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    Posts made by S0UP76

    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      I submerged your Sub in SZ56…if you want we can role in the lobby.  I had attacked with a Cruiser and 2 Fighters.

      Other than that, my 2v1 infantry attack on Borneo did not pay off  :|

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 11 PUs;

      Combat Move - ANZAC
                  1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                  2 infantry moved from Caroline Islands to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                  1 artillery and 1 infantry moved from 42 Sea Zone to Java
                  1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                  2 fighters moved from Western Australia to 56 Sea Zone
                  2 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                  2 infantry moved from 43 Sea Zone to Borneo

      Combat - ANZAC
                  Battle in Borneo
                      ANZAC attack with 2 infantry
                      Japanese defend with 1 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 infantry
                  Battle in Java
                  Battle in 56 Sea Zone
                      ANZAC attack with 1 cruiser and 2 fighters
                      Japanese defend with 1 submarine
                      1 submarine owned by the Japanese Submerged

      Non Combat Move - ANZAC
                  2 fighters moved from 56 Sea Zone to Western Australia

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 25 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;

      Combat Move - British
                  1 fighter moved from Tunisia to 92 Sea Zone
                  2 armour moved from Yunnan to Sikang
                        Chinese take Szechwan from Japanese
                        Chinese take Sikang from Japanese

      Combat - British
                  Battle in 92 Sea Zone
                      British attack with 1 fighter
                      Germans defend with 1 carrier and 1 transport
                      British win with 1 fighter remaining. Battle score for attacker is 23
                      Casualties for Germans: 1 carrier and 1 transport

      Non Combat Move - British
                  1 fighter moved from 92 Sea Zone to Tunisia
                  2 armour and 2 infantry moved from Belgian Congo to French Equatorial Africa
                  2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                        British take Northwest Persia from Neutral_Allies
                  1 armour and 1 mech_infantry moved from India to Eastern Persia
                  3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                  1 infantry moved from Burma to Shan State
                  4 artilleries and 10 infantry moved from Burma to Yunnan
                  1 aaGun moved from Yunnan to Kwangsi

      Place Units - UK_Pacific
                  2 armour and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 10 PUs; end with 11 PUs total
                  Some Units in India change ownership: 2 armour and 1 mech_infantry

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

      Combat Move - Chinese

      Combat - Chinese

      Non Combat Move - Chinese
                  1 infantry moved from Tsinghai to Kansu

      Turn Complete - Chinese
                  Chinese collect 4 PUs; end with 6 PUs total

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens;

      Combat Move - Americans
                  1 submarine moved from 87 Sea Zone to 92 Sea Zone
                  1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                  1 mech_infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 mech_infantry moved from 36 Sea Zone to French Indo China
                  1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Caroline Islands to 33 Sea Zone
                  1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 33 Sea Zone to 36 Sea Zone
                  1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 36 Sea Zone to Kwangsi
                  3 submarines moved from 23 Sea Zone to 33 Sea Zone
                  1 bomber moved from Caroline Islands to 43 Sea Zone
                  2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                  2 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Soviet Far East
                  Battle in Kwangsi
                      Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
                      Japanese defend with 1 armour
                      Americans win, taking Soviet Far East from Japanese, taking Kwangsi from Japanese with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 armour
                      Casualties for Americans: 1 infantry
                  Battle in French Indo China
                  Battle in 92 Sea Zone
                      Americans attack with 1 submarine
                      Germans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                      Units damaged: 1 carrier owned by the Germans
                      Germans win, taking French Indo China from Japanese with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
                      Casualties for Americans: 1 submarine
                      1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in Morocco

      Non Combat Move - Americans
                  1 bomber moved from 43 Sea Zone to Burma

      Place Units - Americans
                  1 battleship, 1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
                  2 artilleries and 2 infantry placed in Eastern United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,3
                  Americans collect 49 PUs (3 lost to blockades); end with 51 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      Holy crap…what a slugfest, right till the very end!  I didn’t realize there was a 3 max on scramble, thanks for pointing that out.  I still would’ve scrambled as I really wanted that fleet of yours gone.  I was honestly hoping to still have at least one surface warship left, oh well.

      Okay – FYI, I’m not looking to take my turn tonight…it’ll be sometime tomorrow.  Great battle!

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      Fighters and Tact. Bomber scramble (but not the Strat. Bomber).  Also the Subs will stay and fight.

