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    Topics created by sdafilli

    • S

      Re: Bombardment

      Axis & Allies Revised Edition
      • • • sdafilli
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      S

      @DarthMaximus:

      Did you happen to have 2 battleships (Japan)?

      In this case you could chose 1 bb to bom one place and the 2nd to bom another.

      I’m not sure why TripleA would allow it.
      But a singular BB can bombard only one territory, you can choose which one, but you shouldn’t be getting a singular shot in multiple battles.

      Actually your right, I did have 2 Battleships, but now you got me thinking as to whether I allocated each Battleship to bombard separate territories. Given that this situation never crossed my mind uptil then, I may well have just clicked the default settings given to me without paying closer attention to how the Battleships were allocated…

      But thanx either way for clearing this up for me  :-) (I’ll pay closer attention on triple-A next time… I might even try re-simulating the situation and see how the program handles it  :wink: )

    • S

      Re: mobilization of new fighters/carriers

      Axis & Allies Revised Edition
      • • • sdafilli
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      newpaintbrushN

      @Craig:

      Krieghund- Your sooooo smooth!!! :-D :-D

      Get a room!  :wink:

      Seriously, though, Kreighund is gettin it on with those answers.

    • S

      Re: transports

      Axis & Allies Revised Edition
      • • • sdafilli
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      @Baghdaddy:

      Once a transport unloads a unit, movement for the unit and the transport is done.

      No “transport chains” as you describe them.

      BTW, welcome.

      Stick around, there is a lot of useful information on the boards.

      Thanx for your prompt response. :-)

      This forum absolutely rocks :-)!!! Heaps of info, great discussions, and someone knowledgeable enough always seems to be around to respond to queries or thoughts…

    • S

      Re: use of industrial complexes if friendly power's capital captured

      Axis & Allies Revised Edition
      • • • sdafilli
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      rjclaytonR

      Thanks.

    • S

      Re: Retreating air units

      Axis & Allies Revised Edition
      • • • sdafilli
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      ?

      Air units can retreat from any combat, but must do so all at the same time.

      If the land units retreat, then ALL remaining units must retreat.
      Land units all have to go to the SAME TERRITORY, which must be a territory that at least 1 of the land units that fought in the battle came from.
      Air units can land in any friendly territory in range (friendly as of the start of the current national turn).

    • S

      Re: submerging subs

      Axis & Allies Revised Edition
      • • • sdafilli
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      S

      thanx guys you’ve all been a great help :-)

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