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    Posts made by Schroeder

    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: French round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Malaya
              2 fighters moved from New Zealand to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Politics - French
              Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
              Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
              Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
              Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
              Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
              Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
              Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
              Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
              Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
              Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
              Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
              Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
              Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
              Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
              Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
              Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
              Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
              Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
              Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
              Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
              Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
              Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
              Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
              Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
              Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
              Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
              Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
              Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
              Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
              Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
              Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
              Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
              Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
              Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
              Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
              Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
              Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
              Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
              Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
              Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
              Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
      
          Combat Move - French
      
          Non Combat Move - French
              1 destroyer moved from 72 Sea Zone to 58 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: ANZAC round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - ANZAC
              ANZAC buy 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from New South Wales to 62 Sea Zone
              2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
              1 cruiser moved from 63 Sea Zone to 54 Sea Zone
              1 fighter moved from Queensland to Malaya
              2 fighters moved from New Zealand to Queensland
              2 aaGuns moved from New South Wales to Queensland
      
          Place Units - ANZAC
              3 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      the OOL should be the destroyer first, then the cruiser, then the fighter, the tac bomber, and the carrier goes last.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 4 armour, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from French Indo China to Shan State
              1 infantry moved from Tsinghai to Kazakhstan
                    Japanese take Kazakhstan from Russians
              1 artillery moved from Tsagaan Olom to Kansu
                    Japanese take Kansu from Chinese
              1 infantry moved from Dzavhan to Olgiy
                    Japanese take Olgiy from Russians
              1 infantry moved from Yakut S.S.R. to Yenisey
                    Japanese take Yenisey from Russians
              1 artillery moved from Suiyuyan to Shensi
              1 infantry moved from Suiyuyan to Shensi
              1 armour moved from Hopei to Shensi
              2 armour moved from Anhwe to Shensi
              1 mech_infantry moved from Kiangsu to Kweichow
              2 armour moved from Kiangsu to Kweichow
              1 armour moved from Hunan to Yunnan
              1 transport moved from 37 Sea Zone to 42 Sea Zone
              2 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
              1 battleship moved from 37 Sea Zone to 41 Sea Zone
              1 submarine moved from 37 Sea Zone to 44 Sea Zone
                    Japanese take 42 Sea Zone from UK_Pacific
              1 destroyer moved from 22 Sea Zone to 23 Sea Zone
              2 fighters moved from French Indo China to Yunnan
              2 tactical_bombers moved from French Indo China to Yunnan
              2 bombers moved from French Indo China to India
              1 fighter moved from French Indo China to Malaya
              1 fighter moved from French Indo China to Malaya
              2 tactical_bombers moved from French Indo China to Malaya
              1 fighter moved from Kwangtung to Yunnan
              1 fighter moved from French Indo China to Yunnan
              1 tactical_bomber moved from French Indo China to Yunnan
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  UK_Pacific launches 2 interceptors out of India
                      Attackers Fire,  : 0/2 hits, 0.33 expected hits
                      Defenders Fire,  : 1/2 hits, 0.67 expected hits
                      1 bomber owned by the Japanese lost in India
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0.17 expected hits
                  Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in India causes 6 damage total. 
              Battle in 44 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 44 Sea Zone
                      Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Kweichow
                  Japanese attack with 2 armour and 1 mech_infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 3/3 hits, 1.17 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 armour remaining. Battle score for attacker is -1
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 1 infantry
              Battle in Sumatra
                  Japanese attack with 2 infantry
                  British defend with 2 infantry
                      Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                      Japanese roll dice for 2 infantry in Sumatra, round 2 : 2/2 hits, 0.33 expected hits
                      UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Sumatra
                  Japanese win, taking Sumatra from UK_Pacific with 2 infantry remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in 23 Sea Zone
                  Japanese attack with 1 destroyer and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 23 Sea Zone
                  Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in Yunnan
                  Japanese attack with 1 armour, 4 fighters and 3 tactical_bombers
                  British defend with 2 infantry
                      Japanese roll dice for 1 armour, 4 fighters and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 4.50 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
              Battle in Shan State
                  Japanese attack with 3 armour
                  British defend with 1 infantry
                      Japanese roll dice for 3 armour in Shan State, round 2 : 0/3 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 3 armour in Shan State, round 3 : 2/3 hits, 1.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Shan State
                  Japanese win, taking Shan State from UK_Pacific with 2 armour remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 armour
                  Casualties for British: 1 infantry
              Battle in Malaya
                  Japanese attack with 2 fighters and 2 tactical_bombers
                  British defend with 1 armour; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 2 : 3/4 hits, 2.33 expected hits
                      UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits
                      1 fighter owned by the Japanese and 1 armour owned by the British lost in Malaya
                  Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -4
                  Casualties for Japanese: 1 fighter
                  Casualties for British: 1 armour
              Battle in Shensi
                  Japanese attack with 3 armour, 1 artillery and 1 infantry
                  Chinese defend with 5 infantry
                      Japanese roll dice for 3 armour, 1 artillery and 1 infantry in Shensi, round 2 : 3/5 hits, 2.17 expected hits
                      Chinese roll dice for 5 infantry in Shensi, round 2 : 2/5 hits, 1.67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 3 armour in Shensi, round 3 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                      Japanese roll dice for 3 armour in Shensi, round 4 : 1/3 hits, 1.50 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 2 armour remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                  Casualties for Chinese: 5 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              4 fighters moved from Yunnan to French Indo China
              3 tactical_bombers moved from Yunnan to French Indo China
              1 fighter moved from Malaya to French Indo China
              2 tactical_bombers moved from Malaya to French Indo China
              1 infantry moved from Central Mongolia to Dzavhan
              1 aaGun moved from Buyant-Uhaa to Chahar
              3 infantry moved from Chahar to Suiyuyan
              1 infantry moved from Sakha to Buryatia
              1 infantry moved from Soviet Far East to Siberia
              1 destroyer moved from 6 Sea Zone to 16 Sea Zone
              1 destroyer moved from 22 Sea Zone to 45 Sea Zone
              1 destroyer moved from 22 Sea Zone to 46 Sea Zone
              3 fighters moved from 35 Sea Zone to French Indo China
              3 tactical_bombers moved from 35 Sea Zone to French Indo China
              1 bomber moved from India to French Indo China
              1 destroyer moved from 6 Sea Zone to 35 Sea Zone
              1 submarine moved from 6 Sea Zone to 1 Sea Zone
              1 transport moved from 37 Sea Zone to 35 Sea Zone
      
