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    Posts made by samuel06

    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: ANZAC round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                  Japanese win with no units remaining. Battle score for attacker is -4
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      

      Combat Hit Differential Summary :

      ANZAC : -0.67
      Japanese : 0.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: UK_Pacific round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 2 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 bomber moved from Queensland to 21 Sea Zone
              3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                    Americans take 106 Sea Zone from Germans
              2 fighters moved from Iceland to 109 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in Morocco
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                      Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Borneo from Japanese, taking Morocco from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
              Battle in 21 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 2 submarines
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in Gibraltar
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1.33 expected hits
                      Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                      1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 aaGun and 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 bomber moved from 21 Sea Zone to New Guinea
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Sikang to Szechwan
              2 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Sikang to Shensi
              1 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  1 infantry owned by the Chinese retreated to Kansu
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
              2 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
              EDIT: Adding units owned by Japanese to Philippines: 2 fighters
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              1 armour and 2 infantry moved from Persia to Iraq
              6 fighters and 1 tactical_bomber moved from Egypt to Iraq
              1 bomber moved from Egypt to Iraq
              1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Syria
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              5 artilleries and 16 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
      
          Combat - British
              Battle in Iraq
                  British attack with 1 armour, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber
                  Neutral_Axis defend with 3 infantry
                      British roll dice for 1 armour, 1 bomber, 6 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits, 5.17 expected hits
                      Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                      3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                  British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for British: 1 infantry
                  Casualties for Neutral_Axis: 3 infantry
              Battle in Syria
                  British attack with 1 artillery and 1 infantry
                  Neutral_Axis defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1.17 expected hits
                      Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_Axis lost in Syria
                  British win, taking Syria from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Neutral_Axis: 1 infantry
      
          Non Combat Move - British
              2 fighters moved from Iraq to 98 Sea Zone
              1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Egypt
              1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 infantry moved from West India to India
              2 aaGuns moved from India to Burma
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from Rhodesia to Belgian Congo
              1 infantry moved from French West Africa to French Central Africa
      
          Place Units - British
              1 airfield placed in Egypt
              1 artillery placed in Egypt
              1 artillery and 2 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
              British collect 32 PUs (2 lost to blockades); end with 32 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
              UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Italians : 0.00
      British : -0.33
      Americans : 0.50
      Chinese : -0.67
      Neutral_Axis : -0.33
      Japanese : 0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: British round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Combat Move - British
              Turning on Edit Mode
              EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
              EDIT: Adding units owned by Japanese to Philippines: 2 fighters
              EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
              EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
              EDIT: Turning off Edit Mode
              1 armour and 2 infantry moved from Persia to Iraq
              6 fighters and 1 tactical_bomber moved from Egypt to Iraq
              1 bomber moved from Egypt to Iraq
              1 transport moved from 81 Sea Zone to 98 Sea Zone
              1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
              1 artillery and 1 infantry moved from 98 Sea Zone to Syria
              1 infantry moved from Egypt to Alexandria
                    British take Alexandria from Italians
              1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                    British take Ethiopia from Italians
              5 artilleries and 16 infantry moved from India to Burma
                    UK_Pacific take Burma from Japanese
              1 infantry moved from Belgian Congo to Kenya
                    British take Kenya from Italians
              1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark Oh ok, I will fix it for you. I also made a mistake on my US turn, I got confused with the colors and thought I had some Anzac Destroyer (I don’t why since I didn’t buy any…)

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 2 infantry moved from Sikang to Szechwan
              2 infantry moved from Kansu to Suiyuyan
              2 infantry moved from Sikang to Shensi
              1 infantry moved from Kansu to Shensi
      
          Combat - Chinese
              Battle in Suiyuyan
                  Chinese attack with 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  1 infantry owned by the Chinese retreated to Kansu
                  Japanese win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Chinese attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Shensi
                  Chinese attack with 3 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 3 : 0/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 3 infantry in Shensi, round 4 : 1/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Szechwan to Sikang
              2 infantry moved from Kansu to Tsinghai
      
          Place Units - Chinese
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.67
      Japanese : 0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Americans round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 2 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 bomber moved from Queensland to 21 Sea Zone
              3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                    Americans take 106 Sea Zone from Germans
              2 fighters moved from Iceland to 109 Sea Zone
      
          Combat - Americans
              Battle in Borneo
              Battle in Morocco
              Battle in 2 Sea Zone
                  Americans attack with 1 submarine
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 2 Sea Zone
                      Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                  Americans win, taking Borneo from Japanese, taking Morocco from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in Malaya
              Battle in 21 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 21 Sea Zone
                  Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 2 submarines
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 109 Sea Zone
                  Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                  Casualties for Germans: 2 submarines
              Battle in Gibraltar
                  Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
                  Germans defend with 1 aaGun and 1 infantry; Italians defend with 1 harbour and 2 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
                      Americans roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/6 hits, 1.33 expected hits
                      Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                      1 aaGun owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                  Americans win, taking Gibraltar from Italians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
                  Casualties for Americans: 1 infantry
                  Casualties for Germans: 1 aaGun and 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - Americans
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              2 fighters moved from Hawaiian Islands to 54 Sea Zone
              1 bomber moved from 21 Sea Zone to New Guinea
              1 destroyer moved from 10 Sea Zone to 26 Sea Zone
      
