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    Posts made by Schroeder

    • RE: Schroeder vs. Shadowhawk (allies +22)

      Scramble in SZ 110?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Shadowhawk (allies +22)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by UK_Pacific to Burma: 1 mech_infantry
                  EDIT: Adding units owned by British to Egypt: 1 armour
                  EDIT: Turning off Edit Mode
                  Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 106 Sea Zone
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 submarine moved from 108 Sea Zone to 91 Sea Zone
                  1 battleship moved from 113 Sea Zone to 110 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Norway to 110 Sea Zone
                  3 tactical_bombers moved from Western Germany to 110 Sea Zone
                  2 bombers moved from Germany to 110 Sea Zone
                  2 mech_infantrys moved from Western Germany to Southern France
                  1 armour moved from Greater Southern Germany to Southern France
                  1 tactical_bomber moved from Germany to Southern France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  2 mech_infantrys moved from Western Germany to France
                  1 artillery moved from Western Germany to France
                  3 infantry moved from Western Germany to France
                  2 armour moved from Greater Southern Germany to France
                  6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 infantry moved from Romania to Yugoslavia
                  2 artilleries moved from Greater Southern Germany to Yugoslavia
                  2 fighters moved from Western Germany to 110 Sea Zone
                  1 fighter moved from Slovakia Hungary to Yugoslavia

      triplea_41859_Ger1.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Shadowhawk (allies +22)

      Test summary from TripleA, engine version: 1.9, time: 12:50:58 PM

      posted in Play Boardgames
      S
      Schroeder
    • Schroeder vs. Shadowhawk (allies +22)

      Allies bid

      1 sub SZ 91
      1 sub SZ98
      1 mech burma
      1 tank egypt

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      Thanks, I learned a lot from this game and I will.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      Well played sir.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      I can’t possibly take back any of the VC’s in the pacific, so that’s GG.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 mech_infantrys moved from Western United States to 10 Sea Zone
                  2 infantry moved from Western United States to 10 Sea Zone
                  2 battleships, 1 carrier, 5 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 9 Sea Zone to 26 Sea Zone
                  5 infantry moved from 26 Sea Zone to Hawaiian Islands
                  4 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  1 armour moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Korea to 26 Sea Zone
                  1 tactical_bomber moved from Korea to 26 Sea Zone
                  1 bomber moved from Korea to 26 Sea Zone

      Combat - Americans
                  Battle in 26 Sea Zone
                      Americans attack with 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
                      Japanese defend with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
                          Americans roll dice for 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports in 26 Sea Zone, round 2 : 6/12 hits, 6.00 expected hits
                      Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                          Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 12/16 hits, 8.00 expected hits
                      Units damaged: 2 battleships owned by the Americans
                          5 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 26 Sea Zone
                          Americans roll dice for 2 battleships, 1 bomber, 1 tactical_bomber and 6 transports in 26 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                          Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 10/16 hits, 8.00 expected hits
                          1 tactical_bomber owned by the Americans, 3 destroyers owned by the Japanese, 6 transports owned by the Americans, 1 bomber owned by the Americans and 2 battleships owned by the Americans lost in 26 Sea Zone
                          1 armour owned by the Americans, 5 infantry owned by the Americans, 1 artillery owned by the Americans and 4 mech_infantrys owned by the Americans lost in Hawaiian Islands
                      Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -162
                      Casualties for Americans: 2 battleships, 1 bomber, 1 carrier, 5 destroyers, 2 fighters, 2 tactical_bombers and 6 transports
                      Casualties for Japanese: 3 destroyers and 1 submarine
                      2 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese forced to land in Hawaiian Islands

      Non Combat Move - Americans

      Place Units - Americans
                  1 artillery and 4 infantry placed in Central United States
                  1 battleship, 3 destroyers and 2 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 52 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs

      Combat Hit Differential Summary :

      Americans : 0.50
          Japanese : 5.83

      triplea_41796_Ame5.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Novgorod to Baltic States
                        Russians take Baltic States from Germans
                  1 infantry moved from Novgorod to Belarus
                        Russians take Belarus from Italians
                  2 infantry moved from Karelia to Finland
                        Russians take Finland from Germans
                  1 artillery moved from Russia to Smolensk
                  1 artillery moved from Russia to Tambov
                  1 tactical_bomber moved from Russia to Tambov
                  1 fighter moved from Russia to Tambov
                  1 fighter moved from Russia to Smolensk
                  1 infantry moved from Buyant-Uhaa to Jehol
                        Chinese take Jehol from Japanese

