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    Posts made by rollerine

    • RE: Nerd Group

      TripleA Turn Summary: Chinese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              1 infantry placed in Manchuria
      
          Turn Complete - Chinese
              Chinese collect 3 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Politics - Russians
              Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
      
          Combat Move - Russians
              6 infantry moved from Amur to Manchuria
              5 infantry moved from Amur to Korea
              1 infantry moved from Amur to Manchuria
              1 armour moved from Ukraine to Western Ukraine
              4 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Ukraine to Western Ukraine
              1 infantry moved from Rostov to Ukraine
              1 bomber moved from Novgorod to Germany
              5 infantry moved from Vyborg to Finland
              4 infantry moved from Karelia to Finland
              1 tactical_bomber moved from Belarus to Finland
              1 fighter moved from Belarus to Finland
              1 armour moved from Novgorod to Finland
              1 submarine moved from 127 Sea Zone to 112 Sea Zone
      
          Combat - Russians
              Air Battle in Germany
                  Russians attacks with 1 units heading to Germany
                  Germans launches 1 interceptors out of Germany
                      Attackers Fire,  : 0/1 hits, 0,17 expected hits
                      Defenders Fire,  : 0/1 hits, 0,17 expected hits
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in Germany
                      AA fire in Germany : 0/1 hits, 0,17 expected hits
                  Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                  Bombing raid in Germany causes 4 damage total. 
              Battle in Manchuria
                  Russians attack with 7 infantry
                  Japanese defend with 1 aaGun and 3 infantry
                      Russians roll dice for 7 infantry in Manchuria, round 2 : 2/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 aaGun and 3 infantry in Manchuria, round 2 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                      Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits
                      Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 6 infantry in Manchuria, round 5 : 3/6 hits, 1,00 expected hits
                      Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 11
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 aaGun and 3 infantry
              Battle in Korea
                  Russians attack with 5 infantry
                  Japanese defend with 4 infantry
                      Russians roll dice for 5 infantry in Korea, round 2 : 1/5 hits, 0,83 expected hits
                      Japanese roll dice for 4 infantry in Korea, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 4 infantry in Korea, round 3 : 1/4 hits, 0,67 expected hits
                      Japanese roll dice for 3 infantry in Korea, round 3 : 0/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese lost in Korea
                      Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits, 0,67 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 3 infantry in Korea, round 5 : 1/3 hits, 0,50 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 5 : 2/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                      Russians roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,17 expected hits
                      Japanese roll dice for 1 infantry in Korea, round 6 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                  Japanese win with no units remaining. Battle score for attacker is -3
                  Casualties for Russians: 5 infantry
                  Casualties for Japanese: 4 infantry
              Battle in Finland
                  Russians attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
                  Germans defend with 1 artillery and 4 infantry
                      Russians roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Finland, round 2 : 3/12 hits, 3,17 expected hits
                      Germans roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1,67 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland
                      Russians roll dice for 1 armour, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 3 : 6/11 hits, 3,00 expected hits
                      Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                  Russians win, taking Finland from Germans with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 artillery and 4 infantry
              Cleaning up after air battles
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              1 fighter moved from Finland to Karelia
              1 tactical_bomber moved from Finland to Karelia
              6 infantry moved from Siberia to Amur
              1 bomber moved from Germany to Archangel
      
          Place Units - Russians
              1 armour and 1 infantry placed in Ukraine
              3 armour placed in Novgorod
              1 armour placed in Ukraine
              1 armour placed in Russia
              Russians undo move 4.
              1 armour placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

      Germans : -0,33
      Defenders Fire,  : : -0,17
      Attackers Fire,  : : -0,17
      Russians : 5,83
      Japanese : -0,33
      AA fire in Germany : : -0,17
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Chinese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
      
          Place Units - Chinese
              2 infantry placed in Tsinghai
      
          Turn Complete - Chinese
              Chinese collect 2 PUs; end with 4 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 2 armour, 1 bomber and 4 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Western Ukraine to Eastern Poland
              1 mech_infantry moved from Bryansk to Western Ukraine
              1 infantry moved from Belarus to Baltic States
              1 armour moved from Novgorod to Baltic States
              1 infantry moved from Novgorod to Baltic States
              3 armour moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 mech_infantry moved from Western Ukraine to Eastern Poland
              1 mech_infantry moved from Rostov to Ukraine
              4 infantry moved from Rostov to Ukraine
              1 armour moved from Rostov to Bessarabia
              1 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Ukraine to Bessarabia
              1 infantry moved from Baltic States to Eastern Poland
              1 infantry moved from Baltic States to Eastern Poland
              1 tactical_bomber moved from Russia to Belarus
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 fighter moved from Russia to Belarus
      
