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    Posts made by samuel06

    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @samuel06 Done. I moved the units back and changed the ipc too.

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark Hey, you’re absolutely right, I should have scramble for you. For some reason I thought that since there was no naval combat this was just a bug of the game. I will fix that.

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: UK_Pacific round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 bombers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 artillery, 2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Spain
              2 fighters moved from 91 Sea Zone to Spain
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Spain
              5 infantry and 1 mech_infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              2 bombers moved from Western United States to 6 Sea Zone
              1 bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              4 fighters moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Marianas
              Battle in 6 Sea Zone
                  Americans attack with 3 bombers and 2 submarines
                  Japanese defend with 2 destroyers
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 2 destroyers
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Caroline Islands, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Spain
                  Americans attack with 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
                  Neutral_True defend with 6 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Spain, round 2 : 4/13 hits, 3.50 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Spain, round 3 : 4/11 hits, 3.17 expected hits
                      Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True lost in Spain
                  Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Spain to 91 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from Morocco to Algeria
              3 bombers moved from 6 Sea Zone to Siberia
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Hawaiian Islands
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 22 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
              3 fighters moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              3 bombers and 2 infantry placed in Western United States
              2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      
          Purchase Units - British
              British buy 3 armour, 2 infantry, 2 marines and 2 transports; Remaining resources: 5 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy nothing; Remaining resources: 4 PUs; 
      
          Combat Move - British
              1 armour, 1 artillery and 3 infantry moved from Caucasus to Turkey
              1 artillery and 4 infantry moved from Northwest Persia to Turkey
              1 armour and 2 mech_infantrys moved from Persia to Turkey
              1 armour and 1 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 armour and 1 infantry moved from 112 Sea Zone to Norway
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
              1 fighter moved from 98 Sea Zone to Turkey
              3 fighters and 1 tactical_bomber moved from Egypt to Turkey
      
          Combat - British
              Battle in 99 Sea Zone
                  British attack with 1 fighter
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 99 Sea Zone
                  British win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Norway
              Battle in Turkey
                  British attack with 2 armour, 2 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                  Neutral_True defend with 8 infantry
                      British roll dice for 2 armour, 2 artilleries, 4 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 7/18 hits, 6.17 expected hits
                      Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits, 2.67 expected hits
                      7 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                      British roll dice for 2 armour, 2 artilleries, 4 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 3 : 6/15 hits, 5.67 expected hits
                      Neutral_True roll dice for 1 infantry in Turkey, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
                  British win, taking Norway from Germans, taking Turkey from Neutral_True with 2 armour, 2 artilleries, 4 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                  Casualties for British: 4 infantry
                  Casualties for Neutral_True: 8 infantry
      
          Non Combat Move - British
              1 aaGun, 2 artilleries and 7 infantry moved from Burma to India
              1 fighter moved from 99 Sea Zone to 98 Sea Zone
              1 fighter moved from Turkey to 98 Sea Zone
              3 fighters and 1 tactical_bomber moved from Turkey to Persia
              1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Spain
              1 infantry moved from Anglo Egyptian Sudan to Egypt
              1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 95 Sea Zone to 98 Sea Zone
              1 infantry moved from Alexandria to Egypt
              2 artilleries moved from Egypt to Trans-Jordan
      
          Place Units - British
              2 marines placed in Egypt
              1 transport placed in 98 Sea Zone
              2 infantry placed in Quebec
              1 transport placed in 106 Sea Zone
              3 armour placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
              British collect 38 PUs (1 lost to blockades); end with 43 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
              UK_Pacific collect 3 PUs (3 lost to blockades); end with 7 PUs
      

      Combat Hit Differential Summary :

      British : 1.17
      Americans : 3.00
      AA fire in Caroline Islands : : 0.50
      Neutral_True : 0.67
      Japanese : 1.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: British round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Combat Move - British
              1 armour, 1 artillery and 3 infantry moved from Caucasus to Turkey
              1 artillery and 4 infantry moved from Northwest Persia to Turkey
              1 armour and 2 mech_infantrys moved from Persia to Turkey
              1 armour and 1 infantry moved from Morocco to 91 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
              1 armour and 1 infantry moved from 112 Sea Zone to Norway
              1 fighter moved from 98 Sea Zone to 99 Sea Zone
              1 fighter moved from 98 Sea Zone to Turkey
              3 fighters and 1 tactical_bomber moved from Egypt to Turkey
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Chinese round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
      
