Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. rubioton
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 26
    • Posts 3,084
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by rubioton

    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Italians
                  Italians buy 2 transports; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 unit repaired.

      Non Combat Move - Italians
                  1 armour and 2 infantry moved from Bulgaria to Romania
                  1 armour moved from Southern France to Yugoslavia
                  2 aaGuns and 2 infantry moved from Northern Italy to Yugoslavia
                  1 artillery moved from Southern France to Northern Italy
                  2 aaGuns and 1 infantry moved from Southern Italy to Northern Italy
                  2 fighters moved from Southern Italy to Alexandria
                  1 submarine moved from 93 Sea Zone to 98 Sea Zone
                  1 battleship moved from 93 Sea Zone to 95 Sea Zone
                  1 infantry moved from Syria to Iraq
                        Italians take Iraq from Neutral_Axis
                  1 artillery moved from Syria to Iraq
                  1 infantry moved from Trans-Jordan to Iraq

      Place Units - Italians
                  2 transports placed in 95 Sea Zone

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                  Italians collect 16 PUs; end with 16 PUs total
                  Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Japanese
                  Japanese buy 2 bombers, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Politics - Japanese
                  Japanese takes Political Action: Political Action Japanese To War With French
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                      Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - Japanese
                  2 infantry moved from Siam to French Indo China
                        Japanese take French Indo China from French
                  1 artillery and 2 infantry moved from Hunan to Yunnan
                  2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                  1 mech_infantry moved from Anhwe to Yunnan
                  1 artillery moved from Chahar to Suiyuyan
                        Japanese take Suiyuyan from Chinese
                  1 infantry moved from Chahar to Suiyuyan
                  1 infantry moved from Chahar to Hopei
                        Japanese take Hopei from Chinese
                  2 infantry moved from Anhwe to Hopei
                  2 artilleries and 4 infantry moved from Anhwe to Kweichow
                        Japanese take Kweichow from Chinese
                  3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Yunnan

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers
                      Chinese defend with 10 infantry
                          Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry, 1 mech_infantry and 6 tactical_bombers in Yunnan, round 2 :  11/20 hits
                          Chinese roll dice for 10 infantry in Yunnan, round 2 :  2/10 hits
                          2 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 24
                      Casualties for Japanese: 2 infantry
                      Casualties for Chinese: 10 infantry

      Non Combat Move - Japanese
                  3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
                  2 bombers, 5 fighters and 3 tactical_bombers moved from Yunnan to Hunan
                  2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 20 Sea Zone to 36 Sea Zone
                  1 artillery moved from Korea to 6 Sea Zone
                  2 artilleries moved from Japan to 6 Sea Zone
                  6 infantry moved from Japan to 6 Sea Zone
                  1 infantry moved from Korea to 6 Sea Zone
                  3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 36 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                  2 fighters moved from Manchuria to Japan
                  2 tactical_bombers moved from Manchuria to Hunan
                  1 fighter moved from Korea to Japan
                  4 infantry moved from Manchuria to Jehol
                  2 infantry moved from Manchuria to Jehol
                  3 infantry moved from Korea to Manchuria

      Place Units - Japanese
                  3 mech_infantrys placed in Kiangsu
                  2 bombers and 1 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 35 PUs; end with 36 PUs total

      Territory Summary for Japanese :

      Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
          Iwo Jima : 1 infantry
          Paulau Island : 1 infantry
          Shantung : 1 flag
          Kwangsi : 1 flag
          Korea : 1 armour
          Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
          Kiangsi : 1 flag
          Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
          Jehol : 1 flag, 6 infantry
          Okinawa : 1 infantry
          Manchuria : 1 flag, 1 aaGun and 3 infantry
          Yunnan : 1 flag, 1 artillery and 1 mech_infantry
          Suiyuyan : 1 flag, 1 artillery and 1 infantry
          Kweichow : 1 flag, 2 artilleries and 4 infantry
          Hunan : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
          Hopei : 1 flag, 3 infantry
          Chahar : 1 flag
          Anhwe : 1 flag
          French Indo China : 1 flag, 2 infantry
          33 Sea Zone : 1 destroyer
          36 Sea Zone : 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 7 infantry, 2 submarines, 3 tactical_bombers and 5 transports
          16 Sea Zone : 1 destroyer
          6 Sea Zone : 1 destroyer

