Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. Schroeder
    3. Posts
    S
    • Profile
    • Following 1
    • Followers 1
    • Topics 10
    • Posts 521
    • Best 4
    • Controversial 0
    • Groups 0

    Posts made by Schroeder

    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              2 infantry moved from Yunnan to Szechwan
              2 infantry moved from Yunnan to Kweichow
              1 artillery moved from Yunnan to Szechwan
              1 infantry moved from Yunnan to Kwangsi
                    Chinese take Kwangsi from Japanese
              1 infantry moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Hunan
              1 artillery moved from Yunnan to Kweichow
              1 fighter moved from Yunnan to Hunan
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Hunan
                  Chinese attack with 1 artillery, 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 1/3 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Hunan
                  Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 artillery and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Hunan to Yunnan
      
          Place Units - Chinese
              3 infantry placed in Yunnan
              Chinese undo move 1.
              3 infantry placed in Tsinghai
              Chinese undo move 1.
              1 infantry placed in Sikang
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 10 PUs; end with 12 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.17
      Japanese : 0.00
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 2 PUs; 
      
          Combat Move - Americans
              1 armour, 3 artilleries, 8 infantry and 4 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
              1 armour, 3 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 8 infantry, 4 mech_infantrys and 8 transports moved from 89 Sea Zone to 91 Sea Zone
              3 artilleries, 8 infantry and 4 mech_infantrys moved from 91 Sea Zone to Morocco
              1 armour moved from 91 Sea Zone to Morocco
              3 artilleries moved from Eastern United States to 101 Sea Zone
              5 infantry moved from Eastern United States to 101 Sea Zone
              3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
              5 infantry moved from 91 Sea Zone to Morocco
              3 artilleries moved from 91 Sea Zone to Morocco
      
          Combat - Americans
              Battle in Morocco
                  Americans attack with 1 armour, 6 artilleries, 13 infantry and 4 mech_infantrys
                  Italians defend with 1 mech_infantry
                      Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                      Italians roll dice for 1 mech_infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Morocco
                  Americans win, taking Morocco from Italians with 1 armour, 6 artilleries, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                  Casualties for Americans: 1 infantry
                  Casualties for Italians: 1 mech_infantry
      
          Non Combat Move - Americans
              1 bomber moved from Eastern United States to United Kingdom
              2 aaGuns moved from Southeast Mexico to Central United States
              1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
              1 submarine moved from 15 Sea Zone to 13 Sea Zone
      
          Place Units - Americans
              5 transports placed in 101 Sea Zone
              5 artilleries and 5 infantry placed in Eastern United States
              Americans undo move 2.
              Americans undo move 1.
              5 transports placed in 10 Sea Zone
              Americans undo move 1.
              2 transports placed in 101 Sea Zone
              2 artilleries and 2 infantry placed in Eastern United States
              3 artilleries and 3 infantry placed in Western United States
              3 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 53 PUs; end with 55 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
      

      Combat Hit Differential Summary :

      Italians : 0.67
      Americans : 0.50
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      On second thought it was pretty obvious, I finished the battle.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Poland
                    Russians take Poland from Germans
              1 artillery and 3 infantry moved from Karelia to Finland
              3 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 destroyer moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
              1 armour moved from Eastern Poland to Yugoslavia
                    Russians take Romania from Germans
                    Russians take Yugoslavia from Italians
              1 fighter moved from Novgorod to Finland
              2 mech_infantrys moved from Novgorod to Finland
      