          Place Units - Russians
              1 armour and 2 infantry placed in Novgorod
              1 armour and 2 infantry placed in Ukraine
              1 bomber placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Chinese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 2 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Chinese
              6 infantry moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Combat - Chinese
              Battle in Yunnan
                  Chinese attack with 1 fighter and 6 infantry
                  Japanese defend with 1 infantry
                      Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 1/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Yunnan
                  Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - Chinese
              1 fighter moved from Yunnan to Szechwan
      
          Place Units - Chinese
              2 infantry placed in Yunnan
      
          Turn Complete - Chinese
              Chinese collect 6 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,50
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 1 PUs; 
      
          Politics - Russians
              Russians takes Political Action: Political Action Russians To War With Japanese
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                  Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
              Russians takes Political Action: Political Action Allies To War With Mongolians
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for British and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Dutch and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Chinese and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for French and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Russians and Mongolians from Strict_Neutral to War
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Germans from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Italians from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Japanese from Strict_Neutral to Friendly_Neutral
                  Russians succeeds on action: Political Action Allies To War With Mongolians: Changing Relationship for Mongolians and Neutral_Axis from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Russians
              1 infantry moved from Novgorod to Baltic States
              1 armour moved from Belarus to Eastern Poland
              1 armour moved from Novgorod to Baltic States
              1 artillery moved from Novgorod to Baltic States
              1 artillery moved from Bryansk to Western Ukraine
              1 infantry moved from Ukraine to Bessarabia
              2 armour moved from Ukraine to Bessarabia
              1 armour moved from Volgograd to Ukraine
              2 infantry moved from Volgograd to Rostov
              1 mech_infantry moved from Volgograd to Rostov
              2 infantry moved from Caucasus to Rostov
              1 armour moved from Caucasus to Rostov
              1 infantry moved from Samara to Volgograd
              1 tactical_bomber moved from Russia to Bryansk
              1 tactical_bomber moved from Bryansk to Russia
      
          Non Combat Move - Russians
              1 mech_infantry moved from Russia to Bryansk
              1 infantry moved from Archangel to Belarus
      
          Place Units - Russians
              1 armour and 1 infantry placed in Novgorod
              2 armour and 1 infantry placed in Ukraine
              1 bomber placed in Novgorod
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Chinese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 4 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
              1 infantry moved from Shensi to Hopei
      
          Non Combat Move - Chinese
      
          Place Units - Chinese
              3 infantry placed in Kweichow
              1 infantry placed in Hopei
      
          Turn Complete - Chinese
              Chinese collect 8 PUs; end with 8 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 artillery moved from Novgorod to Baltic States
              2 infantry moved from Novgorod to Baltic States
              2 infantry moved from Novgorod to Karelia
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Belarus to Baltic States
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Western Ukraine to Eastern Poland
              1 infantry moved from Baltic States to Eastern Poland
              1 artillery moved from Western Ukraine to Eastern Poland
              2 infantry moved from Ukraine to Bessarabia
              1 armour moved from Volgograd to Caucasus
              3 infantry moved from Buryatia to Amur
              6 infantry moved from Sakha to Siberia
              3 infantry moved from Buryatia to Amur
              1 infantry moved from Russia to Samara
      
          Combat - Russians
      
          Non Combat Move - Russians
              1 armour moved from Russia to Belarus
              1 artillery moved from Russia to Bryansk
      