      Combat - Russians
                  Battle in Tambov
                      Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.50 expected hits
                          Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Tambov
                      Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Smolensk
                      Russians attack with 1 artillery and 1 fighter
                      Germans defend with 1 infantry
                          Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Smolensk to Russia
                  1 fighter moved from Tambov to Russia
                  1 tactical_bomber moved from Tambov to Russia
                  1 mech_infantry moved from Russia to Volgograd
                  4 infantry moved from Novgorod to Karelia

      Place Units - Russians
                  1 infantry placed in Ukraine
                  2 artilleries and 8 infantry placed in Russia
                  Russians undo move 2.
                  1 infantry placed in Volgograd
                  2 artilleries and 7 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 36 PUs; end with 36 PUs
                  Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

      Combat Hit Differential Summary :

      Germans : -0.67
          Russians : -0.33

      triplea_41796_Rus5.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - ANZAC
                  1 fighter moved from Malaya to 43 Sea Zone
                  1 fighter moved from Malaya to 43 Sea Zone

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 2 fighters
                      Japanese defend with 2 transports
                          2 transports owned by the Japanese lost in 43 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports

      Non Combat Move - ANZAC
                  2 fighters moved from 43 Sea Zone to Malaya
                  2 infantry moved from Egypt to 81 Sea Zone

      Turn Complete - ANZAC

      Combat Move - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  2 infantry moved from Tobruk to Alexandria
                  1 infantry moved from Libya to Tobruk

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41796_Fre4.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - ANZAC
                  1 fighter moved from Malaya to 43 Sea Zone
                  1 fighter moved from Malaya to 43 Sea Zone

      Combat - ANZAC
                  Battle in 43 Sea Zone
                      ANZAC attack with 2 fighters
                      Japanese defend with 2 transports
                          2 transports owned by the Japanese lost in 43 Sea Zone
                      ANZAC win with 2 fighters remaining. Battle score for attacker is 14
                      Casualties for Japanese: 2 transports

      Non Combat Move - ANZAC
                  2 fighters moved from 43 Sea Zone to Malaya
                  2 infantry moved from Egypt to 81 Sea Zone

      Turn Complete - ANZAC

      Combat Hit Differential Summary :

      triplea_41796_ANZ4.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                  1 fighter moved from Soviet Far East to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 6 Sea Zone

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                      Units damaged: 1 carrier owned by the Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                  Battle in 6 Sea Zone
                      Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                      Japanese defend with 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
                      Units damaged: 3 carriers owned by the Japanese
                          Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
                      Units damaged: 2 carriers owned by the Americans
                          Japanese roll dice for 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                      Units damaged: 2 battleships owned by the Americans
                          1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 5 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/14 hits, 7.50 expected hits
                          Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
                          1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 2 battleships, 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                          Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                          2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 4/6 hits, 3.50 expected hits
                          Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                      Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                      Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
                      Casualties for Japanese: 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers

      Non Combat Move - Americans
                  2 fighters moved from 6 Sea Zone to Korea
                  2 tactical_bombers moved from 6 Sea Zone to Korea
                  1 bomber moved from 6 Sea Zone to Korea
                  1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 7 Sea Zone to 9 Sea Zone
                  1 fighter moved from Gibraltar to Southeast Mexico
                  1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                  2 mech_infantrys moved from Alaska to Western United States

      Place Units - Americans
                  1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Tsinghai to Shensi
                  1 infantry moved from Sikang to Shensi
                  2 infantry moved from Sikang to Shensi

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Shensi
                      Chinese attack with 5 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                          Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Sikang

      Place Units - Chinese
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 10 PUs

      Purchase Units - British
                  British buy 2 artilleries, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 infantry moved from India to Burma
                  1 fighter moved from India to Burma
                  2 infantry moved from India to Burma
                  2 infantry moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 1 fighter and 6 infantry
                      Japanese defend with 1 infantry
                          British roll dice for 1 fighter and 6 infantry in Burma, round 2 : 2/7 hits, 1.50 expected hits
                          Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                      British win, taking Burma from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 0
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  1 fighter moved from Burma to India
                  3 infantry moved from Iraq to Trans-Jordan
                  2 artilleries moved from Kenya to 72 Sea Zone
                  2 infantry moved from Kenya to 72 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                  2 infantry moved from 81 Sea Zone to Egypt
                  2 artilleries moved from 81 Sea Zone to Egypt
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  1 armour moved from Tobruk to Egypt
                  1 artillery moved from Tobruk to Alexandria
                  2 fighters moved from United Kingdom to Gibraltar