          Place Units - Americans
              1 destroyer placed in 101 Sea Zone
              2 carriers, 1 submarine and 2 transports placed in 10 Sea Zone
              1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 51 PUs; end with 51 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.50
      Italians : 0.00
      Americans : 0.50
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Americans round 4

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 submarine moved from 10 Sea Zone to 2 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
              1 infantry moved from 37 Sea Zone to Malaya
              1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
              1 bomber moved from Queensland to 21 Sea Zone
              3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
              1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
              1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
              1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                    Americans take 106 Sea Zone from Germans
              2 fighters moved from Iceland to 109 Sea Zone
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @samuel06 Just to be sure, it is the file with the 2 fighters moved from philipinnes to Kwangsi ?

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark No worries

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Novgorod to Baltic States
              2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Belarus
              1 infantry moved from Novgorod to Baltic States
              12 infantry moved from Novgorod to Belarus
      
          Combat - Russians
              Battle in Baltic States
                  Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2.17 expected hits
                      Germans roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                  Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 2 infantry
              Battle in Belarus
                  Russians attack with 1 artillery and 12 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 12 infantry in Belarus, round 2 : 4/13 hits, 2.50 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Baltic States to Russia
              2 aaGuns moved from Novgorod to Belarus
              1 aaGun and 7 artilleries moved from Bryansk to Smolensk
              1 aaGun, 5 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Russia
              12 infantry moved from Bryansk to Smolensk
              4 infantry moved from Bryansk to Russia
      
          Place Units - Russians
              2 artilleries and 8 infantry placed in Russia
              3 armour placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 34 PUs; end with 34 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : 1.00
      Russians : 1.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: French round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from Queensland to 45 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to Queensland
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : 0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: ANZAC round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - ANZAC
              ANZAC buy 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 fighter moved from Queensland to 45 Sea Zone
              2 fighters moved from Queensland to 55 Sea Zone
      
          Combat - ANZAC
              Battle in 55 Sea Zone
                  ANZAC attack with 2 fighters
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                      Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 55 Sea Zone
                  ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 45 Sea Zone
                  ANZAC attack with 1 destroyer and 1 fighter
                  Japanese defend with 1 destroyer
                      ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                  ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
                  Casualties for ANZAC: 1 fighter
                  Casualties for Japanese: 1 destroyer
      
          Non Combat Move - ANZAC
              2 fighters moved from 55 Sea Zone to Queensland
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
              2 infantry moved from 45 Sea Zone to Dutch New Guinea
                    ANZAC take Dutch New Guinea from Dutch
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              2 transports placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 10 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.17
      Japanese : 0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: UK_Pacific round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from 54 Sea Zone to 42 Sea Zone
              1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - Americans
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 45 Sea Zone
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Americans lost in 45 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -17
                  Casualties for Americans: 1 submarine and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 fighters moved from 101 Sea Zone to Iceland
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Sikang to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              2 infantry placed in Kansu
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter moved from India to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
              1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
              1 bomber moved from French West Africa to Alexandria
              4 fighters moved from French West Africa to Anglo Egyptian Sudan
      
          Combat - British
              Battle in 41 Sea Zone
                  British attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 41 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 38 Sea Zone
                  British attack with 1 fighter and 1 tactical_bomber
                  Japanese defend with 1 destroyer and 2 submarines
                  2 submarines owned by the Japanese Submerged
                      British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese and 1 fighter owned by the British lost in 38 Sea Zone
                  British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                  Casualties for British: 1 fighter
                  Casualties for Japanese: 1 destroyer
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 4 fighters and 1 infantry
                  Italians defend with 1 artillery and 3 infantry
                      British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                      British roll dice for 1 artillery, 4 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 4/6 hits, 2.67 expected hits
                      Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.33 expected hits
                      1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 4 fighters remaining. Battle score for attacker is 10
                  Casualties for British: 1 infantry
                  Casualties for Italians: 1 artillery and 3 infantry
              Battle in Alexandria
                  British attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 3 fighters and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery and 1 infantry
                      British roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/8 hits, 3.33 expected hits
                      Italians roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 3/8 hits, 4.17 expected hits
                      1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 infantry owned by the British lost in Alexandria
                  1 artillery owned by the British retreated to Egypt
                  Italians win with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                  Casualties for British: 3 infantry
                  Casualties for Italians: 1 artillery and 1 infantry
      
          Non Combat Move - British
              1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
              4 fighters moved from Anglo Egyptian Sudan to Egypt
              2 infantry moved from Rhodesia to Belgian Congo
              2 infantry moved from Union of South Africa to 71 Sea Zone
              1 infantry moved from Union of South Africa to Rhodesia
              2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
              2 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from West India to India
              1 infantry moved from Eastern Persia to West India
              1 tactical_bomber moved from 38 Sea Zone to India
              1 fighter moved from 41 Sea Zone to India
      
