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    Posts made by satinpurplefender

    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      I know I said that Garg was going to do China, but it makes more sense for me to do it. I went ahead and did C1, and if Garg don’t like it, he can take it out on me by making me his bitch to save England. lol

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 6 infantry moved from Szechwan to Yunnan
                  2 infantry moved from Kweichow to Yunnan

      Combat - Chinese
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 8 infantry
                      Japanese defend with 1 artillery and 1 infantry
                          Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 1 :  3/9 hits
                          Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                          1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 artillery and 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Szechwan
                  1 infantry moved from Shensi to Kweichow
                  2 infantry moved from Suiyuyan to Hopei

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Territory Summary for Chinese :

      Yunnan : 1 flag, 11 infantry
          Kweichow : 1 flag, 1 infantry
          Hopei : 1 flag, 2 infantry
          Szechwan : 1 flag, 1 fighter

      Production/PUs Summary :

      Germans : 37 / 66
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 52
          Chinese : 9 / 15
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

      Game History

      Round :1

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

      Combat Move - Americans

      Non Combat Move - Americans
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
                  1 battleship and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
                  1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                  1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
                  1 bomber moved from Central United States to Eastern United States

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  1 carrier and 2 transports placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  1 artillery and 1 infantry placed in Western United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      Territory Summary for Americans :

      Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour and 2 infantry
          Guam : 1 flag, 1 airfield
          Wake Island : 1 flag, 1 airfield
          Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
          Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 4 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
          Midway : 1 flag, 1 airfield
          35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 2 transports
          10 Sea Zone : 1 flag, 1 transport
          Central United States : 1 flag, 1 factory_minor
          Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 3 mech_infantrys
          101 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 3 transports

      Production/PUs Summary :

      Germans : 37 / 66
          Russians : 37 / 37
          Japanese : 30 / 40
          Americans : 52 / 52
          Chinese : 8 / 12
          British : 28 / 28
          UK_Pacific : 17 / 17
          Italians : 10 / 10
          ANZAC : 10 / 10
          French : 15 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 8 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Sorry, Garg will be playing China as well.

      The two UK’s are separate economies, so it won’t be all that hard really. The only complication is troops moving across economies, but since the game handles that nicely, it isn’t really a logistical problem for team mates.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Garg will be playing UK_E, France, Russia

      SPF will be playing US, ANZAC, UK_P

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Go go gadget Rusky!

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      I think I am in over my head enough as a newbie in this tournament. I think we will pass on tech.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      The Final Draft will be fielding the Allied forces.

      Looks like yet another team that is chomping at the bit to get at Garg. I am noticing a trend. lol

      My email for the game: rrmcgrew@gmail.com

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Only way  I knew how to do this….

      I got heads.

      cointoss.PNG

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: GARGANTUA'S $200 TOURNAMENT OF EXTRA DEATH AND PAIN (TripleA Only) 2xELIMINATION

      Am I wrong in thinking that teams were assigned axis/allies?

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Like I said, it started with that Garg asshole. ;)

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      I can’t access the bracket currently. Which team has axis?

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP-03 Cannibalized by Fluff v. The Final Draft

      Gargantua is supposed to be on my team. Bold was just standing in for the finish of our previous match.

      Also, it’s satin purple fender…not defender. I blame Garg. It is actually his fault for starting it this time, not just a default “blame Garg” tactic that I normally use.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      Sorry, for some reason the email notifications on this thread keep resetting. Bold would have been right with the sz6 orders. It doesn’t matter anyways now.