      Production/PUs Summary :

      Germans : 43 / 53
          Russians : 37 / 37
          Japanese : 35 / 36
          Americans : 52 / 56
          Chinese : 5 / 15
          British : 28 / 34
          UK_Pacific : 17 / 19
          Italians : 14 / 14
          ANZAC : 10 / 23
          French : 7 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 8 times
                  3 was rolled 3 times
                  4 was rolled 3 times
                  5 was rolled 7 times
                  6 was rolled 7 times
              Average roll : 3,867
              Median : 4,000
              Variance : 1,172
              Standard Deviation : 1,083
              Total rolls : 30

      Japanese Combat
                  1 was rolled 2 times
                  2 was rolled 6 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 3 times
                  6 was rolled 5 times
              Average roll : 3,650
              Median : 3,500
              Variance : 0,842
              Standard Deviation : 0,918
              Total rolls : 20

      Chinese Combat
                  2 was rolled 2 times
                  3 was rolled 1 times
                  4 was rolled 1 times
                  5 was rolled 4 times
                  6 was rolled 2 times
              Average roll : 4,300
              Median : 5,000
              Variance : 1,333
              Standard Deviation : 1,155
              Total rolls : 10

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - Russians
                  Russians buy 1 bomber, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

      Politics - Russians
                  Russians takes Political Action: Political Action Russians To War With Japanese
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                      Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                  Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral

      Combat Move - Russians
                  1 infantry moved from Amur to Korea
                        Russians take Korea from Japanese

      Combat - Russians
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  3 mech_infantrys moved from Volgograd to Tsinghai
                  1 armour moved from Ukraine to Volgograd
                  1 mech_infantry moved from Ukraine to Volgograd
                  3 artilleries moved from Bryansk to Western Ukraine
                  5 infantry moved from Amur to Korea
                  1 aaGun moved from Amur to Korea

      Place Units - Russians
                  3 mech_infantrys placed in Novgorod
                  1 mech_infantry placed in Volgograd
                  1 bomber and 1 tactical_bomber placed in Russia

      Turn Complete - Russians
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                  Russians collect 40 PUs; end with 40 PUs total

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 infantry moved from France to Normandy Bordeaux
                        Germans take Normandy Bordeaux from French
                  6 infantry moved from Bulgaria to Greece
                  3 armour moved from Yugoslavia to Greece
                  2 fighters and 2 tactical_bombers moved from Western Germany to Greece
                  2 bombers moved from Western Germany to Greece

      Combat - Germans
                  Battle in Greece
                      Germans attack with 3 armour, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers
                      Neutral_Allies defend with 4 infantry
                          Germans roll dice for 3 armour, 2 bombers, 2 fighters, 6 infantry and 2 tactical_bombers in Greece, round 2 :  8/15 hits
                          Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  1/4 hits
                          1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
                      Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 4 infantry
                      Casualties for Germans: 1 infantry

      Non Combat Move - Germans
                  2 fighters and 2 tactical_bombers moved from Greece to Syria
                  2 bombers moved from Greece to Syria
                  2 artilleries and 6 infantry moved from Yugoslavia to Romania
                  6 armour and 4 mech_infantrys moved from France to Germany
                  1 artillery moved from France to Southern France
                  2 artilleries moved from France to Western Germany
                  1 infantry moved from France to Western Germany
                  1 submarine moved from 111 Sea Zone to 119 Sea Zone
                  1 submarine moved from 111 Sea Zone to 109 Sea Zone
                  1 battleship moved from 111 Sea Zone to 110 Sea Zone
                  1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                  1 submarine moved from 106 Sea Zone to 118 Sea Zone

      Place Units - Germans
                  2 bombers, 2 fighters and 2 tactical_bombers placed in Western Germany
                  1 mech_infantry placed in Germany

      Turn Complete - Germans
                  Germans collect 43 PUs; end with 43 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

      Territory Summary for Germans :

      Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
          Southern France : 1 artillery
          Syria : 2 bombers, 2 fighters and 2 tactical_bombers
          France : 1 flag, 1 airfield and 1 factory_minor
          Western Germany : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
          Romania : 2 artilleries and 6 infantry
          Poland : 3 aaGuns, 3 artilleries and 14 infantry
          Germany : 3 aaGuns, 6 armour, 1 factory_major and 5 mech_infantrys
          Denmark : 2 infantry
          119 Sea Zone : 1 submarine
          118 Sea Zone : 1 submarine
          106 Sea Zone : 1 flag
          Bulgaria : 1 flag
          109 Sea Zone : 1 submarine
          Greece : 1 flag, 3 armour and 5 infantry
          Yugoslavia : 1 flag
          Finland : 1 flag, 7 infantry
          110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport

      Production/PUs Summary :

      Germans : 43 / 53
          Russians : 37 / 37
          Japanese : 29 / 40
          Americans : 52 / 56
          Chinese : 9 / 15
          British : 28 / 34
          UK_Pacific : 17 / 19
          Italians : 14 / 14
          ANZAC : 10 / 23
          French : 9 / 0
          Dutch : 11 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 4 / 0
          Neutral_True : 18 / 0

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 3 times
                  6 was rolled 4 times
              Average roll : 3,316
              Median : 3,000
              Variance : 0,611
              Standard Deviation : 0,782
              Total rolls : 19

      Neutral_Allies Combat
                  1 was rolled 1 times
                  5 was rolled 1 times
                  6 was rolled 2 times
              Average roll : 4,500
              Median : 5,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 4

      Germans Combat
                  1 was rolled 3 times
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 1 times
                  5 was rolled 2 times
                  6 was rolled 2 times
              Average roll : 3,000
              Median : 2,000
              Variance : 0,786
              Standard Deviation : 0,886
              Total rolls : 15

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Politics - French
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - French
                  3 infantry moved from Algeria to Tunisia

      Combat - French
                  Battle in Tunisia
                      French attack with 3 infantry
                      Italians defend with 1 infantry
                          French roll dice for 3 infantry in Tunisia, round 2 :  2/3 hits
                          Italians roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                      French win, taking Tunisia from Italians with 2 infantry remaining. Battle score for attacker is 0
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 infantry

      Non Combat Move - French
                  1 fighter moved from Algeria to Egypt
                  1 infantry moved from French Central Africa to French Equatorial Africa
                  1 destroyer moved from 71 Sea Zone to 83 Sea Zone

      Turn Complete - French

      Territory Summary for French :

      Egypt : 1 fighter
          United Kingdom : 2 infantry
          French Equatorial Africa : 1 infantry
          Tunisia : 2 infantry
          83 Sea Zone : 1 destroyer
          91 Sea Zone : 1 cruiser and 1 destroyer

      Production/PUs Summary :

      Germans : 46 / 56
          Russians : 37 / 39
          Japanese : 35 / 35
          Americans : 52 / 52
          Chinese : 5 / 5
          British : 36 / 37
          UK_Pacific : 21 / 23
          Italians : 17 / 17
          ANZAC : 17 / 18
          French : 7 / 0
          Dutch : 0 / 0
          Mongolians : 0 / 0
          Neutral_Axis : 2 / 0
          Neutral_Allies : 2 / 0
          Neutral_True : 6 / 0

      Dice Statistics:

      Total
                  1 was rolled 2 times
                  2 was rolled 1 times
                  5 was rolled 1 times
              Average roll : 2,250
              Median : 1,500
              Variance : 2,000
              Standard Deviation : 1,414
              Total rolls : 4

      French Combat
                  1 was rolled 2 times
                  5 was rolled 1 times
              Average roll : 2,333
              Median : 1,000
              Variance : 2,500
              Standard Deviation : 1,581
              Total rolls : 3

      Italians Combat
                  2 was rolled 1 times
              Average roll : 2,000
              Median : 2,000
              Variance : ?
              Standard Deviation : ?
              Total rolls : 1

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 1 PUs;

      Combat Move - ANZAC

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 transport moved from 62 Sea Zone to 54 Sea Zone
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                  1 infantry moved from 45 Sea Zone to Dutch New Guinea
                        ANZAC take Dutch New Guinea from Dutch
                  1 infantry moved from Java to 42 Sea Zone
                  1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 infantry moved from 44 Sea Zone to Celebes
                        ANZAC take Celebes from Dutch

      Place Units - ANZAC
                  1 carrier placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 17 PUs; end with 18 PUs total

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      Sorry I didn’t post in my turn

      :-(

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Italians

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      OK,

      Copy for the future.