          Combat - Chinese
              Chinese creates battle in territory Shensi
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Sikang
      
          Turn Complete - Chinese
              Chinese collect 5 PUs; end with 7 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Americans round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 bombers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 artillery, 2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Spain
              2 fighters moved from 91 Sea Zone to Spain
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Spain
              5 infantry and 1 mech_infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              2 bombers moved from Western United States to 6 Sea Zone
              1 bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              4 fighters moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      
          Combat - Americans
              Battle in Marshall Islands
              Battle in Marianas
              Battle in 6 Sea Zone
                  Americans attack with 3 bombers and 2 submarines
                  Japanese defend with 2 destroyers
                      Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                      Americans roll dice for 3 bombers in 6 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                      Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                      2 submarines owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
                  Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 3 bombers remaining. Battle score for attacker is 4
                  Casualties for Americans: 2 submarines
                  Casualties for Japanese: 2 destroyers
              Battle in Caroline Islands
                  Americans attack with 1 armour, 1 artillery, 4 fighters and 2 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                      AA fire in Caroline Islands : 1/3 hits, 0.50 expected hits
                      1 fighter owned by the Americans lost in Caroline Islands
                      Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                      Americans roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Caroline Islands, round 2 : 3/7 hits, 2.83 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                  Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is -2
                  Casualties for Americans: 1 fighter and 1 infantry
                  Casualties for Japanese: 1 aaGun and 2 infantry
              Battle in Spain
                  Americans attack with 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys
                  Neutral_True defend with 6 infantry
                      Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 : 1/2 hits, 1.17 expected hits
                      Americans roll dice for 2 artilleries, 2 fighters, 7 infantry and 2 mech_infantrys in Spain, round 2 : 4/13 hits, 3.50 expected hits
                      Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2.00 expected hits
                      2 infantry owned by the Americans and 5 infantry owned by the Neutral_True lost in Spain
                      Americans roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Spain, round 3 : 4/11 hits, 3.17 expected hits
                      Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Neutral_True lost in Spain
                  Americans win, taking Spain from Neutral_True with 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
                  Casualties for Americans: 2 infantry
                  Casualties for Neutral_True: 6 infantry
      
          Non Combat Move - Americans
              2 fighters moved from Spain to 91 Sea Zone
              3 transports moved from 91 Sea Zone to 101 Sea Zone
              1 destroyer moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun moved from Morocco to Algeria
              3 bombers moved from 6 Sea Zone to Siberia
              1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              2 fighters moved from Western United States to Hawaiian Islands
              1 carrier moved from 26 Sea Zone to 33 Sea Zone
              1 destroyer moved from 26 Sea Zone to 22 Sea Zone
              1 destroyer moved from 54 Sea Zone to 45 Sea Zone
              1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone
              3 fighters moved from Caroline Islands to 33 Sea Zone
      
          Place Units - Americans
              3 artilleries and 3 infantry placed in Eastern United States
              3 bombers and 2 infantry placed in Western United States
              2 transports placed in 10 Sea Zone
      
          Turn Complete - Americans
              Americans collect 60 PUs; end with 60 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
      

      Combat Hit Differential Summary :

      Americans : 3.00
      AA fire in Caroline Islands : : 0.50
      Neutral_True : -0.33
      Japanese : 1.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Americans round 7

