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    Posts made by samuel06

    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: ANZAC round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      Sorry for taking so long to play, I did not see the email for your game. Will stay on top of it now.

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: UK_Pacific round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Guam to 54 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 infantry placed in Eastern United States
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              2 infantry moved from Szechwan to Sikang
              2 infantry moved from Shensi to Tsinghai
              2 infantry moved from Shensi to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
              1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
      
          Combat - British
              Battle in Anglo Egyptian Sudan
                  British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 artillery and 2 infantry
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits
                      2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                      British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/5 hits, 2.00 expected hits
                      Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                  British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Italians: 1 artillery and 2 infantry
      
          Non Combat Move - British
              1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
              1 fighter moved from Malta to Egypt
              1 transport moved from 81 Sea Zone to 71 Sea Zone
              1 infantry moved from Rhodesia to Tanganyika Territory
              1 infantry moved from Rhodesia to Belgian Congo
              1 artillery and 1 infantry moved from Persia to 80 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
              1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
              1 infantry moved from Eastern Persia to West India
              1 infantry moved from Persia to Eastern Persia
              1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
      
          Place Units - British
              1 destroyer and 1 transport placed in 106 Sea Zone
              1 factory_minor placed in Persia
              1 armour and 2 infantry placed in Union of South Africa
      
          Turn Complete - British
              British collect 29 PUs; end with 29 PUs
              Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
      
          Place Units - UK_Pacific
              2 artilleries and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 17 PUs; end with 17 PUs
              Some Units in India change ownership: 2 artilleries and 3 infantry
      

      Combat Hit Differential Summary :

      British : 1.00
      Italians : -1.33
      Chinese : 0.00
      Japanese : -0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 fighter and 3 infantry moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 3 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Sikang
              2 infantry moved from Szechwan to Sikang
              2 infantry moved from Shensi to Tsinghai
              2 infantry moved from Shensi to Kansu
      
          Place Units - Chinese
              2 infantry placed in Kansu
              2 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 7 PUs; end with 7 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.00
      Japanese : -0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: Americans round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - Americans
              Americans buy 1 battleship, 1 carrier, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 destroyer moved from 26 Sea Zone to 25 Sea Zone
              1 transport moved from 26 Sea Zone to 10 Sea Zone
              1 armour and 1 infantry moved from Western United States to 10 Sea Zone
              1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
              1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
              1 fighter moved from Guam to 54 Sea Zone
      
          Place Units - Americans
              1 battleship, 1 carrier and 1 transport placed in 101 Sea Zone
              1 infantry placed in Eastern United States
              1 infantry placed in Eastern United States
              1 infantry placed in Western United States
      
          Turn Complete - Americans
              Americans collect 52 PUs; end with 52 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
              Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Bryansk to Volgograd
              1 artillery and 1 infantry moved from Bryansk to Rostov
              3 artilleries and 3 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Ukraine
              1 artillery and 2 infantry moved from Bryansk to Belarus
              1 artillery and 1 infantry moved from Bryansk to Smolensk
              1 fighter and 1 tactical_bomber moved from Vologda to Belarus
              1 fighter moved from Vologda to Volgograd
              3 infantry moved from Korea to Manchuria
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 3 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 0.50 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
              Battle in Ukraine
                  Russians attack with 3 artilleries and 4 infantry
                  Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 bomber and 1 fighter
                      Russians roll dice for 3 artilleries and 4 infantry in Ukraine, round 2 : 2/7 hits, 2.17 expected hits
                      Germans roll dice for 1 bomber, 1 fighter and 3 infantry in Ukraine, round 2 : 1/5 hits, 1.83 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 bomber owned by the Italians lost in Ukraine
                      Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 3 : 1/6 hits, 2.00 expected hits
                      Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 1.33 expected hits
                      1 infantry owned by the Germans lost in Ukraine
                      Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 4 : 2/6 hits, 2.00 expected hits
                      Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 1/2 hits, 1.00 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the Italians lost in Ukraine
                  Russians win, taking Ukraine from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 25
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
                  Casualties for Italians: 1 bomber and 1 fighter
              Battle in Volgograd
                  Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                  Germans defend with 1 armour and 1 factory_minor
                      Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 1.17 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                      1 mech_infantry owned by the Russians lost in Volgograd
                      Russians roll dice for 1 armour and 1 fighter in Volgograd, round 3 : 2/2 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                  Casualties for Russians: 1 mech_infantry
                  Casualties for Germans: 1 armour
              Battle in Rostov
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Russians lost in Rostov
                      Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery in Rostov, round 4 : 1/1 hits, 0.33 expected hits
                      Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in Belarus
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Italians defend with 1 armour and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 2.00 expected hits
                      Italians roll dice for 1 armour and 2 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
                      1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                      Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.83 expected hits
                      Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 0/2 hits, 0.83 expected hits
                      1 infantry owned by the Italians and 1 armour owned by the Italians lost in Belarus
                  Russians win, taking Belarus from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Russians: 1 infantry
                  Casualties for Italians: 1 armour and 2 infantry
              Battle in Smolensk
                  Russians attack with 1 artillery and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                      Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                      1 mech_infantry owned by the Germans lost in Smolensk
                  Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Belarus to Russia
              1 fighter moved from Volgograd to Russia
              3 artilleries and 5 infantry moved from Bryansk to Tambov
              3 aaGuns, 8 armour, 5 artilleries and 20 infantry moved from Bryansk to Russia
              1 aaGun moved from Bryansk to Tambov
              1 artillery moved from Russia to Vologda
              4 armour moved from Russia to Samara
      
