Intercept in India?
Posts made by Schroeder
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RE: Derek vs. Schroederposted in Play Boardgames
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 5 armour, 2 destroyers, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 3 infantry moved from Buyant-Uhaa to Chahar 1 infantry moved from Central Mongolia to Dzavhan Japanese take Dzavhan from Russians 1 artillery moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 artillery moved from Central Mongolia to Suiyuyan 1 infantry moved from Central Mongolia to Suiyuyan 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Kweichow to Sikang Japanese take Szechwan from Chinese Japanese take Sikang from Chinese 1 armour moved from Kiangsu to Anhwe 1 armour moved from Kiangsu to Hunan 1 armour moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Yunnan 1 armour moved from Kweichow to Yunnan 1 armour moved from Kweichow to Hopei 1 artillery moved from French Indo China to 36 Sea Zone 1 armour moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone 1 battleship moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 armour moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 3 bombers moved from Kwangsi to India 3 fighters moved from Kwangsi to Yunnan 3 tactical_bombers moved from Kwangsi to Yunnan 1 submarine moved from 33 Sea Zone to 23 Sea Zone 2 destroyers moved from 6 Sea Zone to 22 Sea Zone 2 destroyers moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from Kwangsi to Hunan 1 fighter moved from Kwangsi to Hunan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to Hopei 1 fighter moved from Kwangsi to AnhweCombat Hit Differential Summary :
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RE: Surfer Allies +6 vs Schroeder Axis G40 BM3.3posted in Play Boardgames
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan State 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 1 units heading to India UK_Pacific launches 1 interceptors out of India Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 1/1 hits, 0.33 expected hits 1 bomber owned by the Japanese lost in India Air Battle is over, the attackers have all died Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 5 tactical_bombers British defend with 3 infantry Japanese roll dice for 4 fighters, 1 infantry and 5 tactical_bombers in Shan State, round 2 : 8/10 hits, 5.33 expected hits UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 3 infantry Battle in Queensland Japanese attack with 3 artilleries and 3 infantry ANZAC defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 3 artilleries and 3 infantry in Queensland, round 2 : 1/6 hits, 2.00 expected hits ANZAC roll dice for 1 fighter and 2 infantry in Queensland, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 2 infantry in Queensland, round 3 : 1/5 hits, 1.67 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Queensland, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland Japanese roll dice for 3 artilleries and 1 infantry in Queensland, round 4 : 0/4 hits, 1.33 expected hits ANZAC roll dice for 1 fighter in Queensland, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Queensland Japanese roll dice for 3 artilleries in Queensland, round 5 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 fighter in Queensland, round 5 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in Queensland Japanese win, taking Queensland from ANZAC with 3 artilleries remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for ANZAC: 1 fighter and 2 infantry Cleaning up after air battles Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 battleship, 3 carriers, 1 cruiser, 3 destroyers and 1 submarine moved from 26 Sea Zone to 49 Sea Zone 3 fighters moved from 54 Sea Zone to 49 Sea Zone 3 tactical_bombers moved from 54 Sea Zone to 49 Sea Zone 4 tactical_bombers moved from Shan State to French Indo China 4 fighters moved from Shan State to French Indo China 2 infantry moved from Kwangtung to Kwangsi 4 infantry moved from Anhwe to Hunan 2 artilleries moved from Anhwe to Kweichow 6 infantry moved from Jehol to Chahar 1 infantry moved from Chahar to Suiyuyan 1 artillery moved from Jehol to Chahar 1 aaGun moved from Jehol to Chahar 4 infantry moved from Manchuria to Jehol 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 20 Sea Zone 1 fighter moved from 20 Sea Zone to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung Turn Complete - Japanese Japanese collect 41 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Defenders Fire, : : 0.67 ANZAC : -0.67 Attackers Fire, : : -0.17 UK_Pacific : 1.00 Japanese : -0.33 -
RE: Derek vs. Schroederposted in Play Boardgames
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 bombers and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 4 bombers moved from Eastern Poland to Russia 2 artilleries moved from Bessarabia to Ukraine 3 infantry moved from Bessarabia to Ukraine 1 armour moved from Romania to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 tactical_bomber moved from Western Germany to Western Ukraine 1 fighter moved from Western Germany to Western Ukraine 12 armour, 8 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour, 2 artilleries and 12 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Archangel 3 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 tactical_bomber killed by AA Bombing raid in United Kingdom rolls: 3,2 and causes: 5 damage to unit: airfield Bombing raid in United Kingdom causes 5 damage total. Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,6,4,7 and causes: 20 damage to unit: factory_major Bombing raid in Russia causes 20 damage total. Battle in Ukraine Germans attack with 1 armour, 2 artilleries and 3 infantry Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 13 armour, 2 artilleries, 20 infantry and 7 mech_infantrys Russians defend with 1 artillery Germans roll dice for 13 armour, 2 artilleries, 20 infantry and 7 mech_infantrys in Belarus, round 2 : 11/42 hits, 12.00 expected hits Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Non Combat Move - Germans 1 aaGun moved from Eastern Poland to Belarus 2 aaGuns moved from Novgorod to Belarus 1 bomber moved from Archangel to Novgorod 4 bombers moved from Russia to Novgorod 6 armour moved from Germany to Eastern Poland 4 infantry moved from Bulgaria to Yugoslavia 1 fighter moved from Southern Italy to Western Germany 2 tactical_bombers moved from United Kingdom to Holland Belgium 1 infantry moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 infantry moved from France to Western Germany 1 fighter moved from Western Ukraine to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland Place Units - Germans 3 armour placed in Novgorod 2 bombers placed in Western Germany 3 submarines placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 0.00 Russians : -1.33 AA fire in United Kingdom : : 0.50 -