          Place Units - Japanese
              6 infantry placed in Japan
              1 factory_minor placed in Manchuria
              3 armour placed in French Indo China
              1 armour and 2 mech_infantrys placed in Kiangsu
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
              Japanese collect 65 PUs; end with 65 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Defenders Fire,  : : 0.33
      Chinese : 0.33
      Attackers Fire,  : : -0.33
      UK_Pacific : 0.17
      AA fire in India : : -0.17
      Japanese : 2.17
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Germans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour and 2 bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Ukraine to Bryansk
              3 armour moved from Novgorod to Archangel
              13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Smolensk
              3 infantry moved from Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              1 armour moved from Ukraine to Rostov
              1 armour moved from Eastern Poland to Bryansk
              5 armour moved from Eastern Poland to Smolensk
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 submarines moved from 112 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from Eastern Poland to Rostov
              5 bombers moved from Novgorod to Russia
              1 fighter moved from Eastern Poland to Rostov
              2 bombers moved from Western Germany to Archangel
      
          Combat - Germans
              Air Battle in Russia
                  Germans attacks with 5 units heading to Russia
                  Russians launches 7 interceptors out of Russia
                      Attackers Fire,  : 1/5 hits, 0.83 expected hits
                      Defenders Fire,  : 3/7 hits, 2.33 expected hits
                      3 bombers owned by the Germans lost in Russia
                      1 fighter owned by the British lost in Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/2 hits, 0.33 expected hits
                  Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                  Bombing raid in Russia causes 10 damage total. 
              Battle in 125 Sea Zone
                  Germans attack with 1 submarine
                  Russians defend with 1 submarine
                  1 submarine owned by the Russians Submerged
                      Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
              Battle in 115 Sea Zone
                  Germans attack with 2 submarines
                  Russians defend with 1 cruiser
                      Germans roll dice for 2 submarines in 115 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the Russians lost in 115 Sea Zone
                  Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 2 submarines remaining. Battle score for attacker is 12
                  Casualties for Russians: 1 cruiser
              Battle in Archangel
                  Germans attack with 3 armour and 2 bombers
                  Russians defend with 2 infantry
                      Germans roll dice for 3 armour and 2 bombers in Archangel, round 2 : 4/5 hits, 2.83 expected hits
                      Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
                  Germans win, taking Archangel from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 2 infantry
              Battle in Bryansk
                  Germans attack with 1 armour, 2 artilleries and 5 infantry
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Bryansk, round 2 : 2/8 hits, 2.33 expected hits
                      Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Bryansk
                  Germans win, taking Bryansk from Russians with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 3 : 0/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Rostov, round 4 : 2/3 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Rostov
                  Germans win, taking Rostov from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                  Casualties for Germans: 1 fighter
                  Casualties for Russians: 1 infantry
              Battle in Smolensk
                  Germans attack with 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys
                  Russians defend with 1 infantry
                      Germans roll dice for 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys in Smolensk, round 2 : 17/46 hits, 14.33 expected hits
                      Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Smolensk
                  Germans win, taking Smolensk from Russians with 18 armour, 2 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 tactical_bomber moved from Rostov to Ukraine
              2 bombers moved from Archangel to Novgorod
              1 aaGun moved from Belarus to Smolensk
              1 aaGun moved from Belarus to Bryansk
              1 aaGun moved from Belarus to Archangel
              2 bombers moved from Russia to Novgorod
              3 fighters moved from Western Germany to Novgorod
              2 tactical_bombers moved from Holland Belgium to Eastern Poland
              1 aaGun moved from Holland Belgium to Western Germany
              1 infantry moved from Holland Belgium to Western Germany
              4 infantry moved from Yugoslavia to Greater Southern Germany
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              2 bombers placed in Western Germany
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
              Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.33
      Germans : 0.50
      Defenders Fire,  : : 0.67
      Attackers Fire,  : : 0.17
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: UK_Pacific round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Central United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Combat - Americans