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Americans
              Americans buy 3 artilleries, 3 bombers, 5 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Politics - Americans
              Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                  Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Americans
              1 artillery, 2 infantry and 2 mech_infantrys moved from Gibraltar to Spain
              1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
              1 artillery and 1 infantry moved from 91 Sea Zone to Spain
              2 fighters moved from 91 Sea Zone to Spain
              4 infantry moved from Eastern United States to 101 Sea Zone
              4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
              4 infantry moved from 91 Sea Zone to Spain
              5 infantry and 1 mech_infantry moved from Morocco to Algeria
                    Americans take Algeria from Italians
              2 bombers moved from Western United States to 6 Sea Zone
              1 bomber moved from Hawaiian Islands to 6 Sea Zone
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
              4 fighters moved from 33 Sea Zone to Caroline Islands
              2 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
              1 infantry moved from 22 Sea Zone to Marianas
              1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
              1 infantry moved from 32 Sea Zone to Marshall Islands
              1 submarine moved from 26 Sea Zone to 6 Sea Zone
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 11x factory_major; Remaining resources: 21 PUs; 
              Russians buy 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              7 infantry moved from Korea to Manchuria
              1 artillery and 3 infantry moved from Tambov to Rostov
              1 infantry moved from Smolensk to Archangel
                    Russians take Archangel from Germans
              1 artillery moved from Smolensk to Bryansk
              1 infantry moved from Russia to Bryansk
              1 fighter moved from Russia to Bryansk
              1 fighter and 1 tactical_bomber moved from Russia to Rostov
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 7 infantry
                  Japanese defend with 2 infantry and 1 mech_infantry
                      Russians roll dice for 7 infantry in Manchuria, round 2 : 1/7 hits, 1.17 expected hits
                      Japanese roll dice for 2 infantry and 1 mech_infantry in Manchuria, round 2 : 0/3 hits, 1.00 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      Russians roll dice for 7 infantry in Manchuria, round 3 : 4/7 hits, 1.17 expected hits
                      Japanese roll dice for 1 infantry and 1 mech_infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 7
                  Casualties for Japanese: 2 infantry and 1 mech_infantry
                  Casualties for Russians: 1 infantry
              Battle in Bryansk
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 2/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Rostov
                  Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 mech_infantrys
                      Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2.17 expected hits
                      Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                      2 mech_infantrys owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                  Casualties for Germans: 2 mech_infantrys
      
          Non Combat Move - Russians
              1 fighter and 1 tactical_bomber moved from Rostov to Russia
              1 fighter moved from Bryansk to Russia
              1 armour moved from Volgograd to Russia
              4 armour moved from Samara to Russia
              1 aaGun, 2 artilleries and 1 infantry moved from Tambov to Volgograd
              1 infantry moved from Russia to Smolensk
              1 infantry moved from Russia to Vologda
              2 aaGuns and 7 infantry moved from Korea to Amur
      
          Place Units - Russians
              7 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 30 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Germans : -1.00
      Russians : 4.33
      Japanese : -0.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark No interception

      posted in League
      samuel06S
      samuel06
    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              2 infantry moved from Bryansk to Western Ukraine
              2 fighters and 1 tactical_bomber moved from Novgorod to Western Ukraine
      
          Combat - Russians
              Battle in Western Ukraine
                  Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                  Germans defend with 1 infantry
                      Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                      Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in Western Ukraine
                  Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
              1 infantry moved from Ukraine to Bessarabia
              4 infantry moved from Ukraine to Bryansk
              2 infantry moved from Rostov to Bryansk
              1 infantry moved from Novgorod to Baltic States
              2 infantry moved from Novgorod to Archangel
              1 submarine moved from 127 Sea Zone to 125 Sea Zone
              4 artilleries and 1 infantry moved from Russia to Bryansk
              6 infantry moved from Yenisey to Timguska
              2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
      
          Place Units - Russians
              1 armour, 1 artillery, 5 infantry and 1 mech_infantry placed in Russia
              1 artillery and 2 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
              Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
              Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Russians : 0.00
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @wizmark They are my favorite target!

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: French round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 46 Sea Zone
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      
          Combat Move - French
      
          Non Combat Move - French
              1 infantry moved from Italian Somaliland to Ethiopia
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: ANZAC round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - ANZAC
              ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              1 fighter moved from New South Wales to Queensland
              1 infantry moved from New South Wales to Queensland
              1 transport moved from 62 Sea Zone to 46 Sea Zone
              2 infantry moved from New Guinea to 46 Sea Zone
              2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
              2 infantry moved from 54 Sea Zone to Queensland
      
          Place Units - ANZAC
              1 factory_minor placed in Queensland
              1 submarine and 1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: UK_Pacific round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 bomber moved from Korea to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              4 fighters moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6,3
                  Units damaged: 1 carrier owned by the Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 42 Sea Zone
                  Americans attack with 4 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                      2 transports owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                  Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
      