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Italians
                  Italians buy 1 fighter; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 unit repaired.
                  1 battleship moved from 97 Sea Zone to 93 Sea Zone
                  1 submarine moved from 95 Sea Zone to 93 Sea Zone
                  1 fighter moved from Southern Italy to 93 Sea Zone
                  1 artillery moved from Northern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 97 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                  1 artillery moved from 99 Sea Zone to Syria
                  1 infantry moved from 99 Sea Zone to Syria
                  1 infantry moved from Libya to Tunisia
                  1 artillery moved from Libya to Tunisia
                  1 bomber moved from Northern Italy to Syria
                  2 infantry moved from Northern Italy to Southern France
                  1 armour moved from Northern Italy to Southern France
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                  2 infantry moved from 98 Sea Zone to Trans-Jordan
                  1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                        Italians take Alexandria from British
                  1 artillery moved from Northern Italy to Southern France

      Combat - Italians
                  Battle in 93 Sea Zone
                      Italians attack with 1 battleship, 1 fighter and 1 submarine
                      French defend with 1 cruiser and 1 destroyer
                          Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                          Italians roll dice for 1 battleship and 1 fighter in 93 Sea Zone, round 2 :  1/2 hits
                          French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  1/2 hits
                      Units damaged: 1 battleship owned by the Italians
                          1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
                      Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 submarine remaining. Battle score for attacker is 20
                      Casualties for French: 1 cruiser and 1 destroyer
                  Battle in Syria
                      Italians attack with 1 artillery, 1 bomber and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Syria, round 2 :  2/3 hits
                          French roll dice for 1 infantry in Syria, round 2 :  0/1 hits
                          1 infantry owned by the French lost in Syria
                      Italians win, taking Syria from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for French: 1 infantry
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 infantry
                      French defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                          French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                          1 infantry owned by the Italians lost in Tunisia
                          Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                          French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                          Italians roll dice for 1 artillery in Tunisia, round 4 :  1/1 hits
                          French roll dice for 1 infantry in Tunisia, round 4 :  1/1 hits
                          1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
                      French win with no units remaining. Battle score for attacker is -4
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery and 1 infantry
                  Battle in Southern France
                      Italians attack with 1 armour, 1 artillery and 2 infantry
                      French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                          Italians roll dice for 1 armour, 1 artillery and 2 infantry in Southern France, round 2 :  1/4 hits
                          French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                          1 infantry owned by the French and 1 infantry owned by the Italians lost in Southern France
                          Italians roll dice for 1 armour, 1 artillery and 1 infantry in Southern France, round 3 :  1/3 hits
                          French roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                          1 artillery owned by the French lost in Southern France
                      Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for French: 1 artillery and 1 infantry
                      Casualties for Italians: 1 infantry
                  Battle in Trans-Jordan

      Non Combat Move - Italians
                  1 bomber moved from Syria to Southern Italy
                  1 fighter moved from 93 Sea Zone to Southern Italy
                  1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                  2 infantry moved from Albania to Bulgaria
                  1 armour moved from Albania to Bulgaria
                  2 infantry moved from Southern Italy to Northern Italy

      Place Units - Italians
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs total

      Dice Statistics:

      Total
                  1 was rolled 4 times
                  2 was rolled 6 times
                  3 was rolled 5 times
                  4 was rolled 4 times
                  5 was rolled 6 times
                  6 was rolled 1 times
              Average roll : 3,192
              Median : 3,000
              Variance : 0,720
              Standard Deviation : 0,849
              Total rolls : 26

      French Combat
                  1 was rolled 2 times
                  2 was rolled 1 times
                  3 was rolled 3 times
                  4 was rolled 2 times
                  5 was rolled 1 times
              Average roll : 2,889
              Median : 3,000
              Variance : 0,875
              Standard Deviation : 0,935
              Total rolls : 9

      Italians Combat
                  1 was rolled 2 times
                  2 was rolled 5 times
                  3 was rolled 2 times
                  4 was rolled 2 times
                  5 was rolled 5 times
                  6 was rolled 1 times
              Average roll : 3,353
              Median : 3,000
              Variance : 1,188
              Standard Deviation : 1,090
              Total rolls : 17

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      Hi Whackamatt,

      I forgot moving two mech inf from Central United States to Central America.