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              4 fighters moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 armour moved from Central United States to Western United States
              3 mech_infantrys moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              1 infantry moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 2/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Kweichow
              1 infantry moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Kansu
              1 infantry placed in Hunan
              1 infantry placed in Szechwan
              Chinese undo move 4.
              Chinese undo move 3.
              Chinese undo move 2.
              Chinese undo move 1.
              4 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Hunan
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      
          Purchase Units - British
              British buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 infantry moved from Alexandria to 98 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 fighter moved from Burma to Siam
              1 fighter moved from India to Siam
              1 tactical_bomber moved from India to Siam
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 43 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      
          Combat - British
              Battle in 43 Sea Zone
                  British attack with 1 destroyer
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 43 Sea Zone
                  British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 97 Sea Zone
                  British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                  Italians defend with 1 battleship, 1 cruiser and 1 transport
                      British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                      Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                      1 transport owned by the Italians lost in 97 Sea Zone
                  British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 29
                  Casualties for British: 1 fighter
                  Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
              Battle in 96 Sea Zone
                  British attack with 1 cruiser and 1 submarine
                  Italians defend with 1 destroyer and 1 transport
                      British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 96 Sea Zone
                      1 transport owned by the Italians lost in 96 Sea Zone
                      British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                  British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Italians: 1 destroyer and 1 transport
              Battle in 110 Sea Zone
                  British attack with 1 battleship, 1 destroyer and 1 fighter
                  Germans defend with 1 battleship
                      British roll dice for 1 battleship, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the Germans lost in 110 Sea Zone
                  British win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                  Casualties for Germans: 1 battleship
              Battle in Siam
                  British attack with 2 fighters and 1 tactical_bomber
                  Japanese defend with 1 bomber and 1 fighter
                      British roll dice for 2 fighters and 1 tactical_bomber in Siam, round 2 : 1/3 hits, 1.67 expected hits
                      Japanese roll dice for 1 bomber and 1 fighter in Siam, round 2 : 1/2 hits, 0.83 expected hits
                      1 bomber owned by the Japanese and 1 fighter owned by the British lost in Siam
                      British roll dice for 1 fighter and 1 tactical_bomber in Siam, round 3 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter in Siam, round 3 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese and 1 fighter owned by the British lost in Siam
                  British win with 1 tactical_bomber remaining. Battle score for attacker is 2
                  Casualties for British: 2 fighters
                  Casualties for Japanese: 1 bomber and 1 fighter
              Battle in Ethiopia
                  British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits
                      British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 3/6 hits, 1.67 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                      1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                  British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                  Casualties for British: 2 infantry
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 tactical_bomber moved from Siam to Burma
              3 aaGuns moved from India to Burma
              5 infantry moved from India to Burma
              1 infantry moved from West India to Eastern Persia
                    British take Eastern Persia from Neutral_Allies
              1 armour moved from Alexandria to Egypt
              1 infantry moved from Alexandria to Egypt
              1 fighter moved from 97 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Malta
              1 fighter moved from 110 Sea Zone to United Kingdom
              2 infantry moved from Scotland to United Kingdom
              1 aaGun moved from Scotland to United Kingdom
              2 infantry moved from United Kingdom to 109 Sea Zone
              1 artillery moved from Ontario to Quebec
              1 infantry moved from Ontario to Quebec
              2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
              2 infantry moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 71 Sea Zone to 81 Sea Zone
      