RE: Surfer Allies +6 vs Schroeder Axis G40 BM3.3posted in Play Boardgames
TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield and 2 factory_minors; Remaining resources: 6 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 3 artilleries moved from 54 Sea Zone to Queensland 1 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from Kwangsi to Shan State 3 fighters moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to India 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Hunan Japanese take Hunan from Chinese 2 tactical_bombers moved from Kwangsi to Shan State 1 fighter moved from Kwangsi to Shan StateCombat Hit Differential Summary :
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RE: Schroeder vs. Toylsposted in Play Boardgames
TripleA Manual Gamesave Post: British round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Combat Move - British 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 fighter moved from Malta to 95 Sea Zone 1 tactical_bomber moved from Malta to 95 Sea Zone 1 bomber moved from Malta to 95 Sea Zone 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan 1 armour moved from Egypt to Anglo Egyptian Sudan 2 artilleries moved from Iraq to 80 Sea Zone 2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone 2 artilleries moved from 76 Sea Zone to British Somaliland Combat - BritishCombat Hit Differential Summary :
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RE: Schroeder vs. Toylsposted in Play Boardgames
TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 7 infantry moved from Yunnan to Szechwan 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Szechwan to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan Place Units - Chinese 3 artilleries placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0.50 Japanese : 0.67 -
RE: Surfer Allies +6 vs Schroeder Axis G40 BM3.3posted in Play Boardgames
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to United Kingdom 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - Germans Air Battle in United Kingdom Germans attacks with 3 units heading to United Kingdom British launches 2 interceptors out of United Kingdom Attackers Fire, : 1/3 hits, 0.50 expected hits Defenders Fire, : 2/2 hits, 0.67 expected hits 2 bombers owned by the Germans lost in United Kingdom 1 fighter owned by the French lost in United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 bomber, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 1 cruiser, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 bomber, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Normandy Bordeaux Germans attack with 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 7/12 hits, 5.33 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from 109 Sea Zone to Western Germany 2 fighters moved from 109 Sea Zone to Holland Belgium 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium 14 infantry moved from Poland to Germany 3 artilleries moved from Poland to Germany 2 artilleries moved from Slovakia Hungary to Germany 3 infantry moved from Slovakia Hungary to Germany 3 aaGuns moved from Poland to Germany 1 infantry moved from Romania to Slovakia Hungary 2 armour moved from Yugoslavia to Western Germany 1 infantry moved from Yugoslavia to Slovakia Hungary 1 armour moved from Bulgaria to Northern Italy 2 infantry moved from Finland to Norway 4 infantry moved from Bulgaria to Romania 1 fighter moved from Tobruk to Western Germany 1 fighter moved from Tobruk to Southern Italy 1 fighter moved from Tobruk to Western Germany Place Units - Germans 10 transports placed in 113 Sea Zone Turn Complete - Germans Germans collect 46 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 3.50 Defenders Fire, : : 1.33 British : -0.50 French : -0.67 Attackers Fire, : : 0.50 AA fire in United Kingdom : : -0.17 -
RE: Derek vs. Schroederposted in Play Boardgames
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Italians Italians buy 3 submarines; Remaining resources: 0 PUs; Combat Move - Italians Non Combat Move - Italians 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 3 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
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RE: Schroeder vs. Toylsposted in Play Boardgames
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Russians Russians buy 5 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Buyant-Uhaa to Jehol Combat - Russians Battle in Jehol Russians attack with 2 infantry Japanese defend with 3 fighters and 2 tactical_bombers Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 3 fighters and 2 tactical_bombers in Jehol, round 2 : 3/5 hits, 3.00 expected hits 2 infantry owned by the Russians lost in Jehol Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Ulaanbaatar to Buyant-Uhaa 1 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Buryatia to Sakha 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 infantry moved from Yakut S.S.R. to Yenisey 2 aaGuns moved from Buryatia to Yakut S.S.R. 10 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun moved from Samara to Novosibirsk 5 infantry moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Belarus to Baltic States 2 infantry moved from Rostov to Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 3 artilleries moved from Novgorod to Belarus 5 infantry moved from Novgorod to Belarus 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - Russians 3 artilleries placed in Novgorod Russians undo move 1. 3 artilleries placed in Ukraine 2 artilleries and 1 infantry placed in Novgorod 1 fighter and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Russians : -0.33 Japanese : 0.00 -