          Place Units - Russians
              2 armour and 2 infantry placed in Russia
              1 armour, 1 artillery and 1 infantry placed in Novgorod
              1 armour placed in Ukraine
              Russians undo move 1.
              1 armour and 2 infantry placed in Volgograd
              1 armour placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 2 cruisers and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 battleship moved from 19 Sea Zone to 35 Sea Zone
              2 cruisers moved from 6 Sea Zone to 35 Sea Zone
              2 destroyers moved from 6 Sea Zone to 35 Sea Zone
              2 submarines moved from 6 Sea Zone to 35 Sea Zone
              2 destroyers moved from 6 Sea Zone to 35 Sea Zone
              8 destroyers moved from 6 Sea Zone to 35 Sea Zone
              1 battleship moved from 20 Sea Zone to 35 Sea Zone
              2 transports moved from 20 Sea Zone to 6 Sea Zone
              2 carriers moved from 19 Sea Zone to 20 Sea Zone
              2 fighters moved from Szechwan to 35 Sea Zone
              2 tactical_bombers moved from Szechwan to 35 Sea Zone
              2 bombers moved from Anhwe to 35 Sea Zone
              2 infantry moved from Kiangsu to Kiangsi
              2 fighters moved from Shensi to Yunnan
              3 tactical_bombers moved from Szechwan to Yunnan
              1 fighter moved from Chahar to Yunnan
              1 artillery moved from Szechwan to Yunnan
              1 mech_infantry moved from Hunan to Yunnan
              2 infantry moved from Hunan to Yunnan
              1 armour moved from Kiangsu to Kwangsi
              4 infantry moved from Kwangtung to Kwangsi
              3 submarines moved from 6 Sea Zone to 35 Sea Zone
              2 infantry moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
      
          Combat - Japanese
              Battle in 35 Sea Zone
                  Japanese attack with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
                  Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
                      Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 0/5 hits, 1,67 expected hits
                      Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 8/22 hits, 10,00 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 5/12 hits, 5,67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 2 tactical_bombers owned by the Americans, 3 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 35 Sea Zone
                      Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                      Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 12 destroyers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 9/20 hits, 8,83 expected hits
                      Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 battleship, 2 carriers, 2 destroyers and 2 transports in 35 Sea Zone, round 3 : 3/5 hits, 2,00 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 35 Sea Zone
                  Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 cruisers, 12 destroyers and 1 submarine remaining. Battle score for attacker is 96
                  Casualties for Japanese: 2 fighters, 4 submarines and 2 tactical_bombers
                  Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
              Battle in Yunnan
                  Japanese attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                  British defend with 7 armour, 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/10 hits, 4,50 expected hits
                      Chinese roll dice for 7 armour, 1 artillery and 1 infantry in Yunnan, round 2 : 5/9 hits, 4,17 expected hits
                      1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British, 1 infantry owned by the British and 4 armour owned by the British lost in Yunnan
                      Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 1/5 hits, 2,83 expected hits
                      Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                      2 tactical_bombers owned by the Japanese and 1 armour owned by the British lost in Yunnan
                      Japanese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 4 : 1/3 hits, 1,67 expected hits
                      Chinese roll dice for 2 armour in Yunnan, round 4 : 2/2 hits, 1,00 expected hits
                      2 fighters owned by the Japanese and 1 armour owned by the British lost in Yunnan
                      Japanese roll dice for 1 tactical_bomber in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
                      Chinese roll dice for 1 armour in Yunnan, round 5 : 1/1 hits, 0,50 expected hits
                      1 tactical_bomber owned by the Japanese and 1 armour owned by the British lost in Yunnan
                  Chinese win with no units remaining. Battle score for attacker is -28
                  Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
                  Casualties for British: 7 armour, 1 artillery and 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 armour and 4 infantry
                  British defend with 3 armour
                      Japanese roll dice for 1 armour and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1,17 expected hits
                      Chinese roll dice for 3 armour in Kwangsi, round 2 : 1/3 hits, 1,50 expected hits
                      1 infantry owned by the Japanese and 2 armour owned by the British lost in Kwangsi
                      Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 3 : 0/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0,50 expected hits
                      Japanese roll dice for 1 armour and 3 infantry in Kwangsi, round 4 : 1/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 12
                  Casualties for Japanese: 2 infantry
                  Casualties for British: 3 armour
      
          Non Combat Move - Japanese
              2 bombers moved from 35 Sea Zone to Shantung
      
          Place Units - Japanese
              2 cruisers placed in 6 Sea Zone
              1 armour and 2 infantry placed in Kiangsu
      