          Combat - Russians
              Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
              Battle in 113 Sea Zone
                  Russians attack with 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Germans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
                      Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
                  Units damaged: 1 carrier owned by the Germans
                      Germans roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 2 : 0/4 hits, 1.83 expected hits
                      1 destroyer owned by the Germans lost in 113 Sea Zone
                      Russians roll dice for 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 3 : 1/6 hits, 3.33 expected hits
                      Germans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      1 carrier owned by the Germans and 1 destroyer owned by the Russians lost in 113 Sea Zone
                      Russians roll dice for 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 4 : 2/5 hits, 3.00 expected hits
                      Germans roll dice for 1 fighter, 1 tactical_bomber and 8 transports in 113 Sea Zone, round 4 : 0/2 hits, 1.17 expected hits
                      1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
                      8 transports owned by the Germans lost in 113 Sea Zone
                  Russians win with 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 93
                  Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
                  Casualties for Russians: 1 destroyer
              Battle in Finland
                  Russians attack with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in Finland, round 2 : 2/7 hits, 1.83 expected hits
                      Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Finland to Novgorod
              1 fighter moved from 113 Sea Zone to 115 Sea Zone
              1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
              2 bombers moved from 113 Sea Zone to Novgorod
              1 armour moved from Belarus to Eastern Poland
              1 infantry moved from Bessarabia to Romania
              4 infantry moved from Bessarabia to Eastern Poland
              6 infantry moved from Western Ukraine to Eastern Poland
              3 infantry moved from Ukraine to Bessarabia
              6 infantry moved from Amur to Manchuria
              4 infantry moved from Manchuria to Korea
              1 aaGun moved from Manchuria to Korea
              2 infantry moved from Manchuria to Korea
              1 infantry moved from Manchuria to Korea
              1 infantry moved from Manchuria to Jehol
              1 submarine moved from 110 Sea Zone to 112 Sea Zone
              2 aaGuns moved from Novgorod to Baltic States
      
          Place Units - Russians
              1 carrier placed in 115 Sea Zone
              1 armour and 2 mech_infantrys placed in Volgograd
              1 armour and 1 mech_infantry placed in Novgorod
              Russians undo move 3.
              1 armour and 1 mech_infantry placed in Ukraine
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,1,4,2
              Russians collect 46 PUs (3 lost to blockades); end with 46 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 53 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
      

      Combat Hit Differential Summary :

      Germans : -3.83
      Russians : -4.50
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      preference on OOL?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      Haha I also had to put it in the calculator, this game is really bizarre though!

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      Scramble the tac bomber?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Manual Gamesave Post: Russians round 4

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 carrier and 3 mech_infantrys; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 infantry moved from Eastern Poland to Poland
                    Russians take Poland from Germans
              1 artillery and 3 infantry moved from Karelia to Finland
              3 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              1 destroyer moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
              2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
              1 armour moved from Eastern Poland to Yugoslavia
                    Russians take Romania from Germans
                    Russians take Yugoslavia from Italians
              1 fighter moved from Novgorod to Finland
              2 mech_infantrys moved from Novgorod to Finland
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      france has nothing so just skip through them.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 3 armour; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              5 infantry moved from Queensland to New South Wales
              1 artillery moved from Queensland to New South Wales
              2 aaGuns moved from Queensland to New South Wales
              3 fighters moved from Shan State to Yunnan
              2 infantry moved from Egypt to Alexandria
      
          Place Units - ANZAC
              3 armour placed in New South Wales
      
          Turn Complete - ANZAC
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,4,6,5,4
                  Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5,4,6,5
              ANZAC collect 7 PUs (2 lost to blockades); end with 8 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      oh my bad I’ll look to see who that is

