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    Posts made by Schroeder

    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 6 bombers and 2 factory_minors; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              4 mech_infantrys moved from France to Germany
              1 bomber moved from Hunan to Kiangsu
              1 destroyer and 2 submarines moved from 11 Sea Zone to 26 Sea Zone
      
          Combat - Americans
              Battle in Kiangsu
                  Americans attack with 1 bomber
                  Japanese defend with 2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys
                      AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                      Americans roll dice for 1 bomber in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys in Kiangsu, round 2 : 3/6 hits, 2.00 expected hits
                      1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Kiangsu
                  Japanese win with 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -7
                  Casualties for Americans: 1 bomber
                  Casualties for Japanese: 1 aaGun
              Battle in 26 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 cruiser and 2 destroyers
                      Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser and 2 destroyers in 26 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                      Americans roll dice for 2 submarines in 26 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser and 2 destroyers in 26 Sea Zone, round 3 : 2/3 hits, 1.17 expected hits
                      2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                      Americans roll dice for 1 destroyer in 26 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 cruiser and 1 destroyer in 26 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                      1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                  Japanese win with 1 cruiser remaining. Battle score for attacker is -4
                  Casualties for Americans: 1 destroyer and 2 submarines
                  Casualties for Japanese: 2 destroyers
              Battle in Germany
                  Americans attack with 4 mech_infantrys
                  Germans defend with 2 aaGuns, 1 armour, 1 factory_major, 21 infantry and 1 tactical_bomber; Italians defend with 2 fighters
                      Americans roll dice for 4 mech_infantrys in Germany, round 2 : 0/4 hits, 0.67 expected hits
                      Germans roll dice for 2 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 tactical_bomber in Germany, round 2 : 5/25 hits, 9.33 expected hits
                      4 mech_infantrys owned by the Americans lost in Germany
                  Germans win with 2 aaGuns, 1 armour, 2 fighters, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is -16
                  Casualties for Americans: 4 mech_infantrys
      
          Non Combat Move - Americans
      
          Place Units - Americans
              1 factory_minor placed in Holland Belgium
              1 factory_minor placed in Greater Southern Germany
              6 bombers placed in Eastern United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2
              Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 64 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
              1 fighter moved from Hunan to Kiangsu
      
          Combat - Chinese
              Chinese creates battle in territory Yunnan
              Battle in Kiangsu
                  Chinese attack with 1 fighter
                  Japanese defend with 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
                      AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                      Chinese roll dice for 1 fighter in Kiangsu, round 2 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys in Kiangsu, round 2 : 4/6 hits, 2.00 expected hits
                      1 aaGun owned by the Japanese and 1 fighter owned by the Chinese lost in Kiangsu
                  Japanese win, taking Yunnan from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -5
                  Casualties for Chinese: 1 fighter
                  Casualties for Japanese: 1 aaGun
      
          Non Combat Move - Chinese
              1 infantry moved from Chahar to Anhwe
              2 infantry moved from Shensi to Kweichow
              2 infantry moved from Suiyuyan to Chahar
      
          Place Units - Chinese
              6 infantry placed in Anhwe
      
          Turn Complete - Chinese
              Chinese collect 18 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 13 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 armour, 1 artillery, 7 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone
              3 armour, 1 artillery, 7 infantry, 1 mech_infantry and 6 transports moved from 92 Sea Zone to 98 Sea Zone
              1 mech_infantry moved from 98 Sea Zone to Egypt
              1 artillery moved from 98 Sea Zone to Egypt
              3 armour moved from 98 Sea Zone to Egypt
              7 infantry moved from 98 Sea Zone to Egypt
              8 infantry moved from United Kingdom to 109 Sea Zone
              8 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
              8 infantry moved from 112 Sea Zone to Denmark
              3 infantry moved from Anhwe to Kiangsu
      
