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    Posts made by rollerine

    • RE: Nerd Group

      TripleA Turn Summary: Russians round 10

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 10
      
          Purchase Units - Russians
              Russians repair damage of 3x airfield; Remaining resources: 74 PUs; 
              Russians buy 12 armour; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour and 10 infantry moved from Poland to Germany
              2 fighters moved from Eastern Poland to Germany
              3 armour moved from Ukraine to Romania
              3 armour moved from Slovakia Hungary to Greater Southern Germany
              1 armour moved from Yugoslavia to Northern Italy
              1 infantry moved from Bessarabia to Romania
              1 artillery moved from Bessarabia to Romania
              5 infantry moved from Bessarabia to Romania
              6 armour, 1 fighter and 6 infantry moved from Belarus to Eastern Poland
              1 fighter moved from Eastern Poland to Germany
              4 armour moved from Novgorod to Baltic States
              10 infantry moved from Amur to Manchuria
              1 tactical_bomber moved from Sakha to Manchuria
              1 infantry moved from Siberia to Amur
              1 infantry moved from Archangel to Novgorod
              4 armour moved from Russia to Belarus
      
          Combat - Russians
              Battle in Manchuria
                  Russians attack with 10 infantry and 1 tactical_bomber
                  Japanese defend with 1 aaGun, 1 artillery, 2 fighters and 4 infantry
                      AA fire in Manchuria : 0/1 hits, 0,17 expected hits
                      Russians roll dice for 10 infantry and 1 tactical_bomber in Manchuria, round 2 : 2/11 hits, 2,17 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery, 2 fighters and 4 infantry in Manchuria, round 2 : 2/7 hits, 3,00 expected hits
                      2 fighters owned by the Japanese and 2 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 8 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/9 hits, 1,83 expected hits
                      Japanese roll dice for 1 aaGun, 1 artillery and 4 infantry in Manchuria, round 3 : 1/5 hits, 1,67 expected hits
                      1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 7 infantry and 1 tactical_bomber in Manchuria, round 4 : 0/8 hits, 1,67 expected hits
                      Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 4 : 1/4 hits, 1,33 expected hits
                      1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 6 infantry and 1 tactical_bomber in Manchuria, round 5 : 2/7 hits, 1,50 expected hits
                      Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 5 : 1/4 hits, 1,33 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                      Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 6 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 6 : 0/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      Russians roll dice for 5 infantry and 1 tactical_bomber in Manchuria, round 7 : 1/6 hits, 1,33 expected hits
                      Japanese roll dice for 1 aaGun and 1 infantry in Manchuria, round 7 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese lost in Manchuria
                      1 aaGun owned by the Japanese lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 26
                  Casualties for Russians: 5 infantry
                  Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 4 infantry
              Battle in Greater Southern Germany
                  Russians attack with 3 armour
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour in Greater Southern Germany, round 2 : 0/3 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 3 armour in Greater Southern Germany, round 3 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Greater Southern Germany
                  Russians win, taking Greater Southern Germany from Germans with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Germany
                  Russians attack with 1 armour, 3 fighters and 10 infantry
                  Germans defend with 1 armour, 2 artilleries, 1 factory_major and 2 infantry
                      Russians roll dice for 1 armour, 3 fighters and 10 infantry in Germany, round 2 : 2/14 hits, 3,67 expected hits
                      Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Germany, round 2 : 1/5 hits, 1,83 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Germany
                      Russians roll dice for 1 armour, 3 fighters and 9 infantry in Germany, round 3 : 4/13 hits, 3,50 expected hits
                      Germans roll dice for 2 artilleries and 1 infantry in Germany, round 3 : 1/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Germany
                  Russians captures 42PUs while taking Germans capital
                  Russians converts factory_major into different units
                  Russians win, taking Germany from Germans with 1 armour, 3 fighters and 8 infantry remaining. Battle score for attacker is 14
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
              Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
      
          Non Combat Move - Russians
              3 fighters moved from Germany to Poland
              1 tactical_bomber moved from Manchuria to Amur
      
          Place Units - Russians
              9 armour placed in Russia
              3 armour placed in Ukraine
      
          Turn Complete - Russians
              Russians collect 62 PUs; end with 106 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 111 PUs
              Objective Russians 3 Berlin: Russians met a national objective for an additional 10 PUs; end with 121 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 145 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,50
      AA fire in Manchuria : : -0,17
      Russians : -6,00
      Japanese : -3,33
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_minor; Remaining resources: 47 PUs; 
              Russians buy 7 armour and 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              3 armour moved from Yugoslavia to Northern Italy
              1 armour moved from Albania to Northern Italy
              3 armour moved from Romania to Northern Italy
              3 armour moved from Bessarabia to Slovakia Hungary
              14 infantry moved from Eastern Poland to Poland
              1 armour moved from Belarus to Poland
                    Russians take Baltic States from Germans
              1 armour moved from Greece to Yugoslavia
              1 fighter moved from Bryansk to Poland
              3 armour moved from Smolensk to Novgorod
              2 armour moved from Nenetsia to Novgorod
              6 infantry moved from Smolensk to Belarus
              1 artillery and 1 infantry moved from Archangel to Novgorod
              1 infantry moved from Nenetsia to Archangel
              6 armour moved from Russia to Belarus
              1 artillery moved from Ukraine to Bessarabia
              1 infantry moved from Ukraine to Bessarabia
              1 armour moved from Ukraine to Caucasus
                    Russians take Caucasus from Germans
              1 fighter moved from Western Ukraine to Slovakia Hungary
              1 fighter moved from Western Ukraine to Novgorod
      