      I was really tempted to go after your fleet last round, but between the 4 Carriers & Shipyard…it wasn’t the right time.  Also, I had intended to sink that transport in SZ 42 with the ANZAC fighters…but I mistook the shipyard in NSW for an airfield :/

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians buy 1 armour and 10 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  3 armour moved from Buryatia to Sakha
                        Russians take Sakha from Japanese
                  3 armour moved from Sakha to Amur

      Combat - Russians
                  Battle in Amur
                      Russians attack with 3 armour
                      Japanese defend with 1 bomber and 1 infantry
                      Russians win, taking Amur from Japanese with 2 armour remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 bomber and 1 infantry
                      Casualties for Russians: 1 armour

      Non Combat Move - Russians

      Place Units - Russians
                  10 infantry placed in Russia
                  1 armour placed in Ukraine

      Turn Complete - Russians
                  Russians collect 28 PUs; end with 30 PUs total

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Combat Move - French
                  2 infantry moved from Libya to Tobruk
                        French take Tobruk from Italians

      Combat - French

      Non Combat Move - French
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Turn Complete - French

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 1 transport; Remaining resources: 6 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  2 infantry moved from Queensland to 54 Sea Zone
                  2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  2 infantry moved from 33 Sea Zone to Caroline Islands
                  2 fighters moved from New South Wales to 56 Sea Zone

      Place Units - ANZAC
                  1 cruiser and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 16 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: Happy Birthday A&A 1914

      I really enjoyed 1914…I really wish I had more time to play it.  To be fair…I wish I had more time for a lot of things :|

      posted in Axis & Allies 1914
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 fighter moved from India to 41 Sea Zone
                  2 armour moved from India to Yunnan
                  2 infantry moved from Burma to Yunnan
                  2 fighters and 1 tactical_bomber moved from Burma to Yunnan

      Combat - British
                  Battle in 41 Sea Zone
                      British attack with 1 fighter
                      Japanese defend with 1 submarine and 1 transport
                      1 submarine owned by the Japanese Submerged
                      British win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport
                  Battle in Yunnan
                      British attack with 2 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                      Japanese defend with 1 artillery and 2 mech_infantrys
                      British win, taking Yunnan from Japanese with 2 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Japanese: 1 artillery and 2 mech_infantrys
                      Casualties for British: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Yunnan to Burma
                  1 aaGun moved from Burma to Yunnan
                  1 aaGun moved from India to Burma
                  4 artilleries and 11 infantry moved from India to Burma
                  1 mech_infantry moved from Eastern Persia to Persia
                        British take Persia from Neutral_Allies
                  2 armour moved from Union of South Africa to Belgian Congo
                  2 infantry moved from Tanganyika Territory to Belgian Congo
                  1 armour moved from Morocco to Tunisia
                  1 fighter moved from Morocco to Tunisia
                  1 mech_infantry moved from Ethiopia to Egypt
                  1 fighter moved from 41 Sea Zone to Burma

      Place Units - UK_Pacific
                  1 armour and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 17 PUs; end with 17 PUs total
                  Some Units in India change ownership: 1 armour and 1 mech_infantry

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 1 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Combat - Chinese

      Place Units - Chinese
                  1 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 2 PUs; end with 2 PUs total

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Research Technology - Americans
                  Americans spend 5 on tech rolls
                  Americans removing all Technology Tokens after unsuccessful research.

      Purchase Units - Americans
                  Americans buy 2 artilleries, 1 battleship, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

      Combat Move - Americans
                  1 submarine moved from 101 Sea Zone to 87 Sea Zone
                  1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                  1 mech_infantry moved from 32 Sea Zone to Marshall Islands

      Combat - Americans
                  Americans creates battle in territory 101 Sea Zone
                  Battle in 87 Sea Zone
                      Americans attack with 1 submarine
                      Germans defend with 2 transports
                      Americans win with 1 submarine remaining. Battle score for attacker is 14
                      Casualties for Germans: 2 transports
                  Battle in Marshall Islands

      Non Combat Move - Americans
                  1 carrier moved from 33 Sea Zone to 56 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                  1 armour, 1 artillery, 1 cruiser, 4 infantry, 2 mech_infantrys and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                  1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
                  5 fighters moved from Wake Island to Caroline Islands
                  1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                  1 bomber moved from Wake Island to Caroline Islands
                  1 fighter and 1 tactical_bomber moved from 101 Sea Zone to Morocco
                  1 bomber moved from Eastern United States to Morocco
                  3 submarines moved from 25 Sea Zone to 23 Sea Zone

      Place Units - Americans
                  1 battleship, 1 destroyer and 1 fighter placed in 101 Sea Zone
                  2 transports placed in 10 Sea Zone
                  2 artilleries and 2 infantry placed in Western United States

      Turn Complete - Americans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 6,2
                  Americans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      nevermind…figured it out

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      Will the game prompt me for any declared Kamikazes?  Basically, will I move my my pieces and then save/load the file and wait for your response?

