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    Schroeder

    @Schroeder

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    Best posts made by Schroeder

    • RE: Anyone in Washington State?

      @SuperbattleshipYamato

      I’ll be moving to Mill Creek in the summer so maybe we can organize something then!

      posted in Player Locator
      S
      Schroeder
    • RE: Derek vs. Schroeder

      TripleA Turn Summary: Germans round 1

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

      Game History

      Round: 1
      
          Purchase Units - Germans
              Germans buy 10 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Germans
              3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
              1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
              3 armour moved from Greater Southern Germany to France
              2 artilleries moved from Greater Southern Germany to Yugoslavia
              6 infantry moved from Greater Southern Germany to Yugoslavia
              1 infantry moved from Romania to Yugoslavia
              1 battleship moved from 113 Sea Zone to 110 Sea Zone
              1 fighter moved from Holland Belgium to 111 Sea Zone
              1 fighter moved from Norway to 111 Sea Zone
              1 submarine moved from 124 Sea Zone to 111 Sea Zone
              1 submarine moved from 118 Sea Zone to 111 Sea Zone
              1 submarine moved from 117 Sea Zone to 106 Sea Zone
              1 submarine moved from 108 Sea Zone to 110 Sea Zone
              1 submarine moved from 103 Sea Zone to 110 Sea Zone
              2 fighters moved from Western Germany to 110 Sea Zone
              2 tactical_bombers moved from Western Germany to 111 Sea Zone
              1 tactical_bomber moved from Western Germany to 110 Sea Zone
              1 tactical_bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 110 Sea Zone
              1 bomber moved from Germany to 111 Sea Zone
              1 fighter moved from Slovakia Hungary to Yugoslavia
      
          Combat - Germans
              Battle in 111 Sea Zone
                  Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 2/5 hits, 3.00 expected hits
                  Units damaged: 1 battleship owned by the British
                      British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                      1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                      Germans roll dice for 1 submarine in 111 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 cruiser owned by the British lost in 111 Sea Zone
                      Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 3 : 3/5 hits, 3.00 expected hits
                      British roll dice for 1 battleship in 111 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                      1 battleship owned by the British lost in 111 Sea Zone
                  Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
                  Casualties for Germans: 1 submarine
                  Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
              Battle in 110 Sea Zone
                  Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                  British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                      Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                  Units damaged: 1 battleship owned by the British
                      Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/6 hits, 3.67 expected hits
                      British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                  Germans win with 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
                  Casualties for Germans: 2 submarines
                  Casualties for British: 1 battleship and 1 cruiser
                  Casualties for French: 1 cruiser
              Battle in Yugoslavia
                  Germans attack with 2 artilleries, 1 fighter and 7 infantry
                  Neutral_Allies defend with 5 infantry
                      Germans roll dice for 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 2 : 1/10 hits, 2.67 expected hits
                      Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                      1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                      Germans roll dice for 2 artilleries, 1 fighter and 6 infantry in Yugoslavia, round 3 : 3/9 hits, 2.50 expected hits
                      Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 2/4 hits, 1.33 expected hits
                      3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                  2 artilleries owned by the Germans and 4 infantry owned by the Germans retreated to Romania
                  Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 3 infantry
                  Casualties for Neutral_Allies: 4 infantry
              Battle in 106 Sea Zone
                  Germans attack with 1 submarine
                  British defend with 1 destroyer and 1 transport
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 submarine in 106 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 106 Sea Zone
                  British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                  Casualties for Germans: 1 submarine
              Battle in France
                  Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                  British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                      Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 10/20 hits, 6.33 expected hits
                      French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                      1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                      Germans roll dice for 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 4/17 hits, 5.83 expected hits
                      French roll dice for 1 armour and 1 fighter in France, round 3 : 0/2 hits, 1.17 expected hits
                      1 armour owned by the French and 1 fighter owned by the French lost in France
                  Germans captures 19PUs while taking French capital
                  Germans converts factory_major into different units
                  Germans win, taking France from French with 6 armour, 3 artilleries, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 44
                  Casualties for Germans: 3 infantry
                  Casualties for British: 1 armour and 1 artillery
                  Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
              Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
              triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
      