          Combat - Russians
              Battle in Northern Italy
                  Russians attack with 7 armour
                  Germans defend with 1 armour and 1 infantry; Italians defend with 3 aaGuns, 1 factory_major and 1 tactical_bomber
                      Russians roll dice for 7 armour in Northern Italy, round 2 : 2/7 hits, 3,50 expected hits
                      Italians roll dice for 3 aaGuns, 1 armour, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/3 hits, 1,33 expected hits
                      1 armour owned by the Russians, 1 tactical_bomber owned by the Italians and 1 armour owned by the Germans lost in Northern Italy
                      Russians roll dice for 6 armour in Northern Italy, round 3 : 3/6 hits, 3,00 expected hits
                      Italians roll dice for 3 aaGuns and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                      2 aaGuns owned by the Italians and 1 infantry owned by the Germans lost in Northern Italy
                      1 aaGun owned by the Italians lost in Northern Italy
                  Russians converts factory_major into different units
                  Russians win, taking Northern Italy from Italians with 6 armour remaining. Battle score for attacker is 29
                  Casualties for Russians: 1 armour
                  Casualties for Germans: 1 armour and 1 infantry
                  Casualties for Italians: 3 aaGuns and 1 tactical_bomber
              Battle in Novgorod
                  Russians attack with 5 armour, 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                      Russians roll dice for 5 armour, 1 artillery, 1 fighter and 1 infantry in Novgorod, round 2 : 2/8 hits, 3,67 expected hits
                      Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                      Russians roll dice for 5 armour and 1 fighter in Novgorod, round 3 : 3/6 hits, 3,00 expected hits
                      Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                  Russians win, taking Novgorod from Germans with 4 armour and 1 fighter remaining. Battle score for attacker is -3
                  Casualties for Russians: 1 armour, 1 artillery and 1 infantry
                  Casualties for Germans: 1 artillery and 2 infantry
              Battle in Poland
                  Russians attack with 1 armour, 1 fighter and 14 infantry
                  Germans defend with 5 armour, 1 infantry and 1 mech_infantry
                      Russians roll dice for 1 armour, 1 fighter and 14 infantry in Poland, round 2 : 5/16 hits, 3,33 expected hits
                      Germans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Poland, round 2 : 3/7 hits, 3,17 expected hits
                      3 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Poland
                      Russians roll dice for 1 armour, 1 fighter and 11 infantry in Poland, round 3 : 7/13 hits, 2,83 expected hits
                      Germans roll dice for 1 armour and 1 infantry in Poland, round 3 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Poland
                  Russians win, taking Poland from Germans with 1 armour, 1 fighter and 10 infantry remaining. Battle score for attacker is 25
                  Casualties for Russians: 4 infantry
                  Casualties for Germans: 5 armour, 1 infantry and 1 mech_infantry
              Battle in Slovakia Hungary
                  Russians attack with 3 armour and 1 fighter
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour and 1 fighter in Slovakia Hungary, round 2 : 2/4 hits, 2,00 expected hits
                      Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Slovakia Hungary
                  Russians win, taking Slovakia Hungary from Germans with 3 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Novgorod to Belarus
              1 fighter moved from Slovakia Hungary to Eastern Poland
              1 fighter moved from Poland to Eastern Poland
      
          Place Units - Russians
              3 armour placed in Ukraine
              4 armour and 1 artillery placed in Russia
      
          Turn Complete - Russians
              Russians collect 53 PUs; end with 54 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 59 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 77 PUs
      

      Combat Hit Differential Summary :

      Germans : 1,33
      Italians : -0,67
      Russians : 2,67
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - Russians
              Russians buy 6 armour and 1 infantry; Remaining resources: 2 PUs; 
      
          Combat Move - Russians
              1 armour moved from Bulgaria to Greece
                    Russians take Greece from Germans
              1 armour moved from Bulgaria to Albania
                    Russians take Albania from Italians
              3 armour moved from Bulgaria to Yugoslavia
              3 armour moved from Ukraine to Romania
                    Russians take Bessarabia from Germans
              14 infantry moved from Western Ukraine to Eastern Poland
              5 infantry moved from Ukraine to Bessarabia
              3 armour moved from Rostov to Bessarabia
              1 infantry moved from Rostov to Ukraine
              1 artillery moved from Rostov to Ukraine
              1 armour moved from Volgograd to Ukraine
              2 armour moved from Russia to Nenetsia
              1 infantry moved from Vologda to Nenetsia
              3 armour and 1 infantry moved from Russia to Smolensk
              1 artillery moved from Smolensk to Archangel
              1 infantry moved from Smolensk to Archangel
              1 fighter moved from Bryansk to Archangel
              2 fighters moved from Bryansk to Western Ukraine
      
          Combat - Russians
              Battle in Yugoslavia
                  Russians attack with 3 armour
                  Italians defend with 2 armour
                      Russians roll dice for 3 armour in Yugoslavia, round 2 : 3/3 hits, 1,50 expected hits
                      Italians roll dice for 2 armour in Yugoslavia, round 2 : 0/2 hits, 1,00 expected hits
                      2 armour owned by the Italians lost in Yugoslavia
                  Russians win, taking Yugoslavia from Italians with 3 armour remaining. Battle score for attacker is 12
                  Casualties for Italians: 2 armour
              Battle in Romania
                  Russians attack with 3 armour
                  Germans defend with 1 infantry
                      Russians roll dice for 3 armour in Romania, round 2 : 1/3 hits, 1,50 expected hits
                      Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Romania
                  Russians win, taking Romania from Germans with 3 armour remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 1 artillery, 1 fighter and 1 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Nenetsia
                  Russians attack with 2 armour and 1 infantry
                  Germans defend with 1 mech_infantry
                      Russians roll dice for 2 armour and 1 infantry in Nenetsia, round 2 : 1/3 hits, 1,17 expected hits
                      Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0,33 expected hits
                      1 mech_infantry owned by the Germans lost in Nenetsia
                  Russians win, taking Nenetsia from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 mech_infantry
              Battle in Eastern Poland
                  Russians attack with 14 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 14 infantry in Eastern Poland, round 2 : 4/14 hits, 2,33 expected hits
                      Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Eastern Poland
                  Russians win, taking Eastern Poland from Germans with 14 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - Russians
              1 fighter moved from Archangel to Bryansk
      