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 6 armour and 10 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              3 armour moved from French Indo China to Burma
              1 armour moved from Malaya to Burma
              1 armour moved from Yunnan to Burma
              1 armour moved from Szechwan to Burma
              3 armour moved from Hunan to Burma
              2 armour moved from Tsinghai to Kansu
              1 infantry moved from Timguska to Kansu
              1 infantry moved from Evenkiyskiy to Urals
                    Japanese take Urals from Russians
              1 infantry moved from Hopei to Suiyuyan
              1 infantry moved from Chahar to Suiyuyan
              1 armour moved from Anhwe to Kweichow
              1 mech_infantry moved from Anhwe to Kweichow
              3 tactical_bombers moved from Kiangsu to Kweichow
              1 tactical_bomber moved from Shensi to Kansu
              1 bomber moved from Kiangsu to Suiyuyan
              2 fighters moved from Kiangsu to Kweichow
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.67 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                  Casualties for Japanese: 1 mech_infantry
                  Casualties for Chinese: 2 infantry
              Battle in Kansu
                  Japanese attack with 2 armour, 1 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.83 expected hits
                      Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Kansu from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 bomber and 2 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 1.00 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese lost in Suiyuyan
                      Japanese roll dice for 1 bomber in Suiyuyan, round 3 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                      Japanese roll dice for 1 bomber in Suiyuyan, round 4 : 1/1 hits, 0.67 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win with 1 bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 2 infantry
                  Casualties for Chinese: 2 infantry
              Battle in Burma
                  Japanese attack with 9 armour
                  British defend with 1 infantry
                      Japanese roll dice for 9 armour in Burma, round 2 : 3/9 hits, 4.50 expected hits
                      UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from UK_Pacific with 8 armour remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 armour
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from Suiyuyan to Yunnan
              3 tactical_bombers moved from Kweichow to Yunnan
              1 armour moved from Sikang to Yunnan
              4 tactical_bombers moved from French Indo China to Yunnan
              4 fighters moved from French Indo China to Kiangsu
              2 fighters moved from Kweichow to Kiangsu
              3 armour moved from Kiangsu to Kwangsi
              1 tactical_bomber moved from Kansu to Yunnan
              1 infantry moved from Amur to Korea
              1 infantry moved from Amur to Siberia
              1 infantry moved from Yenisey to Yakut S.S.R.
      
          Place Units - Japanese
              3 armour placed in French Indo China
              3 armour placed in Kiangsu
              3 infantry placed in Manchuria
              7 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 4
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,6,3
              Japanese collect 52 PUs (4 lost to blockades); end with 54 PUs
              Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1.00
      UK_Pacific : 0.67
      Japanese : -1.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      yeah I actually felt kind of bad about scrambling afterwards because the dice were in my favor but I really thought you would do it, it was just unlucky for you.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      I assume you wanted to max scramble since you have every other time I bombed, so I just did that for you.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Germans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 7
      
          Research Technology - Germans
      
          Purchase Units - Germans
              Germans buy 6 armour, 1 battleship, 1 destroyer and 3 transports; Remaining resources: 1 PUs; 
      
          Combat Move - Germans
              3 armour moved from Ukraine to Volgograd
              1 infantry moved from Tambov to Samara
                    Germans take Samara from Russians
              3 armour moved from Archangel to Novosibirsk
              2 bombers moved from Smolensk to Russia
              1 fighter moved from Smolensk to Russia
              3 bombers moved from Novgorod to Russia
              2 bombers moved from Western Germany to United Kingdom
              3 tactical_bombers moved from Rostov to Russia
      
