@FranceNeedsMorePower
I believe I explained that well in the starting post, but will be happy to do it again. This is a study in how it would look if the real WWII leaders, like FDR, Churchill, Adolf, Musso, Stalin etc were casual players in a game room, playing A&A. I look into how decisions were made. When you and me play, we figure out the math, do calculations based on a D6 die. But in the real WWII it looks like decisions were based on feelings and backstabbing (not an option in A&A since you can’t change team). But not so much math.
I am awere that A&A is an abstract KISS game, based on playability and balance. A&A even has a Turn order that is missing in the real world. But A&A is in fact based on the real WWII, so it’s only logical that I made this Blog. A great A&A player had a Homepage back in the 1990’s were he compared the real WWII to the MB Classic A&A game from 1984. It was so nice and professional done, I got inspired. Now I want to do the same with A&A 1940. It’s as simple as that.
This is only the Beta 2 version. I will make a Homepage or my own Blog at some moment, more professional than this. As you propably know, in case you are a history buff, the estimats differ between the different sources and historians, some times by millions of men, and thousands of aircrafts. Making it a puzzle. What numbers are correct? Opionons differ on that. But when the history book says Germany purchased like 40 000 Fighters the last month, but only had 250 Fighters operational, then we know someting is wrong. Same with US, officially made 130 000 planes but only 1000 operational at the peak. What happened to the taxpayers money?
I know that A&A is an infantry game. The designer surely was in the infantry (82’nd Airborne is kind of infantry) I figure that is the reason A&A lack a playable naval part. A&A don’t have the Battle of the Atlantic, which was the major part of the real war, as this Blog so blatantly show. Come to mind, A&A Europe 1999 ed did in fact have convoy boxes in the Atlantic and a working game mechanic. I loved that game, best A&A game ever. This new improved “Convoy Disruption” system don’t make my day. It looks like the civilian merchant shipping is trespassing the submarines wet territory.
Another thing I learned from this project is that Fighters supported by Airfields in supply could make 4 sorties every day, compared to 1 sortie if taking off from a corn field. US B-17 and B-25 Bombers taking of from Airfields in UK could make 3 sorties to Berlin every week, and that is like every single B-17 made a total of 36 sortis during the 3 months one of my Round is. But, the same B-17 Bomber taking off from Sicily or Algeria or Egypt could only make 1 sortie every other month, because they were always out of supply. I learned 2 things from this. OOB A&A Rules limit SBR to one dice roll in each Turn. But in the real war a B-17 would keep on bombing until it was shot down or out of supply. On the contrary, an Infantry unit in the real war could only engage in combat like once in a month, but in A&A Infantry can roll unlimited number of dice in a Turn. That is not historically correct. I suggest a House Rule for that.
Anyway, hope this was helpful to your question