Axis and Allies 1942 Tech Tree.pdf
Hello everyone,
First post so forgive me if I messed up…
Just started playing a few months ago and have seen some great ideas and work posted on this site and wanted to see if I could contribute an idea as I have received so much amazing information and additional content from here.
Topics regarding the Research and Development aspect of the game seem to spark great discussions as they should reflect some historical accuracy while keeping it still easy enough to enjoy playing with.
I wanted to create more of a “Tech Tree” visual versus a “Breakthrough Chart” where you can see the potential upgrades you were going for while trying to keep it as simple and easy to follow as possible.
I have referenced all R&D from the Axis and Allies Anniversary game (using as much text as could fit for each upgrade) as well as some popular ideas I found in forums and my own.
I have play tested a previous version of this Tech Tree (with National Advantages) and was able to develop Nuclear weapons by round 11 for time reference.
Please let me know what you think and ways to make it better.
I created it on excel so was limited in design options.
Thanks!