          Combat - Germans
              Germans creates battle in territory 125 Sea Zone
              Air Battle in Russia
                  Germans attacks with 9 units heading to Russia
                  Russians launches 8 interceptors out of Russia
                      Attackers Fire,  : 3/9 hits, 1.67 expected hits
                      Defenders Fire,  : 0/8 hits, 2.67 expected hits
                      3 fighters owned by the British lost in Russia
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in United Kingdom
                      AA fire in United Kingdom : 1/2 hits, 0.33 expected hits
                  1 bomber killed by AA
                  Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                  Bombing raid in United Kingdom causes 6 damage total. 
              Strategic bombing raid in Russia
                      AA fire in Russia : 0/4 hits, 0.67 expected hits
                      AA fire in Russia : 0/4 hits, 0.67 expected hits
                  Bombing raid in Russia rolls: 8,7,8,7 and causes: 11 damage to unit: factory_major
                  Bombing raid in Russia rolls: 5,6,5,5 and causes: 4 damage to unit: airfield
                  Bombing raid in Russia causes 15 damage total.  Damaged units is as follows: factory_major = 11, airfield = 4
              Battle in Novosibirsk
                  Germans attack with 3 armour
                  Russians defend with 2 aaGuns and 1 infantry
                      Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits, 1.50 expected hits
                      Russians roll dice for 2 aaGuns and 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                      1 armour owned by the Germans and 1 aaGun owned by the Russians lost in Novosibirsk
                      Germans roll dice for 2 armour in Novosibirsk, round 3 : 0/2 hits, 1.00 expected hits
                      Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 2 armour in Novosibirsk, round 4 : 1/2 hits, 1.00 expected hits
                      Russians roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 4 : 0/1 hits, 0.33 expected hits
                      1 aaGun owned by the Russians lost in Novosibirsk
                      Germans roll dice for 2 armour in Novosibirsk, round 5 : 2/2 hits, 1.00 expected hits
                      Russians roll dice for 1 infantry in Novosibirsk, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Novosibirsk
                  Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 armour
                  Casualties for Russians: 2 aaGuns and 1 infantry
              Battle in Volgograd
                  Germans attack with 3 armour
                  British defend with 1 armour; Russians defend with 1 factory_minor
                      Germans roll dice for 3 armour in Volgograd, round 2 : 2/3 hits, 1.50 expected hits
                      Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 armour owned by the British lost in Volgograd
                  Germans win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 0
                  Casualties for Germans: 1 armour
                  Casualties for British: 1 armour
              Cleaning up after air battles
      
          Non Combat Move - Germans
              1 infantry moved from Bryansk to Tambov
              1 infantry moved from Smolensk to Vologda
              2 artilleries moved from Smolensk to Archangel
              1 aaGun moved from Smolensk to Archangel
              3 armour moved from Novgorod to Archangel
              1 infantry moved from Smolensk to Archangel
              3 artilleries and 3 infantry moved from France to Western Germany
              1 bomber moved from United Kingdom to Western Germany
              5 bombers moved from Russia to Novgorod
              1 fighter moved from Russia to Novgorod
              3 tactical_bombers moved from Russia to Archangel
      
          Place Units - Germans
              3 armour placed in Novgorod
              3 armour placed in Ukraine
              1 battleship, 1 destroyer and 3 transports placed in 112 Sea Zone
      
          Turn Complete - Germans
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
              Germans collect 61 PUs (1 lost to blockades); end with 62 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
      

      Combat Hit Differential Summary :

      AA fire in Russia : : -1.33
      Germans : 0.00
      Defenders Fire,  : : -2.67
      Attackers Fire,  : : 1.33
      Russians : 0.17
      AA fire in United Kingdom : : 0.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Italians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 6
      
          Purchase Units - Italians
              Italians buy 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Italians
              1 armour moved from Ukraine to Caucasus
              1 bomber moved from Ukraine to Caucasus
      
          Combat - Italians
              Battle in Caucasus
                  Italians attack with 1 armour and 1 bomber
                  British defend with 1 mech_infantry
                      Italians roll dice for 1 armour and 1 bomber in Caucasus, round 2 : 1/2 hits, 1.17 expected hits
                      Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the British lost in Caucasus
                  Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                  Casualties for British: 1 mech_infantry
      
          Non Combat Move - Italians
              1 bomber moved from Caucasus to Southern Italy
              1 armour moved from Eastern Poland to Bryansk
              1 submarine moved from 95 Sea Zone to 98 Sea Zone
      
          Place Units - Italians
              1 destroyer and 2 transports placed in 97 Sea Zone
              1 infantry placed in Southern Italy
      