          Place Units - Russians
              6 armour and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 39 PUs; end with 41 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 50 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,33
      Italians : -1,00
      Russians : 3,33
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Russians
              Russians repair damage of 3x factory_minor; Remaining resources: 30 PUs; 
              Russians buy 5 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 armour moved from Eastern Poland to Yugoslavia
                    Russians take Romania from Germans
                    Russians take Yugoslavia from Germans
              5 armour moved from Eastern Poland to Bulgaria
                    Russians take Bulgaria from Germans
              1 armour moved from Russia to Belarus
              1 infantry moved from Samara to Vologda
              6 infantry moved from Russia to Smolensk
              1 artillery moved from Russia to Smolensk
              12 infantry moved from Ukraine to Western Ukraine
              2 armour moved from Russia to Rostov
              1 armour moved from Kazakhstan to Volgograd
              2 artilleries moved from Ukraine to Rostov
              1 armour moved from Ukraine to Rostov
              1 infantry moved from Tambov to Volgograd
              2 infantry moved from Ukraine to Rostov
              1 fighter moved from Bryansk to Belarus
              2 fighters moved from Bryansk to Volgograd
              1 tactical_bomber moved from Yenisey to Sakha
              2 infantry moved from Amur to Siberia
              1 submarine moved from 115 Sea Zone to 113 Sea Zone
              1 cruiser moved from 115 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Battle in Siberia
                  Russians attack with 2 infantry
                  Japanese defend with 1 infantry
                      Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 infantry in Siberia, round 3 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 infantry in Siberia, round 4 : 0/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 2 infantry in Siberia, round 5 : 1/2 hits, 0,33 expected hits
                      Japanese roll dice for 1 infantry in Siberia, round 5 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                  Russians win, taking Siberia from Japanese with 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 infantry
              Battle in Volgograd
                  Russians attack with 1 armour, 2 fighters and 1 infantry
                  Germans defend with 1 artillery, 1 bomber, 1 factory_minor and 1 infantry
                      Russians roll dice for 1 armour, 2 fighters and 1 infantry in Volgograd, round 2 : 2/4 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
                      1 bomber owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
                      Russians roll dice for 1 armour, 2 fighters and 1 infantry in Volgograd, round 3 : 1/4 hits, 1,67 expected hits
                      Germans roll dice for 1 artillery in Volgograd, round 3 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                  Russians win, taking Volgograd from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 16
                  Casualties for Germans: 1 artillery, 1 bomber and 1 infantry
                  Casualties for Russians: 1 infantry
              Battle in Rostov
                  Russians attack with 3 armour, 2 artilleries and 2 infantry
                  Germans defend with 3 armour and 1 infantry
                      Russians roll dice for 3 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 4/7 hits, 2,83 expected hits
                      Germans roll dice for 3 armour and 1 infantry in Rostov, round 2 : 2/4 hits, 1,83 expected hits
                      1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 3 armour owned by the Germans lost in Rostov
                  Russians win, taking Rostov from Germans with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 14
                  Casualties for Russians: 1 artillery and 1 infantry
                  Casualties for Germans: 3 armour and 1 infantry
              Battle in Belarus
                  Russians attack with 1 armour and 1 fighter
                  Germans defend with 1 infantry
                      Russians roll dice for 1 armour and 1 fighter in Belarus, round 2 : 2/2 hits, 1,00 expected hits
                      Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in 113 Sea Zone
                  Russians attack with 1 cruiser and 1 submarine
                  Germans defend with 1 battleship, 1 cruiser, 2 submarines and 1 transport
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                      1 submarine owned by the Russians lost in 113 Sea Zone
                  2 submarines owned by the Germans Submerged
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                  Units damaged: 1 battleship owned by the Germans
                      Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                      1 cruiser owned by the Russians lost in 113 Sea Zone
                  Germans win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -18
                  Casualties for Russians: 1 cruiser and 1 submarine
      
          Non Combat Move - Russians
              1 fighter moved from Belarus to Bryansk
              2 fighters moved from Volgograd to Bryansk
      
          Place Units - Russians
              5 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,00
      Russians : 1,17
      Japanese : -0,33
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 6 armour; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              1 tactical_bomber moved from Siberia to Yenisey
              6 infantry moved from Urals to Vologda
              2 infantry moved from Smolensk to Archangel
              4 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys moved from Smolensk to Belarus
              2 armour moved from Russia to Belarus
              1 artillery and 12 infantry moved from Russia to Bryansk
              2 armour, 1 artillery, 1 fighter and 15 infantry moved from Tambov to Bryansk
              3 armour moved from Volgograd to Bryansk
      
          Combat - Russians
              Battle in Bryansk
                  Russians attack with 5 armour, 2 artilleries, 1 fighter and 27 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 5 armour, 2 artilleries, 1 fighter and 27 infantry in Bryansk, round 2 : 9/35 hits, 8,50 expected hits
                      Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Bryansk
                  Russians win, taking Bryansk from Germans with 5 armour, 2 artilleries, 1 fighter and 27 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Archangel
                  Russians attack with 2 infantry
                  Germans defend with 1 infantry
                      Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0,33 expected hits
                      Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Germans lost in Archangel
                  Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Germans: 1 infantry
              Battle in Vologda
                  Russians attack with 6 infantry
                  Germans defend with 1 armour
                      Russians roll dice for 6 infantry in Vologda, round 2 : 3/6 hits, 1,00 expected hits
                      Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
                      1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                  Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Germans: 1 armour
              Battle in Belarus
                  Russians attack with 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys
                  Germans defend with 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                      Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 13 infantry and 2 mech_infantrys in Belarus, round 2 : 13/26 hits, 8,00 expected hits
                      Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 5/16 hits, 6,33 expected hits
                      5 infantry owned by the Russians, 2 artilleries owned by the Germans, 6 infantry owned by the Germans, 3 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                      Russians roll dice for 6 armour, 3 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Belarus, round 3 : 8/21 hits, 7,17 expected hits
                      Germans roll dice for 3 armour in Belarus, round 3 : 2/3 hits, 1,50 expected hits
                      2 infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
                  Russians win, taking Belarus from Germans with 6 armour, 3 artilleries, 2 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 49
                  Casualties for Russians: 7 infantry
                  Casualties for Germans: 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
      