          Place Units - British
              1 destroyer and 1 transport placed in 71 Sea Zone
              1 factory_minor placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,4,5,3
              British collect 26 PUs (3 lost to blockades); end with 27 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              5 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
              UK_Pacific collect 10 PUs; end with 12 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
              Some Units in India change ownership: 5 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 0.67
      Italians : 0.50
      Americans : 2.17
      Chinese : -2.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      intercept?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Manual Gamesave Post: Germans round 5

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 5
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour and 2 bombers; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              2 infantry moved from Western Ukraine to Bryansk
              3 armour moved from Novgorod to Archangel
              13 armour, 2 artilleries, 19 infantry and 7 mech_infantrys moved from Belarus to Smolensk
              3 infantry moved from Ukraine to Bryansk
              2 artilleries moved from Ukraine to Bryansk
              1 armour moved from Ukraine to Rostov
              1 armour moved from Eastern Poland to Bryansk
              5 armour moved from Eastern Poland to Smolensk
              1 submarine moved from 112 Sea Zone to 125 Sea Zone
              2 submarines moved from 112 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from Eastern Poland to Rostov
              5 bombers moved from Novgorod to Russia
              1 fighter moved from Eastern Poland to Rostov
              2 bombers moved from Western Germany to Archangel
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Toyls

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Guam to 26 Sea Zone
              1 fighter moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Hawaiian Islands to 10 Sea Zone
              1 submarine moved from 54 Sea Zone to 56 Sea Zone
              1 aaGun, 1 armour, 1 artillery, 2 infantry and 4 mech_infantrys moved from Central United States to Western United States
              4 bombers moved from Eastern United States to Western United States
              1 aaGun moved from Eastern United States to Central United States
              1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 destroyer placed in 10 Sea Zone
              1 destroyer placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              7 infantry moved from Yunnan to Szechwan
              3 infantry moved from Szechwan to Kweichow
              1 infantry moved from Shensi to Suiyuyan
              1 fighter moved from Szechwan to Suiyuyan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Suiyuyan
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 artillery
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 artillery in Suiyuyan, round 4 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                  Chinese win with 1 fighter remaining. Battle score for attacker is 1
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery
      
          Non Combat Move - Chinese
              1 fighter moved from Suiyuyan to Szechwan
      
          Place Units - Chinese
              3 artilleries placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British repair damage of 5x factory_major; Remaining resources: 27 PUs; 
              British buy 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 armour and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 destroyer moved from 81 Sea Zone to 95 Sea Zone
              1 fighter moved from Malta to 95 Sea Zone
              1 tactical_bomber moved from Malta to 95 Sea Zone
              1 bomber moved from Malta to 95 Sea Zone
              1 artillery moved from Egypt to Anglo Egyptian Sudan
              1 infantry moved from Egypt to Anglo Egyptian Sudan
              1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
              1 armour moved from Egypt to Anglo Egyptian Sudan
              2 artilleries moved from Iraq to 80 Sea Zone
              2 artilleries and 2 transports moved from 80 Sea Zone to 76 Sea Zone
              2 artilleries moved from 76 Sea Zone to British Somaliland
      