          Non Combat Move - Americans
              1 bomber moved from 6 Sea Zone to Hawaiian Islands
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
              3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Alaska to 1 Sea Zone
              1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Western United States
              1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
              1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from 110 Sea Zone to 91 Sea Zone
              4 fighters moved from 42 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              4 infantry placed in Eastern United States
              2 bombers and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      
          Purchase Units - British
              British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 artillery and 3 infantry moved from Burma to Yunnan
              1 artillery and 3 infantry moved from Burma to Shan State
              1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
              1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
              1 tactical_bomber moved from Egypt to Southern Italy
              1 artillery, 3 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy
      
          Combat - British
              Battle in Yunnan
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                      British roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                  British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 artillery and 1 infantry
                  Casualties for British: 1 infantry
              Battle in Shan State
                  British attack with 1 artillery and 3 infantry
                  Japanese defend with 2 infantry
                      British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                      2 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                  British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 2 infantry
                  Casualties for Japanese: 2 infantry
              Battle in Caucasus
                  British attack with 1 armour, 1 artillery and 3 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 armour, 1 artillery and 3 infantry in Caucasus, round 2 : 2/5 hits, 1.50 expected hits
                      Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                      1 armour owned by the Germans lost in Caucasus
                  British win, taking Caucasus from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 armour
              Battle in Southern Italy
                  British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                  Germans defend with 2 fighters; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                      AA fire in Southern Italy : 0/4 hits, 0.67 expected hits
                      British roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 2/3 hits, 1.67 expected hits
                      British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 4/8 hits, 3.17 expected hits
                      Italians roll dice for 2 aaGuns, 2 fighters and 2 infantry in Southern Italy, round 2 : 3/4 hits, 2.00 expected hits
                      2 aaGuns owned by the Italians, 2 fighters owned by the Germans, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Southern Italy
                  British captures 16PUs while taking Italians capital
                  British win, taking Southern Italy from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
                  Casualties for British: 3 infantry
                  Casualties for Italians: 2 aaGuns and 2 infantry
                  Casualties for Germans: 2 fighters
              triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians
      
          Non Combat Move - British
              3 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
              1 infantry moved from Tobruk to Alexandria
              2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
              1 artillery and 1 infantry moved from Iraq to Northwest Persia
              3 infantry moved from Persia to Northwest Persia
              1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
              1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
              2 aaGuns and 5 infantry moved from Burma to India
              1 bomber moved from Gibraltar to Egypt
              3 infantry moved from Egypt to Trans-Jordan
              1 armour and 1 infantry moved from Quebec to 106 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
              1 armour and 1 infantry moved from 91 Sea Zone to Morocco
      
          Place Units - British
              2 infantry placed in Quebec
              1 transport placed in 106 Sea Zone
              1 armour and 2 mech_infantrys placed in Persia
              1 artillery and 2 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,5,1,6,1,6,4,6,3,1,2
              British collect 34 PUs (3 lost to blockades); end with 50 PUs
              Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 53 PUs
      
          Place Units - UK_Pacific
              3 infantry placed in India
      
          Turn Complete - UK_Pacific
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6,6,4
                  Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
              UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
              Some Units in India change ownership: 3 infantry
      

      Combat Hit Differential Summary :

      Germans : -0.67
      British : 2.67
      Italians : 1.00
      Americans : 0.50
      AA fire in Southern Italy : : -0.67
      Chinese : 0.33
      Japanese : 2.00
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: British round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Combat Move - British
              1 artillery and 3 infantry moved from Burma to Yunnan
              1 artillery and 3 infantry moved from Burma to Shan State
              1 armour, 1 artillery and 3 infantry moved from Northwest Persia to Caucasus
              1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
              1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 98 Sea Zone to 95 Sea Zone
              1 tactical_bomber moved from Egypt to Southern Italy
              1 artillery, 3 fighters and 3 infantry moved from 95 Sea Zone to Southern Italy
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
              1 fighter and 1 infantry moved from Sikang to Shensi
      