RE: Derek vs. Schroederposted in Play Boardgames
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 armour and 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 mech_infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Suiyuyan to Shensi Japanese take Shensi from Chinese 3 infantry moved from Chahar to Central Mongolia 1 artillery moved from Chahar to Central Mongolia 1 infantry moved from Chahar to Buyant-Uhaa 1 infantry moved from Jehol to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 armour moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 submarine moved from 45 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Japan to Yunnan 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan 2 artilleries and 2 infantry moved from Hunan to Yunnan 3 armour moved from Kiangsu to Kweichow 1 infantry moved from Hopei to Kweichow 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Suiyuyan to Central Mongolia Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 battleship, 1 submarine and 3 transports British defend with 1 transport 1 transport owned by the British lost in 36 Sea Zone Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 submarine and 3 transports remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Kweichow Japanese attack with 3 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 armour and 2 infantry in Kweichow, round 2 : 2/5 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 3 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Central Mongolia Japanese attack with 2 artilleries and 3 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 3 infantry in Central Mongolia, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Buyant-Uhaa Japanese attack with 3 infantry Russians defend with 1 infantry Japanese roll dice for 3 infantry in Buyant-Uhaa, round 2 : 1/3 hits, 0.50 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 armour, 1 artillery and 3 infantry British defend with 2 infantry; UK_Pacific defend with 1 factory_minor Japanese roll dice for 1 armour, 1 artillery and 3 infantry in French Indo China, round 2 : 1/5 hits, 1.50 expected hits UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese roll dice for 1 armour, 1 artillery and 2 infantry in French Indo China, round 3 : 2/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers British defend with 2 mech_infantrys; Chinese defend with 3 artilleries, 1 fighter and 11 infantry Japanese roll dice for 3 artilleries, 3 bombers, 8 fighters, 3 infantry and 5 tactical_bombers in Yunnan, round 2 : 14/22 hits, 11.33 expected hits Chinese roll dice for 3 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys in Yunnan, round 2 : 5/17 hits, 6.00 expected hits 3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the British, 11 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 3 bombers, 8 fighters and 5 tactical_bombers in Yunnan, round 3 : 10/17 hits, 9.67 expected hits Chinese roll dice for 2 artilleries and 1 fighter in Yunnan, round 3 : 2/3 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Yunnan Japanese win with 3 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 3 artilleries, 1 fighter and 3 infantry Casualties for British: 2 mech_infantrys Casualties for Chinese: 3 artilleries, 1 fighter and 11 infantry Non Combat Move - Japanese 7 fighters moved from Yunnan to Kwangsi 5 tactical_bombers moved from Yunnan to Kwangsi 3 bombers moved from Yunnan to Kwangsi 1 destroyer moved from 23 Sea Zone to 16 Sea Zone 1 submarine moved from 23 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone 1 aaGun moved from Manchuria to Buyant-Uhaa Place Units - Japanese 4 destroyers placed in 6 Sea Zone 3 armour placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6,1,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 52 PUs (1 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsCombat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : 1.00 Russians : -0.67 Japanese : 3.00 -
RE: Surfer Allies +6 vs Schroeder Axis G40 BM3.3posted in Play Boardgames
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 10 transports; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 cruiser moved from 112 Sea Zone to 109 Sea Zone 2 submarines moved from 112 Sea Zone to 109 Sea Zone 2 fighters moved from Western Germany to 109 Sea Zone 2 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 109 Sea Zone 3 bombers moved from Western Germany to United Kingdom 2 mech_infantrys moved from Southern France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 tactical_bomber moved from Northern Italy to Normandy Bordeaux 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux 3 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux Combat - GermansCombat Hit Differential Summary :
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RE: Schroeder vs. Toylsposted in Play Boardgames
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 cruiser and 1 destroyer moved from 93 Sea Zone to 104 Sea Zone 1 infantry moved from Syria to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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RE: Schroeder vs. Toylsposted in Play Boardgames
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Queensland to Malaya 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 62 Sea Zone to 45 Sea Zone 1 cruiser moved from 63 Sea Zone to 45 Sea Zone 2 fighters moved from New Zealand to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUsCombat Hit Differential Summary :