          Non Combat Move - Russians
              2 aaGuns moved from Smolensk to Russia
              1 fighter moved from Bryansk to Russia
              2 fighters moved from Belarus to Russia
      
          Place Units - Russians
              6 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 26 PUs; end with 26 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,00
      Russians : 9,00
      

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Russians
              Russians buy 5 armour and 1 artillery; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              4 armour, 3 artilleries, 2 fighters, 15 infantry and 2 mech_infantrys moved from Belarus to Smolensk
              2 armour, 1 artillery, 1 fighter and 12 infantry moved from Bryansk to Tambov
              3 infantry moved from Volgograd to Tambov
              1 infantry moved from Caucasus to Volgograd
      
          Non Combat Move - Russians
              2 aaGuns moved from Belarus to Smolensk
              6 infantry moved from Evenkiyskiy to Urals
      
          Place Units - Russians
              3 armour placed in Volgograd
              2 armour, 1 artillery and 2 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 30 PUs; end with 31 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      R
      rollerine
    • RE: Nerd Group

      TripleA Turn Summary: Russians round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Russians
              Russians buy 15 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Yenisey to Evenkiyskiy
      
          Non Combat Move - Russians
              1 artillery and 1 infantry moved from Western Ukraine to Bryansk
              2 aaGuns, 1 armour, 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry moved from Novgorod to Belarus
              1 infantry moved from Belarus to Novgorod
              1 fighter moved from Russia to Belarus
              1 infantry moved from Vyborg to Novgorod
              1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
              2 armour, 1 fighter and 6 infantry moved from Ukraine to Bryansk
              2 armour moved from Russia to Belarus
              1 artillery moved from Smolensk to Belarus
              5 infantry moved from Russia to Bryansk
              1 tactical_bomber moved from Amur to Siberia
              1 submarine moved from 111 Sea Zone to 109 Sea Zone
      
          Place Units - Russians
              10 infantry placed in Russia
              3 infantry placed in Volgograd
      
          Turn Complete - Russians
              Russians collect 35 PUs; end with 35 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Russians
              Russians buy 4 armour and 1 fighter; Remaining resources: 3 PUs; 
      
          Politics - Russians
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
              Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
              Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
              Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
      
          Combat Move - Russians
              1 submarine moved from 127 Sea Zone to 111 Sea Zone
              1 artillery moved from Russia to Smolensk
              1 mech_infantry moved from Smolensk to Novgorod
              1 armour moved from Smolensk to Novgorod
              6 infantry moved from Yakut S.S.R. to Yenisey
              1 tactical_bomber moved from Yakut S.S.R. to Amur
      
          Non Combat Move - Russians
              2 aaGuns moved from Buryatia to Amur
      
          Place Units - Russians
              2 armour and 1 fighter placed in Ukraine
              2 armour placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 40 PUs
              Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Russians
              Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Sakha to Amur
              6 infantry moved from Buryatia to Yakut S.S.R.
              2 infantry moved from Bessarabia to Ukraine
              1 mech_infantry moved from Volgograd to Bryansk
              1 armour moved from Volgograd to Bryansk
              1 tactical_bomber moved from Russia to Yakut S.S.R.
              1 infantry moved from Baltic States to Belarus
              1 infantry moved from Baltic States to Belarus
              2 infantry moved from Karelia to Novgorod
              3 infantry moved from Vyborg to Novgorod
              1 infantry moved from Archangel to Belarus
              1 mech_infantry moved from Russia to Smolensk
              1 armour moved from Russia to Smolensk
              1 artillery moved from Russia to Bryansk
              1 infantry moved from Russia to Bryansk
              1 infantry moved from Eastern Poland to Western Ukraine
              1 infantry moved from Ukraine to Bessarabia
              1 infantry moved from Novgorod to Vyborg
              1 infantry moved from Novgorod to Karelia
              1 infantry moved from Caucasus to Rostov
      
          Combat - Russians
      
          Non Combat Move - Russians
              2 aaGuns moved from Sakha to Buryatia
      
          Place Units - Russians
              3 infantry placed in Ukraine
              3 infantry placed in Novgorod
              1 artillery and 5 infantry placed in Russia
      