          Combat - British
              Battle in Kiangsu
                  British attack with 3 infantry
                  Japanese defend with 1 artillery, 3 infantry and 2 mech_infantrys
                      British roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Kiangsu, round 2 : 3/6 hits, 2.00 expected hits
                      2 infantry owned by the Japanese and 3 infantry owned by the British lost in Kiangsu
                  Japanese win with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -3
                  Casualties for British: 3 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Denmark
                  British attack with 8 infantry
                  Germans defend with 1 armour and 1 mech_infantry
                      British roll dice for 8 infantry in Denmark, round 2 : 0/8 hits, 1.33 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0.83 expected hits
                      2 infantry owned by the British lost in Denmark
                      British roll dice for 6 infantry in Denmark, round 3 : 1/6 hits, 1.00 expected hits
                      Germans roll dice for 1 armour and 1 mech_infantry in Denmark, round 3 : 0/2 hits, 0.83 expected hits
                      1 mech_infantry owned by the Germans lost in Denmark
                      British roll dice for 6 infantry in Denmark, round 4 : 0/6 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Denmark, round 4 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Denmark
                      British roll dice for 5 infantry in Denmark, round 5 : 3/5 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Denmark, round 5 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Denmark
                  British win, taking Denmark from Germans with 5 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 3 infantry
                  Casualties for Germans: 1 armour and 1 mech_infantry
              Battle in Egypt
                  British attack with 3 armour, 1 artillery, 7 infantry and 1 mech_infantry
                  Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
                      British roll dice for 3 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits, 3.33 expected hits
                      Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Egypt, round 2 : 0/6 hits, 2.17 expected hits
                      3 infantry owned by the Italians lost in Egypt
                      British roll dice for 3 armour, 1 artillery, 7 infantry and 1 mech_infantry in Egypt, round 3 : 6/12 hits, 3.33 expected hits
                      Italians roll dice for 1 armour and 2 artilleries in Egypt, round 3 : 2/3 hits, 1.17 expected hits
                      2 artilleries owned by the Italians, 2 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                  British win, taking Egypt from Italians with 3 armour, 1 artillery, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                  Casualties for Italians: 1 armour, 2 artilleries and 3 infantry
                  Casualties for British: 2 infantry
      
          Non Combat Move - British
      
          Turn Complete - British
              British collect 35 PUs; end with 35 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
      
          Turn Complete - UK_Pacific
      

      Combat Hit Differential Summary :

      Germans : -4.00
      British : 3.67
      Italians : -1.33
      Americans : -1.00
      Chinese : 0.50
      AA fire in Kiangsu : : -0.33
      Japanese : 3.00
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      No way jose

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      yes scramble the fighter

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Russians
              EDIT: Turning off Edit Mode
              Russians buy 5 armour, 1 factory_minor and 3 mech_infantrys; Remaining resources: 5 PUs; 
      
          Combat Move - Russians
              3 mech_infantrys moved from Belarus to Poland
              3 mech_infantrys moved from Belarus to Slovakia Hungary
                    Russians take Slovakia Hungary from Germans
              1 artillery moved from Finland to 115 Sea Zone
              3 infantry moved from Novgorod to 115 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
              3 infantry moved from 113 Sea Zone to Western Germany
              1 artillery moved from 113 Sea Zone to Western Germany
              2 bombers moved from Novgorod to Western Germany
              1 fighter moved from Novgorod to Western Germany
              1 tactical_bomber moved from Eastern Poland to Western Germany
              1 fighter moved from Eastern Poland to Western Germany
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              1 bomber moved from Russia to Western Germany
              3 mech_infantrys moved from Tsinghai to Hopei
              1 infantry moved from Jehol to Shantung
                    Chinese take Shantung from Japanese
      
          Combat - Russians
              Battle in Poland
                  Russians attack with 3 mech_infantrys
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 3 mech_infantrys in Poland, round 2 : 1/3 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                      Russians roll dice for 2 mech_infantrys in Poland, round 3 : 1/2 hits, 0.33 expected hits
                      Germans roll dice for 1 artillery in Poland, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 mech_infantry remaining. Battle score for attacker is -1
                  Casualties for Russians: 2 mech_infantrys
                  Casualties for Germans: 1 artillery and 1 infantry
              Battle in Hopei
                  Russians attack with 3 mech_infantrys
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hopei
                  Russians win, taking Hopei from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Western Germany
                  Russians attack with 1 artillery, 3 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 2 armour
                      AA fire in Western Germany : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Russians lost in Western Germany
                      Russians roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 artillery, 3 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/9 hits, 4.17 expected hits
                      Germans roll dice for 1 aaGun, 2 armour and 3 infantry in Western Germany, round 2 : 2/5 hits, 2.00 expected hits
                      2 infantry owned by the Russians, 1 aaGun owned by the Germans, 3 infantry owned by the Germans and 2 armour owned by the Italians lost in Western Germany
                  Russians win, taking Western Germany from Germans with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 1 fighter and 2 infantry
                  Casualties for Germans: 1 aaGun and 3 infantry
                  Casualties for Italians: 2 armour
      
          Non Combat Move - Russians
              3 bombers moved from Western Germany to France
              1 tactical_bomber moved from Western Germany to 113 Sea Zone
              1 fighter moved from Western Germany to 113 Sea Zone
              1 carrier moved from 115 Sea Zone to 113 Sea Zone
              3 armour moved from Ukraine to Romania
              3 armour moved from Volgograd to Northwest Persia
                    Russians take Northwest Persia from Neutral_Allies
              1 armour moved from Russia to Volgograd
              1 mech_infantry moved from Timguska to Kazakhstan
              1 aaGun moved from Manchuria to Korea
              3 infantry moved from Manchuria to Korea
              1 aaGun moved from Eastern Poland to Romania
              1 submarine moved from 105 Sea Zone to 92 Sea Zone
      
