TripleA Manual Gamesave Post for game: World War II v4, version: 2.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from East Indies to 37 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Australia
1 armour moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
3 armour moved from Persia to Russia
3 armour moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 fighters moved from Sinkiang to Russia
1 bomber moved from Buryatia S.S.R. to Russia
2 armour and 3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Novosibirsk to Russia
1 armour moved from Soviet Far East to Yakut S.S.R.
1 fighter moved from Japan to Yakut S.S.R.
2 fighters moved from 62 Sea Zone to Yakut S.S.R.
3 armour moved from India to Trans-Jordan
Japanese take Trans-Jordan from British
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 3 armour, 3 fighters and 3 infantry
Americans defend with 1 armour and 2 infantry
Japanese win, taking Yakut S.S.R. from Russians with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Australia
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese win, taking Australia from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Japanese attack with 7 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 1 bomber; Americans defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory and 9 infantry