          Turn Complete - Japanese
              Japanese collect 32 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,00
      Chinese : 2,33
      Japanese : -3,83
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 cruiser, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 infantry moved from Szechwan to Yunnan
              1 artillery moved from Szechwan to Yunnan
              2 infantry moved from Kweichow to Yunnan
              2 infantry moved from Hunan to Kwangsi
              1 artillery moved from Hunan to Kwangsi
              2 infantry moved from Anhwe to Hunan
              1 mech_infantry moved from Anhwe to Hunan
              1 fighter moved from Kiangsu to Manchuria
              2 fighters moved from 21 Sea Zone to Manchuria
              2 tactical_bombers moved from Kiangsi to Manchuria
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              4 infantry moved from 20 Sea Zone to Kwangtung
              2 bombers moved from Kiangsu to Kwangtung
              1 carrier moved from 21 Sea Zone to 19 Sea Zone
              1 carrier moved from 20 Sea Zone to 19 Sea Zone
              1 battleship moved from 36 Sea Zone to 20 Sea Zone
              1 battleship moved from 36 Sea Zone to 19 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in Kwangtung
                      AA fire in Kwangtung : 0/2 hits, 0,33 expected hits
                  Bombing raid in Kwangtung rolls: 7,6 and causes: 6 damage to unit: harbour
                  Bombing raid in Kwangtung causes 6 damage total. 
              Battle in Kwangtung
              Battle in Manchuria
                  Japanese attack with 3 fighters and 2 tactical_bombers
                  Russians defend with 9 infantry
                      Japanese roll dice for 3 fighters and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits, 2,83 expected hits
                      Chinese roll dice for 9 infantry in Manchuria, round 2 : 3/9 hits, 3,00 expected hits
                      1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                   retreated to Manchuria
                  Chinese win, taking Kwangtung from UK_Pacific with 6 infantry remaining. Battle score for attacker is -22
                  Casualties for Japanese: 2 fighters and 1 tactical_bomber
                  Casualties for Russians: 3 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery and 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 3 : 0/5 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery and 4 infantry in Yunnan, round 4 : 2/5 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Kwangsi
                  Japanese attack with 1 artillery and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Manchuria to Chahar
              1 tactical_bomber moved from Manchuria to Jehol
              1 artillery moved from Sikang to Szechwan
              2 destroyers moved from 35 Sea Zone to 6 Sea Zone
              1 submarine moved from 35 Sea Zone to 6 Sea Zone
              2 bombers moved from Kwangtung to Anhwe
      
          Place Units - Japanese
              1 armour and 2 infantry placed in Kiangsu
              1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      AA fire in Kwangtung : : -0,33
      Chinese : -0,33
      Japanese : -1,17
      

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      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor, 4 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                  Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
      
          Combat Move - Japanese
              2 fighters moved from Jehol to Yunnan
              2 tactical_bombers moved from Anhwe to Yunnan
              1 tactical_bomber moved from Suiyuyan to Yunnan
              2 tactical_bombers moved from 20 Sea Zone to Yunnan
              1 infantry moved from Szechwan to Yunnan
              3 infantry moved from Anhwe to Hunan
              1 artillery moved from Anhwe to Hunan
              3 infantry moved from Szechwan to Kweichow
              2 infantry moved from Sikang to Szechwan
              1 artillery moved from Sikang to Szechwan
              2 infantry moved from Jehol to Anhwe
              2 infantry moved from Manchuria to Jehol
              1 mech_infantry moved from Manchuria to Jehol
              3 infantry moved from Korea to Manchuria
              1 artillery moved from Tsinghai to Sikang
              1 mech_infantry moved from Jehol to Anhwe
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              4 infantry moved from Japan to 6 Sea Zone
              2 bombers moved from Kiangsu to Kwangtung
              1 fighter moved from Anhwe to Kwangtung
              2 fighters moved from Anhwe to Yunnan
              1 fighter moved from Shantung to Yunnan
              2 tactical_bombers moved from Japan to Kwangtung
              1 battleship moved from 6 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 0,50 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Hunan
                  Japanese attack with 1 artillery and 3 infantry
                  Chinese defend with 1 artillery and 1 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 artillery and 1 infantry
              Battle in Yunnan
                  Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                  Chinese defend with 1 artillery and 6 infantry
                      Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 6/11 hits, 6,00 expected hits
                      Chinese roll dice for 1 artillery and 6 infantry in Yunnan, round 2 : 2/7 hits, 2,33 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 4 fighters and 5 tactical_bombers in Yunnan, round 3 : 5/9 hits, 5,17 expected hits
                      Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 artillery owned by the Chinese lost in Yunnan
                  Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Chinese: 1 artillery and 6 infantry
              Battle in Kwangtung
                  Japanese attack with 2 bombers, 1 fighter and 2 tactical_bombers
                  British defend with 2 infantry; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits
                      UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the British lost in Kwangtung
                  Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for British: 2 infantry
      