          Place Units - British
              3 infantry placed in Egypt
              1 armour and 2 infantry placed in Persia
              1 fighter placed in United Kingdom
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,5,5
              British collect 29 PUs; end with 29 PUs
      
          Place Units - UK_Pacific
              1 artillery, 1 fighter and 1 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 6 PUs; end with 6 PUs
              Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
              Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
      

      Combat Hit Differential Summary :

      British : -0.33
      Italians : -1.50
      Americans : -1.33
      Chinese : -0.33
      Japanese : 1.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: British round 3

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Combat Move - British
              1 fighter moved from India to 41 Sea Zone
              1 fighter and 1 tactical_bomber moved from India to 38 Sea Zone
              1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
              1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber moved from Egypt to Alexandria
              1 bomber moved from French West Africa to Alexandria
              4 fighters moved from French West Africa to Anglo Egyptian Sudan
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Kweichow
              1 fighter moved from Sikang to Kweichow
      
          Combat - Chinese
              Battle in Kweichow
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Kweichow
                  Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Kweichow to Sikang
              1 infantry moved from Szechwan to Sikang
              1 infantry moved from Tsinghai to Sikang
      
          Place Units - Chinese
              2 infantry placed in Kansu
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 6 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.33
      Japanese : -0.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Americans round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Americans
              Americans buy 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
              Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
              Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
              Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
              Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
              Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
      
          Combat Move - Americans
              Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
              1 fighter moved from 54 Sea Zone to 42 Sea Zone
              1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
      
          Combat - Americans
              Battle in 42 Sea Zone
                  Americans attack with 1 fighter
                  Japanese defend with 1 transport
                      1 transport owned by the Japanese lost in 42 Sea Zone
                  Americans win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Japanese: 1 transport
              Battle in 45 Sea Zone
                  Americans attack with 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 destroyer
                      Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 submarine owned by the Americans lost in 45 Sea Zone
                      Americans roll dice for 1 tactical_bomber in 45 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                      Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                      1 tactical_bomber owned by the Americans lost in 45 Sea Zone
                  Japanese win with 1 destroyer remaining. Battle score for attacker is -17
                  Casualties for Americans: 1 submarine and 1 tactical_bomber
      
          Non Combat Move - Americans
              1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
              1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
              1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
              1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
              1 artillery moved from Eastern United States to 101 Sea Zone
              1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
              1 artillery moved from 86 Sea Zone to Brazil
                    Americans take Brazil from Neutral_Allies
              2 fighters moved from 101 Sea Zone to Iceland
              1 destroyer moved from 101 Sea Zone to 106 Sea Zone
              1 fighter moved from 42 Sea Zone to 54 Sea Zone
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 fighter moved from Hawaiian Islands to 54 Sea Zone
              1 bomber moved from Hawaiian Islands to Queensland
      
          Place Units - Americans
              1 infantry placed in Eastern United States
              1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
              1 destroyer and 1 submarine placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
              Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Americans : -1.33
      Japanese : 1.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 12:44:54 PM
      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Italians
                  Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Baltic States
                    Russians take Baltic States from Germans
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 infantry moved from Western Ukraine to Bessarabia
              1 artillery and 4 infantry moved from Western Ukraine to Bryansk
              2 infantry moved from Caucasus to Rostov
              1 artillery moved from Ukraine to Bryansk
              5 infantry moved from Russia to Bryansk
              1 aaGun, 1 artillery and 13 infantry moved from Belarus to Bryansk
              1 infantry moved from Novgorod to Belarus
              1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Archangel
              6 infantry moved from Yakut S.S.R. to Yenisey
              2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
      
          Place Units - Russians
              3 infantry placed in Novgorod
              3 infantry placed in Ukraine
              4 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 36 PUs; end with 36 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Germans
                  Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
      
          Combat Move - Russians
              1 submarine moved from 124 Sea Zone to 125 Sea Zone
              1 artillery and 1 infantry moved from Ukraine to Bessarabia
              1 artillery and 2 infantry moved from Karelia to Finland
              2 fighters and 1 tactical_bomber moved from Novgorod to Finland
      
          Combat - Russians
              Battle in Bessarabia
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bessarabia
                  Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Finland
                  Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 2 infantry
                      Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.50 expected hits
                      Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                      2 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Germans: 2 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Finland to Novgorod
              1 aaGun, 1 artillery and 6 infantry moved from Karelia to Novgorod
              1 aaGun, 5 artilleries and 9 infantry moved from Ukraine to Bryansk
              1 infantry moved from Ukraine to Western Ukraine
              1 artillery and 2 infantry moved from Russia to Bryansk
              1 infantry moved from Belarus to Baltic States
              2 armour moved from Novgorod to Bryansk
              1 aaGun moved from Belarus to Novgorod
              3 infantry moved from Belarus to Novgorod
              2 artilleries and 3 infantry moved from Belarus to Bryansk
      
          Place Units - Russians
              3 infantry placed in Novgorod
              1 infantry placed in Ukraine
              1 armour, 4 artilleries and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 38 PUs; end with 38 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.67
      Italians : -0.33
      Russians : -0.17
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              3 infantry moved from New South Wales to Queensland
              1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 fighter placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 14 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
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