      It was an interesting game, and I wish it could have finished smoothly with original players. Good match, gents. Best of luck in future rounds.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :14

      Purchase Units - Japanese
                  Japanese buy 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  1 infantry moved from Amur to Buryatia
                  1 infantry moved from Malaya to Shan State
                  1 armour moved from Malaya to Shan State
                  3 armour moved from Malaya to Shan State
                  1 submarine moved from 36 Sea Zone to 44 Sea Zone
                  2 fighters moved from 37 Sea Zone to 42 Sea Zone
                  1 submarine moved from 36 Sea Zone to 37 Sea Zone
                  1 armour moved from Manchuria to Buryatia
                  1 fighter moved from Manchuria to Soviet Far East
                  1 infantry moved from Amur to 5 Sea Zone
                  1 infantry moved from Siberia to 5 Sea Zone
                  2 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
                  2 infantry moved from 3 Sea Zone to Soviet Far East

      Combat - Japanese
                  Japanese creates battle in territory 36 Sea Zone
                  Battle in Soviet Far East
                      Japanese attack with 1 fighter and 2 infantry
                      Americans defend with 2 infantry
                          Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 1 :  2/3 hits
                          Russians roll dice for 2 infantry in Soviet Far East, round 1 :  0/2 hits
                          2 infantry owned by the Americans lost in Soviet Far East
                      Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in 36 Sea Zone
                      Japanese attack with 2 submarines
                      British defend with 1 fighter; Americans defend with 1 carrier
                          Japanese roll dice for 2 submarines in 36 Sea Zone, round 1 :  1/2 hits
                      Units damaged: 1 carrier owned by the Americans
                          British roll dice for 1 carrier in 36 Sea Zone, round 1 :  0/1 hits
                          Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 :  0/2 hits
                          British roll dice for 1 carrier in 36 Sea Zone, round 2 :  1/1 hits
                          1 submarine owned by the Japanese lost in 36 Sea Zone
                          Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                          British roll dice for 1 carrier in 36 Sea Zone, round 3 :  0/1 hits
                          Japanese roll dice for 1 submarine in 36 Sea Zone, round 4 :  1/1 hits
                          1 carrier owned by the Americans lost in 36 Sea Zone
                      1 submarine owned by the Japanese Submerged
                      British win with 1 fighter remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 submarine
                      Casualties for Americans: 1 carrier
                  Battle in 44 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                          Japanese roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                      Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 42 Sea Zone
                      Japanese attack with 2 fighters
                      ANZAC defend with 1 destroyer
                          Japanese roll dice for 2 fighters in 42 Sea Zone, round 1 :  0/2 hits
                          ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 1 :  1/1 hits
                          1 fighter owned by the Japanese lost in 42 Sea Zone
                          Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                          ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                          Japanese roll dice for 1 fighter in 42 Sea Zone, round 3 :  0/1 hits
                          ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                          1 fighter owned by the Japanese lost in 42 Sea Zone
                      ANZAC win with 1 destroyer remaining. Battle score for attacker is -20
                      Casualties for Japanese: 2 fighters
                  Battle in Shan State
                      Japanese attack with 4 armour and 1 infantry
                      British defend with 1 infantry
                          Japanese roll dice for 4 armour and 1 infantry in Shan State, round 1 :  3/5 hits
                          UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                          1 infantry owned by the British lost in Shan State
                      Japanese win, taking Shan State from UK_Pacific with 4 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                  Battle in Buryatia
                      Japanese attack with 1 armour and 1 infantry
                      Russians defend with 1 mech_infantry
                          Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 1 :  1/2 hits
                          Russians roll dice for 1 mech_infantry in Buryatia, round 1 :  0/1 hits
                          1 mech_infantry owned by the Russians lost in Buryatia
                      Japanese win, taking Buryatia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Russians: 1 mech_infantry
                      1 fighter owned by the British forced to land in 35 Sea Zone

      Non Combat Move - Japanese
                  1 fighter moved from Soviet Far East to Siberia

      Place Units - Japanese
                  2 mech_infantrys placed in Malaya
                  3 infantry placed in Manchuria
                  1 destroyer and 1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,5,5,5
                  Japanese collect 24 PUs (1 lost to blockades); end with 24 PUs total

      Territory Summary for Japanese :

      Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
          Manchuria : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 12 infantry
          Hainan : 1 flag, 1 harbour
          Shan State : 1 flag, 4 armour and 1 infantry
          Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
          New Guinea : 1 flag
          Guam : 1 flag, 1 airfield
          Sakha : 1 flag
          Soviet Far East : 1 flag, 2 infantry
          Amur : 1 flag
          Siberia : 1 flag, 1 fighter
          Buryatia : 1 flag, 1 armour and 1 infantry
          41 Sea Zone : 1 flag
          44 Sea Zone : 1 flag, 1 submarine
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 4 transports
          36 Sea Zone : 1 flag, 1 submarine
          3 Sea Zone : 1 flag, 1 transport
          6 Sea Zone : 1 flag, 1 destroyer and 1 submarine
          80 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 56 / 59
          Russians : 31 / 42
          Japanese : 25 / 24
          Americans : 56 / 82
          Chinese : 20 / 25
          British : 20 / 0
          UK_Pacific : 16 / 13
          Italians : 13 / 18
          ANZAC : 22 / 22
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 8 times
                  2 was rolled 3 times
                  3 was rolled 3 times
                  4 was rolled 6 times
                  5 was rolled 11 times
                  6 was rolled 5 times
              Average roll : 3.667
              Median : 4.000
              Variance : 1.371
              Standard Deviation : 1.171
              Total rolls : 36

      Null / Other
                  1 was rolled 1 times
                  5 was rolled 4 times
              Average roll : 4.200
              Median : 5.000
              Variance : 4.250
              Standard Deviation : 2.062
              Total rolls : 5

      Japanese Combat
                  1 was rolled 5 times
                  2 was rolled 2 times
                  3 was rolled 2 times
                  4 was rolled 5 times
                  5 was rolled 4 times
                  6 was rolled 3 times
              Average roll : 3.476
              Median : 4.000
              Variance : 0.550
              Standard Deviation : 0.742
              Total rolls : 21

      ANZAC Combat
                  1 was rolled 1 times
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2.667
              Median : 2.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      British Combat
                  1 was rolled 1 times
                  3 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 3.000
              Median : 3.000
              Variance : 1.500
              Standard Deviation : 1.225
              Total rolls : 3

      Russians Combat
                  4 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 5.333
              Median : 6.000
              Variance : 2.500
              Standard Deviation : 1.581
              Total rolls : 3

      UK_Pacific Combat
                  5 was rolled 1 times
              Average roll : 5.000
              Median : 5.000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      Well, looks like Italy’s turn is being done now.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      I can give it the old college try. Just pm me your command framework, and I will do my best.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Future, version: 3.1

      Game History

      Round :13

      Purchase Units - Japanese
                  Japanese buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

      Combat Move - Japanese
                  3 infantry moved from Kwangtung to 20 Sea Zone
                  4 armour moved from Kwangtung to 20 Sea Zone
                  4 armour, 3 infantry and 4 transports moved from 20 Sea Zone to 37 Sea Zone
                  4 armour and 3 infantry moved from 37 Sea Zone to Malaya
                  2 fighters moved from 20 Sea Zone to Malaya
                  2 bombers moved from Philippines to Malaya
                  1 infantry moved from Amur to Siberia
                        Japanese take Siberia from Russians
                  1 infantry moved from Amur to Buryatia
                        Japanese take Buryatia from Russians
                  1 destroyer moved from 16 Sea Zone to 22 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                  1 battleship moved from 20 Sea Zone to 37 Sea Zone
                  1 bomber moved from Kwangtung to Jehol
                  1 infantry moved from Manchuria to Jehol
                  1 infantry moved from Manchuria to Jehol
                  1 destroyer moved from 20 Sea Zone to 37 Sea Zone
                  1 carrier moved from 20 Sea Zone to 37 Sea Zone
                  1 submarine moved from 41 Sea Zone to 36 Sea Zone
                  1 submarine moved from 42 Sea Zone to 36 Sea Zone
                  1 submarine moved from 43 Sea Zone to 36 Sea Zone
                  1 submarine moved from 19 Sea Zone to 36 Sea Zone
                  1 transport moved from 75 Sea Zone to 57 Sea Zone
                  1 fighter moved from Japan to Jehol
                  1 infantry moved from Manchuria to Jehol