          Turn Complete - Russians
              Russians collect 37 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Japanese round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Purchase Units - Japanese
              Japanese repair damage of 5x factory_major; Remaining resources: 36 PUs; 6 SuicideAttackTokens; 
              Japanese buy 3 armour, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 unit repaired.
              3 artilleries and 8 infantry moved from Kweichow to Anhwe
              6 armour moved from Shantung to Anhwe
              6 fighters and 2 tactical_bombers moved from Hunan to Chahar
              1 armour moved from Yunnan to Sikang
              2 bombers moved from Szechwan to India
              1 infantry moved from Philippines to 35 Sea Zone
              2 battleships, 2 cruisers and 6 destroyers moved from 35 Sea Zone to 37 Sea Zone
              1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
              1 infantry moved from 43 Sea Zone to Borneo
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
                  Bombing raid in India causes 10 damage total. 
              Battle in Borneo
              Battle in 37 Sea Zone
                  Japanese attack with 2 battleships, 2 cruisers and 6 destroyers
                  British defend with 1 battleship; ANZAC defend with 1 cruiser, 2 destroyers and 2 submarines
                      Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 37 Sea Zone, round 2 : 4/10 hits, 4,33 expected hits
                  Units damaged: 1 battleship owned by the British
                      ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      ANZAC roll dice for 1 battleship, 1 cruiser and 2 destroyers in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 2 submarines owned by the ANZAC lost in 37 Sea Zone
                      Japanese roll dice for 2 battleships, 2 cruisers and 5 destroyers in 37 Sea Zone, round 3 : 5/9 hits, 4,00 expected hits
                      ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                      1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
                  Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 2 cruisers and 4 destroyers remaining. Battle score for attacker is 44
                  Casualties for Japanese: 2 destroyers
                  Casualties for ANZAC: 1 cruiser, 2 destroyers and 2 submarines
                  Casualties for British: 1 battleship
              Battle in Chahar
                  Japanese attack with 6 fighters and 2 tactical_bombers
                  Russians defend with 7 infantry
                      Japanese roll dice for 6 fighters and 2 tactical_bombers in Chahar, round 2 : 5/8 hits, 4,33 expected hits
                      Chinese roll dice for 7 infantry in Chahar, round 2 : 2/7 hits, 2,33 expected hits
                      2 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Chahar
                      Japanese roll dice for 4 fighters and 2 tactical_bombers in Chahar, round 3 : 2/6 hits, 3,33 expected hits
                      Chinese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0,67 expected hits
                      1 fighter owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                  Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
                  Casualties for Japanese: 3 fighters
                  Casualties for Russians: 7 infantry
              Battle in Anhwe
                  Japanese attack with 6 armour, 3 artilleries and 8 infantry
                  Russians defend with 3 infantry
                      Japanese roll dice for 6 armour, 3 artilleries and 8 infantry in Anhwe, round 2 : 1/17 hits, 5,83 expected hits
                      Chinese roll dice for 3 infantry in Anhwe, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                      Japanese roll dice for 6 armour, 3 artilleries and 6 infantry in Anhwe, round 3 : 5/15 hits, 5,50 expected hits
                      Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Russians lost in Anhwe
                  Japanese win, taking Anhwe from Chinese with 6 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
                  Casualties for Japanese: 2 infantry
                  Casualties for Russians: 3 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              3 fighters and 2 tactical_bombers moved from Chahar to Kweichow
              2 bombers moved from India to Szechwan
      
          Place Units - Japanese
              2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
              Japanese undo move 1.
              2 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
              1 armour and 1 infantry placed in Japan
              Japanese undo move 2.
              3 armour placed in Shantung
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 39 PUs; end with 39 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 0,33
      Chinese : 0,33
      AA fire in India : : -0,33
      Japanese : -5,33
      

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      TripleA Turn Summary: Japanese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
              2 infantry moved from 35 Sea Zone to Philippines
              2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
              2 battleships, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 35 Sea Zone
              2 armour moved from Kwangtung to Yunnan
              6 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
              3 armour, 2 artilleries and 5 infantry moved from Szechwan to Yunnan
              2 bombers moved from Szechwan to India
              5 fighters moved from Hunan to Burma
              2 tactical_bombers moved from Hunan to Burma
              1 infantry moved from Kazakhstan to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 mech_infantry moved from Timguska to Yenisey
                    Japanese take Yenisey from Russians
              1 artillery moved from Kazakhstan to Tsinghai
              3 artilleries and 8 infantry moved from Shensi to Kweichow
              1 fighter moved from Kwangsi to Burma
      
          Combat - Japanese
              Air Battle in India
                  Japanese attacks with 2 units heading to India
                  Air Battle is over, the remaining bombers go on to their targets
              Strategic bombing raid in India
                      AA fire in India : 0/2 hits, 0,33 expected hits
                  Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                  Bombing raid in India causes 14 damage total. 
              Battle in Yunnan
                  Japanese attack with 11 armour, 3 artilleries and 7 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 11 armour, 3 artilleries and 7 infantry in Yunnan, round 2 : 6/21 hits, 8,17 expected hits
                      Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
              Battle in Burma
                  Japanese attack with 6 fighters and 2 tactical_bombers
                  British defend with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                      Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4,33 expected hits
                      UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 2,00 expected hits
                      2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                      Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 3 : 6/8 hits, 4,33 expected hits
                      UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
                      1 fighter owned by the British lost in Burma
                  Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                  Casualties for British: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
              Battle in Philippines
                  Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                  Americans defend with 1 airfield, 2 fighters, 1 harbour and 2 infantry
                      Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                      Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,67 expected hits
                      Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
                      1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                  Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                  Casualties for Japanese: 1 fighter and 1 infantry
                  Casualties for Americans: 2 fighters and 2 infantry
              Cleaning up after air battles
      
          Non Combat Move - Japanese
              1 fighter moved from Philippines to 35 Sea Zone
              6 fighters and 2 tactical_bombers moved from Burma to Hunan
              2 bombers moved from India to Szechwan
              2 tactical_bombers moved from Philippines to 35 Sea Zone
      
          Place Units - Japanese
              3 armour placed in Shantung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
              Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs
      

      Combat Hit Differential Summary :

      Americans : 0,00
      Chinese : -0,33
      UK_Pacific : -2,67
      AA fire in India : : -0,33
      Japanese : 0,17
      

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      TripleA Turn Summary: Japanese round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              2 battleships, 2 cruisers, 8 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
              4 fighters and 1 tactical_bomber moved from Suiyuyan to Jehol
              1 infantry moved from Anhwe to Jehol
              1 artillery moved from Anhwe to Jehol
              2 infantry moved from Japan to 6 Sea Zone
              2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
              1 artillery and 2 infantry moved from Anhwe to Hunan
              1 infantry moved from Sikang to Kazakhstan
              1 artillery moved from Sikang to Kazakhstan
              1 armour moved from Tsinghai to Urals
                    Japanese take Novosibirsk from Russians
                    Japanese take Urals from Russians
              1 mech_infantry moved from Kansu to Timguska
                    Japanese take Timguska from Russians
              1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
              6 armour moved from Shantung to Hunan
              2 armour and 1 infantry moved from Yunnan to Szechwan
              1 armour, 2 artilleries and 4 infantry moved from Sikang to Szechwan
              2 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
              2 artilleries and 7 infantry moved from Kansu to Shensi
              1 artillery and 1 infantry moved from Tsinghai to Shensi
              1 armour moved from Kwangsi to Kwangtung
              1 armour moved from Kwangsi to Kwangtung
              1 infantry moved from Siam to French Indo China
                    Japanese take French Indo China from French
              2 bombers moved from Japan to Szechwan
      