          Combat - British
              Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
              Battle in 95 Sea Zone
                  British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 tactical_bomber; Italians defend with 1 cruiser, 2 fighters and 1 transport
                      British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                      Italians roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                      1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 95 Sea Zone
                      British roll dice for 1 bomber in 95 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      Italians roll dice for 2 fighters and 1 transport in 95 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      1 bomber owned by the British lost in 95 Sea Zone
                  Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is -18
                  Casualties for British: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Casualties for Germans: 1 tactical_bomber
                  Casualties for Italians: 1 cruiser
              Battle in British Somaliland
                  British attack with 2 artilleries
                  Italians defend with 1 infantry
                      British roll dice for 2 artilleries in British Somaliland, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in British Somaliland
                      British roll dice for 1 artillery in British Somaliland, round 3 : 0/1 hits, 0.33 expected hits
                      Italians roll dice for 1 infantry in British Somaliland, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the British lost in British Somaliland
                  Italians win with 1 infantry remaining. Battle score for attacker is -8
                  Casualties for British: 2 artilleries
              Battle in Anglo Egyptian Sudan
                  British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                  Italians defend with 1 infantry
                      British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                      Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 infantry
              Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
              Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
      
          Non Combat Move - British
              1 infantry moved from Eastern Persia to Persia
                    British take Persia from Neutral_Allies
              1 tactical_bomber moved from Syria to Egypt
              1 fighter moved from Syria to Egypt
              2 infantry moved from Rhodesia to Tanganyika Territory
              1 destroyer moved from 37 Sea Zone to 20 Sea Zone
              1 battleship moved from 39 Sea Zone to 76 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              2 infantry moved from India to Burma
              1 infantry moved from India to Burma
              2 infantry moved from Burma to Shan State
      
          Place Units - British
              9 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,4
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,6
              British collect 30 PUs (1 lost to blockades); end with 30 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
      
          Place Units - UK_Pacific
              2 armour placed in India
              1 transport placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Units Change Ownership
                  Some Units in India change ownership: 2 armour
                  Some Units in 39 Sea Zone change ownership: 1 transport
      

      Combat Hit Differential Summary :

      British : -2.17
      Italians : 2.33
      Chinese : 0.50
      Japanese : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      scramble?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Manual Gamesave Post: British round 1

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Combat Move - British
              1 fighter moved from United Kingdom to 97 Sea Zone
              1 bomber moved from United Kingdom to 97 Sea Zone
              1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
              1 artillery moved from Alexandria to 98 Sea Zone
              1 infantry moved from Alexandria to 98 Sea Zone
              1 mech_infantry moved from Egypt to Ethiopia
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
              1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 artillery moved from India to 39 Sea Zone
              1 infantry moved from India to 39 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
              1 artillery moved from 76 Sea Zone to Ethiopia
              1 infantry moved from 76 Sea Zone to Ethiopia
              1 fighter moved from Burma to Siam
              1 fighter moved from India to Siam
              1 tactical_bomber moved from India to Siam
              1 fighter moved from United Kingdom to 110 Sea Zone
              1 battleship moved from 111 Sea Zone to 110 Sea Zone
              1 submarine moved from 91 Sea Zone to 96 Sea Zone
              1 cruiser moved from 91 Sea Zone to 96 Sea Zone
              1 fighter moved from Malta to 97 Sea Zone
              1 fighter moved from Gibraltar to 97 Sea Zone
              1 cruiser moved from 39 Sea Zone to 76 Sea Zone
              1 destroyer moved from 39 Sea Zone to 43 Sea Zone
              1 destroyer moved from 109 Sea Zone to 110 Sea Zone
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              2 infantry moved from Kweichow to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 8 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 1/9 hits, 1.83 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 4 : 2/8 hits, 1.67 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
              1 infantry moved from Shensi to Kweichow
              1 infantry moved from Suiyuyan to Hopei
      
          Place Units - Chinese
              1 infantry placed in Shensi
              1 infantry placed in Kansu
              1 infantry placed in Hunan
              1 infantry placed in Szechwan
              Chinese undo move 4.
              Chinese undo move 3.
              Chinese undo move 2.
              Chinese undo move 1.
              4 infantry placed in Szechwan
              Chinese undo move 1.
              1 infantry placed in Hunan
              3 infantry placed in Szechwan
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 10 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
      

      Combat Hit Differential Summary :

      Chinese : -2.33
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Americans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 submarines; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
              1 cruiser moved from 10 Sea Zone to 26 Sea Zone
              1 battleship moved from 10 Sea Zone to 26 Sea Zone
              1 bomber moved from Central United States to 26 Sea Zone
              1 carrier moved from 10 Sea Zone to 26 Sea Zone
              1 fighter moved from 10 Sea Zone to 26 Sea Zone
              1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
              2 fighters moved from Hawaiian Islands to 26 Sea Zone
              1 fighter moved from Western United States to 26 Sea Zone
      