          Non Combat Move - Japanese
              2 bombers moved from Kwangtung to Kiangsu
              1 fighter moved from Kwangtung to Kiangsu
              2 tactical_bombers moved from Kwangtung to Kiangsi
              2 fighters moved from Yunnan to Shensi
              2 fighters moved from Yunnan to Szechwan
              3 tactical_bombers moved from Yunnan to Szechwan
              2 tactical_bombers moved from Yunnan to Szechwan
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              3 submarines placed in 6 Sea Zone
              4 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 38 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      UK_Pacific : -0,67
      Japanese : 1,33
      

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      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 1 armour, 1 battleship and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 units repaired.
              1 transport moved from 21 Sea Zone to 19 Sea Zone
              1 transport moved from 35 Sea Zone to 20 Sea Zone
              1 battleship moved from 33 Sea Zone to 36 Sea Zone
              1 carrier moved from 33 Sea Zone to 20 Sea Zone
              1 carrier moved from 33 Sea Zone to 21 Sea Zone
              1 cruiser moved from 33 Sea Zone to 6 Sea Zone
              2 fighters moved from 33 Sea Zone to 21 Sea Zone
              1 submarine moved from 33 Sea Zone to 35 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from Anhwe to 20 Sea Zone
              1 tactical_bomber moved from Chahar to 20 Sea Zone
              1 artillery moved from Kansu to Tsinghai
                    Japanese take Tsinghai from Chinese
              1 artillery moved from Shensi to Sikang
              3 infantry moved from Shensi to Sikang
              3 infantry moved from Kweichow to Szechwan
              1 infantry moved from Shensi to Szechwan
              2 bombers moved from Japan to Kiangsu
              2 fighters moved from Japan to Anhwe
              1 fighter moved from Japan to Anhwe
              2 tactical_bombers moved from Japan to Anhwe
      
          Combat - Japanese
              Battle in Szechwan
                  Japanese attack with 4 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 4 infantry in Szechwan, round 2 : 2/4 hits, 0,67 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 4 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 artillery and 3 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                      Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from Jehol to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Jehol to Anhwe
              1 infantry moved from Manchuria to Jehol
              1 infantry moved from Jehol to Anhwe
      
          Place Units - Japanese
              4 infantry placed in Japan
              1 armour placed in Japan
              1 battleship placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,33
      Japanese : 1,33
      

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      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With French
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
      
          Combat Move - Japanese
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              1 artillery moved from Hunan to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 fighter moved from Kwangsi to Yunnan
              1 infantry moved from Hopei to Shensi
              1 infantry moved from Hopei to Shensi
              1 artillery moved from Hopei to Shensi
              1 artillery moved from Suiyuyan to Kansu
              1 infantry moved from Suiyuyan to Kansu
              1 tactical_bomber moved from Chahar to Kansu
              1 tactical_bomber moved from Anhwe to Shensi
              1 infantry moved from 35 Sea Zone to Philippines
              2 infantry moved from Manchuria to Jehol
              1 infantry moved from Manchuria to Jehol
              1 infantry moved from Korea to Manchuria
              1 carrier moved from 35 Sea Zone to 33 Sea Zone
              2 fighters moved from 35 Sea Zone to 33 Sea Zone
              1 carrier moved from 21 Sea Zone to 33 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
              1 infantry moved from 21 Sea Zone to Guam
              2 infantry and 1 transport moved from 21 Sea Zone to 23 Sea Zone
              1 battleship moved from 21 Sea Zone to 33 Sea Zone
              1 submarine moved from 21 Sea Zone to 33 Sea Zone
              1 destroyer moved from 21 Sea Zone to 33 Sea Zone
              1 cruiser moved from 21 Sea Zone to 33 Sea Zone
              1 fighter moved from Japan to Shantung
      
          Combat - Japanese
              Battle in Philippines
              Battle in Guam
              Battle in Kansu
                  Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 1/3 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Philippines from Americans, taking Guam from Americans, taking Kansu from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 2,00 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits
                      1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits, 1,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
                      1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -15
                  Casualties for Japanese: 1 artillery and 2 fighters
                  Casualties for Chinese: 3 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Chahar to Jehol
              1 fighter moved from Chahar to Jehol
              1 tactical_bomber moved from Shensi to Suiyuyan
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Suiyuyan to Shensi
              1 infantry moved from Anhwe to Kweichow
              1 infantry moved from Anhwe to Hunan
              1 tactical_bomber moved from Yunnan to Anhwe
              1 infantry moved from Kweichow to Shensi
              1 tactical_bomber moved from Kansu to Chahar
      