          Place Units - Russians
              3 armour placed in Volgograd
              2 armour and 1 mech_infantry placed in Ukraine
              1 factory_minor placed in Romania
              2 mech_infantrys placed in Novgorod
              Russians undo move 2.
              1 armour and 1 mech_infantry placed in Ukraine
              1 armour placed in Novgorod
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,3,3,3,1
              Russians collect 55 PUs (3 lost to blockades); end with 60 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 63 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 65 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 67 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 69 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 87 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      AA fire in Western Germany : : 0.50
      Russians : 6.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Germans round 10

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 10
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 23 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              1 armour moved from Belarus to Russia
              1 armour moved from Smolensk to Russia
              1 infantry moved from Vologda to Nenetsia
              1 artillery moved from Vologda to Nenetsia
              3 mech_infantrys moved from Western Ukraine to Russia
              2 mech_infantrys moved from Ukraine to Russia
              1 armour moved from Ukraine to Russia
              1 armour moved from Bryansk to Russia
              2 armour moved from Tambov to Russia
              1 infantry moved from Samara to Russia
              1 infantry moved from Vologda to Nenetsia
              2 armour moved from Vologda to Russia
              2 artilleries moved from Vologda to Russia
              1 infantry moved from Vologda to Russia
              2 bombers moved from Volgograd to Nenetsia
              2 tactical_bombers moved from Volgograd to Russia
              1 fighter moved from Volgograd to Russia
              1 armour moved from Kazakhstan to Timguska
                    Germans take Novosibirsk from Russians
              1 armour moved from Rostov to Caucasus
                    Germans take Caucasus from Russians
              2 armour moved from Rostov to Russia
              3 armour moved from Volgograd to Russia
      
          Combat - Germans
              Battle in Timguska
                  Germans attack with 1 armour
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0.50 expected hits
                      Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Timguska
                  Germans win, taking Timguska from Russians with 1 armour remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Russia
                  Germans attack with 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
                  British defend with 1 fighter; Russians defend with 4 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major and 7 infantry
                      AA fire in Russia : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 13 armour, 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 2 tactical_bombers in Russia, round 2 : 11/25 hits, 10.50 expected hits
                      Russians roll dice for 4 aaGuns, 3 armour, 3 artilleries, 1 fighter and 7 infantry in Russia, round 2 : 8/14 hits, 5.50 expected hits
                      7 infantry owned by the Russians, 1 artillery owned by the Germans, 2 infantry owned by the Germans, 4 aaGuns owned by the Russians and 5 mech_infantrys owned by the Germans lost in Russia
                      Germans roll dice for 13 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Russia, round 3 : 10/17 hits, 8.67 expected hits
                      Russians roll dice for 3 armour, 3 artilleries and 1 fighter in Russia, round 3 : 1/7 hits, 3.17 expected hits
                      3 armour owned by the Russians, 3 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the British lost in Russia
                  Germans captures 12PUs while taking Russians capital
                  Germans converts factory_major into different units
                  Germans win, taking Russia from Russians with 13 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 47
                  Casualties for Germans: 2 artilleries, 2 infantry and 5 mech_infantrys
                  Casualties for Russians: 4 aaGuns, 3 armour, 3 artilleries and 7 infantry
                  Casualties for British: 1 fighter
              Battle in Nenetsia
                  Germans attack with 1 artillery, 2 bombers and 2 infantry
                  British defend with 2 fighters
                      Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Nenetsia, round 2 : 3/5 hits, 2.17 expected hits
                      Russians roll dice for 2 fighters in Nenetsia, round 2 : 1/2 hits, 1.33 expected hits
                      1 infantry owned by the Germans and 2 fighters owned by the British lost in Nenetsia
                  Germans win, taking Nenetsia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 17
                  Casualties for Germans: 1 infantry
                  Casualties for British: 2 fighters
              triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
      
          Non Combat Move - Germans
              15 infantry moved from Western Germany to France
              2 bombers moved from Nenetsia to Novgorod
              1 fighter moved from Russia to Volgograd
              2 tactical_bombers moved from Russia to Volgograd
              1 aaGun moved from Vologda to Russia
              1 aaGun moved from Western Germany to France
              1 submarine moved from 125 Sea Zone to 127 Sea Zone
      
          Place Units - Germans
              3 infantry placed in France
              3 infantry placed in Normandy Bordeaux
              10 infantry placed in Western Germany
              7 infantry placed in Germany
              Germans undo move 4.
              3 infantry placed in Novgorod
              3 mech_infantrys placed in Volgograd
              Germans undo move 5.
              3 infantry placed in Volgograd
              3 mech_infantrys placed in Rostov
              1 infantry placed in Ukraine
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
              Germans collect 68 PUs (1 lost to blockades); end with 81 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs
      