          Non Combat Move - Germans
              6 infantry moved from Germany to Poland
              1 infantry moved from Germany to Poland
              4 infantry moved from Germany to Slovakia Hungary
              2 aaGuns moved from Germany to Poland
              1 aaGun moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Poland
              1 artillery moved from Germany to Slovakia Hungary
              1 artillery moved from Germany to Poland
              1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
              1 bomber moved from 110 Sea Zone to Western Germany
              2 fighters moved from 110 Sea Zone to Western Germany
              1 tactical_bomber moved from 110 Sea Zone to Western Germany
              2 aaGuns moved from Western Germany to Holland Belgium
              1 bomber moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 tactical_bomber moved from 111 Sea Zone to Western Germany
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
              1 transport moved from 114 Sea Zone to 113 Sea Zone
              2 fighters moved from 111 Sea Zone to Western Germany
              1 fighter moved from Yugoslavia to Southern Italy
              1 infantry moved from Norway to Finland
                    Germans take Finland from Neutral_Axis
              1 infantry moved from Romania to Bulgaria
                    Germans take Bulgaria from Neutral_Axis
              1 infantry moved from Denmark to Western Germany
      
          Place Units - Germans
              10 infantry placed in Germany
      
          Turn Complete - Germans
              Germans collect 37 PUs; end with 56 PUs
              Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
              Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.67
      British : -0.50
      French : -2.50
      Neutral_Allies : 0.00
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • Looking for a match G40 TripleA

      Looking to play a 1v1 match of G40 on TripleA. I don’t have a preference for axis or allies, just looking to play, pm me if you’re interested.

      posted in Find Online Players
      S
      Schroeder
    • RE: Crocket vs. Schroeder

      Awesome, I love Young Grasshopper. And no, I’m not going to scramble :)

      posted in Play Boardgames
      S
      Schroeder

    Latest posts made by Schroeder

    • RE: Anyone in Washington State?

      @SuperbattleshipYamato

      I’ll be moving to Mill Creek in the summer so maybe we can organize something then!

      posted in Player Locator
      S
      Schroeder
    • RE: Anyone in Washington State?

      I’m in Washington State and willing to make a long commute for G40 or 42 on a weekend (in port Angeles but could go to Seattle and maybe whatcom but Seattle area is preferable)

      posted in Player Locator
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 carrier, 3 destroyers and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Americans To War With Germans
                  Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
              Americans takes Political Action: Political Action Americans To War With Italians
                  Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 submarine moved from 54 Sea Zone to 46 Sea Zone
              1 submarine moved from 54 Sea Zone to 55 Sea Zone
              1 destroyer moved from 54 Sea Zone to 55 Sea Zone
              1 cruiser moved from 54 Sea Zone to 46 Sea Zone
              1 bomber moved from Hawaiian Islands to 46 Sea Zone
      
          Combat - Americans
              Battle in 46 Sea Zone
                  Americans attack with 1 bomber, 1 cruiser and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 cruiser in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                  Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
              Battle in 55 Sea Zone
                  Americans attack with 1 destroyer and 1 submarine
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                  Americans win with 1 destroyer remaining. Battle score for attacker is 2
                  Casualties for Americans: 1 submarine
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - Americans
              1 bomber moved from 46 Sea Zone to Queensland
              1 fighter moved from Wake Island to Hawaiian Islands
              2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 4 transports moved from 11 Sea Zone to 26 Sea Zone
              2 infantry moved from Central United States to Western United States
              2 infantry moved from Western United States to 10 Sea Zone
              1 armour moved from Western United States to 10 Sea Zone
              1 mech_infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
              6 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 artilleries moved from 26 Sea Zone to Hawaiian Islands
              1 armour moved from 26 Sea Zone to Hawaiian Islands
              1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Western United States to 26 Sea Zone
              1 fighter moved from Hawaiian Islands to 26 Sea Zone
      
          Place Units - Americans
              2 destroyers placed in 101 Sea Zone
              Americans undo move 1.
              3 destroyers placed in 101 Sea Zone
              1 carrier and 2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 50 PUs; end with 50 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
      

      Combat Hit Differential Summary :

