TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Morocco to Gibraltar
1 artillery moved from French West Africa to 87 Sea Zone
1 mech_infantry moved from French West Africa to 87 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 87 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 battleship moved from 87 Sea Zone to 91 Sea Zone
1 cruiser moved from 87 Sea Zone to 91 Sea Zone
2 carriers moved from 87 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 87 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 3 armour, 3 artilleries, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 6 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/12 hits, 3.67 expected hits
Italians roll dice for 3 armour, 3 artilleries, 1 fighter and 2 infantry in Gibraltar, round 2 : 3/9 hits, 3.83 expected hits
3 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 5/9 hits, 3.17 expected hits
Italians roll dice for 3 armour, 2 artilleries and 1 fighter in Gibraltar, round 3 : 2/6 hits, 2.83 expected hits
2 infantry owned by the Americans, 2 artilleries owned by the Italians and 3 armour owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 4 : 2/7 hits, 2.83 expected hits
Italians roll dice for 1 fighter in Gibraltar, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Americans: 6 infantry
Casualties for Italians: 3 armour, 3 artilleries and 2 infantry
Casualties for Germans: 1 fighter
Battle in 55 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery and 1 mech_infantry moved from Midway to 25 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 25 Sea Zone to 30 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 18 Sea Zone to 20 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery moved from Algeria to Morocco
Place Units - Americans
2 fighters placed in Eastern United States
1 transport placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
Combat - British
Battle in 104 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 104 Sea Zone to United Kingdom
1 artillery moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
2 artilleries moved from 81 Sea Zone to Egypt
3 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Persia to India
1 armour moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
1 fighter moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from 81 Sea Zone to Egypt
Place Units - British
1 destroyer placed in 80 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry and 1 mech_infantry placed in Persia
1 artillery and 1 infantry placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 5 PUs (4 lost to blockades); end with 5 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Germans : 0.67
Italians : -1.33
British : 1.00
Americans : -1.50
Japanese : 0.67
Savegame