          Turn Complete - Italians
              Italians collect 15 PUs; end with 15 PUs
              Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Italians : -0.17
      Russians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 22 Sea Zone
              1 submarine moved from 26 Sea Zone to 15 Sea Zone
              1 bomber moved from Aleutian Islands to Eastern United States
              2 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
              2 aaGuns, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 7 transports moved from 10 Sea Zone to 89 Sea Zone
              2 aaGuns moved from 89 Sea Zone to Southeast Mexico
              5 infantry moved from 89 Sea Zone to Southeast Mexico
              1 armour moved from 89 Sea Zone to Southeast Mexico
              4 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
              2 artilleries moved from Central United States to Southeast Mexico
              2 infantry moved from Central United States to Southeast Mexico
              1 aaGun moved from Central United States to Eastern United States
              1 fighter moved from Eastern United States to 89 Sea Zone
      
          Place Units - Americans
              1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
              3 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              3 artilleries and 1 fighter moved from Szechwan to Yunnan
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      
          Purchase Units - British
              British repair damage of 1x factory_major; Remaining resources: 33 PUs; 
              British buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 submarine moved from 97 Sea Zone to 95 Sea Zone
              1 fighter moved from Malta to 95 Sea Zone
              1 bomber moved from Malta to 95 Sea Zone
      
          Combat - British
              Battle in 95 Sea Zone
                  British attack with 1 bomber, 1 fighter and 1 submarine
                  Italians defend with 1 destroyer
                      British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 95 Sea Zone
                  British win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
      
          Non Combat Move - British
              1 bomber moved from 95 Sea Zone to Egypt
              1 fighter moved from 95 Sea Zone to Malta
              2 mech_infantrys moved from India to Yunnan
              1 infantry moved from Burma to Yunnan
              3 aaGuns and 7 infantry moved from Shan State to Yunnan
              1 tactical_bomber moved from India to Yunnan
              1 infantry moved from India to Burma
              1 artillery moved from Iraq to Persia
                    British take Persia from Neutral_Allies
              1 artillery moved from Iraq to 80 Sea Zone
              1 artillery, 1 cruiser and 2 transports moved from 80 Sea Zone to 81 Sea Zone
              1 artillery moved from 81 Sea Zone to Egypt
              1 mech_infantry moved from Kenya to Egypt
              2 infantry moved from Kenya to 72 Sea Zone
              2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
      
          Place Units - British
              1 armour and 9 infantry placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
              British collect 32 PUs (1 lost to blockades); end with 32 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
              Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
      
          Place Units - UK_Pacific
              2 infantry and 2 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
              UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
              Some Units in India change ownership: 2 infantry and 2 mech_infantrys
      

      Combat Hit Differential Summary :

      British : 0.67
      Italians : -0.33
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 4 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Combat - Chinese
      
          Non Combat Move - Chinese
              3 artilleries and 1 fighter moved from Szechwan to Yunnan
      
          Place Units - Chinese
              4 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 8 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 1 destroyer, 5 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 submarine moved from 26 Sea Zone to 22 Sea Zone
              1 submarine moved from 26 Sea Zone to 15 Sea Zone
              1 bomber moved from Aleutian Islands to Eastern United States
              2 aaGuns, 1 armour, 5 infantry and 4 mech_infantrys moved from Western United States to 10 Sea Zone
              2 aaGuns, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 4 mech_infantrys and 7 transports moved from 10 Sea Zone to 89 Sea Zone
              2 aaGuns moved from 89 Sea Zone to Southeast Mexico
              5 infantry moved from 89 Sea Zone to Southeast Mexico
              1 armour moved from 89 Sea Zone to Southeast Mexico
              4 mech_infantrys moved from 89 Sea Zone to Southeast Mexico
              2 artilleries moved from Central United States to Southeast Mexico
              2 infantry moved from Central United States to Southeast Mexico
              1 aaGun moved from Central United States to Eastern United States
              1 fighter moved from Eastern United States to 89 Sea Zone
      
          Place Units - Americans
              1 destroyer, 2 submarines and 4 transports placed in 101 Sea Zone
              3 artilleries and 5 infantry placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder vs. Surfer Round 2 (electric boogaloo)

      I’ll use the last post later

      posted in Play Boardgames
      S
      Schroeder
    • 1 / 1