                  2 infantry moved from France to Holland Belgium
                  2 fighters moved from Western Germany to Normandy Bordeaux
                  1 fighter moved from Western Germany to Holland Belgium
                  1 fighter moved from Germany to Holland Belgium
                  2 tactical_bombers moved from Western Germany to Norway
                  1 bomber moved from Germany to Norway
                  11 armour and 40 mech_infantrys moved from Finland to Novgorod
                  14 artilleries and 35 infantry moved from Baltic States to Novgorod

      Combat - Germans
                  Battle in Holland Belgium
                      Germans attack with 2 fighters and 2 infantry
                      Americans defend with 1 infantry
                      Germans win, taking Holland Belgium from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Normandy Bordeaux
                      Germans attack with 2 fighters and 3 infantry
                      Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                      Germans win, taking Normandy Bordeaux from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 1 infantry
                  Battle in Novgorod
                      Germans attack with 11 armour, 14 artilleries, 35 infantry and 40 mech_infantrys
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                      Germans win, taking Novgorod from Russians with 11 armour, 14 artilleries, 33 infantry and 40 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry and 1 mech_infantry
                  Battle in Norway
                      Germans attack with 5 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers
                      British defend with 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantry; Americans defend with 1 airfield, 1 factory_minor and 1 harbour
                      Germans win, taking Norway from Americans with 5 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                      Casualties for British: 2 aaGuns, 3 artilleries, 2 infantry and 1 mech_infantry

      Non Combat Move - Germans
                  1 bomber and 2 tactical_bombers moved from Norway to Western Germany
                  2 fighters moved from Holland Belgium to Western Germany
                  2 fighters moved from Normandy Bordeaux to Western Germany
                  1 aaGun moved from Baltic States to Novgorod
                  5 infantry moved from Eastern Poland to Romania
                  2 infantry moved from Bessarabia to Romania
                  2 infantry moved from Bulgaria to Romania
                  5 infantry moved from Western Germany to France
                  1 aaGun moved from France to Western Germany
                  10 infantry moved from Germany to Poland

      Place Units - Germans
                  10 infantry placed in Germany
                  2 infantry placed in Southern France

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 7
                      Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,1
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,6,6,1,4,2,4,1,5
                  Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

      triplea_37351_Ger13.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Italians
                  Italians buy nothing; Remaining resources: 6 PUs;

      Combat Move - Italians

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,4,2,2,6,1,3,6,5,2
                  Italians collect 2 PUs (8 lost to blockades); end with 8 PUs total

      triplea_37351_Ita12.tsvg

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 1 artillery, 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 destroyer and 2 submarines moved from 105 Sea Zone to 125 Sea Zone
                  1 infantry moved from Algeria to Tunisia
                  1 bomber moved from Southern Italy to Tunisia
                  1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                  2 fighters moved from Southern Italy to 99 Sea Zone

      Combat - Italians
                  Battle in 99 Sea Zone
                      Italians attack with 1 destroyer and 2 fighters
                      British defend with 1 submarine
                      Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                      Casualties for British: 1 submarine
                  Battle in 125 Sea Zone
                      Germans loiter and taunt; Italians attack with 1 destroyer and 2 submarines
                      Russians defend with 1 submarine
                      Italians win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0
                      Casualties for Russians: 1 submarine
                      Casualties for Italians: 1 submarine
                  Battle in Tunisia
                      Italians attack with 1 bomber and 1 infantry
                      ANZAC defend with 1 infantry
                      retreated to Tunisia
                      ANZAC win with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Italians: 1 infantry

      Non Combat Move - Italians
                  1 bomber moved from Tunisia to Southern Italy
                  1 transport moved from 92 Sea Zone to 93 Sea Zone
                  2 infantry moved from Southern France to 93 Sea Zone
                  2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                  2 infantry moved from 92 Sea Zone to Algeria
                  1 artillery and 1 infantry moved from Northern Italy to Southern France
                  1 armour moved from Northern Italy to Romania
                  2 fighters moved from 99 Sea Zone to Southern Italy

      Place Units - Italians
                  1 bomber placed in Southern Italy
                  1 artillery and 1 infantry placed in Northern Italy
                  1 submarine placed in 105 Sea Zone

      Turn Complete - Italians
                  Italians collect 13 PUs; end with 13 PUs total
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

      triplea_37375_Ita7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      I’ll go UK DDs first, then USA DD, then US Air, then CV.