      May I use the Edit Mode to correct it?

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese

      Non Combat Move - Chinese
                  3 infantry moved from Shensi to Sikang

      Place Units - Chinese
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 5 PUs total

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Research Technology - Americans
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode

      Purchase Units - Americans
                  Americans buy 1 carrier, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Americans

      Combat - Americans

      Non Combat Move - Americans
                  3 carriers moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Guam to 26 Sea Zone
                  2 fighters moved from Hawaiian Islands to Midway
                  1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea Zone

      Place Units - Americans
                  1 transport placed in 101 Sea Zone
                  1 carrier placed in 10 Sea Zone
                  2 tactical_bombers placed in 10 Sea Zone
                  1 tactical_bomber placed in Central United States

      Turn Complete - Americans
                  Americans collect 52 PUs; end with 52 PUs total

      posted in League
      rubiotonR
      rubioton
    • RE: Whackamatt (Axis) vs rubioton (Allies +17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 2

      Purchase Units - Russians
                  Russians buy 9 mech_infantrys; Remaining resources: 2 PUs;

      Politics - Russians
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                  Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

      Combat Move - Russians

      Non Combat Move - Russians
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 infantry moved from Bessarabia to Western Ukraine
                  2 infantry moved from Rostov to Ukraine
                  1 mech_infantry moved from Caucasus to Ukraine
                  2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                  3 artilleries moved from Russia to Bryansk
                  1 infantry moved from Baltic States to Belarus
                  1 artillery moved from Novgorod to Vyborg
                  2 artilleries moved from Novgorod to Belarus
                  2 aaGuns and 18 infantry moved from Buryatia to Amur

      Place Units - Russians
                  3 mech_infantrys placed in Novgorod
                  3 mech_infantrys placed in Ukraine
                  3 mech_infantrys placed in Volgograd

      Turn Complete - Russians
                  Russians collect 37 PUs; end with 39 PUs total

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      Max scramble (1 fighter and 1 bomber German, 1 fighter Italian). Battleship killed last

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Purchase Units - Japanese
                  Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

      Combat Move - Japanese
                  1 artillery and 2 infantry moved from Jehol to Chahar
                        Japanese take Chahar from Chinese
                  1 artillery and 3 infantry moved from Shantung to Anhwe
                        Japanese take Anhwe from Chinese
                  1 artillery and 3 infantry moved from Kiangsi to Hunan
                  1 artillery and 3 infantry moved from Kwangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                  1 fighter moved from Formosa to Hunan
                  1 fighter moved from Manchuria to Hunan
                  2 bombers moved from Japan to Yunnan
                  1 artillery and 3 infantry moved from Kiangsu to Anhwe

      Combat - Japanese
                  Battle in Yunnan
                      Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                      Chinese defend with 4 infantry
                      Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                      Casualties for Chinese: 4 infantry
                  Battle in Hunan
                      Japanese attack with 1 artillery, 2 fighters and 3 infantry
                      Chinese defend with 2 infantry
                      Japanese win, taking Hunan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 2 infantry

      Non Combat Move - Japanese
                  2 fighters moved from Hunan to Kwangsi
                  2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                  1 fighter moved from Okinawa to Manchuria
                  2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                  1 transport moved from 19 Sea Zone to 6 Sea Zone
                  1 transport moved from 20 Sea Zone to 6 Sea Zone
                  1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 20 Sea Zone
                  1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
                  1 armour moved from Japan to 6 Sea Zone
                  1 armour moved from 6 Sea Zone to Korea
                  1 mech_infantry moved from Manchuria to Anhwe
                  1 artillery moved from Manchuria to Korea
                  1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 20 Sea Zone