      Combat Hit Differential Summary :

      Germans : 3.17
      AA fire in Russia : : -0.50
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Toyls

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 8 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              2 artilleries moved from Romania to Bulgaria
              2 infantry moved from Romania to Bulgaria
              1 infantry moved from Romania to Yugoslavia
              1 artillery moved from Romania to Yugoslavia
              2 armour moved from Romania to Bulgaria
              1 artillery moved from Romania to Bulgaria
              2 artilleries, 1 infantry and 2 mech_infantrys moved from Finland to Norway
              4 fighters moved from Novgorod to Norway
              1 bomber moved from Novgorod to Norway
              1 tactical_bomber moved from Novgorod to Norway
              1 infantry moved from Olgiy to Tsagaan Olom
              1 infantry moved from Yenisey to Dzavhan
                    Russians take Dzavhan from Japanese
      
          Combat - Russians
              Russians creates battle in territory 110 Sea Zone
              Battle in Yugoslavia
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
                  Russians win, taking Yugoslavia from Italians with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Bulgaria
                  Russians attack with 2 armour, 3 artilleries and 2 infantry
                  Italians defend with 1 infantry
                      Russians roll dice for 2 armour, 3 artilleries and 2 infantry in Bulgaria, round 2 : 4/7 hits, 2.67 expected hits
                      Italians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bulgaria
                  Russians win, taking Bulgaria from Italians with 2 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 infantry
              Battle in Norway
                  Russians attack with 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Germans defend with 9 infantry
                      Russians roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 2 : 6/11 hits, 4.83 expected hits
                      Germans roll dice for 9 infantry in Norway, round 2 : 0/9 hits, 3.00 expected hits
                      6 infantry owned by the Germans lost in Norway
                      Russians roll dice for 2 artilleries, 1 bomber, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Norway, round 3 : 5/11 hits, 4.83 expected hits
                      Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 2 artilleries, 1 bomber, 4 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                  Casualties for Germans: 9 infantry
                  Casualties for Russians: 1 infantry
              Battle in Tsagaan Olom
                  Russians attack with 1 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Tsagaan Olom, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Tsagaan Olom, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Tsagaan Olom, round 4 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 infantry in Tsagaan Olom, round 5 : 1/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 infantry in Tsagaan Olom, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsagaan Olom
                  Japanese win with no units remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Russians
              1 aaGun moved from Tsinghai to Shensi
              1 infantry moved from Eastern Poland to Baltic States
              1 bomber moved from Norway to Novgorod
              4 fighters moved from Norway to Karelia
              1 tactical_bomber moved from Norway to Karelia
              1 aaGun moved from Slovakia Hungary to Romania
              2 mech_infantrys moved from Volgograd to Ukraine
              1 armour moved from Volgograd to Ukraine
              1 aaGun moved from Karelia to Novgorod
              1 submarine moved from 110 Sea Zone to 105 Sea Zone
              11 infantry moved from Slovakia Hungary to Romania
              3 infantry moved from Eastern Poland to Romania
      
          Place Units - Russians
              3 armour placed in Novgorod
              1 factory_minor placed in Romania
              3 armour placed in Ukraine
              2 armour and 1 mech_infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 45 PUs; end with 46 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
              Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
              Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 55 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 57 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.00
      Italians : 1.33
      Russians : 4.33
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Crocket vs. Schroeder