          Place Units - Russians
              3 artilleries and 7 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,6,2
              Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Germans : -2.83
      Italians : -1.00
      Russians : -1.33
      Japanese : -0.33
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Russians round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians repair damage of 5x factory_major; Remaining resources: 33 PUs; 
              Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour and 1 mech_infantry moved from Bryansk to Volgograd
              1 artillery and 1 infantry moved from Bryansk to Rostov
              3 artilleries and 3 infantry moved from Bryansk to Ukraine
              1 infantry moved from Bryansk to Ukraine
              1 artillery and 2 infantry moved from Bryansk to Belarus
              1 artillery and 1 infantry moved from Bryansk to Smolensk
              1 fighter and 1 tactical_bomber moved from Vologda to Belarus
              1 fighter moved from Vologda to Volgograd
              3 infantry moved from Korea to Manchuria
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: French round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      
          Combat Move - French
              1 infantry moved from Ethiopia to Italian Somaliland
                    French take Italian Somaliland from Italians
      
          Combat - French
      
          Non Combat Move - French
              1 destroyer moved from 80 Sea Zone to 72 Sea Zone
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: ANZAC round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - ANZAC
              ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 destroyer moved from 62 Sea Zone to 54 Sea Zone
      
          Place Units - ANZAC
              1 fighter and 1 infantry placed in New South Wales
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark I saw the move myself at the very last minute, that was also unexpected for me hahaha

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: UK_Pacific round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 2 infantry moved from Western United States to British Columbia
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Alaska
              1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from New Guinea to 19 Sea Zone
              1 infantry moved from Morocco to Algeria
                    Americans take Algeria from Germans
              1 mech_infantry moved from Western United States to British Columbia
      
          Combat - Americans
              Battle in Sumatra
              Battle in Alaska
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Sumatra from Japanese, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in British Columbia
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                      Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              1 submarine moved from 2 Sea Zone to 10 Sea Zone
              2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from 19 Sea Zone to Korea
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 artillery and 4 infantry placed in Eastern United States
              3 infantry placed in Western United States
              1 submarine and 2 transports placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
              2 infantry moved from Tsinghai to Shensi
              1 fighter moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              5 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 5 infantry in Szechwan, round 5 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 artillery and 1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
              1 bomber moved from Egypt to 92 Sea Zone
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in 92 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Italians defend with 1 destroyer
                      British roll dice for 1 bomber and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                      Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 92 Sea Zone
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                  Casualties for Italians: 1 destroyer
              Battle in Yunnan
                  British attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              2 fighters and 1 tactical_bomber moved from India to Trans-Jordan
              1 armour and 1 infantry moved from Iraq to Northwest Persia
                    British take Northwest Persia from Neutral_Allies
              1 artillery and 1 infantry moved from Syria to Iraq
              1 artillery and 2 infantry moved from Persia to Northwest Persia
              1 aaGun and 4 infantry moved from India to Burma
              1 fighter moved from 99 Sea Zone to 98 Sea Zone
              1 fighter moved from 92 Sea Zone to 91 Sea Zone
              1 bomber moved from 92 Sea Zone to Gibraltar
              1 artillery moved from Ethiopia to Anglo Egyptian Sudan
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from Kenya to Anglo Egyptian Sudan
              1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
              1 infantry moved from French Central Africa to French Equatorial Africa
      