          Combat - Japanese
              Battle in Kwangtung
                  Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
                  British defend with 1 infantry; Americans defend with 4 fighters; UK_Pacific defend with 1 harbour
                      Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 4,50 expected hits
                      UK_Pacific roll dice for 4 fighters and 1 infantry in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits
                      2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 fighters owned by the Americans and 1 infantry owned by the British lost in Kwangtung
                  Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                  Casualties for Japanese: 1 fighter and 2 tactical_bombers
                  Casualties for Americans: 4 fighters
                  Casualties for British: 1 infantry
              Battle in 33 Sea Zone
                  Japanese attack with 2 battleships, 2 cruisers, 8 destroyers and 2 submarines
                  Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
                      Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                  Units damaged: 1 battleship owned by the Americans
                      Japanese roll dice for 2 battleships, 2 cruisers and 8 destroyers in 33 Sea Zone, round 2 : 6/12 hits, 5,00 expected hits
                      Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                      Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 3/8 hits, 3,50 expected hits
                      2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                      Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 33 Sea Zone, round 3 : 6/10 hits, 4,33 expected hits
                      Americans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                  Units damaged: 1 battleship owned by the Japanese
                      1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
                  Japanese win with 2 battleships, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 93
                  Casualties for Japanese: 2 destroyers and 2 submarines
                  Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
              Battle in Jehol
                  Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3,33 expected hits
                      Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Jehol
                  Japanese win, taking Jehol from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
              Battle in Kazakhstan
                  Japanese attack with 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                      Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Russians lost in Kazakhstan
                  Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Kwangtung to Hunan
              1 tactical_bomber moved from Kwangtung to Hunan
              4 fighters and 1 tactical_bomber moved from Jehol to Hunan
              1 fighter moved from Kwangtung to Kwangsi
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              3 armour placed in Shantung
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
              Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs
      

      Combat Hit Differential Summary :

      Americans : -0,17
      Chinese : -0,33
      UK_Pacific : 0,00
      Russians : -0,33
      Japanese : 6,50
      

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      TripleA Turn Summary: Japanese round 4

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 4
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
              1 armour moved from Kweichow to Yunnan
              2 infantry moved from Szechwan to Yunnan
              2 tactical_bombers moved from Hopei to Yunnan
              2 fighters moved from Hopei to Yunnan
              1 artillery and 2 infantry moved from Shensi to Tsinghai
              3 artilleries and 8 infantry moved from Szechwan to Sikang
              1 fighter moved from Hopei to Sikang
              1 tactical_bomber moved from Hopei to Sikang
              3 armour moved from Kiangsu to Kwangsi
              1 fighter moved from Hopei to Kwangsi
              1 tactical_bomber moved from Hopei to Kwangsi
              1 armour moved from Hopei to Tsinghai
              1 armour moved from Hopei to Sikang
              1 armour moved from Hopei to Yunnan
              1 artillery, 6 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
              1 fighter moved from Suiyuyan to Tsinghai
              1 fighter moved from Suiyuyan to Tsinghai
              1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
              1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
      
          Combat - Japanese
              Battle in Tsinghai
                  Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                      Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                  Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                  British defend with 1 armour and 1 infantry
                      Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3,67 expected hits
                      Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
                      1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 armour and 1 infantry
              Battle in Kwangsi
                  Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                  British defend with 1 infantry
                      Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,67 expected hits
                      Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                      1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                  Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                  Casualties for Japanese: 1 armour
                  Casualties for British: 1 infantry
              Battle in Sikang
                  Japanese attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                  Chinese defend with 1 fighter and 5 infantry
                      Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Sikang, round 2 : 5/14 hits, 4,50 expected hits
                      Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 2 : 2/6 hits, 2,33 expected hits
                      2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
                      Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Sikang, round 3 : 5/12 hits, 4,17 expected hits
                      Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits
                      1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                  Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                  Casualties for Japanese: 3 infantry
                  Casualties for Chinese: 1 fighter and 5 infantry
      
          Non Combat Move - Japanese
              2 fighters moved from Tsinghai to Suiyuyan
              1 fighter moved from Sikang to Suiyuyan
              1 tactical_bomber moved from Sikang to Suiyuyan
              2 tactical_bombers moved from Yunnan to Hopei
              1 tactical_bomber moved from Kwangsi to Hunan
              1 fighter moved from Yunnan to Hopei
              1 fighter moved from Yunnan to Hopei
              1 fighter moved from Kwangsi to Hunan
      
          Place Units - Japanese
              1 destroyer and 1 transport placed in 6 Sea Zone
              3 armour placed in Shantung
              1 armour and 4 infantry placed in Japan
      
          Turn Complete - Japanese
              Total Cost from Convoy Blockades: 0
                  Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
              Japanese collect 32 PUs; end with 33 PUs
      

      Combat Hit Differential Summary :

      Chinese : 1,50
      Japanese : 0,67
      

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      TripleA Turn Summary: Japanese round 3

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 3
      
          Purchase Units - Japanese
              Japanese buy 4 armour and 3 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
      
          Politics - Japanese
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
              Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
              Trigger Japanese Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Olgiy
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Dzavhan
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Tsagaan Olom
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Central Mongolia
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Buyant-Uhaa
              Trigger Axis Friendly With Mongolians: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Ulaanbaatar
      