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 48 PUs; 0 techTokens; 
              Germans buy 16 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              3 armour and 8 infantry moved from Bessarabia to Western Ukraine
              7 armour moved from Eastern Poland to Western Ukraine
              1 artillery moved from Baltic States to Belarus
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              2 fighters moved from Western Germany to Normandy Bordeaux
              1 infantry moved from Western Germany to Holland Belgium
              1 artillery moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 bomber moved from Western Germany to Holland Belgium
              2 armour moved from Western Germany to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
              2 destroyers and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Finland
              2 armour moved from 115 Sea Zone to Finland
              4 bombers moved from Western Germany to Finland
              1 bomber, 2 fighters and 5 tactical_bombers moved from Baltic States to Finland
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              3 artilleries and 8 infantry moved from Novgorod to Belarus
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 2 fighters and 1 mech_infantry
                  Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits
                      1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                  Americans win with no units remaining. Battle score for attacker is -15
                  Casualties for Germans: 2 fighters and 1 mech_infantry
                  Casualties for Americans: 1 armour and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 115 Sea Zone
                  Germans attack with 2 destroyers, 2 submarines and 2 transports
                  Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Finland
                  Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 5 tactical_bombers
                  British defend with 1 bomber and 2 fighters; French defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                      AA fire in Finland : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 5 tactical_bombers in Finland, round 2 : 9/16 hits, 8.83 expected hits
                      Russians roll dice for 1 aaGun, 1 artillery, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Finland, round 2 : 9/13 hits, 6.00 expected hits
                      1 tactical_bomber owned by the Russians, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 fighters owned by the Germans, 2 infantry owned by the Germans, 2 armour owned by the Germans, 1 bomber owned by the British, 1 aaGun owned by the Russians and 3 tactical_bombers owned by the Germans lost in Finland
                      Germans roll dice for 5 bombers and 2 tactical_bombers in Finland, round 3 : 4/7 hits, 4.33 expected hits
                      Russians roll dice for 5 fighters in Finland, round 3 : 3/5 hits, 3.33 expected hits
                      2 fighters owned by the Russians, 1 bomber owned by the Germans, 2 tactical_bombers owned by the Germans and 2 fighters owned by the British lost in Finland
                      Germans roll dice for 4 bombers in Finland, round 4 : 4/4 hits, 2.67 expected hits
                      Russians roll dice for 1 fighter in Finland, round 4 : 1/1 hits, 0.67 expected hits
                      1 bomber owned by the Germans and 1 fighter owned by the French lost in Finland
                  Germans win with 3 bombers remaining. Battle score for attacker is -20
                  Casualties for Germans: 2 armour, 2 bombers, 2 fighters, 2 infantry and 5 tactical_bombers
                  Casualties for British: 1 bomber and 2 fighters
                  Casualties for Russians: 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                  Casualties for French: 1 fighter
              Battle in Western Ukraine
                  Germans attack with 10 armour and 8 infantry
                  Russians defend with 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                      Germans roll dice for 10 armour and 8 infantry in Western Ukraine, round 2 : 5/18 hits, 6.33 expected hits
                      Russians roll dice for 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.33 expected hits
                      1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Western Ukraine
                      Germans roll dice for 10 armour and 5 infantry in Western Ukraine, round 3 : 2/15 hits, 5.83 expected hits
                      Russians roll dice for 2 armour in Western Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                      2 armour owned by the Russians lost in Western Ukraine
                  Germans win, taking Western Ukraine from Russians with 10 armour and 5 infantry remaining. Battle score for attacker is 22
                  Casualties for Germans: 3 infantry
                  Casualties for Russians: 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
              Battle in Belarus
                  Germans attack with 4 artilleries and 8 infantry
                  Russians defend with 2 infantry
                      Germans roll dice for 4 artilleries and 8 infantry in Belarus, round 2 : 5/12 hits, 3.33 expected hits
                      Russians roll dice for 2 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                  Germans win, taking Belarus from Russians with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
                  Casualties for Germans: 2 infantry
                  Casualties for Russians: 2 infantry
      
          Non Combat Move - Germans
              3 bombers moved from Finland to Western Germany
              1 transport moved from 113 Sea Zone to 115 Sea Zone
              1 bomber moved from Holland Belgium to Western Germany
              1 fighter moved from Holland Belgium to Western Germany
      
          Place Units - Germans
              3 infantry placed in Novgorod
              10 infantry placed in Western Germany
              Germans undo move 2.
              8 infantry placed in Germany
              5 infantry placed in Western Germany
      
          Turn Complete - Germans
              Germans collect 47 PUs; end with 47 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      Americans : 2.00
      AA fire in Finland : : -0.50
      Russians : 3.83
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 fighters moved from Eastern Persia to India
      
          Combat Move - French
              4 infantry moved from France to Western Germany
      
          Combat - French
              Battle in Western Germany
                  French attack with 4 infantry
                  Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 3 armour
                      French roll dice for 4 infantry in Western Germany, round 2 : 1/4 hits, 0.67 expected hits
                      Germans roll dice for 3 armour in Western Germany, round 2 : 3/3 hits, 1.50 expected hits
                      3 infantry owned by the French and 1 armour owned by the Italians lost in Western Germany
                  1 infantry owned by the French retreated to France
                  Germans win with 2 armour remaining. Battle score for attacker is -3
                  Casualties for French: 3 infantry
                  Casualties for Italians: 1 armour
      
          Non Combat Move - French
      
          Turn Complete - French
              French collect 13 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.50
      French : 0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Crocket vs. Schroeder

      OOL? in Finland

      posted in Play Boardgames
      S
      Schroeder
    • RE: Crocket vs. Schroeder

      TripleA Manual Gamesave Post: Germans round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans repair damage of 4x factory_major; Remaining resources: 48 PUs; 0 techTokens; 
              Germans buy 16 infantry; Remaining resources: 0 PUs; 0 techTokens; 
      