      Place Units - Japanese
                  2 transports placed in 6 Sea Zone
                  1 factory_minor placed in Kiangsu

      Turn Complete - Japanese
                  Japanese collect 30 PUs; end with 30 PUs total
                  Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Alexandria: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  3 armour moved from Greater Southern Germany to France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                  1 armour moved from Romania to Yugoslavia

      Combat - Germans
                  Battle in France
                      Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                      French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                      Germans captures 19PUs while taking French capital
                      Germans converts factory_major into different units
                      Germans win, taking France from French with 6 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                      Casualties for Germans: 5 infantry
                      Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                      Casualties for British: 1 armour and 1 artillery
                  Battle in Yugoslavia
                      Germans attack with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                      Neutral_Allies defend with 5 infantry
                      Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                      Casualties for Neutral_Allies: 5 infantry
                      Casualties for Germans: 2 infantry
                  Battle in 106 Sea Zone
                      Germans attack with 1 submarine
                      British defend with 1 destroyer and 1 transport
                      Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                      Casualties for British: 1 destroyer and 1 transport
                  Battle in 111 Sea Zone
                      Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
                      British defend with 1 battleship, 1 cruiser and 1 destroyer
                      Units damaged: 1 battleship owned by the British
                      Germans win with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 40
                      Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                  Battle in 110 Sea Zone
                      Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
                      French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                      Units damaged: 1 battleship owned by the British
                      Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                      Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                      Casualties for French: 1 cruiser
                      Casualties for British: 1 battleship and 1 cruiser
                  Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

      Non Combat Move - Germans
                  1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
                  1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                  1 fighter moved from Norway to 112 Sea Zone
                  1 bomber, 1 fighter and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                  1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                  3 infantry moved from Norway to Finland
                        Germans take Finland from Neutral_Axis
                  3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                  3 aaGuns moved from Western Germany to Germany
                  1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                  2 infantry moved from Romania to Bulgaria
                        Germans take Bulgaria from Neutral_Axis

      Place Units - Germans
                  1 carrier and 1 cruiser placed in 112 Sea Zone

      Turn Complete - Germans
                  Germans collect 39 PUs; end with 60 PUs total
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      Scramble in 110 and 111

      posted in League
      rubiotonR
      rubioton
    • RE: L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 1

      Research Technology - Germans
                  Turning on Edit Mode
                  EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                  EDIT: Adding units owned by British to Alexandria: 1 infantry
                  EDIT: Turning off Edit Mode

      Purchase Units - Germans
                  Germans buy 1 carrier and 1 cruiser; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 submarine moved from 103 Sea Zone to 110 Sea Zone
                  1 submarine moved from 108 Sea Zone to 110 Sea Zone
                  1 submarine moved from 117 Sea Zone to 106 Sea Zone
                  1 submarine moved from 118 Sea Zone to 111 Sea Zone
                  1 submarine moved from 124 Sea Zone to 111 Sea Zone
                  1 battleship moved from 113 Sea Zone to 111 Sea Zone
                  1 fighter moved from Holland Belgium to 110 Sea Zone
                  1 fighter moved from Western Germany to 110 Sea Zone
                  1 tactical_bomber moved from Western Germany to 110 Sea Zone
                  2 tactical_bombers moved from Western Germany to 111 Sea Zone
                  1 tactical_bomber moved from Germany to 110 Sea Zone
                  1 fighter moved from Western Germany to 111 Sea Zone
                  1 bomber moved from Germany to 110 Sea Zone
                  1 bomber moved from Germany to 111 Sea Zone
                  3 armour moved from Greater Southern Germany to France
                  3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                  1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                  2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                  1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                  1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                  1 armour moved from Romania to Yugoslavia

      posted in League
      rubiotonR
      rubioton
    • L15 G40 Rubioton (Axis) vs Slovenehero (allies +15)

      Have fun and good luck

      posted in League
      rubiotonR
      rubioton
    • 1
    • 2
    • 150
    • 151
    • 152
    • 153
    • 154
    • 155
    • 152 / 155