      Combat - Japanese
                  Battle in Jehol
                      Japanese attack with 1 bomber, 1 fighter and 3 infantry
                      Russians defend with 1 armour and 2 infantry
                      3 infantry owned by the Japanese retreated to Manchuria
                      Chinese win with 1 armour remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Malaya
                      Japanese attack with 4 armour, 2 bombers, 2 fighters and 3 infantry
                      ANZAC defend with 1 fighter; British defend with 1 artillery, 1 harbour and 6 infantry; UK_Pacific defend with 1 factory_minor
                      Japanese win, taking Malaya from UK_Pacific with 4 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 26
                      Casualties for Japanese: 2 infantry
                      Casualties for ANZAC: 1 fighter
                      Casualties for British: 1 artillery and 6 infantry

      Non Combat Move - Japanese
                  1 carrier moved from 6 Sea Zone to 36 Sea Zone
                  1 fighter moved from Jehol to Manchuria
                  1 bomber moved from Jehol to Guam
                  2 bombers moved from Malaya to Hainan
                  1 carrier, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                  1 transport moved from 6 Sea Zone to 5 Sea Zone
                  2 fighters moved from Malaya to 37 Sea Zone

      Place Units - Japanese
                  1 armour and 2 infantry placed in Manchuria
                  10 infantry placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Japan: 2 infantry
                  EDIT: Adding units owned by Japanese to Amur: 2 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 31 PUs; end with 31 PUs total

      Territory Summary for Japanese :

      Japan : 1 flag, 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 11 infantry
          Manchuria : 1 flag, 1 aaGun, 4 armour, 1 artillery, 1 factory_minor, 1 fighter and 9 infantry
          Hainan : 1 flag, 2 bombers and 1 harbour
          Malaya : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 1 infantry
          Kwangtung : 1 flag, 1 aaGun, 1 factory_minor and 1 harbour
          New Guinea : 1 flag
          Philippines : 1 flag, 1 airfield and 1 harbour
          Guam : 1 flag, 1 airfield and 1 bomber
          Sakha : 1 flag
          Amur : 1 flag, 2 infantry
          Siberia : 1 flag, 1 infantry
          Buryatia : 1 flag, 1 infantry
          Celebes : 1 flag
          Dutch New Guinea : 1 flag, 1 armour
          42 Sea Zone : 1 flag
          41 Sea Zone : 1 flag
          43 Sea Zone : 1 flag
          37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 transports
          36 Sea Zone : 1 flag, 2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers
          34 Sea Zone : 1 flag, 1 destroyer
          22 Sea Zone : 1 flag, 1 destroyer
          5 Sea Zone : 1 flag, 1 transport
          Buyant-Uhaa : 1 flag
          57 Sea Zone : 1 flag, 1 transport
          80 Sea Zone : 1 flag

      Production/PUs Summary :

      Germans : 56 / 70
          Russians : 32 / 43
          Japanese : 31 / 31
          Americans : 54 / 75
          Chinese : 20 / 21
          British : 20 / 0
          UK_Pacific : 14 / 15
          Italians : 13 / 17
          ANZAC : 19 / 16
          French : 6 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 0 / 0
          Neutral_Allies : 0 / 0
          Neutral_True : 18 / 0

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      Understandable Garg, I hope it gets better for you. Bold, beware you will be joining with a newbie, and I will want to bounce ideas off you. lol

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
    • RE: XDAP - 02 Final Draft (Axis) vs Dairy Qryn (Allies)

      I can look at posting a Germany turn, but seeing as this is my 4th game of A&A and my first of Global, I will need a day or three to come up with something of any value. While I am aware of the general strategy Garg is using, the particulars and nuances of his turns are still unknown to me.

      Also, given my newb nature, it would likely be giving you guys an easier victory than you would have gotten otherwise or possibly not gotten at all. If that is how you want to win, I will look at posting a German turn asap.

      posted in Tournaments
      satinpurplefenderS
      satinpurplefender
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