          Combat Move - Germans
              1 infantry moved from Bessarabia to Ukraine
                    Germans take Ukraine from Russians
              3 armour and 8 infantry moved from Bessarabia to Western Ukraine
              7 armour moved from Eastern Poland to Western Ukraine
              1 artillery moved from Baltic States to Belarus
              1 mech_infantry moved from Western Germany to Normandy Bordeaux
              2 fighters moved from Western Germany to Normandy Bordeaux
              1 infantry moved from Western Germany to Holland Belgium
              1 artillery moved from Western Germany to Holland Belgium
              1 fighter moved from Western Germany to Holland Belgium
              1 bomber moved from Western Germany to Holland Belgium
              2 armour moved from Western Germany to 113 Sea Zone
              2 infantry moved from Western Germany to 113 Sea Zone
              2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
              2 destroyers and 2 submarines moved from 113 Sea Zone to 115 Sea Zone
              2 infantry moved from 115 Sea Zone to Finland
              2 armour moved from 115 Sea Zone to Finland
              4 bombers moved from Western Germany to Finland
              1 bomber, 2 fighters and 5 tactical_bombers moved from Baltic States to Finland
              1 infantry moved from Novgorod to Archangel
                    Germans take Archangel from Russians
              3 artilleries and 8 infantry moved from Novgorod to Belarus
      
          Combat - Germans
              Battle in Normandy Bordeaux
                  Germans attack with 2 fighters and 1 mech_infantry
                  Americans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
                      Germans roll dice for 2 fighters and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.17 expected hits
                      Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits
                      1 fighter owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                      Germans roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      Americans roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Germans and 1 armour owned by the Americans lost in Normandy Bordeaux
                  Americans win with no units remaining. Battle score for attacker is -15
                  Casualties for Germans: 2 fighters and 1 mech_infantry
                  Casualties for Americans: 1 armour and 1 infantry
              Battle in Holland Belgium
                  Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                  Americans defend with 1 artillery and 1 infantry
                      Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/4 hits, 1.83 expected hits
                      Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Holland Belgium
                  Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 infantry
                  Casualties for Americans: 1 artillery and 1 infantry
              Battle in 115 Sea Zone
                  Germans attack with 2 destroyers, 2 submarines and 2 transports
                  Russians defend with 1 submarine
                      Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 2 destroyers and 2 transports in 115 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Germans roll dice for 2 submarines in 115 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Russians lost in 115 Sea Zone
                  Germans win with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Russians: 1 submarine
              Battle in Finland
                  Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 5 tactical_bombers
                  British defend with 1 bomber and 2 fighters; French defend with 1 fighter; Russians defend with 1 aaGun, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                      AA fire in Finland : 0/3 hits, 0.50 expected hits
                      Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 5 tactical_bombers in Finland, round 2 : 9/16 hits, 8.83 expected hits
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 2.00
      AA fire in Finland : : -0.50
      Russians : -0.17
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 2 battleships, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 11 Sea Zone
              2 submarines moved from 10 Sea Zone to 11 Sea Zone
              1 battleship and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 armour moved from Western Germany to Normandy Bordeaux
                    Americans take Holland Belgium from Germans
                    Americans take Normandy Bordeaux from Germans
              1 infantry moved from Western Germany to France
                    French take France from Germans
                    French take Morocco from Americans
                    French take Normandy Bordeaux from Americans
              1 infantry moved from Western Germany to Greater Southern Germany
                    Americans take Greater Southern Germany from Germans
              1 infantry moved from Western Germany to Denmark
                    Americans take Denmark from Germans
              3 destroyers moved from 112 Sea Zone to 125 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
      
          Combat - Americans
              Battle in 11 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 submarine
                      Americans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 11 Sea Zone
                  Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 125 Sea Zone
                  Americans attack with 3 destroyers and 1 submarine
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 destroyers in 125 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  Americans win, taking 125 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship and 4 submarines
                  Japanese defend with 2 destroyers
                      Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 3 submarines remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 2 destroyers
              Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
              Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
              Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
              Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
              Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
              Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
              Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
              Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
              Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
              Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
              Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
              Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
              Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
              Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
              Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
              Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
              Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
      
          Non Combat Move - Americans
              1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from Western Germany to Greater Southern Germany
              2 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 12 transports moved from 112 Sea Zone to 103 Sea Zone
              1 bomber moved from Novgorod to Hunan
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              2 battleships, 2 destroyers and 1 transport placed in 10 Sea Zone
              3 armour placed in Western Germany
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              1 infantry moved from Sikang to Shensi
                    Chinese take Shensi from Japanese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Hunan
      
          Place Units - Chinese
              3 artilleries placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
      