          Place Units - Japanese
              4 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 38 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1,67
      Japanese : -1,00
      

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      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 5 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Japanese takes Political Action: Political Action Japanese To War With Americans
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                  Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 carrier moved from 20 Sea Zone to 21 Sea Zone
              1 destroyer moved from 20 Sea Zone to 21 Sea Zone
              1 submarine moved from 20 Sea Zone to 21 Sea Zone
              1 cruiser moved from 20 Sea Zone to 21 Sea Zone
              1 carrier moved from 20 Sea Zone to 21 Sea Zone
              1 battleship moved from 20 Sea Zone to 21 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 fighter moved from 20 Sea Zone to 21 Sea Zone
              1 infantry moved from Anhwe to Hopei
              1 artillery moved from Anhwe to Hopei
              3 infantry moved from Hunan to Kweichow
              1 infantry moved from Anhwe to Hopei
              1 fighter moved from Kwangsi to Yunnan
              1 tactical_bomber moved from Kwangsi to Yunnan
              1 artillery moved from Chahar to Suiyuyan
              2 infantry moved from Chahar to Suiyuyan
              2 fighters moved from Manchuria to Suiyuyan
              1 tactical_bomber moved from Manchuria to Hopei
              1 tactical_bomber moved from Manchuria to Suiyuyan
              2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
              1 fighter moved from Kiangsi to Kweichow
              1 artillery moved from Kiangsi to Hunan
              1 fighter moved from Korea to 21 Sea Zone
              1 destroyer moved from 33 Sea Zone to 35 Sea Zone
              1 carrier moved from 33 Sea Zone to 35 Sea Zone
              1 fighter moved from 33 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
              1 infantry moved from Kiangsi to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              1 tactical_bomber moved from 35 Sea Zone to Philippines
              1 fighter moved from 35 Sea Zone to Philippines
              1 fighter moved from 21 Sea Zone to Guam
              1 submarine moved from 6 Sea Zone to 26 Sea Zone
              1 battleship moved from 6 Sea Zone to 26 Sea Zone
              1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 cruiser moved from 6 Sea Zone to 26 Sea Zone
              1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 artillery moved from Hunan to Yunnan
      
          Combat - Japanese
              Americans scrambles 1 units out of Guam to defend against the attack in 21 Sea Zone
              Battle in Kweichow
                  Japanese attack with 1 fighter and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
                      Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 2/6 hits, 2,50 expected hits
                      Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Philippines
                  Japanese attack with 1 fighter and 1 tactical_bomber
                  Americans defend with 1 airfield, 1 harbour and 2 infantry
                      Japanese roll dice for 1 fighter and 1 tactical_bomber in Philippines, round 2 : 2/2 hits, 1,17 expected hits
                      Americans roll dice for 2 infantry in Philippines, round 2 : 2/2 hits, 0,67 expected hits
                      1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                  Americans win with no units remaining. Battle score for attacker is -15
                  Casualties for Japanese: 1 fighter and 1 tactical_bomber
                  Casualties for Americans: 2 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in 26 Sea Zone
                  Japanese attack with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine
                  Americans defend with 1 submarine
                      Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 1 cruiser and 3 destroyers in 26 Sea Zone, round 2 : 1/5 hits, 2,17 expected hits
                      Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                      1 submarine owned by the Americans lost in 26 Sea Zone
                  Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 1 cruiser, 3 destroyers and 1 submarine remaining. Battle score for attacker is 6
                  Casualties for Americans: 1 submarine
              Battle in 21 Sea Zone
                  Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
                  Americans defend with 1 destroyer, 1 fighter and 1 submarine
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                  Units damaged: 1 carrier owned by the Japanese
                      Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                  Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                      Japanese roll dice for 1 submarine in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 21 Sea Zone, round 3 : 2/4 hits, 2,00 expected hits
                      Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                      Americans roll dice for 1 destroyer and 1 fighter in 21 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                      1 submarine owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 21 Sea Zone
                  Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                  Casualties for Japanese: 1 carrier
                  Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
              Battle in Guam
                  Japanese attack with 1 fighter
                  Americans defend with 1 airfield
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,50 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      2 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                  Japanese winJapanese win with 1 fighter remaining, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Yunnan to Kwangsi
              1 fighter moved from Kweichow to Kwangsi
              1 tactical_bomber moved from Hopei to Anhwe
              1 infantry moved from Kiangsu to Anhwe
              1 infantry moved from Shantung to Anhwe
              1 infantry moved from Shantung to Anhwe
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Suiyuyan to Chahar
              2 fighters moved from Suiyuyan to Chahar
              1 fighter moved from 21 Sea Zone to 35 Sea Zone
              1 fighter moved from Guam to 35 Sea Zone
      