          Combat - Americans
              Battle in 26 Sea Zone
                  Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 1 submarine
                      Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
                  Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                  Casualties for Japanese: 1 destroyer and 1 submarine
      
          Non Combat Move - Americans
              1 bomber moved from 26 Sea Zone to Hawaiian Islands
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              4 fighters moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Western United States to 10 Sea Zone
              1 artillery moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from 26 Sea Zone to Hawaiian Islands
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              1 cruiser moved from 101 Sea Zone to 86 Sea Zone
              1 fighter moved from Eastern United States to 10 Sea Zone
              1 armour moved from Central United States to Western United States
              3 mech_infantrys moved from Central United States to Western United States
              1 infantry moved from Central United States to Western United States
              1 infantry moved from Eastern United States to Central United States
              1 aaGun moved from Eastern United States to Central United States
      
          Place Units - Americans
              1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Americans : 2.17
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      No scrambles anywhere

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
      
          Combat - Russians
      
          Non Combat Move - Russians
              6 infantry moved from Amur to Buryatia
              6 infantry moved from Sakha to Buryatia
              2 aaGuns moved from Sakha to Buryatia
              6 infantry moved from Buryatia to Yakut S.S.R.
              3 infantry moved from Baltic States to Belarus
              2 infantry moved from Eastern Poland to Western Ukraine
              2 infantry moved from Bessarabia to Western Ukraine
              3 infantry moved from Ukraine to Western Ukraine
              1 armour moved from Russia to Western Ukraine
              1 mech_infantry moved from Russia to Western Ukraine
              2 aaGuns moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 artillery moved from Russia to Bryansk
              1 mech_infantry moved from Volgograd to Ukraine
              1 armour moved from Volgograd to Ukraine
              2 infantry moved from Caucasus to Rostov
              1 infantry moved from Archangel to Belarus
              3 infantry moved from Vyborg to Novgorod
              2 infantry moved from Karelia to Novgorod
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 tactical_bomber moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
      
          Place Units - Russians
              2 infantry and 1 mech_infantry placed in Novgorod
              3 infantry placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

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      Schroeder
    • RE: Derek vs. Schroeder

      woo hoo!

      posted in Play Boardgames
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      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Italians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Italians
              Italians buy 5 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
              2 fighters moved from Southern Italy to 92 Sea Zone
              1 bomber moved from Southern Italy to 92 Sea Zone
              3 submarines moved from 97 Sea Zone to 92 Sea Zone
                    Italians take 97 Sea Zone from British
      
          Combat - Italians
              Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
              Battle in 92 Sea Zone
                  Italians attack with 1 bomber, 2 fighters and 3 submarines
                  British defend with 1 destroyer, 1 fighter and 2 transports; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                      Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      Italians roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                      Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 2 cruisers, 3 destroyers, 1 fighter and 3 transports in 92 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the French, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                      Italians roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                      1 cruiser owned by the French lost in 92 Sea Zone
                      Italians roll dice for 1 bomber and 2 fighters in 92 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                      Americans roll dice for 1 cruiser and 3 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                      1 cruiser owned by the Americans, 1 submarine owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone
                      2 transports owned by the British and 1 transport owned by the Americans lost in 92 Sea Zone
                      Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                  Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 63
                  Casualties for Italians: 1 fighter and 2 submarines
                  Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                  Casualties for French: 1 cruiser and 1 destroyer
                  Casualties for British: 1 destroyer, 1 fighter and 2 transports
              Battle in Tunisia
                  Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                  Americans defend with 1 infantry
                      Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tunisia, round 2 : 2/7 hits, 2.17 expected hits
                      Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Americans lost in Tunisia
                  Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Italians
              1 fighter could not land in 92 Sea Zone and was removed
              1 bomber moved from 92 Sea Zone to Southern Italy
              1 armour moved from Southern Italy to Yugoslavia
              1 armour moved from Northern Italy to Romania
      
          Place Units - Italians
              5 infantry placed in Northern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : 1.50
      Americans : -1.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      Scramble the scotland fighter, no other scrambles

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      Game on!

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      scramble?

      posted in Play Boardgames
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      Schroeder
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