          Purchase Units - British
              British buy 5 infantry and 4 transports; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              3 armour moved from United Kingdom to 109 Sea Zone
              1 mech_infantry moved from United Kingdom to 109 Sea Zone
              1 artillery moved from United Kingdom to 109 Sea Zone
              7 infantry moved from United Kingdom to 109 Sea Zone
              3 armour, 1 artillery, 7 infantry, 1 mech_infantry and 6 transports moved from 109 Sea Zone to 92 Sea Zone
              1 artillery moved from 92 Sea Zone to Algeria
              7 infantry moved from 92 Sea Zone to Algeria
              3 armour moved from 92 Sea Zone to Algeria
              1 mech_infantry moved from 92 Sea Zone to Algeria
              3 infantry moved from Kweichow to Anhwe
              2 infantry moved from Hunan to Anhwe
              1 fighter moved from Western Germany to Yugoslavia
      
          Combat - British
              Battle in Algeria
              Battle in Yugoslavia
                  British attack with 1 fighter
                  Italians defend with 1 infantry
                      British roll dice for 1 fighter in Yugoslavia, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 fighter owned by the British lost in Yugoslavia
                  Italians win, taking Algeria from Italians with no units remaining. Battle score for attacker is -7
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 infantry
              Battle in Anhwe
                  British attack with 5 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 5 infantry in Anhwe, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the British lost in Anhwe
                      British roll dice for 4 infantry in Anhwe, round 3 : 2/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                  British win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 1
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 aaGun moved from Kweichow to Anhwe
              1 infantry moved from Szechwan to Kweichow
              8 infantry moved from Burma to India
              1 aaGun moved from Burma to India
              1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
              1 artillery moved from 39 Sea Zone to India
              1 infantry moved from 39 Sea Zone to India
              1 destroyer moved from 79 Sea Zone to 39 Sea Zone
              1 infantry moved from Trans-Jordan to Egypt
      
          Place Units - British
              5 infantry placed in United Kingdom
              4 transports placed in 109 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 33 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 9 PUs; end with 9 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.17
      British : 1.00
      Italians : 0.67
      Americans : 0.67
      Japanese : 2.00
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
              Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
              1 infantry moved from Sikang to Shensi
                    Chinese take Shensi from Japanese
              1 infantry moved from Kansu to Suiyuyan
                    Chinese take Suiyuyan from Japanese
      
          Combat - Chinese
              Chinese creates battle in territory Chahar
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Hunan
      
          Place Units - Chinese
              3 artilleries placed in Kwangsi
      
          Turn Complete - Chinese
              Chinese collect 15 PUs; end with 16 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 3 armour, 1 artillery, 2 battleships, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 destroyer moved from 10 Sea Zone to 11 Sea Zone
              2 submarines moved from 10 Sea Zone to 11 Sea Zone
              1 battleship and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
              1 armour moved from Western Germany to Normandy Bordeaux
                    Americans take Holland Belgium from Germans
                    Americans take Normandy Bordeaux from Germans
              1 infantry moved from Western Germany to France
                    French take France from Germans
                    French take Morocco from Americans
                    French take Normandy Bordeaux from Americans
              1 infantry moved from Western Germany to Greater Southern Germany
                    Americans take Greater Southern Germany from Germans
              1 infantry moved from Western Germany to Denmark
                    Americans take Denmark from Germans
              3 destroyers moved from 112 Sea Zone to 125 Sea Zone
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
      
          Combat - Americans
              Battle in 11 Sea Zone
                  Americans attack with 1 destroyer and 2 submarines
                  Japanese defend with 1 submarine
                      Americans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 submarine owned by the Japanese lost in 11 Sea Zone
                  Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 submarine
              Battle in 125 Sea Zone
                  Americans attack with 3 destroyers and 1 submarine
                  Germans defend with 1 submarine
                      Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 3 destroyers in 125 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 125 Sea Zone
                  Americans win, taking 125 Sea Zone from Neutral with 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship and 4 submarines
                  Japanese defend with 2 destroyers
                      Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                      Japanese roll dice for 2 destroyers in 26 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      1 submarine owned by the Americans and 2 destroyers owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship and 3 submarines remaining. Battle score for attacker is 10
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 2 destroyers
              Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
              Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
              Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3
              Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3
              Trigger Americans Liberation France Liberated French Central Africa 3: French captures territory French Central Africa
              Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3
              Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3
              Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3
              Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3
              Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3
              Trigger Americans Liberation France Liberated Syria 3: French captures territory Syria
              Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3
              Trigger Americans Liberation France Liberated French Guiana 3: French captures territory French Guiana
              Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3
              Trigger Americans Liberation France Liberated French Madagascar 3: French captures territory French Madagascar
              Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3
              Trigger Americans Liberation France Liberated French West Africa 3: French captures territory French West Africa
      