          Place Units - Japanese
              5 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Americans : 2,83
      Chinese : -3,00
      Japanese : -0,17
      

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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 3 armour and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 fighter moved from Kiangsu to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              1 infantry moved from Kwangsi to Yunnan
              2 infantry moved from Kwangsi to Yunnan
              1 artillery moved from Kwangsi to Yunnan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 infantry moved from Kiangsi to Hunan
              1 fighter moved from Formosa to Hunan
              1 artillery moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Jehol to Chahar
              1 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery moved from Shantung to Anhwe
              1 infantry moved from Shantung to Anhwe
              1 artillery moved from Kiangsi to Hunan
              1 artillery moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Kiangsi
              1 infantry moved from Kiangsu to Shantung
              1 infantry moved from Manchuria to Jehol
              1 artillery moved from Manchuria to Jehol
              1 submarine moved from 19 Sea Zone to 20 Sea Zone
              1 destroyer moved from 19 Sea Zone to 20 Sea Zone
              1 battleship moved from 19 Sea Zone to 20 Sea Zone
              1 fighter moved from Okinawa to 20 Sea Zone
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 1 artillery, 1 fighter and 3 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 2 : 1/5 hits, 1,50 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                      Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Hunan, round 3 : 3/5 hits, 1,50 expected hits
                      Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
              Battle in Yunnan
                  Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                  Chinese defend with 4 infantry
                      Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/6 hits, 2,17 expected hits
                      Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/5 hits, 2,00 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 1/4 hits, 1,83 expected hits
                      Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Chinese lost in Yunnan
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 5 : 0/4 hits, 1,83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 6 : 0/4 hits, 1,83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 7 : 3/4 hits, 1,83 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 4 infantry
      
          Non Combat Move - Japanese
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              1 fighter moved from Japan to 6 Sea Zone
              1 carrier moved from 6 Sea Zone to 20 Sea Zone
              1 carrier moved from 6 Sea Zone to 20 Sea Zone
              1 fighter moved from Hunan to Kiangsi
              1 fighter moved from Yunnan to Kwangsi
              1 tactical_bomber moved from Yunnan to Kwangsi
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to Japan
              1 fighter moved from 6 Sea Zone to Japan
              1 tactical_bomber moved from 6 Sea Zone to Japan
              1 tactical_bomber moved from 6 Sea Zone to Japan
      
          Place Units - Japanese
              1 destroyer placed in 6 Sea Zone
              3 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 30 PUs; end with 30 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Chinese : -2,00
      Japanese : -4,50
      

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    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 artillery moved from Szechwan to Kazakh S.S.R.
              1 artillery moved from Szechwan to Kazakh S.S.R.
              1 infantry moved from Szechwan to Kazakh S.S.R.
              2 fighters moved from Yunnan to Kazakh S.S.R.
              1 fighter moved from Kwangtung to Kazakh S.S.R.
              1 fighter moved from Burma to Kazakh S.S.R.
              1 bomber moved from French Indo-China Thailand to India
              3 armour moved from Manchuria to Sinkiang
              1 infantry moved from Anhwei to Sinkiang
              1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
              1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
              1 armour moved from Soviet Far East to Yakut S.S.R.
              1 infantry moved from Soviet Far East to Yakut S.S.R.
              1 artillery moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Strategic bombing raid in India
                      AA fire in India : 0/1 hits, 0,17 expected hits
                  Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory
                  Bombing raid in India causes 6 damage total. 
              Battle in Yakut S.S.R.
                  Japanese attack with 1 armour, 1 artillery and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Yakut S.S.R., round 2 : 2/4 hits, 1,33 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Kazakh S.S.R.
                  Japanese attack with 2 artilleries, 4 fighters and 1 infantry
                  Russians defend with 1 artillery and 1 infantry
                      Japanese roll dice for 2 artilleries, 4 fighters and 1 infantry in Kazakh S.S.R., round 2 : 2/7 hits, 3,00 expected hits
                      Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Kazakh S.S.R.
                  Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 4 fighters remaining. Battle score for attacker is 4
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 artillery and 1 infantry
              Battle in Sinkiang
                  Japanese attack with 3 armour and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 3 armour and 1 infantry in Sinkiang, round 2 : 2/4 hits, 1,67 expected hits
                      Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Sinkiang
                  Japanese win, taking Sinkiang from Americans with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from India to Burma
              2 fighters moved from Kazakh S.S.R. to Szechwan
              2 fighters moved from Kazakh S.S.R. to Szechwan
              1 artillery moved from 36 Sea Zone to Burma
              2 infantry moved from 36 Sea Zone to Burma
              1 infantry moved from Soviet Far East to Yakut S.S.R.
      