          Combat Move - Japanese
              3 transports moved from 19 Sea Zone to 6 Sea Zone
              3 armour moved from Japan to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              1 artillery moved from Suiyuyan to Kansu
              2 infantry moved from Suiyuyan to Kansu
              1 fighter moved from Chahar to Kansu
              1 artillery and 2 infantry moved from Hopei to Shensi
              1 artillery and 4 infantry moved from Kweichow to Szechwan
              2 artilleries and 6 infantry moved from Yunnan to Szechwan
              1 artillery, 6 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
              2 artilleries and 3 infantry moved from Kiangsu to Anhwe
              3 armour moved from Shantung to Hopei
              1 armour moved from Kiangsu to Kweichow
              1 fighter moved from Anhwe to Kansu
              1 fighter moved from Anhwe to Shensi
              1 fighter moved from Anhwe to Shensi
              1 tactical_bomber moved from Anhwe to Shensi
              2 fighters moved from Kwangsi to Szechwan
              1 tactical_bomber moved from Anhwe to Szechwan
              1 fighter moved from Anhwe to Kansu
              1 tactical_bomber moved from Kwangsi to Shensi
              1 tactical_bomber moved from Kwangsi to Szechwan
              2 fighters and 2 tactical_bombers moved from Japan to Hopei
      
          Combat - Japanese
              Battle in Kansu
                  Japanese attack with 1 artillery, 3 fighters and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Kansu, round 2 : 4/6 hits, 2,33 expected hits
                      Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                  Japanese win, taking Kansu from Chinese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Chinese: 1 infantry
              Battle in Szechwan
                  Japanese attack with 3 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 3 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers in Szechwan, round 2 : 6/17 hits, 5,50 expected hits
                      Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Szechwan
                  Japanese win, taking Szechwan from Chinese with 3 artilleries, 2 fighters, 10 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Shensi
                  Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 3,17 expected hits
                      Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Shensi
                  Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
      
          Non Combat Move - Japanese
              3 armour moved from 19 Sea Zone to Kiangsu
              1 fighter moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
              1 fighter moved from Kansu to Suiyuyan
              2 tactical_bombers moved from Shensi to Hopei
              2 tactical_bombers moved from Szechwan to Yunnan
              2 fighters moved from Shensi to Hopei
              2 fighters moved from Szechwan to Yunnan
      
          Place Units - Japanese
              3 armour placed in Shantung
              3 destroyers placed in 6 Sea Zone
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 36 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
      

      Combat Hit Differential Summary :

      Chinese : 0,00
      Japanese : 2,00
      

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      TripleA Turn Summary: Japanese round 2

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 2
      
          Purchase Units - Japanese
              Japanese buy 8 armour; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Chahar to Suiyuyan
              6 infantry moved from Jehol to Chahar
              1 mech_infantry moved from Jehol to Chahar
              1 artillery moved from Jehol to Chahar
              1 armour, 2 artilleries and 3 infantry moved from Korea to 6 Sea Zone
              1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
              1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
              2 artilleries and 6 infantry moved from Hunan to Yunnan
              2 infantry moved from Anhwe to Hopei
              1 artillery moved from Anhwe to Hopei
              1 artillery and 4 infantry moved from Anhwe to Kweichow
              1 fighter moved from Kiangsu to Yunnan
              1 tactical_bomber moved from Kiangsu to Yunnan
              2 tactical_bombers moved from Manchuria to Kweichow
              1 fighter moved from Manchuria to Hopei
              1 fighter moved from Manchuria to Suiyuyan
              1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
              2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
              1 fighter moved from Korea to Anhwe
              1 fighter moved from Formosa to Anhwe
              1 fighter moved from Okinawa to Anhwe
              1 fighter moved from 36 Sea Zone to Kwangsi
              1 tactical_bomber moved from 36 Sea Zone to Kwangsi
              1 cruiser moved from 20 Sea Zone to 6 Sea Zone
              1 destroyer moved from 33 Sea Zone to 6 Sea Zone
      
          Combat - Japanese
              Battle in Kweichow
                  Japanese attack with 1 artillery, 4 infantry and 2 tactical_bombers
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 4 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/7 hits, 2,17 expected hits
                      Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Kweichow
                  Japanese win, taking Kweichow from Chinese with 1 artillery, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Suiyuyan
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Suiyuyan, round 2 : 2/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Suiyuyan
                  Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Hopei
                  Japanese attack with 1 artillery, 1 fighter and 2 infantry
                  Chinese defend with 1 infantry
                      Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Hopei, round 2 : 2/4 hits, 1,33 expected hits
                      Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                      1 infantry owned by the Chinese lost in Hopei
                  Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                  Casualties for Chinese: 1 infantry
              Battle in Yunnan
                  Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                  Chinese defend with 3 infantry
                      Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/10 hits, 3,17 expected hits
                      Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                      3 infantry owned by the Chinese lost in Yunnan
                  Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                  Casualties for Chinese: 3 infantry
      
          Non Combat Move - Japanese
              1 armour, 2 artilleries and 3 infantry moved from 19 Sea Zone to Kiangsu
              1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
              2 tactical_bombers moved from Kweichow to Anhwe
              1 fighter moved from Hopei to Anhwe
              1 fighter moved from Suiyuyan to Chahar
      
          Place Units - Japanese
              3 armour placed in Shantung
              5 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 38 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Chinese : -2,00
      Japanese : 3,00
      

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      TripleA Turn Summary: Japanese round 1

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 1
      
          Purchase Units - Japanese
              Japanese buy 1 factory_minor; Remaining resources: 14 PUs; 6 SuicideAttackTokens; 
      
          Combat Move - Japanese
              1 artillery and 2 infantry moved from Jehol to Chahar
                    Japanese take Chahar from Chinese
              1 artillery and 3 infantry moved from Shantung to Anhwe
                    Japanese take Anhwe from Chinese
              1 artillery and 3 infantry moved from Kiangsi to Hunan
              1 artillery moved from Kiangsu to Anhwe
              1 artillery and 3 infantry moved from Kwangsi to Hunan
              1 artillery, 6 infantry and 1 mech_infantry moved from Manchuria to Jehol
              3 infantry moved from Kiangsu to Anhwe
              1 transport moved from 19 Sea Zone to 6 Sea Zone
              1 transport moved from 20 Sea Zone to 6 Sea Zone
              2 artilleries moved from Japan to 6 Sea Zone
              1 armour moved from Japan to 6 Sea Zone
              3 infantry moved from Japan to 6 Sea Zone
              4 infantry moved from Korea to Manchuria
      