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians buy 12 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  3 armour moved from Novgorod to Eastern Poland
                  2 armour, 2 artilleries and 9 infantry moved from Belarus to Eastern Poland
                  2 armour, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
                  1 armour moved from Ukraine to Eastern Poland
                  1 fighter moved from Ukraine to Eastern Poland
                  1 armour moved from Yenisey to Buryatia
                        Russians take Buryatia from Japanese
                  2 infantry moved from Dzavhan to Central Mongolia
                        Russians take Central Mongolia from Japanese
                  2 armour moved from Yenisey to Buryatia
                  3 fighters and 1 tactical_bomber moved from Yenisey to Amur

      Combat - Russians
                  Battle in Amur
                      Russians attack with 3 fighters and 1 tactical_bomber
                      Japanese defend with 1 armour, 1 artillery and 1 infantry
                      Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                      Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
                  Battle in Eastern Poland
                      Russians attack with 8 armour, 4 artilleries, 1 fighter and 16 infantry
                      Germans defend with 5 aaGuns, 2 artilleries, 2 bombers, 2 fighters and 24 infantry; Italians defend with 2 aaGuns, 1 armour, 1 artillery and 2 infantry
                      Italians win with 1 armour, 3 artilleries, 2 fighters and 20 infantry remaining. Battle score for attacker is -45
                      Casualties for Germans: 5 aaGuns, 2 bombers and 4 infantry
                      Casualties for Russians: 8 armour, 4 artilleries, 1 fighter and 16 infantry
                      Casualties for Italians: 2 aaGuns and 2 infantry

      Non Combat Move - Russians
                  1 infantry moved from Bryansk to Western Ukraine
                  1 infantry moved from Bryansk to Ukraine
                  1 infantry moved from Novgorod to Belarus
                  3 fighters and 1 tactical_bomber moved from Amur to Ulaanbaatar

      Place Units - Russians
                  3 infantry placed in Novgorod
                  3 infantry placed in Ukraine
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 33 PUs; end with 35 PUs total
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                  3 infantry moved from Tunisia to Libya

      Combat - French
                  Battle in Libya
                      French attack with 3 infantry
                      Italians defend with 1 artillery
                      French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 1
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - French

      Turn Complete - French

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 2 fighters; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  3 fighters moved from Malaya to 44 Sea Zone
                  1 fighter moved from New Guinea to 44 Sea Zone

      Combat - ANZAC
                  Battle in 44 Sea Zone
                      ANZAC attack with 4 fighters
                      Japanese defend with 2 battleships, 2 cruisers and 2 destroyers
                      Japanese win with 2 battleships and 1 cruiser remaining. Battle score for attacker is -12
                      Casualties for Japanese: 1 cruiser and 2 destroyers
                      Casualties for ANZAC: 4 fighters

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 63 Sea Zone
                  1 infantry moved from New Zealand to 63 Sea Zone
                  1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                  1 infantry moved from 54 Sea Zone to Queensland
                  1 artillery and 1 infantry moved from New South Wales to Queensland

      Place Units - ANZAC
                  2 fighters placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 14 PUs; end with 15 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

      posted in League
      S0UP76S
      S0UP76
    • RE: 14L Whackamatt (Axis) vs Soup (Allies +14)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 2 PUs;

      Combat Move - British
                  1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                  2 fighters and 1 tactical_bomber moved from Burma to French Indo China
                  1 infantry moved from Burma to Yunnan
                        Chinese take Yunnan from Japanese
                  1 transport moved from 98 Sea Zone to 96 Sea Zone
                  1 infantry moved from Malta to 96 Sea Zone
                  1 infantry moved from 96 Sea Zone to Libya

      Combat - British
                  Battle in Tobruk
                      British attack with 1 fighter and 1 tactical_bomber
                      Italians defend with 1 artillery and 1 infantry
                          British roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 :  1/2 hits
                          Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  2/2 hits
                          1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Tobruk
                      Italians win with 1 artillery remaining. Battle score for attacker is -18
                      Casualties for British: 1 fighter and 1 tactical_bomber
                      Casualties for Italians: 1 infantry
                  Battle in Libya
                  Battle in French Indo China
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 infantry
                          British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 :  2/3 hits
                          Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                          1 infantry owned by the Japanese lost in French Indo China
                      British win, taking Libya from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from French Indo China to Burma

      Place Units - UK_Pacific
                  1 armour, 2 artilleries and 1 fighter placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 13
                      Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                      Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,2,5,5,5
                      Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,3
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,4,2,6,5,5,3,5
                  UK_Pacific collect 8 PUs (13 lost to blockades); end with 10 PUs total
                  Some Units in India change ownership: 1 armour, 2 artilleries and 1 fighter

      posted in League
      S0UP76S
      S0UP76
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