      Place Units - British
                  1 carrier and 2 transports placed in 81 Sea Zone
                  2 artilleries and 1 infantry placed in Iraq

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  2 artilleries and 2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                  UK_Pacific collect 8 PUs (1 lost to blockades); end with 8 PUs
                  Some Units in India change ownership: 2 artilleries and 2 infantry

      Combat Hit Differential Summary :

      British : 0.50
          Americans : -2.33
          Chinese : -0.50
          Japanese : 2.50

      triplea_41796_UK_4.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Sikang to Szechwan
                  1 fighter moved from Sikang to Szechwan
                  1 infantry moved from Kansu to Shensi
                  1 infantry moved from Tsinghai to Shensi
                  1 infantry moved from Sikang to Shensi
                  2 infantry moved from Sikang to Shensi

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 infantry
                          Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                          Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Shensi
                      Chinese attack with 5 infantry
                      Japanese defend with 1 artillery
                          Chinese roll dice for 5 infantry in Shensi, round 2 : 0/5 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                          Chinese roll dice for 5 infantry in Shensi, round 3 : 1/5 hits, 0.83 expected hits
                          Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Japanese lost in Shensi
                      Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Szechwan to Sikang

      Place Units - Chinese
                  1 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 10 PUs

      Combat Hit Differential Summary :

      Chinese : -0.50
          Japanese : 0.00

      triplea_41796_Chi4.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      Oh shoot, I just realized when I hit scramble it didn’t put the 2 fighters you had on Japan into the fight, do you want me to redo the entire battle or roll with it?  Sorry about that.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 7 Sea Zone to 6 Sea Zone
                  1 fighter moved from Soviet Far East to 6 Sea Zone
                  1 bomber moved from Western United States to 6 Sea Zone
                  1 destroyer moved from 16 Sea Zone to 6 Sea Zone

      Combat - Americans
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1
                      Units damaged: 1 carrier owned by the Americans
                  Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                  Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                  Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                  Battle in 6 Sea Zone
                      Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 2 tactical_bombers
                      Japanese defend with 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers
                          Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 9/14 hits, 7.50 expected hits
                      Units damaged: 3 carriers owned by the Japanese
                          Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 0.83 expected hits
                      Units damaged: 2 carriers owned by the Americans
                          Japanese roll dice for 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 6/12 hits, 5.67 expected hits
                      Units damaged: 2 battleships owned by the Americans
                          1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 5 submarines owned by the Japanese and 3 carriers owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Americans roll dice for 2 battleships, 1 bomber, 2 cruisers, 2 destroyers, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/14 hits, 7.50 expected hits
                          Japanese roll dice for 3 carriers, 2 destroyers, 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
                          1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 3 carriers owned by the Japanese and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                          Americans roll dice for 2 battleships, 1 bomber, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                          Japanese roll dice for 4 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 4/6 hits, 3.67 expected hits
                          2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 2 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone
                          Americans roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 5 : 4/6 hits, 3.50 expected hits
                          Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                          1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                      Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
                      Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 2 submarines
                      Casualties for Japanese: 3 carriers, 3 destroyers, 4 fighters, 5 submarines and 2 tactical_bombers

      Non Combat Move - Americans
                  2 fighters moved from 6 Sea Zone to Korea
                  2 tactical_bombers moved from 6 Sea Zone to Korea
                  1 bomber moved from 6 Sea Zone to Korea
                  1 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 4 transports moved from 7 Sea Zone to 9 Sea Zone
                  1 fighter moved from Gibraltar to Southeast Mexico
                  1 cruiser moved from 107 Sea Zone to 101 Sea Zone
                  2 mech_infantrys moved from Alaska to Western United States

      Place Units - Americans
                  1 battleship, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 53 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

      Combat Hit Differential Summary :

      Americans : -2.33
          Japanese : 1.83

      triplea_41796_Ame4.tsvg

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      you rolled 8 hits on me, I took out my carriers and damage on the battleships and only lost 1 sub, I then rolled 5 hits on you.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      also only one of your kamikazes hit one of my carriers, the others all missed.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      In the first round of combat I rolled 9 hits

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      How do I post the dice rolls individually?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Variance vs Shroeder (allies +21)

      Scramble?  8-)

      posted in Play Boardgames
      S
      Schroeder
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