follow up on low luck question
Lets say i attack with 6 tanks, = 18 attack, and defender has 6 tanks
so you both elminate 3 units on round 1
So on round two, the battle still rages, right? so you both have 3 tanks=9 points, so you both take one unit off, and roll for the 3 remaining, right?
so in that case, a) the game goes quicker and b) Big battles are settled more in low luck and small battles are settled by dice, right?
@MrMalachiCrunch:
Low luck is a way to reduce the role of the dice in a game. You add up the attack values and defense values, so say you get 8 offense (2 tanks and 2 infantry say) and 5 defense (1 tank+1 Infantry). Every multiple of 6 gives an automatic hit and the remainder is then rolled to determine if a hit occurs. In this case the offense gets 1 automatic hit and 8-6=2 and a roll of 2 or less for a second hit. The defense gets a roll of 5 or less to determine a hit. 13 versus 13 means both offense and defense get 2 hits and both get to roll on a ‘1’ to determine if a third hit occurs. It means if you attack with 6 infantry you do not roll a dice, you get exactly 1 hit as you have 6 offense.