          Place Units - British
              1 fighter and 2 infantry placed in Egypt
              3 infantry placed in Persia
              1 transport placed in 106 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 34 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
      
          Place Units - UK_Pacific
              1 artillery and 3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
              UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
              Some Units in India change ownership: 1 artillery and 3 infantry
      

      Combat Hit Differential Summary :

      Germans : 0.83
      British : 0.50
      Italians : -0.33
      Americans : 0.83
      Chinese : -0.50
      Japanese : -2.33
      

      Savegame

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      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: British round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Combat Move - British
              1 infantry moved from Alexandria to Tobruk
                    British take Tobruk from Italians
              1 artillery and 1 infantry moved from Burma to Yunnan
              1 infantry moved from Burma to Shan State
                    UK_Pacific take Shan State from Japanese
              1 fighter moved from United Kingdom to 92 Sea Zone
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
              1 bomber moved from Egypt to 92 Sea Zone
      

      Savegame

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      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Chinese round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Kansu to Shensi
              2 infantry moved from Tsinghai to Shensi
              1 fighter moved from Sikang to Shensi
              1 infantry moved from Sikang to Shensi
              5 infantry moved from Sikang to Szechwan
      
          Combat - Chinese
              Battle in Szechwan
                  Chinese attack with 5 infantry
                  Japanese defend with 2 infantry
                      Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                      Chinese roll dice for 5 infantry in Szechwan, round 3 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                      Chinese roll dice for 5 infantry in Szechwan, round 4 : 0/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                      Chinese roll dice for 5 infantry in Szechwan, round 5 : 1/5 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Szechwan
                  Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 6
                  Casualties for Japanese: 2 infantry
              Battle in Shensi
                  Chinese attack with 1 fighter and 4 infantry
                  Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                      Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 1/5 hits, 1.17 expected hits
                      Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0.67 expected hits
                      1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                  Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0.50
      Japanese : -2.67
      

      Savegame

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      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Americans round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 2 infantry moved from Western United States to British Columbia
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Alaska
              1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from New Guinea to 19 Sea Zone
              1 infantry moved from Morocco to Algeria
                    Americans take Algeria from Germans
              1 mech_infantry moved from Western United States to British Columbia
      
          Combat - Americans
              Battle in Sumatra
              Battle in Alaska
              Battle in 19 Sea Zone
                  Americans attack with 1 bomber
                  Japanese defend with 3 transports
                      3 transports owned by the Japanese lost in 19 Sea Zone
                  Americans win, taking Sumatra from Japanese, taking Alaska from Japanese with 1 bomber remaining. Battle score for attacker is 21
                  Casualties for Japanese: 3 transports
              Battle in 109 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 109 Sea Zone
                  Americans win with 2 fighters remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 destroyer
                  Casualties for Germans: 1 submarine
              Battle in British Columbia
                  Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                  Japanese defend with 2 infantry
                      Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in British Columbia, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
                      Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in British Columbia, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in British Columbia, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in British Columbia
                  Americans win, taking British Columbia from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Americans
              1 submarine moved from 2 Sea Zone to 10 Sea Zone
              2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun moved from Western United States to 10 Sea Zone
              1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 aaGun moved from 26 Sea Zone to Hawaiian Islands
              1 bomber moved from 19 Sea Zone to Korea
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 transport moved from 91 Sea Zone to 86 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              2 fighters moved from 109 Sea Zone to 91 Sea Zone
      
          Place Units - Americans
              1 artillery and 4 infantry placed in Eastern United States
              3 infantry placed in Western United States
              1 submarine and 2 transports placed in 10 Sea Zone
              1 fighter and 1 tactical_bomber placed in Western United States
      
          Turn Complete - Americans
              Americans collect 58 PUs; end with 58 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.83
      Americans : 0.83
      Japanese : 0.00
      