          Non Combat Move - Americans
              1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              2 infantry moved from Western Germany to Greater Southern Germany
              2 infantry moved from Western Germany to France
              4 mech_infantrys moved from Western Germany to France
              1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 12 transports moved from 112 Sea Zone to 103 Sea Zone
              1 bomber moved from Novgorod to Hunan
      
          Place Units - Americans
              1 artillery and 1 infantry placed in Western United States
              2 battleships, 2 destroyers and 1 transport placed in 10 Sea Zone
              3 armour placed in Western Germany
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : 0.67
      Japanese : 1.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Combat Move - French
              1 infantry moved from Normandy Bordeaux to Holland Belgium
              1 artillery moved from Normandy Bordeaux to Holland Belgium
              1 destroyer moved from 93 Sea Zone to 92 Sea Zone
      
          Combat - French
              Battle in 92 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 92 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Holland Belgium
                  French attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Holland Belgium
                  French win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - French
              1 infantry moved from Syria to Trans-Jordan
              1 infantry moved from French West Africa to French Central Africa
              1 destroyer moved from 72 Sea Zone to 79 Sea Zone
              1 infantry moved from Algeria to Morocco
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : -0.33
      French : 0.33
      

      Savegame

      posted in Play Boardgames
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      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
              2 infantry moved from 42 Sea Zone to Java
                    ANZAC take Java from Dutch
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              2 fighters moved from New Zealand to Queensland
              1 fighter moved from Queensland to Malaya
              2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Schroeder
    • RE: Schroeder vs. Toyls

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Place Units - ANZAC
              1 destroyer and 2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
              ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      @surfer Yeah, the rules strike again! That’s a game changer right there, I thought it was over when I saw that sub but nope, I found the rule.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      Sub surprise attack goes to the carrier, the OOL for the rest of the battle is tac bomber, fighter, cruiser, carrier

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      Yeah, I got some amazing rolls, and you got some poor ones in the Adriatic there.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 7 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              1 mech_infantry moved from Eastern Poland to Slovakia Hungary
              3 mech_infantrys moved from Ukraine to Romania
              1 mech_infantry moved from Bessarabia to Romania
              2 bombers moved from Novgorod to Romania
              1 mech_infantry moved from Tsinghai to Suiyuyan
              1 armour moved from Novosibirsk to Suiyuyan
              4 infantry moved from Manchuria to Korea
              1 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 mech_infantry moved from Vologda to Timguska
                    Russians take Timguska from Japanese
              1 tactical_bomber moved from 115 Sea Zone to Romania
              1 fighter moved from 115 Sea Zone to Romania
      
          Combat - Russians
              Battle in Romania
                  Russians attack with 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber
                  Germans defend with 2 armour, 2 artilleries and 2 mech_infantrys
                      Russians roll dice for 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 : 5/8 hits, 3.17 expected hits
                      Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Romania, round 2 : 2/6 hits, 2.33 expected hits
                      2 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
                      Russians roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Romania, round 3 : 2/6 hits, 2.83 expected hits
                      Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Russians: 3 mech_infantrys
                  Casualties for Germans: 2 armour, 2 artilleries and 2 mech_infantrys
              Battle in Suiyuyan
                  Russians attack with 1 armour and 1 mech_infantry
                  Japanese defend with 1 mech_infantry
                      Russians roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians lost in Suiyuyan
                      Russians roll dice for 1 armour in Suiyuyan, round 3 : 1/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Suiyuyan
                  Japanese win with no units remaining. Battle score for attacker is -6
                  Casualties for Russians: 1 armour and 1 mech_infantry
                  Casualties for Japanese: 1 mech_infantry
              Battle in Slovakia Hungary
                  Russians attack with 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.17 expected hits
                      Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                  Germans win with no units remaining. Battle score for attacker is -1
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 infantry
              Battle in Korea
                  Russians attack with 4 infantry
                  Japanese defend with 1 artillery
                      Russians roll dice for 4 infantry in Korea, round 2 : 0/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Russians
              2 bombers moved from Romania to Novgorod
              1 fighter moved from Romania to Eastern Poland
              1 tactical_bomber moved from Romania to Eastern Poland
              1 aaGun moved from Baltic States to Eastern Poland
              3 mech_infantrys moved from Novgorod to Poland
              3 mech_infantrys moved from Volgograd to Tsinghai
              6 mech_infantrys moved from Russia to Belarus
              1 fighter moved from Vyborg to Novgorod
              1 artillery moved from Norway to Finland
              1 submarine moved from 112 Sea Zone to 105 Sea Zone
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 armour placed in Ukraine
              4 armour and 1 bomber placed in Russia
              Russians undo move 3.
              3 armour placed in Volgograd
              1 armour and 1 bomber placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 6
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,6,4,4
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
              Russians collect 44 PUs (6 lost to blockades); end with 45 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 59 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      Russians : 1.33
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
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