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      and summer isn’t helping :)

      Sorry, work got crazy and I just haven’t felt like playing on the weekends.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      at your own speed, I’m not in any rush

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

      @Giallo:

      intercept?

      no thanks.

      posted in League
      SeadorS
      Seador
    • RE: L16 G40 balance PGMatt (axis) vs infrastructure (Allies) game 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;

      Combat Move - Japanese
                  4 artilleries and 2 infantry moved from Kwangtung to Kiangsi
                  1 infantry moved from Anhwe to Kiangsu
                  4 fighters and 3 tactical_bombers moved from Shensi to Kiangsu
                  1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  3 bombers moved from Shensi to 19 Sea Zone
                  1 cruiser and 1 marine moved from 16 Sea Zone to 5 Sea Zone
                  1 marine moved from 5 Sea Zone to Siberia
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                  4 mech_infantrys moved from Suiyuyan to Chahar

      Combat - Japanese
                  Battle in 21 Sea Zone
                      Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                      Americans defend with 1 destroyer
                      Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer
                  Battle in 19 Sea Zone
                      Japanese attack with 3 bombers and 1 submarine
                      British defend with 1 destroyer
                      Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for British: 1 destroyer
                  Battle in Chahar
                      Japanese attack with 4 mech_infantrys
                      Chinese defend with 1 infantry
                      Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Siberia
                  Battle in Kiangsu
                      Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                      British defend with 1 mech_infantry
                      Japanese win, taking Siberia from Russians, taking Kiangsu from Chinese with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Kiangsi
                      Japanese attack with 4 artilleries and 2 infantry
                      Americans defend with 1 mech_infantry
                      Japanese win, taking Kiangsi from Chinese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Americans: 1 mech_infantry

      Non Combat Move - Japanese
                  4 fighters and 3 tactical_bombers moved from Kiangsu to Anhwe
                  10 infantry moved from Jehol to Anhwe
                  1 artillery and 9 infantry moved from Manchuria to Jehol
                  10 infantry moved from Korea to Manchuria
                  3 bombers moved from 19 Sea Zone to Japan
                  3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone

      Place Units - Japanese
                  10 infantry placed in Korea
                  1 infantry placed in Japan
                  1 destroyer placed in 6 Sea Zone

      Turn Complete - Japanese
                  Japanese collect 32 PUs; end with 32 PUs total
                  Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 37 PUs

      triplea_37375_Jap7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French
                  1 destroyer moved from 77 Sea Zone to 81 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      triplea_37374_Fre7.tsvg

      posted in League
      SeadorS
      Seador
    • RE: 16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 bomber and 1 infantry moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland
                  1 submarine moved from 42 Sea Zone to 41 Sea Zone
                        ANZAC take 41 Sea Zone from Japanese

      Combat - ANZAC
                  Battle in Queensland
                      ANZAC attack with 1 bomber and 2 infantry
                      Japanese defend with 1 airfield, 1 harbour and 1 infantry
                      ANZAC win, taking Queensland from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - ANZAC
                  1 bomber moved from Queensland to Western Australia
                  1 mech_infantry moved from New South Wales to Western Australia
                  3 fighters moved from India to Western Australia
                  1 aaGun, 1 artillery, 1 infantry and 1 marine moved from New South Wales to South Australia
                  1 submarine moved from 62 Sea Zone to 63 Sea Zone

      Place Units - ANZAC
                  2 armour and 1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,2,2,4,4,2,3,2,2,2,3,1,1,4,6,5,5,2,3,6,3,2,5,2,5,3,5,4,2,3,4
                  ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
                  Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs

      triplea_37374_ANZ7.tsvg

      posted in League
      SeadorS
      Seador