          Combat - Chinese
              Battle in Shensi
                  Chinese attack with 1 fighter and 1 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                  Chinese win with 1 fighter remaining. Battle score for attacker is 0
                  Casualties for Chinese: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Shensi to Sikang
      
          Place Units - Chinese
              1 infantry placed in Sikang
              1 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 4 PUs; end with 5 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0.33
      Japanese : 0.67
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Turn Summary: Americans round 6

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 bomber moved from Korea to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              4 fighters moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
              Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
              Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2,6,3
                  Units damaged: 1 carrier owned by the Americans
              Battle in 110 Sea Zone
                  Americans attack with 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                      Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 110 Sea Zone
                  Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in 42 Sea Zone
                  Americans attack with 4 fighters
                  Japanese defend with 1 destroyer
                      Americans roll dice for 4 fighters in 42 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                      Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Japanese lost in 42 Sea Zone
                  Americans win with 4 fighters remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 destroyer
              Battle in 6 Sea Zone
                  Americans attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                  Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                      Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                      1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 1 bomber and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 1.17 expected hits
                      Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                      1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
                      2 transports owned by the Japanese lost in 6 Sea Zone
                      Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                  Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 21
                  Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                  Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
      
          Non Combat Move - Americans
              1 bomber moved from 6 Sea Zone to Hawaiian Islands
              1 destroyer moved from 25 Sea Zone to 26 Sea Zone
              3 infantry moved from Western United States to 10 Sea Zone
              1 aaGun and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
              1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
              3 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
              3 infantry moved from 26 Sea Zone to Hawaiian Islands
              1 infantry moved from Alaska to 1 Sea Zone
              1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
              1 infantry moved from 10 Sea Zone to Western United States
              1 artillery, 1 infantry and 1 mech_infantry moved from British Columbia to Western United States
              1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
              1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
              1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
              2 infantry moved from Brazil to 86 Sea Zone
              2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
              1 carrier and 1 fighter moved from 91 Sea Zone to 95 Sea Zone
              2 infantry moved from 91 Sea Zone to Morocco
              2 fighters moved from 110 Sea Zone to 91 Sea Zone
              4 fighters moved from 42 Sea Zone to 54 Sea Zone
      
          Place Units - Americans
              1 destroyer and 2 transports placed in 101 Sea Zone
              4 infantry placed in Eastern United States
              2 bombers and 2 fighters placed in Western United States
      
          Turn Complete - Americans
              Americans collect 57 PUs; end with 57 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.17
      Americans : 0.50
      Japanese : 0.00
      

      Savegame

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      @samuel06 Do you want to use suicide attack?

      posted in League
      samuel06S
      samuel06
    • RE: Wizmark (Axis) vs Samuel 06 (Allies + 0)

      TripleA Move Summary: Americans round 6

      TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 6
      
          Purchase Units - Americans
              Americans buy 2 bombers, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
              1 bomber moved from Korea to 6 Sea Zone
              1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
              1 destroyer moved from 91 Sea Zone to 110 Sea Zone
              2 fighters moved from 91 Sea Zone to 110 Sea Zone
              4 fighters moved from 54 Sea Zone to 42 Sea Zone
      
          Combat - Americans
      

      Savegame

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      samuel06S
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    • RE: 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Samuel06 (Allies)

      TripleA Turn Summary: French round 2

      TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

      Game History

      Round: 2
      
          Purchase Units - ANZAC
              ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
      
          Non Combat Move - ANZAC
              2 infantry moved from Queensland to 54 Sea Zone
              2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
              2 infantry moved from 41 Sea Zone to Sumatra
                    ANZAC take Sumatra from Dutch
              1 destroyer moved from 54 Sea Zone to 37 Sea Zone
              1 fighter moved from New South Wales to Queensland
      
          Place Units - ANZAC
              1 transport placed in 62 Sea Zone
              1 infantry placed in New South Wales
      
          Turn Complete - ANZAC
              ANZAC collect 14 PUs; end with 14 PUs
      
          Combat Move - French
              1 destroyer moved from 81 Sea Zone to 96 Sea Zone
      
          Combat - French
              Battle in 96 Sea Zone
                  French attack with 1 destroyer
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 96 Sea Zone
                  French win with 1 destroyer remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
      
          Non Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

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      samuel06S
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