      Savegame

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      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Americans round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Americans
              Americans buy 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery and 2 infantry moved from Western United States to British Columbia
              1 infantry moved from Western United States to 10 Sea Zone
              1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
              1 infantry moved from 1 Sea Zone to Alaska
              1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone
              1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
              1 bomber moved from New Guinea to 19 Sea Zone
              1 infantry moved from Morocco to Algeria
                    Americans take Algeria from Germans
              1 mech_infantry moved from Western United States to British Columbia
      

      Savegame

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      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 10 artilleries; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              1 fighter moved from Russia to 127 Sea Zone
              1 artillery and 2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              9 infantry moved from Belarus to Bryansk
              7 artilleries and 12 infantry moved from Smolensk to Bryansk
              6 armour, 7 artilleries, 13 infantry and 1 mech_infantry moved from Russia to Bryansk
              3 armour moved from Volgograd to Bryansk
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      
          Combat - Russians
              Battle in 127 Sea Zone
                  Russians attack with 1 fighter
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 127 Sea Zone
                  Russians win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
              Battle in Novgorod
                  Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 2 infantry
              Battle in Bryansk
                  Russians attack with 9 armour, 14 artilleries, 34 infantry and 1 mech_infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 9 armour, 14 artilleries, 34 infantry and 1 mech_infantry in Bryansk, round 2 : 19/58 hits, 17.33 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 9 armour, 14 artilleries, 34 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Belarus to Bryansk
              1 aaGun moved from Smolensk to Bryansk
              1 aaGun moved from Russia to Bryansk
              1 mech_infantry moved from Russia to Rostov
              1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
              1 fighter moved from 127 Sea Zone to Vologda
              2 aaGuns and 16 infantry moved from Amur to Korea
      
          Place Units - Russians
              10 artilleries placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,6,5,1,3,2
              Russians collect 30 PUs (3 lost to blockades); end with 31 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      Russians : 1.67
      

      Savegame

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      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Russians round 5

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 10 artilleries; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
      
          Combat Move - Russians
              Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
              1 fighter moved from Russia to 127 Sea Zone
              1 artillery and 2 infantry moved from Belarus to Novgorod
              1 fighter and 1 tactical_bomber moved from Russia to Novgorod
              9 infantry moved from Belarus to Bryansk
              7 artilleries and 12 infantry moved from Smolensk to Bryansk
              6 armour, 7 artilleries, 13 infantry and 1 mech_infantry moved from Russia to Bryansk
              3 armour moved from Volgograd to Bryansk
              1 infantry moved from Amur to Manchuria
                    Chinese take Manchuria from Japanese
              1 infantry moved from Amur to Korea
                    Russians take Korea from Japanese
      

      Savegame

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      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark No, I will not scramble.

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @samuel06 Your destroyers hit every time !

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: French round 4

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 4
      
          Purchase Units - ANZAC
              ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 artillery and 1 infantry moved from 42 Sea Zone to Java
      
          Combat - ANZAC
              Battle in Java
                  ANZAC attack with 1 artillery and 1 infantry
                  Japanese defend with 1 infantry
                      ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the ANZAC lost in Java
                      ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                      ANZAC roll dice for 1 artillery in Java, round 5 : 1/1 hits, 0.33 expected hits
                      Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Java
                  Japanese win with no units remaining. Battle score for attacker is -4
                  Casualties for ANZAC: 1 artillery and 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - ANZAC
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Dutch New Guinea to New Guinea
      
          Place Units - ANZAC
              1 destroyer and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 10 PUs; end with 11 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
      
          Combat Move - French
              1 fighter moved from United Kingdom to 125 Sea Zone
      
          Combat - French
              Battle in 125 Sea Zone
                  French attack with 1 fighter
                  Germans defend with 1 destroyer and 1 transport
                      French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans and 1 fighter owned by the French lost in 125 Sea Zone
                  Germans win with 1 transport remaining. Battle score for attacker is -2
                  Casualties for French: 1 fighter
                  Casualties for Germans: 1 destroyer
      
          Non Combat Move - French
              1 destroyer moved from 81 Sea Zone to 80 Sea Zone
              1 infantry moved from Anglo Egyptian Sudan to Ethiopia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Germans : 0.67
      French : 0.50
      ANZAC : -0.67
      Japanese : 0.67
      

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