          Combat - Japanese
              Battle in Hunan
                  Japanese attack with 2 artilleries and 6 infantry
                  Chinese defend with 2 infantry
                      Japanese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 2/8 hits, 2,00 expected hits
                      Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Chinese lost in Hunan
                  Japanese win, taking Hunan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                  Casualties for Chinese: 2 infantry
      
          Non Combat Move - Japanese
              1 armour, 2 artilleries and 3 infantry moved from 6 Sea Zone to Korea
      
          Place Units - Japanese
              1 factory_minor placed in Kiangsu
              Japanese undo move 1.
              1 factory_minor placed in Shantung
      
          Turn Complete - Japanese
              Japanese collect 29 PUs; end with 43 PUs
              Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
      

      Combat Hit Differential Summary :

      Chinese : -0,67
      Japanese : 0,00
      

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      TripleA Turn Summary: Russians round 7

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 7
      
          Combat Move - Russians
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Chinese round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Chinese
              Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
              Chinese buy 1 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Chinese
      
          Turn Complete - Chinese
              Chinese collect 0 PUs; end with 1 PU
      

      Combat Hit Differential Summary :

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      TripleA Turn Summary: Russians round 6

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 6
      
          Purchase Units - Russians
              Russians buy 6 armour; Remaining resources: 1 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Bryansk to Russia
              1 fighter moved from Novosibirsk to Smolensk
              1 tactical_bomber moved from Novosibirsk to Smolensk
              1 bomber moved from Novosibirsk to Smolensk
              7 infantry moved from Korea to Manchuria
      
          Combat - Russians
              Battle in Smolensk
                  Russians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                  Germans defend with 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                      Russians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1,83 expected hits
                      Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 3/10 hits, 4,17 expected hits
                      1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 bomber owned by the Russians and 1 armour owned by the Germans lost in Smolensk
                  Germans win with 4 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -27
                  Casualties for Russians: 1 bomber, 1 fighter and 1 tactical_bomber
                  Casualties for Germans: 1 armour
              Battle in Manchuria
                  Russians attack with 7 infantry
                  Japanese defend with 1 artillery and 1 infantry
                      Russians roll dice for 7 infantry in Manchuria, round 2 : 2/7 hits, 1,17 expected hits
                      Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                  Russians win, taking Manchuria from Japanese with 6 infantry remaining. Battle score for attacker is 4
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 1 artillery and 1 infantry
      
          Non Combat Move - Russians
      
          Place Units - Russians
              6 armour placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,5,4,5
              Russians collect 23 PUs (1 lost to blockades); end with 24 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs
      

      Combat Hit Differential Summary :

      Germans : -1,17
      Russians : 0,00
      Japanese : 0,33
      

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      TripleA Turn Summary: Russians round 5

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 5
      
          Purchase Units - Russians
              Russians buy 7 armour and 1 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Russians
              6 infantry moved from Amur to Korea
              4 infantry moved from Manchuria to Jehol
                    Chinese take Jehol from Japanese
              2 infantry moved from Manchuria to Korea
              1 bomber moved from Russia to Novgorod
              1 submarine moved from 115 Sea Zone to 114 Sea Zone
              1 cruiser moved from 115 Sea Zone to 114 Sea Zone
              7 infantry moved from Finland to Norway
              1 armour moved from Finland to Norway
              1 fighter moved from Karelia to Novosibirsk
              1 tactical_bomber moved from Karelia to Novosibirsk
              1 armour moved from Western Ukraine to Russia
              1 armour moved from Volgograd to Russia
              6 infantry moved from Western Ukraine to Bryansk
              1 submarine moved from 114 Sea Zone to 113 Sea Zone
              1 cruiser moved from 114 Sea Zone to 113 Sea Zone
      
          Combat - Russians
              Strategic bombing raid in Novgorod
                      AA fire in Novgorod : 0/1 hits, 0,17 expected hits
                  Bombing raid in Novgorod rolls: 3 and causes: 3 damage to unit: factory_minor
                  Bombing raid in Novgorod causes 3 damage total. 
              Battle in Norway
                  Russians attack with 1 armour and 7 infantry
                  Germans defend with 3 infantry
                      Russians roll dice for 1 armour and 7 infantry in Norway, round 2 : 3/8 hits, 1,67 expected hits
                      Germans roll dice for 3 infantry in Norway, round 2 : 2/3 hits, 1,00 expected hits
                      2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Norway
                  Russians win, taking Norway from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 2 infantry
                  Casualties for Germans: 3 infantry
              Battle in 113 Sea Zone
                  Russians attack with 1 cruiser and 1 submarine
                  Germans defend with 1 destroyer and 1 transport
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                      Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                      1 destroyer owned by the Germans lost in 113 Sea Zone
                      1 transport owned by the Germans lost in 113 Sea Zone
                      Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                  Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 destroyer and 1 transport
              Battle in Korea
                  Russians attack with 8 infantry
                  Japanese defend with 2 infantry
                      Russians roll dice for 8 infantry in Korea, round 2 : 0/8 hits, 1,33 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits
                      1 infantry owned by the Russians lost in Korea
                      Russians roll dice for 7 infantry in Korea, round 3 : 2/7 hits, 1,17 expected hits
                      Japanese roll dice for 2 infantry in Korea, round 3 : 0/2 hits, 0,67 expected hits
                      2 infantry owned by the Japanese lost in Korea
                  Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 3
                  Casualties for Russians: 1 infantry
                  Casualties for Japanese: 2 infantry
      
          Non Combat Move - Russians
              1 bomber moved from Novgorod to Novosibirsk
      
          Place Units - Russians
              7 armour and 1 infantry placed in Russia
      
          Turn Complete - Russians
              Total Cost from Convoy Blockades: 3
                  Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,5,3,5
              Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
              Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : 0,33
      Russians : -0,17
      Japanese : -0,33
      AA fire in Novgorod : : -0,17
      

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