      Americans : -0.83
      Japanese : 1.00
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      nope, no scramble

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek v Schroeder game2

      Your decision was fine, I would not have scrambled. Now do you want to kamikaze this destroyer? and if so, how many?

      posted in Play Boardgames
      S
      Schroeder
    • RE: Derek v Schroeder game2

      TripleA Manual Gamesave Post: Americans round 2

      TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 2 destroyers, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 submarine moved from 26 Sea Zone to 17 Sea Zone
              1 destroyer moved from 26 Sea Zone to 16 Sea Zone
              1 destroyer moved from 26 Sea Zone to 17 Sea Zone
              3 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
              1 artillery moved from 33 Sea Zone to Caroline Islands
              3 infantry moved from 33 Sea Zone to Caroline Islands
              1 bomber moved from Hawaiian Islands to 16 Sea Zone
      
          Combat - Americans
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Crocket vs. Schroeder

      Yeah I did start out strong as Japan, my mistake was not getting ready to invade Hawaii earlier. If I was more prepared for that, I likely could have held on to enough cities in the pacific and would have won. Once you reinforced Hawaii though, the game was over. My Germany strategy was pretty default, not executed the best, and ultimately I could not knock Russia out, even though I came close. You played the UK very well with helping Russia and holding the middle east, for a time. And Scandinavia was just a huge blunder, there are too many resources up there for Germany to lose, not only the National Objective, but Russia’s National objective, huge IPC shift for whoever holds Finland and Norway.

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 12 infantry; Remaining resources: 2 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              9 infantry moved from Vyborg to Finland
                    Russians take Finland from Germans
              1 infantry moved from Bessarabia to Eastern Poland
              1 artillery moved from Bessarabia to Eastern Poland
              1 fighter moved from Vyborg to Eastern Poland
              1 fighter moved from Vyborg to Eastern Poland
              1 tactical_bomber moved from Vyborg to Eastern Poland
      
          Combat - Russians
              Battle in Eastern Poland
                  Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 1 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 4/5 hits, 2.33 expected hits
                      Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
              1 aaGun and 3 infantry moved from Novgorod to Archangel
              5 infantry moved from Belarus to Smolensk
              1 aaGun moved from Belarus to Smolensk
              1 artillery moved from Belarus to Bryansk
              4 artilleries moved from Vyborg to Finland
              1 infantry moved from Vyborg to Finland
              1 infantry moved from Vyborg to Karelia
              3 infantry moved from Bryansk to Western Ukraine
              1 tactical_bomber moved from Eastern Poland to Western Ukraine
              2 fighters moved from Eastern Poland to Western Ukraine
              2 mech_infantrys moved from Bessarabia to Bryansk
              2 armour moved from Bessarabia to Bryansk
              3 artilleries moved from Bessarabia to Ukraine
              2 infantry moved from Bessarabia to Ukraine
              3 infantry moved from Bessarabia to Western Ukraine
              6 infantry moved from Russia to Bryansk
              6 infantry moved from Buryatia to Amur
              1 aaGun moved from Vyborg to Finland
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              6 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 40 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.33
      Russians : 1.67
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Combat Move - French
              1 destroyer moved from 92 Sea Zone to 93 Sea Zone
              1 cruiser moved from 92 Sea Zone to 93 Sea Zone
              2 infantry moved from Algeria to Tunisia
                    French take Tunisia from Italians
      
          Combat - French
              Battle in 93 Sea Zone
                  French attack with 1 cruiser and 1 destroyer
                  Italians defend with 1 cruiser
                      French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      1 cruiser owned by the Italians lost in 93 Sea Zone
                  French win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 12
                  Casualties for Italians: 1 cruiser
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
              1 destroyer moved from 78 Sea Zone to 39 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Italians : -0.50
      French : 0.17
      

      Savegame

      posted in Play Boardgames
      S
      Schroeder
    • RE: Schroeder (Allies + 6) vs Innohub (Axis) 40 2nd OOB

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 infantry moved from Java to 42 Sea Zone
              1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
              1 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              2 fighters moved from Queensland to Malaya
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              2 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 18 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      S
      Schroeder