          Place Units - Japanese
              2 armour and 1 artillery placed in Manchuria
              Japanese undo move 1.
              3 armour placed in Manchuria
              1 artillery placed in Japan
              1 destroyer and 1 submarine placed in 62 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 40 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,33
      AA fire in India : : -0,17
      Russians : 0,00
      Japanese : 0,00
      

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    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Japanese
              1 infantry moved from Kwangtung to Szechwan
              1 infantry moved from Kwangtung to Anhwei
                    Japanese take Anhwei from Americans
              1 artillery moved from Yunnan to Szechwan
              1 artillery moved from Yunnan to Szechwan
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from French Indo-China Thailand to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 artillery moved from French Indo-China Thailand to Burma
              1 fighter moved from Kwangtung to Szechwan
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 infantry moved from Buryatia S.S.R. to Soviet Far East
              1 armour moved from Buryatia S.S.R. to Soviet Far East
              1 fighter moved from Kwangtung to Szechwan
              1 artillery moved from Japan to 62 Sea Zone
      
          Combat - Japanese
              Battle in Soviet Far East
                  Japanese attack with 1 armour and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 armour and 2 infantry in Soviet Far East, round 2 : 1/3 hits, 0,83 expected hits
                      Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Soviet Far East
                  Japanese win, taking Soviet Far East from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Szechwan
                  Japanese attack with 2 artilleries, 2 fighters and 1 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Szechwan, round 2 : 2/5 hits, 2,00 expected hits
                      Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Americans lost in Szechwan
                  Japanese win, taking Szechwan from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Americans: 1 infantry
      
          Non Combat Move - Japanese
              1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
              1 fighter moved from Szechwan to Yunnan
              1 fighter moved from Szechwan to Yunnan
      
          Place Units - Japanese
              1 armour and 2 infantry placed in Manchuria
              1 armour and 1 fighter placed in Japan
              Japanese undo move 2.
              Japanese undo move 1.
              3 armour placed in Manchuria
              1 fighter and 1 infantry placed in Japan
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,33
      Russians : -0,33
      Japanese : 0,17
      

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    • RE: Nerd Group

      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 3 infantry and 1 submarine; Remaining resources: 3 PUs; 
      
          Combat Move - Japanese
              2 infantry moved from Japan to 60 Sea Zone
              2 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
              1 destroyer moved from 60 Sea Zone to 63 Sea Zone
              1 fighter moved from Japan to Buryatia S.S.R.
              1 bomber moved from Japan to Buryatia S.S.R.
              2 infantry moved from Manchuria to Buryatia S.S.R.
      
          Combat - Japanese
              Battle in Buryatia S.S.R.
                  Japanese attack with 1 bomber, 1 fighter and 2 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 2 : 0/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0,33 expected hits
                      Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1,50 expected hits
                      Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Buryatia S.S.R.
                  Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Kiangsu to Manchuria
              1 bomber moved from Buryatia S.S.R. to Japan
              1 fighter moved from Buryatia S.S.R. to Japan
      
          Place Units - Japanese
              1 submarine placed in 60 Sea Zone
              2 armour and 3 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 31 PUs; end with 34 PUs
      

      Combat Hit Differential Summary :

      Russians : -0,67
      Japanese : 0,00
      

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    • RE: Nerd Group

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 19.54.41
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    • RE: Nerd Group

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 15.00.07
      Savegame

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